So (fingers crossed) I am now back to some sort of regular development work, and my first task is to try and finish tracking down this bug:
I have identified that the problem is player knowledge of objects being wiped on closing and reopening the game. So I thought I would track down where the loss of information was happening by running in gdb and watching the appropriate known object. Result? The object I was watching remained known, but all others still disappeared.
While I'm slightly flattered by how important the game obviously considers me, it doesn't help fix the bug. Any suggestions? I think optimisation is already set to 0 (unless something is overriding what's in src/Makefile).
I have identified that the problem is player knowledge of objects being wiped on closing and reopening the game. So I thought I would track down where the loss of information was happening by running in gdb and watching the appropriate known object. Result? The object I was watching remained known, but all others still disappeared.
While I'm slightly flattered by how important the game obviously considers me, it doesn't help fix the bug. Any suggestions? I think optimisation is already set to 0 (unless something is overriding what's in src/Makefile).
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