Hello.
Suggestion: change this line in font-win.prf
to this as default:
Still centered dot, but a bit larger. It is a small change, but the effect to the game is IMO quite big. It makes much easier to see where you have been and where not and your light radius way more visible.
Current centered dot is tiny, almost invisible single pixel: you can't really tell if it is white or yellow, and in dark corridors where you have been it is dark grey making it difficult to differentiate from pure black which is a corridor you haven't seen yet. Especially if there is any kind of reflection or glare on your monitor.
Sorry about bad grammar, my English is a bit rusty.
Suggestion: change this line in font-win.prf
Code:
feat:open floor:*:1:7
Code:
feat:open floor:*:1:8
Current centered dot is tiny, almost invisible single pixel: you can't really tell if it is white or yellow, and in dark corridors where you have been it is dark grey making it difficult to differentiate from pure black which is a corridor you haven't seen yet. Especially if there is any kind of reflection or glare on your monitor.
Sorry about bad grammar, my English is a bit rusty.
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