In the sense that you would require to kill Sauron to get to dl100 and killing Sauron is arguably more impressive than not killing Sauron, I suppose. In general, though, it is quite easy to maximize max depth the moment you have semi-reliable detection. Also you'd start to have ties, and that would be very annoying. The current system effectively prevents ties. XP/turns has been the backup ranking for a long time, for good reason.
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On rare occasions, the ranking criteria are varied (e.g., the Hobbit that started wearing Sting, a Mithril Chainmail, and The One Ring - The winner was the victor with the lowest max experience, regardless of turncount. The idea was to see how low of a character level could win. It was a very fun comp, won by PowerWyrm, if I remember right, and was the first Angband comp I ever tried.) In any event, any special win criteria would be clearly stated on the comp page.“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
― Tom Stoppard, Rosencrantz and Guildenstern are DeadComment
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Mostly when i play i play the "normal" classes that have something going for them, or a prescribed sort of playstyle.
Ranger, can shoot things.
Warrior can blast through most of the early game.
Mage has spells.
Holy classes have some healing.
It feels like im stuck in almost every way early game with blackguard. I just feel like i have no armour, no shooter, no spells, no healing and especially no damage.
Maybe im playing it wrong, but i dont remember the last time i played where ive had to run from grip and fang so many times
Hats off to you guys who have managed to turn the class into endgame territoryComment
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“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
― Tom Stoppard, Rosencrantz and Guildenstern are DeadComment
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Big weapon, big shield, rings of reckless attack, elemental rings for activation, dragon armor, wands. I used that for my blackguard. Lots of phase door scrolls, CCW, staves of teleportation, magic maping. These are all vital tools. I really like how the classes in 4.2 can be played in many ways. The shapeshifts by example...Last edited by Diego Gonzalez; January 15, 2020, 03:12.Comment
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Fun is not the word I would use. I feel like I'm playing a handicapped warrior. I'm at level 30 or so and the only spells I can cast reliably are basically bless, berserk strength, and scare monsters. There are not potions/devices that I usually equip much as a warrior. I will admit that forcing myself to evaluate these spells led to a face palm realization that berserk strength is a great cure for fear.Comment
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I specifically asked Gwarl in angband.live to make Blackguard's competition race Dunadan because it is the hardest class to start.
Just like malcontent said, a weaker version of a warrior, that also has miserable stealth. It is very close to an early game for a Paladin. Blackguard does a little better damage than Paladin but quickly falls behind on several cases.
1) Paladin gets pretty early healing spell, Blackguards spells become relevant much later. And none of it's spells can match Minor Healing
2) Blackguard has that goddamn impaired regeneration
3) Paladin gets to take advantage of light weapons several attacks where Blackguard does not.
It's not 'harder than hard' challenge race, as it does even out IF you make it to stat gains. But only thing that I felt being weaker than Blackguard start was a Ranger that starts without a launcher.Comment
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My experience was similar to malcontent's. I deliberately asked about fun rather then hard because hard can still be fun (or not) & any class can shoot or device blast its way into statgain. Playing a handicapped warrior is not something I enjoy much, whether I can get through it with tricks or not.
Warrior's game goes: light weapon, statgain, heavier weapon. Blackguard's game had the 1st part of that lopped off & I'm not sure what it has in its place. I actually support the idea of a heavy weapon warrior class, but just making light weapons bad doesn't exactly achieve that, in my opinion.Comment
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At the risk of repeating myself, I also find Blackguard very boring. There's not much to keep your interest for quite a while. The stated levels that spells become available are incredibly optimistic. Even when you can cast Dark Focus (bless) it's very underwhelming compared to the priest/paladin version because of the cost (5 vs 2). In the mid or late 20s I could cast Poison Brand and that's been kinda fun since my main two weapons don't have much slay/brand.
Class definitely needs something signature for the first 20-30 levels.Please like my indie game company on Facebook! https://www.facebook.com/RatherFunGamesComment
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