I've created a PR to show the chances of each monster attack hitting you in the monster lore. It's useful to show players the effectiveness of their AC versus the monsters they're facing. Since most monsters have duplicates of the same blow type, it's overly verbose, unfortunately.
Here's an example of the attack section for an AC 116 character looking at the Forest Wight:
It can hit to attack with damage 1d6 with a 36 percent chance to hit, hit to attack with damage 1d6 with a 36 percent chance to hit, and touch to lower experience with a 23 percent chance to hit.
And the same block with AC 78:
It can hit to attack with damage 1d6 with a 56 percent chance to hit, hit to attack with damage 1d6 with a 56 percent chance to hit, and touch to lower experience with a 48 percent chance to hit.
What do folks think about this change?
Here's an example of the attack section for an AC 116 character looking at the Forest Wight:
It can hit to attack with damage 1d6 with a 36 percent chance to hit, hit to attack with damage 1d6 with a 36 percent chance to hit, and touch to lower experience with a 23 percent chance to hit.
And the same block with AC 78:
It can hit to attack with damage 1d6 with a 56 percent chance to hit, hit to attack with damage 1d6 with a 56 percent chance to hit, and touch to lower experience with a 48 percent chance to hit.
What do folks think about this change?
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