I looked around briefly but didn't see a guide for contributing code. Here's relevant info to my situation:
- I was a professional software developer for 17 years (Perl, Flash, and core web dev tools & languages)
- I've never contributed to open-source, only proprietary code
- I'm mainly interested in gameplay upgrades, which are often very subjective. I don't want to run an unnecessarily high risk of rejection / wasted effort, hence this post seeking advice. I'll happily throw in minor fixes and documentation, too, when I see a need.
- I am presently working an a completely original CRPG system. I might put much of my system into an open-source roguelike as an intermediate step to the full game. That's not what I'm posting about here, but that's my long-term goal.
- My short-term goals as far as code contribution are to help improve the game(s), gain a bit of recognition in the community, gain experience tinkering with game mechanics.
- I'm most familiar with Vanilla, but also quite intrigued by Sil. I've played some Frog, but that seems like too much of a morass for me to chip in. I've also played some Dungeon Crawl and ToME, but I don't foresee contributing to those. Haven't tried ADOM yet. So mainly Vanilla and Sil, I think.
Thanks in advance for the help!
- I was a professional software developer for 17 years (Perl, Flash, and core web dev tools & languages)
- I've never contributed to open-source, only proprietary code
- I'm mainly interested in gameplay upgrades, which are often very subjective. I don't want to run an unnecessarily high risk of rejection / wasted effort, hence this post seeking advice. I'll happily throw in minor fixes and documentation, too, when I see a need.
- I am presently working an a completely original CRPG system. I might put much of my system into an open-source roguelike as an intermediate step to the full game. That's not what I'm posting about here, but that's my long-term goal.
- My short-term goals as far as code contribution are to help improve the game(s), gain a bit of recognition in the community, gain experience tinkering with game mechanics.
- I'm most familiar with Vanilla, but also quite intrigued by Sil. I've played some Frog, but that seems like too much of a morass for me to chip in. I've also played some Dungeon Crawl and ToME, but I don't foresee contributing to those. Haven't tried ADOM yet. So mainly Vanilla and Sil, I think.
Thanks in advance for the help!
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