*** Introducing the 32x32 Universal Tileset (aka UT32) ***
I've been 'creating' tiles and maintaining tilesets (based on the 32x32 David Gervais tiles) for Vanilla and a bunch of variants for the past couple of years and finally came to the conclusion that since most of these tilesets share 90% of their graphics, it's quite insane to maintain a separate tileset for each one. The purpose of this tileset is to have and maintain a single 32x32 tileset that will fully support Vanilla and all variants.
That's the good news. The bad news is that it currently only supports Vanilla, but that's good news too as I'd like to keep the Vanilla tileset 'pure', without any licensing concerns whatsoever and as I add more tiles to UT32 the likelihood of 'pollution' increases. Therefore, I strongly encourage any member of the current dev-team to grab and incorporate the currently hosted tileset into the last stable Vanilla release (and v4), and to continue to include it in future releases.
The UT32 tileset is available at www.mediafire.com/buzzkill in the "32x32 UNIVERSAL TILESET (UT32)" folder. It includes graf-dvg.prf and both .bmp and .png graphic files as I'm not sure which are currently required. I've tested UT32 with Vanilla Angband 3.2 and everything seems to appear exactly as it did before the change, exactly as it should.
Currently being assimilated... DAJ (FA and NPP are already supported (and NPP is looking pretty sweet)).
Happy Banding and Happy New Year to all!!!
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