Competition 65

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  • buzzkill
    Prophet
    • May 2008
    • 2939

    #31
    Equipment choice question. I'm looking to take out Mim and then begin wandering north of Amon Rudh.

    I've two good armours.
    Hard Studded Leather of Elvenkind [-1] (7,+7) (+3 stealth) which resists acid, elec, fire, frost, and nether. Currently in my pack.
    Metal Scale Mail (Dwarven) (-2) [18+16] (provides FA). Currently my primary armour because of the boost in AC and the fact that I can swap out my Ring of FA with a Ring of Deadliness (+9).
    Is it worth giving up the resists and stealth for the additional AC and boost in damage? I think so, but I have a tendency to overlook my resists and never ever win.
    Current dump here, but I still have to shop for the battle with Mim.
    www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
    My banding life on Buzzkill's ladder.

    Comment

    • Pete Mack
      Prophet
      • Apr 2007
      • 6883

      #32
      Wear the Elvenkind. AC isn't that important, and you can still swap FA and Deadliness, using your pack instead of home. -30 Fire vulnerability is dangerous, and Mim uses Acid Ball a lot.

      Comment

      • Nick
        Vanilla maintainer
        • Apr 2007
        • 9633

        #33
        Originally posted by buzzkill
        Equipment choice question. I'm looking to take out Mim and then begin wandering north of Amon Rudh.
        As Pete says, definitely Elvenkind. The other option to consider is using the Gondolin weapon. In any case, =Damage is giving you a fraction of your weapon damage dice, which are not that great with your current weapon. I don't know how you're planning to kill Mim, but with your current gear, I think your best bet is shooting him with the 2d6 arrows. Also, I always fight him hasted, and you don't seem to have a source of speed.
        One for the Dark Lord on his dark throne
        In the Land of Mordor where the Shadows lie.

        Comment

        • buzzkill
          Prophet
          • May 2008
          • 2939

          #34
          Originally posted by Nick
          I think your best bet is shooting him with the 2d6 arrows. Also, I always fight him hasted, and you don't seem to have a source of speed.
          I know it's going to be a tough fight, one I may not win. I've got Potions of Speed on order and I rely on my bow for a lot on fighting.
          www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
          My banding life on Buzzkill's ladder.

          Comment

          • Nick
            Vanilla maintainer
            • Apr 2007
            • 9633

            #35
            Originally posted by Pete Mack
            So, what odds will people give on evariste vs Psi?
            It would take a braver man than me to pick that one at the moment...
            One for the Dark Lord on his dark throne
            In the Land of Mordor where the Shadows lie.

            Comment

            • Psi
              Knight
              • Apr 2007
              • 870

              #36
              Originally posted by Nick
              It would take a braver man than me to pick that one at the moment...
              At the moment it is looking like neither...!

              Comment

              • Nick
                Vanilla maintainer
                • Apr 2007
                • 9633

                #37
                Originally posted by Psi
                At the moment it is looking like neither...!
                Yeah, this Anfauglith 58 thing is getting out of hand.
                One for the Dark Lord on his dark throne
                In the Land of Mordor where the Shadows lie.

                Comment

                • Psi
                  Knight
                  • Apr 2007
                  • 870

                  #38
                  Originally posted by Nick
                  Yeah, this Anfauglith 58 thing is getting out of hand.
                  It is already a special case in terms of wilderness generation, it just needs to be a special case in terms of the autoscummer too.

                  Be careful nerfing it though, as you could completely destroy thrall mode!

                  Comment

                  • Nick
                    Vanilla maintainer
                    • Apr 2007
                    • 9633

                    #39
                    Originally posted by Psi
                    Be careful nerfing it though, as you could completely destroy thrall mode!
                    Well yes - although my initial thought about thralls was that they would run in the opposite direction. I've had some more thoughts, but they might be better in the 036 thread.
                    One for the Dark Lord on his dark throne
                    In the Land of Mordor where the Shadows lie.

                    Comment

                    • Cave Man
                      Scout
                      • Feb 2009
                      • 28

                      #40
                      Originally posted by Psi
                      It is already a special case in terms of wilderness generation, it just needs to be a special case in terms of the autoscummer too.

                      Be careful nerfing it though, as you could completely destroy thrall mode!
                      Are you sure its Anf58 that's the problem. I've found all the desert levels highly productive (speedy3 found his first 3 arts in the short time spent in Anf 50/52) - I suspect we find more on 58 because we spend more time on 58. I only grab what I see on 56, whereas I often dObject on 58, esp. at night. Isn't it an option simply to allow objects to be generated on top of rubble in the desert levels, so the objects don't get concentrated in the open areas near the entrances?

                      Comment

                      • Nick
                        Vanilla maintainer
                        • Apr 2007
                        • 9633

                        #41
                        Originally posted by Cave Man
                        Isn't it an option simply to allow objects to be generated on top of rubble in the desert levels, so the objects don't get concentrated in the open areas near the entrances?
                        Yeah, good point. The new sand terrain in 4.0 will change things, too.
                        One for the Dark Lord on his dark throne
                        In the Land of Mordor where the Shadows lie.

                        Comment

                        • buzzkill
                          Prophet
                          • May 2008
                          • 2939

                          #42
                          Lint has just killed Mim and need to choose a second specialty. I'm considering Marksman since I'm relying heavily on my bow right now. It dropped Mim fairly quickly. Looking for confirmation or other suggestions. The dump is here.
                          www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
                          My banding life on Buzzkill's ladder.

                          Comment

                          • Nick
                            Vanilla maintainer
                            • Apr 2007
                            • 9633

                            #43
                            Originally posted by buzzkill
                            Lint has just killed Mim and need to choose a second specialty.
                            All the winners have taken Mana Burn second - use that information as you will
                            One for the Dark Lord on his dark throne
                            In the Land of Mordor where the Shadows lie.

                            Comment

                            • Pete Mack
                              Prophet
                              • Apr 2007
                              • 6883

                              #44
                              Yah. Mana burn is about as awesome as Fury (for warriors), except it keeps its awesomeness to the endgame.
                              The unlight + mana burn specialties are what make Rogue/Assassin the preferred FA classes. Unlight lets you get started without disturbing monsters. Mana burn lets you kill them more quickly and safely once you start getting extra blows.

                              The equivalent warrior progression is (possibly) Fury to get a powerful start, followed by Shield Mastery to keep you safer in combat once you are sufficiently tough.

                              Comment

                              • Nick
                                Vanilla maintainer
                                • Apr 2007
                                • 9633

                                #45
                                Competition 65 is officially finished now - congratulations to evariste on yet another win. Well done too to the owners of the other 5 game winners (), and several others who got close.
                                One for the Dark Lord on his dark throne
                                In the Land of Mordor where the Shadows lie.

                                Comment

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