32x32 Universal Tileset

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  • buzzkill
    Prophet
    • May 2008
    • 2939

    #76
    Originally posted by PowerWyrm
    Alright. I updated my current 32x32 tileset with the latest additions you made, so it should be easy for you to make a diff.
    So, it's the two bottom rows and the 8 additional arrows types? I like some of the your new tiles (I need a few assassins for DAJ), and the new dragon colors.

    Is your tileset relatively stable now? If so, if you point me to the graf-dvg.prf, I could keep that updated that as well. It will make things easier for you should I start shifting tiles around again.
    www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
    My banding life on Buzzkill's ladder.

    Comment

    • PowerWyrm
      Prophet
      • Apr 2008
      • 2987

      #77
      Originally posted by buzzkill
      So, it's the two bottom rows and the 8 additional arrows types? I like some of the your new tiles (I need a few assassins for DAJ), and the new dragon colors.

      Is your tileset relatively stable now? If so, if you point me to the graf-dvg.prf, I could keep that updated that as well. It will make things easier for you should I start shifting tiles around again.
      My additions:
      - 8 tiles on the third row for effects when shooting mithril/seeker bolts
      - 2 tiles (0x96:0xAF + 0x96:0xB0) for the missing lit/dark permanent walls (this is a bug in the current Vanilla tileset -- they are mapped to 0x96:0xA2/0x96:0xA3 which are shop tiles)
      - 1 row (0x9E) for terrain features with lighting (traps/runes... I don't understand why they don't have lighting in V) and extra terrain features (fountains, doors, mountains, crops...)
      - 1 row (0x9F) for extra monsters (my variant has a Dragon race, so I needed a tile for baby/young/mature/ancient dragons and wyrms of all kinds)

      My tileset should be stable now. Since I'm planning to make an update for my variant tonight, I'll post a link as soon as the update is done.
      PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

      Comment

      • PowerWyrm
        Prophet
        • Apr 2008
        • 2987

        #78
        And here it goes: http://sdrv.ms/Mw2LCw

        This is the full lib files for my variant (I've removed the previous link), so the 32x32 png file should be in /lib/xtra/graf and the graf-dvg.prf file should be in /lib/pref.
        PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

        Comment

        • buzzkill
          Prophet
          • May 2008
          • 2939

          #79
          I just posted another update. The latest version probably contains another few DAJ tiles but also, more notably, marks the inclusion of PWMAngband to UT32. Thanks to PowerWyrm for providing the new tiles and for generally making the adoption of PWMAngband as painless as possible. Coming soon... yet more DAJ tiles.

          @ PowerWyrm: I've made no changes to your files, so there's no real need for you to grab this.
          www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
          My banding life on Buzzkill's ladder.

          Comment

          • APWhite
            Adept
            • Jul 2007
            • 244

            #80
            I agree completely. I know what it is like trying to maintain 3 or 4 separate entities. I hope the other systems are able to adapt. The tiles look really nice. It would suck if they got phased out due to some programmers 'enhancement.'
            St George Chiropractor
            Angband Borg Homepage

            Comment

            • PowerWyrm
              Prophet
              • Apr 2008
              • 2987

              #81
              Originally posted by buzzkill
              I just posted another update. The latest version probably contains another few DAJ tiles but also, more notably, marks the inclusion of PWMAngband to UT32. Thanks to PowerWyrm for providing the new tiles and for generally making the adoption of PWMAngband as painless as possible. Coming soon... yet more DAJ tiles.

              @ PowerWyrm: I've made no changes to your files, so there's no real need for you to grab this.
              I just looked at the updated 32x32 PNG file. Found a couple errors:
              - the tile at 0x90:0xD2 has been moved to 0x99:0xE5 and I'm using it in PWMAngband, so graf-dvg-pwm.prf should be updated
              - the wall tiles at 0x96:0xAF/0x96:0xB0 are still missing
              PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

              Comment

              • buzzkill
                Prophet
                • May 2008
                • 2939

                #82
                Originally posted by PowerWyrm
                I just looked at the updated 32x32 PNG file. Found a couple errors:
                - the tile at 0x90:0xD2 has been moved to 0x99:0xE5 and I'm using it in PWMAngband, so graf-dvg-pwm.prf should be updated
                - the wall tiles at 0x96:0xAF/0x96:0xB0 are still missing
                Check and check. I didn't realize you were already using NPP tiles. The missing walls were an oversight on my part. I'll try and get the changes made today.
                www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
                My banding life on Buzzkill's ladder.

                Comment

                • buzzkill
                  Prophet
                  • May 2008
                  • 2939

                  #83
                  ... and let's hope that takes care of it.
                  www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
                  My banding life on Buzzkill's ladder.

                  Comment

                  • buzzkill
                    Prophet
                    • May 2008
                    • 2939

                    #84
                    Another update posted... Not a whole lot of progress, a dozen or so DAJ tiles and a slight rearranging of some DAJ tiles.

                    In case you're new, you can get it at www.mediafire.com/buzzkill.

                    I'll probably take a break from adding new tiles for a while and get on the the work of assimilating Ironband. I'm moderately sure that I've already done most of the heavy lifting for that one.

                    As usual, this release is completely untested, but I have enough confidence in it being right that I'm willing to release it completely untested. Enjoy (and report back if I'm completely wrong).
                    www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
                    My banding life on Buzzkill's ladder.

                    Comment

                    • buzzkill
                      Prophet
                      • May 2008
                      • 2939

                      #85
                      Originally posted by buzzkill
                      As usual, this release is completely untested, but I have enough confidence in it being right that I'm willing to release it completely untested. Enjoy (and report back if I'm completely wrong).
                      Doh! OK, I'll fix this when I get a chance... might be a few days. Apparently some changes to the prf didn't get saved (so some thing with tiles will appear ASCII or not at all), luckily the images are OK.
                      www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
                      My banding life on Buzzkill's ladder.

                      Comment

                      • buzzkill
                        Prophet
                        • May 2008
                        • 2939

                        #86
                        Originally posted by buzzkill
                        Doh! OK, I'll fix this when I get a chance... might be a few days. Apparently some changes to the prf didn't get saved (so some thing with tiles will appear ASCII or not at all), luckily the images are OK.
                        ...and just a week and a half later, the hour or so of work is complete. DaJ should be working, even if not complete, once again. The only changes included is to the graf-dvg-daj.prf. Images and other prf files remain unchanged.
                        www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
                        My banding life on Buzzkill's ladder.

                        Comment

                        • buzzkill
                          Prophet
                          • May 2008
                          • 2939

                          #87
                          ...and another update... www.mediafire.com/buzzkill... then navigate your way to the proper directory.

                          In opposition to my recently concocted plan, I instead added some more DAJ tiles and tweaked a few of the existing ones as well as moving a few things around. To my great delight, I've found that the DAJ tileset is nearing completion. I actually went to the trouble to test this release to make sure that everything DAJ looks good, and it does (now), so this should be the most bug-free release I've made in quite a while. You, my DAJ guinea pigs, are off the hook this time around.

                          This is a major update so you'll need matching prf and graphic files. Don't just use one without the other.

                          @ Powerwyrm: I shifted all your tiles down a row to make room for more DAJ tiles. I made accompanying changes to the pwm.prf but haven't tested the results at all. Also, if you are making use of any of the newer DAJ tiles, we may have to manually remap some of those as some have been moved. Let me know .
                          www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
                          My banding life on Buzzkill's ladder.

                          Comment

                          • buzzkill
                            Prophet
                            • May 2008
                            • 2939

                            #88
                            Coming soon... IRONBAND
                            Attached Files
                            www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
                            My banding life on Buzzkill's ladder.

                            Comment

                            • ekolis
                              Knight
                              • Apr 2007
                              • 921

                              #89
                              Ooh, Ironband, haven't played that one in a while! I tend to forget about roguelikes if they stop development... :P
                              You read the scroll labeled NOBIMUS UPSCOTI...
                              You are surrounded by a stasis field!
                              The tengu tries to teleport, but fails!

                              Comment

                              • PowerWyrm
                                Prophet
                                • Apr 2008
                                • 2987

                                #90
                                Originally posted by buzzkill
                                @ Powerwyrm: I shifted all your tiles down a row to make room for more DAJ tiles. I made accompanying changes to the pwm.prf but haven't tested the results at all. Also, if you are making use of any of the newer DAJ tiles, we may have to manually remap some of those as some have been moved. Let me know .
                                Nope, the 5 tiles I use from DAJ are still at the same place. I'll test the new location for the last row (0xA0), because I've never seen any tileset going past 0x9F...
                                PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

                                Comment

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