Competition 204 is up. It's a PosChengband 6.0.4 Leprechaun. This way, if you decide you don't like the how all the new shooting stuff works, you can just blast things with devices.
glhf
Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'
Can't open the starting save file from the dev branch. Has there already been a savefile change since 6.0.4? What is the right git location to sync to get an actual 6.0.4 build?
Can't open the starting save file from the dev branch. Has there already been a savefile change since 6.0.4? What is the right git location to sync to get an actual 6.0.4 build?
What OS are you using to run PosChengband?
debo, is it okay for us all to use PosChengband 6.0.5 for Compo 204? Just asking for confirmation sakes, even though I'm assured this won't be an issue.
debo, is it okay for us all to use PosChengband 6.0.5 for Compo 204? Just asking for confirmation sakes, even though I'm assured this won't be an issue.
Sure, if 6.0.5 works for you then go ahead.
Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'
Can't open the starting save file from the dev branch. Has there already been a savefile change since 6.0.4? What is the right git location to sync to get an actual 6.0.4 build?
Built it from commit 6b61d8b and it works fine with the savefile.
I got it done. My initial problem was that I'd been using git fetch instead of git pull. Then I discovered that old .o files weren't get recompiled in my hacked together build environment, though I don't know why--it may be because there's no explicit %.o : %.c rule in Makefile.win from angband. (That's all done in Makefile.inc.)
Man this is a drag. Had to bail on Old Man Willow quest for the first time ever--couldn't handle the sabretooth tigers and vorpal bunnies.
Main weapons are a rod of fire bolts and a wand of Acid Balls, both purchased from the black market. Other than that, it's a Sling +7. Without a real bow, this character is just helpless.
Not sure where to head next. Just finished the Death Swords quest, then closed the game in frustration.
Man this is a drag. Had to bail on Old Man Willow quest for the first time ever--couldn't handle the sabretooth tigers and vorpal bunnies.
Main weapons are a rod of fire bolts and a wand of Acid Balls, both purchased from the black market. Other than that, it's a Sling +7. Without a real bow, this character is just helpless.
Not sure where to head next. Just finished the Death Swords quest, then closed the game in frustration.
If you only want an enchanted bow you can just pay for it with your leprechaun pot of gold.
You can pay the archer's guild (in any town except Outpost) to enchant bows and arrows, with the max enchantment based on your level. You can get yourself a +7 bow, and you might as well enchant up any ego ammo you have as well.
All I've found is a shortbow, so I might as well stick to the sling. The bow only would do about 13% more damage, since arrows have significantly fewer criticals than shot.
All I've found is a shortbow, so I might as well stick to the sling. The bow only would do about 13% more damage, since arrows have significantly fewer criticals than shot.
This is the poschengband grind. Almost every character hits it at some point, most of the non-OP builds hit it around CL25-30. I think clouded said it best, poscheng is all about how quickly you can start killing wyrms.
Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'
For a character like Leprechaun the quickest and least painful way to progress is to dive deep (DL60), scour the levels for devices and then start killing high level hounds (plasma, nether, time) with wands of dragon fire/frost, those give something like 7k xp each so it's really effective. If you don't want to try and get into the dragon cave then dive down in Angband and purposefully fail the guardian quests, tanking your fame doesn't matter if you don't want to spend any money on reforges, Leprechauns need that for greed power. Dungeons like the castle and graveyard have more of certain types of monsters in them so they really aren't preferable. Once you've gained a bunch of levels, then you can go down deeper and find staves of healing, then maybe you can actually kill some dangerous stuff!
Yeah, after finishing Azog, I started diving in Angband. Quickly found a sling of accuracy(+23,+18), which helps.
How does the greed mechanic work, beyond granting essentially infinite mana (not that it helps much, with such limited spellcasting.)
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