game crash on failed lock pick (version 2034)

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • fizzix
    Prophet
    • Aug 2009
    • 3025

    game crash on failed lock pick (version 2034)

    My game crashed, after I seemingly failed 99x to pick a lock.

    Also, "don't show level feelings" is apparently broken. It was accidentally set for some reason, I think because option values changed and disconnected stairs moved.
    Last edited by fizzix; August 5, 2010, 23:22.
  • PowerDiver
    Prophet
    • Mar 2008
    • 2820

    #2
    Whatever was done with options recently has screwed things up. We need a reversion at least using and listing the old option variables, even if they don't do anything.

    There was also something on trac about changes to autorepeat.. I think somehow my searching caused me to run down a corridor, but perhaps it was a typo.

    Save often. Make backups for savescumming. Things are particularly flaky right now.

    Comment

    • fizzix
      Prophet
      • Aug 2009
      • 3025

      #3
      It's fairly easy to repeat this bug. If you stand in an area and repeatedly attempt to search, the game will eventually crash.

      Comment

      • d_m
        Angband Devteam member
        • Aug 2008
        • 1517

        #4
        Yeah, autorepeat while digging is broken for me (I have to repeat with n to actually dig granite).

        Magnate said he'd work on things this weekend. I'm just starting a new job so I have very little Angband coding time until the weekend also.
        linux->xterm->screen->pmacs

        Comment

        • ajps
          Apprentice
          • May 2007
          • 50

          #5
          Sorry! I forgot how the mod operator works in C, still a bit rusty. This should be fixed now in r2035.

          Comment

          • Pete Mack
            Prophet
            • Apr 2007
            • 6883

            #6
            I agree with Eddie--
            The recent option fix was not done in the usual way, which is just to remove the option, but not change any option-related constants. They are designed to have holes in them, after all.

            Comment

            • fizzix
              Prophet
              • Aug 2009
              • 3025

              #7
              However it leads to some interesting situations. Setting 'no level feelings' and 'disconnected stairs' did not give me either, but it did give me a 'special feeling'

              I think I'll take an Angbanding break until this bug gets sorted out.

              Comment

              • takkaria
                Veteran
                • Apr 2007
                • 1951

                #8
                Originally posted by Pete Mack
                I agree with Eddie--
                The recent option fix was not done in the usual way, which is just to remove the option, but not change any option-related constants. They are designed to have holes in them, after all.
                Fix committed, as r2036. Should be available on the nightlies now.
                takkaria whispers something about options. -more-

                Comment

                Working...
                😀
                😂
                🥰
                😘
                🤢
                😎
                😞
                😡
                👍
                👎