I don't think that's off-topic, and I appreciate hearing about this. We've been using the term 'curse' rather loosely to refer to different kinds of negative effects, one of which is stickiness. To be clear, none of the new negative effects described above would *be* sticky, but some might only be found in conjunction with the stickiness. So there wouldn't really be a 'new sticky curse', but there would be new items with sticky curses and other negative effects (a bit like how we could already add some new gauntlets with a sticky curse and -3 to archery if we wanted).
I think that some negative effects are interesting enough to want them to see play, and if they only work with a sticky curse too, then I'm OK with that. I think lanterns of shadows are a neat example as I really like the flickeringness and the way they flicker down to negative light (sometimes darkening a fully lit room). I find them very atmospheric. They *could* work without stickiness, but would need to have a positive attribute to balance the flickering. That would make them a bit more complicated, but would be OK too. I'm less bothered by the sticky mechanic than you (as long as it is applied sparingly), but its flavour is also pretty weak (especially in Tolkien), so I do appreciate advice for generally avoiding them and even getting rid of some (or all) current ones.
I should also mention the ability Curse Breaking, which actually removes quite a lot of the risk of wielding unidentified gloves etc. If you weren't going to get many Will abilities, then it is at worst just a small chance of needing to pay 500 or 1000 experience if you can't live with -1 Str until you find a staff of sanctity. I think wielding gauntlets of weakness is less of a big deal than stepping next to a violet mold, for example.
I think that some negative effects are interesting enough to want them to see play, and if they only work with a sticky curse too, then I'm OK with that. I think lanterns of shadows are a neat example as I really like the flickeringness and the way they flicker down to negative light (sometimes darkening a fully lit room). I find them very atmospheric. They *could* work without stickiness, but would need to have a positive attribute to balance the flickering. That would make them a bit more complicated, but would be OK too. I'm less bothered by the sticky mechanic than you (as long as it is applied sparingly), but its flavour is also pretty weak (especially in Tolkien), so I do appreciate advice for generally avoiding them and even getting rid of some (or all) current ones.
I should also mention the ability Curse Breaking, which actually removes quite a lot of the risk of wielding unidentified gloves etc. If you weren't going to get many Will abilities, then it is at worst just a small chance of needing to pay 500 or 1000 experience if you can't live with -1 Str until you find a staff of sanctity. I think wielding gauntlets of weakness is less of a big deal than stepping next to a violet mold, for example.
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