Well at least this test run is surviving better then the last. I guess Dwarf Warrior is the equivilent of Half-Troll Paladin, I mean it is the paladin I'm just not a fan of the d&d name & I'm undecided whether to call it the warrior, the paladin or something else. Anyway already seen a few careless bugs. Trees try & run in melee for instance. I'm not sure if it's too hard or too easy at the moment, most of the time it's too easy & then I get a reminder that I've got a lot less hps then V. Had to recall from a bunch of Mirkwood spiders, used a phase then read recall & thumped in a corner. Found phase on dlvl 11 this time. Generally it's been dropping around dlvl 7.
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[Coffeeband 0.2 Alpha Character Dump] Name Tath Age 46 Self RB CB EB Best Race Dwarf Height 3'9" Str: 16 +1 +4 +0 18/30 18/20 Class Warrior Weight 12st 3lb INT: 11 -1 -2 +2 10 Title Swordsman Turns used: WIS: 15 -1 -1 -2 11 HP 45/151 Game 43181 DEX: 16 -1 +1 +0 16 SP 6/9 Standard 5600 CON: 12 +3 +2 +0 17 Resting 170 Level 15 Armor [19,-3] Saving Throw 33% Cur Exp 1760 Stealth Bad Max Exp 1760 Melee 1d11,+16 Disarm - phys. 48% Adv Exp 1900 To-hit 20,+15 Disarm - magic 41% Blows 1.1/turn Magic Devices 17 Gold 1773 Searching 21% Burden 80.4 lb Shoot to-dam +0 Infravision 30 ft Overweight -63.5 lb To-hit 13,+9 Speed 6 (1.6x) Max Depth 600' (L12) Shots 1.0/turn You are the only child of a Dwarven Priest. You are a credit to the family. You have dark brown eyes, straight black hair, a three foot beard, and a dark complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. pFear:..+.......... rLite:............. pBlnd:............. rDark:............+ pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:..+.......... ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............+ Feath:............. Speed:..+.......... S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:............. [Character Equipment] a) a Quarterstaff (1d11) (+6,+5) [2,+0] Dropped by a gallant at 500 feet (level 10) Combat info: 1.1 blows/round. With +2 STR and +0 DEX you would get 1.2 blows With +0 STR and +3 DEX you would get 1.2 blows Average damage/round: 26. b) a Short Bow (x2) (+0,+0) Found lying on the floor at 350 feet (level 7) c) a Ring of the Dog (+3,+5) [-8] <-2, +1> Dropped by a cave orc at 500 feet (level 10) -2 wisdom. -2 stealth. +1 speed. Provides protection from fear. f) a Wooden Torch (396 turns) Bought from a store Radius 1 light. g) Soft Leather Armour [5,+0] An inheritance from your family h) a Cloak [1,+0] Found lying on the floor at 350 feet (level 7) i) a Small Metal Shield [4,+0] Bought from a store j) a Hard Leather Cap of Intelligence [2,+1] <+2> Dropped by The Ickiness at 350 feet (level 7) +2 intelligence. Sustains intelligence. k) a Set of Gauntlets [2,+0] Bought from a store l) a Pair of Iron Shod Boots [3,+2] Found lying on the floor at 400 feet (level 8) Cannot be harmed by fire. [Character Inventory] a) a Holy Book of Prayers [Spiritual World] {@m1} You can read this book. b) 6 Rations of Food c) 2 Slime Molds d) a Silver Mushroom e) 7 Potions of Cure Serious Wounds f) 4 Scrolls of Phase Door g) 2 Scrolls of Mapping h) 2 Scrolls of Identify Rune i) a Scroll of Word of Recall j) a Scroll of Darkness k) 2 Wands of Minor Missile (18 charges) l) a Wand of Stinking Mist (5 charges) m) a Wand of Scare Monster (6 charges) n) a Staff of Starlight (10 charges) o) 2 Wooden Torches (3000 turns) Bought from a store Radius 1 light. p) Soft Leather Armour [5,+7] {cursed, ??} Found lying on the floor at 500 feet (level 10) You do not know the full extent of this item's powers. It makes you slow to recover hitpoints. It makes you hallucinate sometimes. q) a Wicker Shield [2,+3] Found lying on the floor at 350 feet (level 7) r) a Dagger (1d6) (+0,+0) An inheritance from your family Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.2 blows With +0 STR and +6 DEX you would get 2.2 blows Average damage/round: 29. [Character Quiver] 0) 40 Rounded Pebbles (1d3) (+0,+0) 1) 10 Rounded Pebbles (1d3) (+0,+0) [Player history] Turn Depth Note 0 0' Took a winding path 197 100' Reached level 2 295 100' Reached level 3 545 100' Reached level 4 679 150' Reached level 5 881 150' Reached level 6 968 200' Killed Grip 996 200' Reached level 7 1144 250' Killed Wulf 1144 250' Reached level 8 1384 250' Reached level 9 1475 250' Killed Fang 1904 300' Reached level 10 2409 300' Reached level 11 2859 350' Reached level 12 3498 350' Reached level 13 3814 350' Killed The Ickiness 4597 500' Reached level 14 5021 550' Reached level 15
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