You're probably best looking at the code in effects.c for working out exactly what spells do. Ideally it would all be documented clearly somewhere, but (a) it isn't and (b) I'm not actually clear on what the best way to do that would be.
One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.
Tiberius--
There is a lot of room between a quick familiarization with the code and '[doing] a rewrite.' Some of the issues I have with Nick's changes would require minor code changes. The biggest is the change to randomize individual 'pvals' on ego items. The reault is to make them all good but not great. Crown of Might is the obvious one--they were all either +1, +2, ir +3--mediocre*, good, and phenomenal. Now they are all a mixture of the three values--never more than a bit above or below average.
* even a +1 Crown of Might was not actually a bad find.
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