possible bug with "player turns" in dump?

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  • PowerDiver
    Prophet
    • Mar 2008
    • 2820

    possible bug with "player turns" in dump?

    I've thrown a lot, and then autopickuped the shots. It is counting the autopickup as an active player turn. Should it? That leaves me with player turns > gameturns/10 despite constant normal speed, which is why I noticed it.
  • Magnate
    Angband Devteam member
    • May 2007
    • 5110

    #2
    Originally posted by PowerDiver
    I've thrown a lot, and then autopickuped the shots. It is counting the autopickup as an active player turn. Should it? That leaves me with player turns > gameturns/10 despite constant normal speed, which is why I noticed it.
    Very interesting. Is there perhaps a hack to prevent autopickup adding game turns? That's the only explanation I can think of without code diving. Will open a ticket to look at this.
    "Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles

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