I'm trying to understand the 4.2.5 melee combat system. What I can't figure out is the relationship between "skill-melee" as defined in the game files (p_race.txt and class.txt). I see that a human warrior will start with skill-melee value of 70 and this is displayed in the character creation screen. However, when I look at the To-hit on the character screen of a newly created warrior the To-hit is 24(+4, I assume that's from STR and DEX). How does the 24 relate to the 70?
Thank you!
Thank you!
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