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  • ShadowTechnology
    Apprentice
    • Jan 2009
    • 71

    #31
    Originally posted by wobbly
    Had a crash taking the down stairs to dlvl 21. Nothing much I can think of to add. Whichever build is on angband.live
    I had two such crashes in this contest, with different characters. Both were failed attempts to go down stairs. Restarting the game required repeating the level I just finished. I save a lot more often now. This was with the Windows version of the competition build.

    Comment

    • Nick
      Vanilla maintainer
      • Apr 2007
      • 9634

      #32
      Originally posted by ShadowTechnology
      I had two such crashes in this contest, with different characters. Both were failed attempts to go down stairs. Restarting the game required repeating the level I just finished. I save a lot more often now. This was with the Windows version of the competition build.
      Yeah, the most recent code (Windows, macOS, source) should have this fixed.
      One for the Dark Lord on his dark throne
      In the Land of Mordor where the Shadows lie.

      Comment

      • wobbly
        Prophet
        • May 2012
        • 2629

        #33
        So I'm not sure which targeting bugs for Lightning Strike are known & which aren't so I'll post them if I notice them. If you kill the target with the lightning bolt then the sound blast is centered around you instead (presumably because it's trying to target a dead monster).


        Played round with the forms, I'll add comments for bear form when I reach it. These all seem good, they just take a lot of time to adjust to & learn.


        Fox - great. Have been using all game, ever since I found a good shooter. Great for grabbing range/repositioning. Great for approaching vaults (+stealth, +movement speed(more +stealth!).

        Eagle - Amazing. That speed. First time I've TO'd a vault by rushing to a TO wand inside the middle of the vault.

        Pukelman - Looks horrid. Probably good. I ignored this up until recently because -5 speed is a lot. -5 speed isn't a lot once you have enough speed + haste spell. People put up with that sized penalty from encumbrance. Needs to be clearer what it does. One thing I notice is I now have 100% save in pukelman form. I have enough hps to stand in sight of monsters I wouldn't be able to otherwise. I think this will be good when people learn to use it properly.

        Comment

        • ShadowTechnology
          Apprentice
          • Jan 2009
          • 71

          #34
          Originally posted by wobbly
          Played round with the forms, I'll add comments for bear form when I reach it. These all seem good, they just take a lot of time to adjust to & learn.


          Fox - great. Have been using all game, ever since I found a good shooter. Great for grabbing range/repositioning. Great for approaching vaults (+stealth, +movement speed(more +stealth!).

          Eagle - Amazing. That speed. First time I've TO'd a vault by rushing to a TO wand inside the middle of the vault.

          Pukelman - Looks horrid. Probably good. I ignored this up until recently because -5 speed is a lot. -5 speed isn't a lot once you have enough speed + haste spell. People put up with that sized penalty from encumbrance. Needs to be clearer what it does. One thing I notice is I now have 100% save in pukelman form. I have enough hps to stand in sight of monsters I wouldn't be able to otherwise. I think this will be good when people learn to use it properly.
          I must be missing something. When I change to Pukelman I see my speed go down by 5, but when I change to Fox (or Eagle) I don't see any indication that my speed is increased. Not on the main screen or the character screen. Speed seems to be the same as native druid form whether I'm hasted or non-hasted. Is there an hidden increase in speed?

          Comment

          • wobbly
            Prophet
            • May 2012
            • 2629

            #35
            Originally posted by ShadowTechnology
            I must be missing something. When I change to Pukelman I see my speed go down by 5, but when I change to Fox (or Eagle) I don't see any indication that my speed is increased. Not on the main screen or the character screen. Speed seems to be the same as native druid form whether I'm hasted or non-hasted. Is there an hidden increase in speed?
            It's move speed & I can't see it marked anywhere on the character sheet

            Comment

            • Nick
              Vanilla maintainer
              • Apr 2007
              • 9634

              #36
              Originally posted by wobbly
              So I'm not sure which targeting bugs for Lightning Strike are known & which aren't so I'll post them if I notice them. If you kill the target with the lightning bolt then the sound blast is centered around you instead (presumably because it's trying to target a dead monster).
              Thanks for this and the forms feedback. I'll be putting the feature/monster branch out in a few days, and will get back to messing with the classes (and other stuff) after that.

              Originally posted by ShadowTechnology
              I must be missing something. When I change to Pukelman I see my speed go down by 5, but when I change to Fox (or Eagle) I don't see any indication that my speed is increased. Not on the main screen or the character screen. Speed seems to be the same as native druid form whether I'm hasted or non-hasted. Is there an hidden increase in speed?
              As wobbly says, it's move speed (and it does need to be marked somewhere). If you have +n to move speed, it means the energy used per turn of movement only is divided by 1+n. So the fox (MOVES[1]) moves twice as fast, and the eagle (MOVES[3]) 4 times as fast.
              One for the Dark Lord on his dark throne
              In the Land of Mordor where the Shadows lie.

              Comment

              • ShadowTechnology
                Apprentice
                • Jan 2009
                • 71

                #37
                Originally posted by Nick
                Thanks for this and the forms feedback. I'll be putting the feature/monster branch out in a few days, and will get back to messing with the classes (and other stuff) after that.



                As wobbly says, it's move speed (and it does need to be marked somewhere). If you have +n to move speed, it means the energy used per turn of movement only is divided by 1+n. So the fox (MOVES[1]) moves twice as fast, and the eagle (MOVES[3]) 4 times as fast.
                Got it. Thanks Wobbly and Nick.

                Comment

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