Compiling a pure console version on Windows with MingW

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Once
    Rookie
    • Jun 2009
    • 3

    Compiling a pure console version on Windows with MingW

    Dear all,

    I love playing angband but was not satisfied with the look of it on Windows. The fonts used in the official binary are too large or too small for my taste, and I wish I could play directly in the console, like I do on linux machines.

    However, it is still possible to compile the latest version of Angband (4.1.3) to run in a Windows console, with only very minor changes to the code. I share these below for anyone who experienced the same issues.

    Step 0: You need a compiler... I assume that you have installed MingW and the base development libraries. If not, there are posts explaiing how to fo this in this forum.


    Step 1: Make sure you have the *ncurses* library installed. Contrary to what is written in the Makefile, pdcurses will not be sufficient. You need term.h, which only comes with ncurses.
    To do that, type mingw-get in a console, then select and install libncurses-dev

    Move to the angband/src folder


    Step 2: Modify Makefile.win lines 50 and 51 with the correct install path of ncurses
    Code:
    PDCURSES_INC = C:/MinGW/include/ncurses
    PDCURSES_LIB = C:/MinGW/lib/libncurses.a
    Yes, the keyword says PDCURSES, but it doesn't matter.


    Step 3: If you try to compile the console version right now it will fail because a few headers do not exist on Windows. These are the locale stuff, and the sound. We do not need either for this version so we can comment these problems out.

    Code:
    In main.c
    comment out line 38 "#include "langinfo.h"
    
    lines 467-473
    Comment out the full section "if (setlocale(LC_CTYPE, "")) {..."
    Code:
    In sound-core.c, line 62
    Comment out the line "	{ "win", "Windows sound module", init_sound_win }, "
    Code:
    In main-gcu.c replace line 66
    "_stdcall void Sleep(int);" with "void Sleep(int);"
    That's it !

    Step 4: Compile
    Code:
    mingw32-make -f Makefile.win CONSOLE=yes MINGW=yes
    This works perfectly on my machine. I can now play angband in the windows cmd.exe, or with the wonderful ConEmu, which is my usual console emulator.





    Edit: updated instructions:
    The last change should be done in main-gcu.c and not main.c
    Line 38 should also be commented out in main.c (langinfo.h does not exist on windows)
    Last edited by Once; October 29, 2018, 20:43.
  • Nick
    Vanilla maintainer
    • Apr 2007
    • 9647

    #2
    Thanks for that. I've filed a change to add those to the official compiling instructions.
    One for the Dark Lord on his dark throne
    In the Land of Mordor where the Shadows lie.

    Comment

    • Once
      Rookie
      • Jun 2009
      • 3

      #3
      Thanks !

      I noticed I had forgotten one instruction so I edited the first post.

      Comment

      • PowerWyrm
        Prophet
        • Apr 2008
        • 2987

        #4
        Lovely. Does this work with Necklace of the Eye?
        PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

        Comment

        • Once
          Rookie
          • Jun 2009
          • 3

          #5
          Originally posted by PowerWyrm
          Lovely. Does this work with Necklace of the Eye?
          I guess it should, but I have never used NotEye.

          Comment

          Working...
          😀
          😂
          🥰
          😘
          🤢
          😎
          😞
          😡
          👍
          👎