We're back.
Sil-Q is once again gearing up for a new release. While this release is mostly a bugfix release with relatively minor gameplay impacts, it introduces new fonts suitable for larger monitors and makes a number of graphical enhancements.
The release (with link to changelog) is at https://github.com/sil-quirk/sil-q/r...g/v1.5.1-beta1, Windows binaries are at https://github.com/sil-quirk/sil-q/r...windows-64.zip .
Thanks go out in particular to miguno, who has stepped up and taken on the challenge of fixing the myriad of little bugs and loose ends that were still hanging round this antique codebase, and as always to MicroChasm for his sterling work on the graphics and backwardsEric for his work to improve the experience on Mac.
Sil-Q is once again gearing up for a new release. While this release is mostly a bugfix release with relatively minor gameplay impacts, it introduces new fonts suitable for larger monitors and makes a number of graphical enhancements.
The release (with link to changelog) is at https://github.com/sil-quirk/sil-q/r...g/v1.5.1-beta1, Windows binaries are at https://github.com/sil-quirk/sil-q/r...windows-64.zip .
Thanks go out in particular to miguno, who has stepped up and taken on the challenge of fixing the myriad of little bugs and loose ends that were still hanging round this antique codebase, and as always to MicroChasm for his sterling work on the graphics and backwardsEric for his work to improve the experience on Mac.
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