Auto-dig and open doors

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  • nyuuu
    Rookie
    • Oct 2025
    • 4

    Auto-dig and open doors

    > When following a precomputed path (moving to a grid designated by the mouse, targeting interface, or autoexplore commands) automatically open doors or clear impassable rubble and continue moving when the neighbors of the door or rubble are known.

    I quite disagree with this. Having several disjoint parts is crucial in some maps, especially as a mage in higher levels, where some mobs can hunt you down across long distances. NEVER automatically modifiy the layout of the map. Same for doors, opening a door and becoming visible from the mobs behind it is a move that requires thought and should not happen when moving around.

    I mean all this when running ("autoexplore commands" I suppose). I never use the mouse so maybe in that case it makes more sense.
  • backwardsEric
    Knight
    • Aug 2019
    • 579

    #2
    Removing rubble or opening a door will not happen while running: how running behaves should not have been affected by the changes that introduced the autoexplore commands. It can only happen when following a path where the destination was chosen by the mouse, by the targeting interface, or by one of the autoexplore commands.

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    • nyuuu
      Rookie
      • Oct 2025
      • 4

      #3
      Ah, perfect. Sorry for the misunderstanding.

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