Plead to change shop UI

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  • Elsairon
    Adept
    • Apr 2007
    • 117

    #16
    My vote is for switching back to the old shop ui, or putting it in as an option.

    Mainly for consistency of not having to learn/use a different method as Timo says, action-item is how the rest of the game works, everywhere.

    I also understand how using the item first makes sense in the context of the store, and my preference is for action-item.

    Comment

    • ghengiz
      Adept
      • Nov 2011
      • 178

      #17
      Originally posted by Elsairon
      My vote is for switching back to the old shop ui, or putting it in as an option.

      Mainly for consistency of not having to learn/use a different method as Timo says, action-item is how the rest of the game works, everywhere.

      I also understand how using the item first makes sense in the context of the store, and my preference is for action-item.
      +1, especially the consistency argument

      Comment

      • Genghis Hank
        Rookie
        • Apr 2012
        • 1

        #18
        Old timer (pc angband 1.8 IIRC) just rediscovering the game here. I've already made mistakes with the shop in purchases. "s" brings up menu of what to sell but "p" behaves differently and purchases the first itme in list so store is inconsistent in that regard. I would vote for the "p,{item}" version since it would be the same as selling then. For now I just mark it down as those greedy merchants trying to swindle me!

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        • Blue Baron
          Adept
          • Apr 2011
          • 103

          #19
          This has been implemented in the latest nightly. Please try it out and make sure it works as expected.

          it is the hybrid option I talked about before. To use the same example as before, {p,f} works to buy item f, but if item f is already selected, {p, enter} works as well (that is {f,p,enter} works, or {f, p, f}, or {a-z,p,f})

          it is the same to examine a store item.

          One problem is that pressing escape at the new prompt does not abort the purchase, a fix for this will be in my next pull request.

          Comment

          • wuphonsreach
            Rookie
            • May 2012
            • 17

            #20
            As an old-timer I like the hybrid method. It's close enough to how I've been playing Moria/Angband. It was proving hard to get used to the new system in 3.3.1.

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            • Roch
              Adept
              • Oct 2008
              • 104

              #21
              Originally posted by Elsairon
              My vote is for switching back to the old shop ui, or putting it in as an option.

              Mainly for consistency of not having to learn/use a different method as Timo says, action-item is how the rest of the game works, everywhere.

              I also understand how using the item first makes sense in the context of the store, and my preference is for action-item.
              I agree with this and with the OP. Hybrid is probably fine, thanks bb.

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