Preserve mode

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  • the Invisible Stalker
    Adept
    • Jul 2009
    • 164

    Preserve mode

    It would be interesting to have a comp with preserve mode off. I think many players, including me, are quite addicted to preserve mode and would find it quite a challenge to play without it.
  • debo
    Veteran
    • Oct 2011
    • 2402

    #2
    Sure, I'd be happy to try that. Although the next comp is likely to be sangband, and I'm not sure how much harder you want to make that variant
    Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'

    Comment

    • Derakon
      Prophet
      • Dec 2009
      • 9022

      #3
      You could always make it a SAngband competition from the 0.9.4 days (I think that was the version number) before maintainer #2 took over and hit everything on the player's side with a nerf mallet. I remember crafting copper Heavy Crossbows that gave +6 to stats and similar levels of madness.

      Comment

      • Nick
        Vanilla maintainer
        • Apr 2007
        • 9633

        #4
        Frog knows bookless artifactless ironman hobbit mage with preserve on and bad stats.
        One for the Dark Lord on his dark throne
        In the Land of Mordor where the Shadows lie.

        Comment

        • fizzix
          Prophet
          • Aug 2009
          • 3025

          #5
          Originally posted by Nick
          Frog knows bookless artifactless ironman hobbit mage with preserve on and bad stats.
          sign me up (to watch Nick play this).

          Comment

          • Magnate
            Angband Devteam member
            • May 2007
            • 5110

            #6
            Originally posted by Derakon
            You could always make it a SAngband competition from the 0.9.4 days (I think that was the version number) before maintainer #2 took over and hit everything on the player's side with a nerf mallet. I remember crafting copper Heavy Crossbows that gave +6 to stats and similar levels of madness.
            Fennelling, I have heard it described, and I think it was only jewelry.

            I'd prefer a modern Sang comp, it is such a fabulous variant (and in fact not nearly as hard as O).
            "Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles

            Comment

            • debo
              Veteran
              • Oct 2011
              • 2402

              #7
              Originally posted by Magnate
              Fennelling, I have heard it described, and I think it was only jewelry.

              I'd prefer a modern Sang comp, it is such a fabulous variant (and in fact not nearly as hard as O).
              How would you feel about making a savefile for a modern sangband comp?
              Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'

              Comment

              • Derakon
                Prophet
                • Dec 2009
                • 9022

                #8
                Originally posted by Magnate
                Fennelling, I have heard it described, and I think it was only jewelry.

                I'd prefer a modern Sang comp, it is such a fabulous variant (and in fact not nearly as hard as O).
                Fennelling, as I recall, had greater potential to make ridiculous things over the long term as you basically fed all of your items into each other, but straight-up crafting still made powerful items early on. Copper crossbows that were not very useful launchers but gave huge stat bonuses are definitely something I remember doing.

                Comment

                • Magnate
                  Angband Devteam member
                  • May 2007
                  • 5110

                  #9
                  Originally posted by debo
                  How would you feel about making a savefile for a modern sangband comp?
                  I would have done but you beat me to it - now to play!
                  "Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles

                  Comment

                  • Malak Darkhunter
                    Knight
                    • May 2007
                    • 730

                    #10
                    Originally posted by Magnate
                    I would have done but you beat me to it - now to play!
                    Cool...I didn't know this comp was going on.

                    Comment

                    • Malak Darkhunter
                      Knight
                      • May 2007
                      • 730

                      #11
                      Originally posted by Malak Darkhunter
                      Cool...I didn't know this comp was going on.
                      I can't get the savefile to work on my Ubuntu Linux machine guess I wont get to play the comp

                      Comment

                      • debo
                        Veteran
                        • Oct 2011
                        • 2402

                        #12
                        Are you on 1.0.2?
                        Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'

                        Comment

                        • Malak Darkhunter
                          Knight
                          • May 2007
                          • 730

                          #13
                          Originally posted by debo
                          Are you on 1.0.2?
                          yeah compiled latest source from skills-angband-read-only svn/trunk from googlecode and dose't read savefile, and then went and compile the official 1.0.2 release straight from the website, and it still dosen't read the savefile for that version either....selecting option b). load savefile...and tried typing in 161 for the savefile name and also tried typing in Andre as savefile name and dosen't read it. I have tried both curses compile and sdl compilitions of the game and neither works, sdl version main screen is off center on my laptop for some reason, windows version usually works under wine tricks...I am loathe to try and use winetricks however.

                          Comment

                          • hjklyubn
                            Rookie
                            • Jan 2014
                            • 19

                            #14
                            Originally posted by Malak Darkhunter
                            yeah compiled latest source from skills-angband-read-only svn/trunk from googlecode and dose't read savefile, and then went and compile the official 1.0.2 release straight from the website, and it still dosen't read the savefile for that version either....selecting option b). load savefile...and tried typing in 161 for the savefile name and also tried typing in Andre as savefile name and dosen't read it. I have tried both curses compile and sdl compilitions of the game and neither works, sdl version main screen is off center on my laptop for some reason, windows version usually works under wine tricks...I am loathe to try and use winetricks however.
                            Use 1.0.2 and copy the savefile to lib/save/1000.161 (or replace 1000 by whatever the output of "id -u" is if it's not 1000). Then run with 'src/sangband -u161'. That worked for me.

                            Comment

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