I am working on a variant, based on Angband version 4.0.4 under Windows10.
I am experiencing an angband crash once a character has died and i try to 'press any key' after having created a new character.
I can choose new and create a character, save that character with CTRL-X and continue to play after opening the saved game without any problems if it is the 1st character.
The problem is caused by a change in either class.txt , object.txt or store.txt.
What i basically did is that i moved every mage spell into a single magic book object and increased the num_books in class.txt to 52. store.txt only was adjusted in the magic store to replace the four basic books with now other magic books.
I can supply a screenshot, i can supply the standard and changed text files.
The only thing that looks suspicious to me is the lore.txt file that contains
wrong 'flags' lines for dungeon level 1 monsters. For example:
name:4:Giant yellow centipede
counts:1:0:0:0:0:0:0
flags:UNIQUE | QUESTOR | MALE | FEMALE | GROUP_AI | HAS_LIGHT | INVISIBLE
flags:COLD_BLOOD | WEIRD_MIND | ANIMAL
With that monster being defined in monster.txt with:
name:4:Giant yellow centipede
base:centipede
color:y
info:110:7:8:14:30
power:1:1:16:2:3
blow:BITE:HURT:1d2
blow:STING:POISON:1d3
desc:It is about four feet long and carnivorous.
Anyone has any idea (or even knows or can check the 4.0.4 code) what could cause that crash?
Thanks!
I am experiencing an angband crash once a character has died and i try to 'press any key' after having created a new character.
I can choose new and create a character, save that character with CTRL-X and continue to play after opening the saved game without any problems if it is the 1st character.
The problem is caused by a change in either class.txt , object.txt or store.txt.
What i basically did is that i moved every mage spell into a single magic book object and increased the num_books in class.txt to 52. store.txt only was adjusted in the magic store to replace the four basic books with now other magic books.
I can supply a screenshot, i can supply the standard and changed text files.
The only thing that looks suspicious to me is the lore.txt file that contains
wrong 'flags' lines for dungeon level 1 monsters. For example:
name:4:Giant yellow centipede
counts:1:0:0:0:0:0:0
flags:UNIQUE | QUESTOR | MALE | FEMALE | GROUP_AI | HAS_LIGHT | INVISIBLE
flags:COLD_BLOOD | WEIRD_MIND | ANIMAL
With that monster being defined in monster.txt with:
name:4:Giant yellow centipede
base:centipede
color:y
info:110:7:8:14:30
power:1:1:16:2:3
blow:BITE:HURT:1d2
blow:STING:POISON:1d3
desc:It is about four feet long and carnivorous.
Anyone has any idea (or even knows or can check the 4.0.4 code) what could cause that crash?
Thanks!
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