I'd like to have different types of levels, with different dominant terrain types (I think NPP does this) and different prevailing monster types (as with different dungeons in ToME 2).
e.g. There could be a level that randomly has a lava streamer, and lots of greater demons.
For the terrain stuff (e.g. streamer generation) I think I could probably look at ToME 2; that's all been done before. But I'm not so sure about rigging the monster generation. Are there any variants that have done that on a per-level basis?
e.g. There could be a level that randomly has a lava streamer, and lots of greater demons.
For the terrain stuff (e.g. streamer generation) I think I could probably look at ToME 2; that's all been done before. But I'm not so sure about rigging the monster generation. Are there any variants that have done that on a per-level basis?
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