So after about 7 months of refactoring and thousands of modifications, I've finally got a solid direction on what I want out of AngbandOS.
The history of Angband/Moria/Rogue etc... is legendary, but it seems like we have run out of innovation and only a few of us hardcore fans remain. I really want to breathe some new life back into the game.
I've kinda been heading in this direction ... but now I've got my sights set on a final destination. That destination is to allow users (not developers) to create and modify that game in virtually every aspect online and without any experience or resources needed.
I've got two ideas that come to mind: Harry Potter and Star Wars. We should be able to alter the game enough to make what appears to be a completely different game where players can choose Harry Potter characters and which house they are in or Star Wars characters and whether they are the light side, dark side and/or jedis.
I'm working on being able to make every aspect reconfigurable through the web UI to include:
- all items
- all monsters
- all spells
- all stores
- all store owners
- dungeon design
- town level
- visual ASCII representations
- all attacks and effects
- all screen layouts
- game title and opening
Alternate goals:
- I want the game to be able to be hosted or run locally.
- I do not want to be the only person capable of running/hosting the game. AngbandOS is an open/public repo.
- I want the game to be capable of running on Linux, Windows, Mac and mobile devices.
At this time, I'm on point to meet all of these goals but I am probably about 1 to 2 years out from achieving even some of them.
The history of Angband/Moria/Rogue etc... is legendary, but it seems like we have run out of innovation and only a few of us hardcore fans remain. I really want to breathe some new life back into the game.
I've kinda been heading in this direction ... but now I've got my sights set on a final destination. That destination is to allow users (not developers) to create and modify that game in virtually every aspect online and without any experience or resources needed.
I've got two ideas that come to mind: Harry Potter and Star Wars. We should be able to alter the game enough to make what appears to be a completely different game where players can choose Harry Potter characters and which house they are in or Star Wars characters and whether they are the light side, dark side and/or jedis.
I'm working on being able to make every aspect reconfigurable through the web UI to include:
- all items
- all monsters
- all spells
- all stores
- all store owners
- dungeon design
- town level
- visual ASCII representations
- all attacks and effects
- all screen layouts
- game title and opening
Alternate goals:
- I want the game to be able to be hosted or run locally.
- I do not want to be the only person capable of running/hosting the game. AngbandOS is an open/public repo.
- I want the game to be capable of running on Linux, Windows, Mac and mobile devices.
At this time, I'm on point to meet all of these goals but I am probably about 1 to 2 years out from achieving even some of them.
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