I've opened a PR to show the total damage a monster is expected to do per attack at the end of the monster lore. This will simply tell the player how bad the attacks are in aggregate.
Examples:
It can hit to attack with damage 4d8 with a 76 percent chance to hit, and hit to attack with damage 4d8 with a 76 percent chance to hit, which is about 28 damage per turn total.
He can hit to shatter with damage 20d10 with an 89 percent chance to hit, hit to shatter with damage 20d10 with an 89 percent chance to hit, hit to reduce all stats with damage 10d12 with an 87 percent chance to hit, and touch to drain charges with an 88 percent chance to hit, which is about 253 damage per turn total.
Does anyone object to this addition? Have suggestions for better phrasing?
Examples:
It can hit to attack with damage 4d8 with a 76 percent chance to hit, and hit to attack with damage 4d8 with a 76 percent chance to hit, which is about 28 damage per turn total.
He can hit to shatter with damage 20d10 with an 89 percent chance to hit, hit to shatter with damage 20d10 with an 89 percent chance to hit, hit to reduce all stats with damage 10d12 with an 87 percent chance to hit, and touch to drain charges with an 88 percent chance to hit, which is about 253 damage per turn total.
Does anyone object to this addition? Have suggestions for better phrasing?
Comment