Just worth mentioning too - this character has decent (but not quite complete, I think) monster memory, and also a fair ego-item memory. ID-by-use in FA requires an ego type to have been (spell) ID'd by the character or an ancestor before it can be recognised by use.
One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.
Re: Sensing: {Dubios} is always negative plusses nothing else right?
Yes. For strong pseudo-ID (including warriors) dubious means minuses, good means pluses, perilous means ego with some drawback, excellent means ego with no drawback, special means artifact.
edit: Also there seems to be a problem with the ladder. The first three share place 0
Fixed now.
One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.
Oh more questions: I read that *charisma* is used to increase stats to higher than 18. What happens if I drink one before that?
Before you reach 18 for a stat the *stat* potion will work as a normal stat potion, sometimes it gives +2 though (at least the *charisma*), but I'm not sure how frequent that is.
Another thing that's worth mentioning is that at the bottom of most of the dungeons (Amon Rudh, Nargothrond, Nan Dungortheb, Tol-In-Gaurhoth) is a guardian (you will get a message when you arrive on that level). Fighting the guradian is optional, but if you go 'down' from that level, there will be no way back up (apart from leaving your recall point there, or walking down the stairs again).
One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.
1. I was trying to set a trap on an (apparently) empty square and kept getting prompted if I wanted to destroy objects in order to a trap. I was confused by the messages. But in hindsight, maybe there was a squelched object on that square and I just couldn't see it, would that explain it?
2. In stores the help text at the bottom says "l) Look at item" but (with roguelike keys) the key is "x" not "l"
1. I was trying to set a trap on an (apparently) empty square and kept getting prompted if I wanted to destroy objects in order to a trap. I was confused by the messages. But in hindsight, maybe there was a squelched object on that square and I just couldn't see it, would that explain it?
Yes, exactly.
2. In stores the help text at the bottom says "l) Look at item" but (with roguelike keys) the key is "x" not "l"
1. I was trying to set a trap on an (apparently) empty square and kept getting prompted if I wanted to destroy objects in order to a trap. I was confused by the messages. But in hindsight, maybe there was a squelched object on that square and I just couldn't see it, would that explain it?
Would you consider suppressing this message? I couldn't imagine someone getting bent out of shape over accidentally destroying squelched items.
Also, I don't don't need to be told when a squelched item rolls beneath my feet.
Comment