I've wondered how I was going to test the deeper levels of DaJangband when I rarely get past stat gain. So, of course, I decided to start a wizard mode (not debug mode) character. I wonder how many times I'll die before I get past where I've gotten before. For tested the deeper levels I thought I'd use one of my favorite class/race combos, thinking it'd be better not to use an experimental class for the first time doing this.
My best game of Angband was clvl 50, dL: about 63.
My best game of a recent version of DaJangband was clvl 33, dL42. (died to a great crystal drake because of a bow of invincible feeling)
Wizmode character dump:
I've already died once. I was on clvl 19, dL18 and I used an unIDed staff. It was summon monster and it summoned energy hounds, a giant beetle, and a blue naga and I died before my next move. glad I was in wizard mode for the unlucky death.
EDIT: (code tags fixed)
My best game of Angband was clvl 50, dL: about 63.
My best game of a recent version of DaJangband was clvl 33, dL42. (died to a great crystal drake because of a bow of invincible feeling)
Wizmode character dump:
Code:
[DaJAngband v1.0.95 (pre 1.1.0) Character Dump] Name GragBashful Self RB CB EB Best Sex Male Age 1 STR: 16 +2 +3 +0 18/30 Race Dwarf Height 52 INT: 10 -3 -2 +0 5 Class Paladin Weight 151 WIS: 17 +2 +1 +0 18/20 Title [=-WIZARD-=] Status 0 DEX: 15 -2 +0 +0 13 HP 200/200 Maximize Y CON: 15 +2 +1 +0 18 SP 38/38 CHR: 10 -3 +2 +0 9 Level 22 Armor [19,+19] Saving Throw 65 Cur Exp 11224 Fight (-2,+13) Stealth 1 Max Exp 11224 Melee (+5,+20) Fighting 176 Adv Exp 13020 Shoot (-1,+1) Shooting 103 MaxDepth Lev 22 Blows 3/turn Disarming 52 Turns 1541468 Shots 1/turn Magic Device 44 Gold 6343 Infra 50 ft Perception 20 Burden 126.5 lbs Energy 100% Searching 19 You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, wavy black hair, a four foot beard, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+...... Confu:............. Elec:............. Sound:............. Fire:............. Shard:............. Cold:............. Nexus:............. Pois:............. Nethr:............. Fear:............. Chaos:............. Lite:............. Disen:............. Dark:............. S.Dig:...+......... abcdefghijkl@ abcdefghijkl@ PLite:............. Tunn.:............. Regen:....+........ Speed:............. Telep:............. Blows:............. Invis:............. Shots:............. FrAct:............. Might:............. HLife:............. :............. Stea.:............. :............. Sear.:............. :............. [Character Equipment] a) a whip of Slay Evil (1d3) (+7,+7) {@w0} It slays all evil creatures. b) mini crossbow (x2) (+1,+1) c) a Star Ruby Ring of Damage (+10) d) an Onyx Ring of Slow Digestion It slows your metabolism. e) a Colored Glass Amulet of Regeneration It speeds your regeneration. f) a brass lantern (14885 turns) {@w4} It usually provides light of radius 2. It cannot be harmed by fire. g) hard leather armour of Resist Acid (-1) [6,+8] It provides resistance to acid. It cannot be harmed by acid. h) a cloak [1,+4] i) a small metal shield [3] {good} j) a metal cap [3,+1] k) a set of cestus [5,+0] l) a pair of leather sandals [1,+6] [Character Inventory] a) 2 Holy Books of Prayers [Beginner's Handbook] {@p1} b) a Holy Book of Prayers [Godly Insights] {@p2} c) 2 Holy Books of Prayers [Defences of Light] {@p3} d) a Holy Book of Prayers [Exorcism and Dispelling] {@p4} e) 4 rations of food f) 2 flasks of oil g) 2 Scarlet Potions of Speed {@q7} h) 4 Orange Speckled Potions of Cure Serious Wounds {@q2} i) 7 Purple Speckled Potions of Cure Critical Wounds {@q1} j) 4 Scrolls titled "pro pludo ego" of Phase Door {@r1} k) a Scroll titled "eximo plus" of Teleportation {@r9 !*} l) a Scroll titled "pa recuibo" of Teleport Level {@r7 !*} m) 7 Scrolls titled "ne vignio que" of Word of Recall {@r3} n) 15 Scrolls titled "ta paser adolo" of Identify {@r2} o) a Scroll titled "trumitus ci" of Protection from Evil p) 3 Bronze Rods of Trap Location {@z3} q) an Electrum Rod of Light {@z4} r) a Zhelung Scale Wand of Stinking Cloud (7 charges) s) a Kracken Fin Wand of Lightning Bolts (5 charges) t) a Hickory Staff of Teleportation (8 charges) {@u9 !*} u) a Rowan Staff of Object Location (9 charges) v) a shovel (1d2) (+0,+0) (+1) {@w0} It increases your tunneling by 1. w) 62 bolts (1d5) (+0,+0) {@f1=g} [Home Inventory] a) a Holy Book of Prayers [Beginner's Handbook] {@p1} b) a piece of elvish waybread c) 9 Scarlet Potions of Speed {@q7} d) 4 Black Potions of Heroism {@q4} e) 2 Magenta Potions of Healing f) 19 Scrolls titled "pa recuibo" of Teleport Level {@r7 !*} g) 2 Scrolls titled "pro quam" of *Identify* h) a Pinchbeck Rod of Teleport Other i) a Manticore Quill Wand of Cold Balls (8 charges) It cannot be harmed by cold. j) 4 Rowan Staffs of Object Location (42 charges) k) a Mahogany Staff of the Magi (4 charges) l) an Iolite Ring of Resist Fire It provides resistance to fire. It cannot be harmed by fire. m) an Ivory Amulet of Resist Acid It provides resistance to acid. It cannot be harmed by acid. n) a Smooth Stone Amulet of Resist Lightning It provides resistance to electricity. It cannot be harmed by lightning. o) a robe [2,+5] p) a sabre (1d7) (+5,+4) [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : yes (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Enable selling to shops : no (adult_cansell) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : no (adult_ai_smell) Adult: Monsters act smarter in groups : no (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : yes (score_know) Score: Allow player to avoid death : yes (score_live)
EDIT: (code tags fixed)
Comment