Competition 69

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  • Nick
    Vanilla maintainer
    • Apr 2007
    • 9647

    Competition 69

    Competition 69 is now available from here; it is a Gumband Beastman Warrior. I've gone with highest score for the ranking condition, based on the fact that it's available in the dump ... someone should let me know if that's too silly.

    Note that Comp 68 still has 3 days to run.
    One for the Dark Lord on his dark throne
    In the Land of Mordor where the Shadows lie.
  • rdanhenry
    Scout
    • Apr 2009
    • 29

    #2
    Originally posted by Nick
    Competition 69 is now available from here; it is a Gumband Beastman Warrior. I've gone with highest score for the ranking condition, based on the fact that it's available in the dump ... someone should let me know if that's too silly.

    Note that Comp 68 still has 3 days to run.
    Is there a list of items you would like to see included in character dumps to help score competitions? I could do a revision of the character dump for the next version or at least the one after that.

    Comment

    • Nick
      Vanilla maintainer
      • Apr 2007
      • 9647

      #3
      Originally posted by rdanhenry
      Is there a list of items you would like to see included in character dumps to help score competitions? I could do a revision of the character dump for the next version or at least the one after that.
      Turncount is the simple one, because the default comp score is experience/turns. Deepest unique killed is another criterion that has been used; basically anything that you think makes sense to rank by in your variant would be good to put in there.
      One for the Dark Lord on his dark throne
      In the Land of Mordor where the Shadows lie.

      Comment

      • buzzkill
        Prophet
        • May 2008
        • 2939

        #4
        Is anyone else having trouble playing fullscreen? I try to maximize, but it stays windowed. Using Vista, ugh (I almost with this my laptop would crash already, so I'd have the impetus to install XP on it.).
        www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
        My banding life on Buzzkill's ladder.

        Comment

        • Nick
          Vanilla maintainer
          • Apr 2007
          • 9647

          #5
          Originally posted by buzzkill
          Is anyone else having trouble playing fullscreen? I try to maximize, but it stays windowed. Using Vista, ugh (I almost with this my laptop would crash already, so I'd have the impetus to install XP on it.).
          I believe Gum has no bigscreen support, so it isn't going to get bigger.
          One for the Dark Lord on his dark throne
          In the Land of Mordor where the Shadows lie.

          Comment

          • Donald Jonker
            Knight
            • Jun 2008
            • 593

            #6
            Originally posted by Nick
            I believe Gum has no bigscreen support, so it isn't going to get bigger.
            You can increase it by upping the font size, if that's any consolation.
            Bands, / Those funny little plans / That never work quite right.
            -Mercury Rev

            Comment

            • pav
              Administrator
              • Apr 2007
              • 793

              #7
              So folks, re-upload your ladder entries (to get scores sorted out)
              See the elves and everything! http://angband.oook.cz

              Comment

              • rdanhenry
                Scout
                • Apr 2009
                • 29

                #8
                Big screen support is different than maximizing the screen. You can maximize the screen in the DOS version, not in Windows. I not only don't know how to change this for the Windows version, I don't know where to go to find out. Anybody who does can email me, please.

                Comment

                • Donald Jonker
                  Knight
                  • Jun 2008
                  • 593

                  #9
                  A couple people have been asking in their competition dumps and I'm curious myself: can you give a quick breakdown of how Gumband's scoring works?
                  Bands, / Those funny little plans / That never work quite right.
                  -Mercury Rev

                  Comment

                  • rdanhenry
                    Scout
                    • Apr 2009
                    • 29

                    #10
                    Originally posted by Donald Jonker
                    A couple people have been asking in their competition dumps and I'm curious myself: can you give a quick breakdown of how Gumband's scoring works?
                    I'll have to do some source diving.

                    Meanwhile, I have a question of my own. Has anyone else had a problem with the competition savefile? I can't it to work properly on the Windows version (DOS Gumband handles it fine). It will open, but it doesn't save any changes. I've tried turning on autosave and using the ^S save command in addition to my usual ^X save and close. I've redownloaded the file and tried again. But I have no problems with the savefiles I made on my own machine. If anyone has had a similar problem or has an idea what could be causing this, please let me know.

                    Comment

                    • darkdrone
                      Apprentice
                      • Apr 2007
                      • 72

                      #11
                      Originally posted by rdanhenry
                      I'll have to do some source diving.

                      Meanwhile, I have a question of my own. Has anyone else had a problem with the competition savefile? I can't it to work properly on the Windows version (DOS Gumband handles it fine). It will open, but it doesn't save any changes. I've tried turning on autosave and using the ^S save command in addition to my usual ^X save and close. I've redownloaded the file and tried again. But I have no problems with the savefiles I made on my own machine. If anyone has had a similar problem or has an idea what could be causing this, please let me know.
                      I think the file "69" gets saved as "Grirbag". that's how its working on my Windows install ...
                      "When you look into an abyss, the abyss also looks into you." - Friedrich Nietzsche.
                      (does this mean the RNG learns my worst fears, mummy?)

                      Comment

                      • Donald Jonker
                        Knight
                        • Jun 2008
                        • 593

                        #12
                        Originally posted by darkdrone
                        I think the file "69" gets saved as "Grirbag". that's how its working on my Windows install ...
                        Right, and every time you open "69" by accident and save/quit, it'll overwrite "Grirbag," so you probably want to rename.
                        Bands, / Those funny little plans / That never work quite right.
                        -Mercury Rev

                        Comment

                        • rdanhenry
                          Scout
                          • Apr 2009
                          • 29

                          #13
                          Originally posted by Donald Jonker
                          Right, and every time you open "69" by accident and save/quit, it'll overwrite "Grirbag," so you probably want to rename.
                          Thanks. It's so obvious, now it is pointed out.

                          Comment

                          • darkdrone
                            Apprentice
                            • Apr 2007
                            • 72

                            #14
                            Anyone getting errors on trying to access the items in "~" screen in Windows XP ?

                            "1) Display known artifacts" , "2) Display known uniques" and "3) display known objects", "4) Display kill count" crashes outright.

                            "5) display mutations" indicates "cannot open .\s49s.1"

                            "6) display current pets" crashes too ?

                            Maybe running it under Limited User Account is causing weird stuff ?

                            Any thoughts ?
                            "When you look into an abyss, the abyss also looks into you." - Friedrich Nietzsche.
                            (does this mean the RNG learns my worst fears, mummy?)

                            Comment

                            • zaimoni
                              Knight
                              • Apr 2007
                              • 590

                              #15
                              Originally posted by darkdrone
                              Anyone getting errors on trying to access the items in "~" screen in Windows XP ?

                              "1) Display known artifacts" , "2) Display known uniques" and "3) display known objects", "4) Display kill count" crashes outright.

                              "5) display mutations" indicates "cannot open .\s49s.1"

                              "6) display current pets" crashes too ?

                              Maybe running it under Limited User Account is causing weird stuff ?

                              Any thoughts ?
                              All of these depend on having a working temporary file name. The temporary files being generated are in "the wrong place" to be openable. This is only an issue with Limited User Account....

                              One possibility (not having read the source code):
                              Microsoft intentionally broke the ISO C tmpnam function. The temporary file paths generated are certain to be unopenable under any sort of restricted rights.
                              Zaiband: end the "I shouldn't have survived that" experience. V3.0.6 fork on Hg.
                              Zaiband 3.0.10 ETA Mar. 7 2011 (Yes, schedule slipped. Latest testing indicates not enough assert() calls to allow release.)
                              Z.C++: pre-alpha C/C++ compiler system (usable preprocessor). Also on Hg. Z.C++ 0.0.10 ETA December 31 2011

                              Comment

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