__ pushes past ____.

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  • Zikke
    Veteran
    • Jun 2008
    • 1069

    __ pushes past ____.

    A few revisions ago, the feature was added to have the game display when ____ monster pushes past ____ monster. In theory this is nice to know, but in practice it makes it VERY tedious when you're anywhere near a vault or another room where there are pushing monsters in a room and can't get to you. It gets worse and worse the deeper you go.

    I'm just giving my vote for it to be removed, or made into a toggle option. It's driving me nuts. The "trampled" messages are okay, because those are finite and more useful.
    A(3.1.0b) CWS "Fyren_V" NEW L:50 DL:127 A++ R+++ Sp+ w:The Great Axe of Eonwe
    A/FA W H- D c-- !f PV+++ s? d P++ M+
    C- S+ I- !So B ac++ GHB? SQ? !RQ V F:
  • Magnate
    Angband Devteam member
    • May 2007
    • 5110

    #2
    Originally posted by Zikke
    A few revisions ago, the feature was added to have the game display when ____ monster pushes past ____ monster. In theory this is nice to know, but in practice it makes it VERY tedious when you're anywhere near a vault or another room where there are pushing monsters in a room and can't get to you. It gets worse and worse the deeper you go.

    I'm just giving my vote for it to be removed, or made into a toggle option. It's driving me nuts. The "trampled" messages are okay, because those are finite and more useful.
    It's now been restricted to visible monsters, which should make it a whole lot less tedious. Have you tried this new version yet? It's available as the latest 3.1.1 from rephial.org
    "Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles

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    • PowerDiver
      Prophet
      • Mar 2008
      • 2820

      #3
      Originally posted by Magnate
      It's now been restricted to visible monsters, which should make it a whole lot less tedious. Have you tried this new version yet? It's available as the latest 3.1.1 from rephial.org
      It is so bad with ESP I have to hold down keys. This is in 1585, which is after the ticket was mistakenly closed.

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      • Magnate
        Angband Devteam member
        • May 2007
        • 5110

        #4
        Originally posted by PowerDiver
        It is so bad with ESP I have to hold down keys. This is in 1585, which is after the ticket was mistakenly closed.
        Ok, then we have a design problem. Time for a quick poll I think.
        "Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles

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