Since Nick wants to go with Entro for Comp 64 in the next few days, I thought we might as well start off the brainstorming. Although Chem ought to be the one contributing the savefile (the impetus behind the competition being his desire for feedback towards creating a new V3.1 + Entro variant), I thought I'd make the suggestion of a Ninja, since they're one of my favorite innovations of the Heng/Entro branch and really bring out what can be done by an inspired variant maintainer. Further, I find the experience of them to be unique not only out of all of the choices in Entro, but in *banding in general.
On the other hand they're so popular that perhaps they've been overplayed. I'm also at a loss for which race to pick, since I'm lazy to the point of choosing High-Elf in all instances. But for my part, I'd like whatever character is to be played to begin with 3-blows and have decent pseudo.
An interesting stipulation for the contest rules might be to require the winner to get the deepest in the dungeons - the Heaven and Hell dungeons being so hardcore. This might be a nice break from xp/turncount for our more completist brethren.
Other suggestions?
On the other hand they're so popular that perhaps they've been overplayed. I'm also at a loss for which race to pick, since I'm lazy to the point of choosing High-Elf in all instances. But for my part, I'd like whatever character is to be played to begin with 3-blows and have decent pseudo.
An interesting stipulation for the contest rules might be to require the winner to get the deepest in the dungeons - the Heaven and Hell dungeons being so hardcore. This might be a nice break from xp/turncount for our more completist brethren.
Other suggestions?
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