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  • wobbly
    Prophet
    • May 2012
    • 2631

    Somethings buggy & hold doesn't work properly, probably speed.
    I don't think the original designer of the anti-paladin quest intended it to be just an ant so that room has a person, a mold & lice now too. DELs keeping all it's yeeks though.

    Comment

    • wobbly
      Prophet
      • May 2012
      • 2631

      So I've got a github account, I just haven't learnt to use the thing yet.
      Levels look alot less squarish now while still basically being square.
      Tested the elf rogue a bit. Feels like a glass cannon at the moment.
      Balance is still all over the place.

      Comment

      • wobbly
        Prophet
        • May 2012
        • 2631

        My internet decided not to let me take a screenshot but I moved mobile jellies to E on the assumption that water spirits can be ainu and earth elementals kemenrakuo etc.
        It always annoys me having to double check jellies can move. Any tolkien buffs are free to correct me if stuff like elemental spirits and whirlwinds can't be all lesser Ainu.

        Comment

        • wobbly
          Prophet
          • May 2012
          • 2631

          Some of what to expect

          Code:
          ### Dungeon level 6 ###
          
          name:White Fang
          base:zephyr hound
          color:w
          speed:115
          hit-points:44
          hearing:30
          armor-class:30
          sleepiness:0
          depth:6
          rarity:3
          experience:12
          blow:CLAW:HURT:1d2
          blow:CLAW:HURT:1d2
          blow:BITE:HURT:2d4
          flags:UNIQUE | ATTR_MULTI | MALE | BASH_DOOR | NO_SLEEP
          desc:With prominent white fangs, a large half-dog, half-wolf moves
          desc: intelligently towards you.
          desc: He bristles and bares his teeth, his eyes
          desc: vigilant, his whole body wary and prepared for anything.
          desc: You remember hearing a ballad about this creature.
          
          name:Wulf
          base:canine
          color:y
          speed:120
          hit-points:30
          hearing:30
          smell:50
          armor-class:36
          sleepiness:0
          depth:6
          rarity:2
          experience:30
          blow:BITE:HURT:1d6
          flags:UNIQUE
          flags:BASH_DOOR
          flags:NO_CONF | NO_SLEEP
          friends:10:1d3:Field mushroom patch
          friends-base:10:1d3:mushroom
          desc:A rather vicious dog.  It thinks you are
          desc: stealing mushrooms.
          
          name:bloodshot eye
          base:eye
          color:r
          speed:110
          hit-points:45
          hearing:2
          armor-class:7
          sleepiness:10
          depth:6
          rarity:2
          experience:15
          blow:GAZE:BLIND:2d6
          flags:NEVER_MOVE
          flags:HURT_LIGHT | NO_FEAR
          spell-freq:7
          spell-power:7
          spells:DRAIN_MANA | BLINK
          desc:A disembodied eye, bloodshot and nasty.
          
          name:copperhead snake
          base:snake
          color:o
          speed:110
          hit-points:14
          hearing:6
          armor-class:30
          sleepiness:10
          depth:6
          rarity:1
          experience:15
          blow:BITE:POISON:2d4
          flags:RAND_50
          flags:IM_POIS
          desc:It has a copper head and sharp venomous fangs.
          
          name:blue jelly
          plural:blue jellies
          base:jelly
          color:b
          speed:110
          hit-points:54
          hearing:2
          armor-class:1
          sleepiness:99
          depth:6
          rarity:1
          experience:14
          blow:TOUCH:COLD:1d6
          flags:COLD_BLOOD
          flags:NEVER_MOVE
          flags:HURT_LIGHT | IM_COLD | NO_CONF | NO_SLEEP
          drop:potion:Cure Serious Wounds:10:1:3
          friends-base:15:2d3:yeek
          friends:15:2d2:Brown yeek
          desc:It's a large pile of pulsing blue flesh.
          
          name:novice druid
          plural:giant white mice
          base:rodent
          color:w
          speed:115
          hit-points:2
          hearing:8
          smell:20
          armor-class:4
          sleepiness:20
          depth:6
          rarity:4
          experience:40
          flags:RAND_25 | DROP_20 | GROUP_AI
          blow:BITE:HURT:1d2
          spell-freq:10
          spell-power:3
          spells:BO_ELEC | S_KIN | HEAL_KIN
          drop-base:mushroom:10:1:4
          drop:potion:Contemplation:10:1:1
          desc:It is about three feet long with large teeth.
          
          name:blue ooze
          base:elemental
          color:b
          speed:110
          hit-points:8
          hearing:8
          armor-class:19
          sleepiness:80
          depth:6
          rarity:1
          experience:7
          blow:CRAWL:COLD:1d4
          flags:DROP_20
          flags:RAND_25 | RAND_50
          flags:IM_COLD | NO_CONF | NO_SLEEP
          desc:It's blue and it's oozing.
          
          name:green glutton ghost
          base:ghost
          color:g
          speed:130
          hit-points:8
          hearing:10
          armor-class:24
          sleepiness:10
          depth:6
          rarity:3
          experience:15
          blow:TOUCH:EAT_FOOD:1d1
          flags:DROP_40 | DROP_60
          flags:RAND_25 | RAND_50
          flags-off:IM_COLD
          desc:It is a very ugly green ghost with a voracious appetite.
          
          name:giant brown bat
          base:bat
          color:u
          speed:130
          hit-points:14
          hearing:10
          armor-class:18
          sleepiness:30
          depth:6
          rarity:1
          experience:10
          blow:BITE:HURT:1d3
          blow:SCREECH
          flags:RAND_50
          desc:It screeches as it attacks.
          
          name:Mangy Wolf
          base:canine
          color:m
          speed:115
          hit-points:36
          hearing:20
          smell:50
          armor-class:24
          sleepiness:10
          depth:6
          rarity:1
          experience:25
          blow:BITE:HURT:1d8
          flags:RAND_25 | BASH_DOOR
          friends-base:40:2d4:canine
          friends-base:20:1d4:canine
          desc:A cunning mangy wolf. It looks hungry.
          
          name:kobold archer
          base:kobold
          color:W
          speed:112
          hit-points:24
          hearing:20
          smell:20
          armor-class:24
          sleepiness:70
          depth:6
          rarity:1
          experience:20
          blow:HIT:HURT:1d9
          flags:DROP_40
          spell-freq:6
          spell-power:6
          spells:ARROW_2
          friends:40:1d6:Same
          desc:It is an ugly dog-headed humanoid wielding a bow.
          
          ### Dungeon level 7 ###
          
          name:wild willow sapling
          base:plant
          color:G
          speed:112
          hit-points:50
          hearing:10
          armor-class:25
          sleepiness:40
          depth:7
          rarity:1
          experience:12
          blow:HIT:HURT:1d3
          blow:SING:CONFUSE:1d1
          spell-freq:10
          spell-power:7
          spells:SLOW | SCARE | BLINK | CAUSE_1
          flags:NEVER_MOVE | FORCE_SLEEP | NO_FEAR
          drop-base:wand:10:1:1
          desc:A willow sapling, young and wild.
          
          name:wolf scout
          base:canine
          color:B
          speed:120
          hit-points:36
          hearing:20
          smell:50
          armor-class:24
          sleepiness:10
          depth:7
          rarity:3
          experience:25
          blow:BITE:HURT:1d8
          flags:RAND_25 | BASH_DOOR | ATTR_FLICKER
          spell-freq:8
          spell-power:8
          spells:BLINK 
          desc:A strange magical member of the canine race, its form seems to shimmer and
          desc: fade in front of your very eyes.
          
          name:wood spider
          base:spider
          color:U
          speed:115
          hit-points:11
          hearing:8
          armor-class:19
          sleepiness:80
          depth:7
          rarity:2
          experience:15
          blow:BITE:HURT:1d3
          blow:STING:POISON:1d4
          flags:ANIMAL | WEIRD_MIND
          flags:IM_POIS
          friends:80:1d8:Same
          friends-base:20:2d3:spider
          friends:1:1d1:Sméagol
          desc:It scuttles towards you.
          
          name:zombified kobold
          base:zombie
          color:s
          speed:110
          hit-points:27
          hearing:20
          smell:20
          armor-class:21
          sleepiness:100
          depth:7
          rarity:2
          experience:14
          blow:HIT:HURT:1d2
          blow:HIT:HURT:1d2
          flags:EMPTY_MIND
          flags:NO_FEAR
          desc:It is an animated kobold corpse.  Flesh falls off in large chunks as it
          desc: shambles forward.
          
          name:night lizard
          base:reptile
          color:b
          speed:108
          hit-points:15
          hearing:20
          smell:20
          armor-class:40
          sleepiness:30
          depth:7
          rarity:3
          experience:35
          blow:BITE:HURT:1d6
          blow:CLAW:BLIND:1d4
          blow:TAIL:HURT:1d2
          desc:It is a black lizard with overlapping scales and a powerful jaw.
          
          name:novice ranger
          base:person
          color:m
          speed:115
          hit-points:27
          hearing:20
          smell:50
          armor-class:12
          sleepiness:100
          depth:7
          rarity:3
          experience:18
          blow:HIT:HURT:1d5
          flags:MALE | HAS_LIGHT
          flags:DROP_20
          flags:OPEN_DOOR | RAND_25
          flags:FORCE_SLEEP
          spell-freq:12
          spell-power:2
          spells:ARROW_1 | MISSILE
          drop:bow:Short Bow:5:1:1
          desc:An agile hunter, ready and relaxed.
          
          name:brown yeek
          base:yeek
          color:u
          speed:110
          hit-points:18
          hearing:18
          smell:20
          armor-class:21
          sleepiness:10
          depth:7
          rarity:2
          experience:11
          blow:HIT:HURT:1d6
          spell-freq:20
          spell-power:3
          spells:SLOW
          flags:DROP_40
          desc:It is a strange small humanoid.
          
          name:red jelly
          plural:red jellies
          base:jelly
          color:r
          speed:110
          hit-points:117
          hearing:2
          armor-class:1
          sleepiness:99
          depth:7
          rarity:3
          experience:26
          blow:TOUCH:LOSE_STR:1d5
          flags:NEVER_MOVE
          flags:HURT_LIGHT | HURT_COLD | NO_CONF | NO_SLEEP
          drop:potion:Cure Critical Wounds:10:1:2
          friends-base:20:2d3:yeek
          friends-base:20:2d3:yeek
          desc:It is a large pulsating mound of red flesh.
          
          name:lost soul
          base:ghost
          color:B
          speed:110
          hit-points:9
          hearing:12
          armor-class:12
          sleepiness:10
          depth:7
          rarity:4
          experience:18
          blow:HIT:HURT:2d2
          blow:TOUCH:LOSE_WIS
          flags:DROP_40 | DROP_60
          flags:RAND_50 | TAKE_ITEM
          spell-freq:8
          spell-power:8
          spells:DRAIN_MANA | TPORT
          desc:It is almost insubstantial.
          
          name:Crow of Durthang
          plural:Crows of Durthang
          base:bird
          color:D
          speed:120
          hit-points:12
          hearing:25
          armor-class:16
          sleepiness:30
          depth:7
          rarity:2
          experience:20
          blow:BITE:HURT:1d3
          blow:CLAW:HURT:1d2
          spell-freq:9
          spell-power:2 
          spells:CAUSE_2 | SCARE
          friends:20:2d2:Same
          desc:A crook-beaked bird with bedraggled black feathers.  It mocks you, and you 
          desc:realise that its scorn can kill.
          
          name:hobgoblin
          base:humanoid
          color:U
          speed:110
          hit-points:28
          hearing:10
          smell:20
          armor-class:15
          sleepiness:20
          depth:7
          rarity:3
          experience:13
          blow:HIT:HURT:2d4
          flags:DROP_40
          flags:OPEN_DOOR | BASH_DOOR | MOVE_BODY
          friends:80:1d6:Same
          friends-base:20:1d4:humanoid
          desc:Hilarious-looking monstrosities with deformed, multicolored limbs and 
          desc:bodies.  They riot gleefully down the corridor towards you.
          
          name:scout
          base:person
          color:W
          speed:110
          hit-points:27
          hearing:20
          armor-class:12
          sleepiness:50
          depth:7
          rarity:2
          experience:18
          blow:HIT:HURT:1d5
          blow:HIT:HURT:1d5
          flags:MALE | HAS_LIGHT
          flags:DROP_60
          flags:OPEN_DOOR | GROUP_AI
          flags:FORCE_SLEEP
          spell-freq:9
          spell-power:7
          spells:ARROW_1
          drop:scroll:Mapping:5:1:2
          drop:arrow:Arrow:5:1:20
          friends-base:10:1d3:person
          friends-base:30:1d3:person
          friends-base:60:1d3:person
          friends:40:1d2:Same
          desc:An agile hunter, ready and relaxed.
          
          name:gallant
          base:person
          color:w
          speed:110
          hit-points:27
          hearing:20
          armor-class:24
          sleepiness:100
          depth:7
          rarity:2
          experience:18
          blow:HIT:HURT:1d7
          blow:HIT:HURT:1d7
          flags:MALE | HAS_LIGHT
          flags:DROP_60
          flags:OPEN_DOOR
          flags:FORCE_SLEEP
          spell-freq:9
          spell-power:4
          spells:CAUSE_1 | SCARE
          drop-base:prayer book:3:1:1
          drop:potion:Cure Serious Wounds:5:1:2
          friends-base:10:1d3:person
          friends-base:30:1d3:person
          friends-base:60:1d3:person
          friends:40:1d2:Same
          desc:An adventurer both devoutly religious and skillful in combat.
          
          name:healer
          base:person
          color:y
          speed:110
          hit-points:20
          hearing:20
          armor-class:20
          sleepiness:100
          depth:7
          rarity:4
          experience:13
          blow:HIT:HURT:1d2
          blow:HIT:HURT:1d2
          flags:HAS_LIGHT
          flags:OPEN_DOOR | GROUP_AI
          flags:FORCE_SLEEP
          spell-freq:3
          spell-power:4
          spells:ARROW_2 | HEAL_KIN
          drop:scroll:Word of Recall:20:1:2
          friends-base:10:1d3:person
          friends-base:30:1d3:person
          friends-base:50:1d3:person
          friends:20:1d2:Same
          desc:A healer of wounds.
          
          name:soldier
          base:person
          color:u
          speed:110
          hit-points:23
          hearing:20
          armor-class:24
          sleepiness:80
          depth:7
          rarity:2
          experience:6
          blow:HIT:HURT:1d7
          blow:HIT:HURT:1d7
          flags:MALE | HAS_LIGHT
          flags:DROP_60
          flags:OPEN_DOOR | GROUP_AI
          drop-base:shield:5:1:1
          friends-base:10:1d3:person
          friends-base:30:1d3:person
          friends-base:50:1d3:person
          friends:40:1d2:Same
          desc:An inexperienced but tough warrior.
          
          name:cutpurse
          base:person
          color:b
          speed:110
          hit-points:20
          hearing:20
          armor-class:18
          sleepiness:10
          depth:7
          rarity:3
          experience:6
          blow:HIT:HURT:1d6
          blow:TOUCH:EAT_GOLD
          flags:MALE | EVIL
          flags:DROP_40
          flags:OPEN_DOOR | TAKE_ITEM
          drop:scroll:Phase Door:10:1:2
          friends-base:10:1d3:person
          friends-base:30:1d3:person
          friends:40:1d2:Same
          desc:A rather shifty individual.
          
          name:acolyte
          base:person
          color:g
          speed:110
          hit-points:18
          hearing:20
          armor-class:15
          sleepiness:80
          depth:7
          rarity:4
          experience:6
          blow:HIT:HURT:1d5
          flags:MALE | HAS_LIGHT
          flags:DROP_40
          flags:OPEN_DOOR
          flags:FORCE_SLEEP
          spell-freq:12
          spell-power:2
          spells:CAUSE_1 | HEAL | SCARE
          drop-base:prayer book:5:1:1
          friends-base:10:1d3:person
          friends-base:30:1d3:person
          friends-base:70:1d3:person
          friends:40:1d2:Same
          desc:He is tripping over his priestly robes.
          
          name:apprentice
          base:person
          color:r
          speed:110
          hit-points:15
          hearing:20
          armor-class:9
          sleepiness:15
          depth:7
          rarity:4
          experience:6
          blow:HIT:HURT:1d4
          flags:MALE | HAS_LIGHT
          flags:DROP_40
          flags:OPEN_DOOR
          flags:FORCE_SLEEP
          spell-freq:12
          spell-power:2
          spells:BLIND | BLINK | CONF | MISSILE
          drop-base:magic book:5:1:1
          friends-base:20:1d3:person
          friends-base:40:1d3:person
          friends-base:80:1d3:person
          friends:50:1d2:Same
          desc:He is leaving behind a trail of dropped spell components.
          
          name:black naga
          base:naga
          color:D
          speed:108
          hit-points:27
          hearing:16
          armor-class:60
          sleepiness:120
          depth:7
          rarity:3
          experience:10
          blow:CRUSH:HURT:1d8
          flags:DROP_40
          spell-freq:8
          spell-power:1
          spells:DARKNESS | MISSILE
          friends-base:10:1d2:snake
          desc:A large black serpent's body with a female torso.
          
          name:green naga
          base:naga
          color:g
          speed:107
          hit-points:41
          hearing:18
          armor-class:48
          sleepiness:120
          depth:7
          rarity:3
          experience:20
          blow:CRUSH:HURT:1d8
          blow:SPIT:ACID:2d6
          flags:DROP_40
          flags:IM_ACID
          spell-freq:10
          spell-power:2
          spells:SCARE | CAUSE_1 | BO_ACID
          friends-base:10:1d2:snake
          desc:A large green serpent with a female's torso.  Her green skin glistens with
          desc: acid.
          
          name:large grey serpent
          base:snake
          color:s
          speed:100
          hit-points:36
          hearing:6
          armor-class:50
          sleepiness:100
          depth:7
          rarity:2
          experience:14
          blow:BITE:HURT:1d5
          blow:CRUSH:HURT:1d8
          spell-freq:6
          spells:BR_DARK
          spell-power:6
          flags:FORCE_SLEEP | KILL_BODY
          desc:It is about ten feet long.
          
          name:giant umber creeping vine
          base:plant
          color:U
          speed:104
          hit-points:40
          hearing:4
          armor-class:50
          sleepiness:50
          depth:7
          rarity:8
          experience:13
          blow:CRUSH:ACID:2d4
          blow:CRUSH:ACID:2d4
          flags:RAND_25 | FORCE_SLEEP | KILL_BODY | KILL_WALL
          desc:More than twenty feet long, possessing coil after coil of rippling 
          desc:fibre able to squeeze the life out of you.
          
          name:rattlesnake
          base:snake
          color:R
          speed:110
          hit-points:24
          hearing:6
          armor-class:36
          sleepiness:10
          depth:7
          rarity:2
          experience:20
          blow:BITE:POISON:2d5
          flags:RAND_50
          flags:IM_POIS
          desc:It is recognized by the hard-scaled end of its body that is often rattled
          desc: to frighten its prey.
          
          name:white harpy
          plural:white harpies
          base:hybrid
          color:w
          speed:124
          hit-points:6
          hearing:16
          smell:20
          armor-class:20
          sleepiness:10
          depth:7
          rarity:5
          experience:10
          blow:CLAW:HURT:1d1
          blow:CLAW:HURT:1d1
          blow:BITE:HURT:1d2
          spell-freq:12
          spell-power:8
          spells:SHRIEK
          flags:FEMALE | EVIL | ANIMAL
          flags:RAND_50 | RAND_25
          desc:A flying, screeching bird with a woman's face.
          
          name:drooling harpy
          plural:drooling harpies
          base:hybrid
          color:G
          speed:122
          hit-points:30
          hearing:16
          smell:20
          armor-class:30
          sleepiness:10
          depth:7
          rarity:5
          experience:25
          blow:CLAW:POISON:1d3
          blow:CLAW:POISON:1d3
          blow:DROOL:ACID:1d4
          spell-freq:20
          spell-power:9
          spells:BR_ACID | BR_POIS
          flags:FEMALE | EVIL | ANIMAL
          flags:RAND_25
          desc:A woman's face on the body of a vicious green bird.
          
          name:silver harpy
          plural:silver harpies
          base:hybrid
          color:W
          speed:118
          hit-points:6
          hearing:16
          smell:20
          armor-class:20
          sleepiness:10
          depth:7
          rarity:10
          experience:12
          blow:CLAW:HURT:1d2
          blow:CLAW:BLIND:1d2
          blow:BITE:EAT_LIGHT:1d3
          spell-freq:12
          spell-power:8
          spells:SHRIEK | DARKNESS
          flags:MALE | EVIL | ANIMAL | GROUP_AI
          flags:RAND_50
          desc:A flying, screeching bird with a man's face.

          Comment

          • wobbly
            Prophet
            • May 2012
            • 2631

            Archery is probably too good:

            Code:
             
             [Angband 4.1.3 Character Dump]
            
             Name   Aredhon      Age             95          Self  RB  CB  EB   Best
             Race   Elf          Height        5'1"   STR:     18  -1  +2  +0  18/10
             Class  Rogue        Weight     6st 6lb   INT:      9  +2  +2  +1     14
             Title  Robber       Turns used:          WIS:     12  +2  -3  +0     11
             HP     98/98        Game         86425   DEX:     16  +2  +3  +1  18/40
             SP     14/15        Standard      8817   CON:     10  -1  -1  +0      8
                                 Resting        270
            
             Level                 18    Armor       [14,+9]    Saving Throw     36%
             Cur Exp             3127                           Stealth    Excellent
             Max Exp             3127    Melee        1d5,+6    Disarm - phys.   64%
             Adv Exp             3600    To-hit       12,+27    Disarm - magic   42%
                                         Blows      2.5/turn    Magic Devices     43
             Gold                3317                           Searching        59%
             Burden          100.1 lb    Shoot to-dam    +16    Infravision    20 ft
             Overweight        4.2 lb    To-hit       19,+28    Speed         Normal
             Max Depth     750' (L15)    Shots      1.3/turn
            
             You are one of several children of a Sindarin Ranger.  You have light
             grey eyes, straight black hair, and a fair complexion.
            
            
            
            rAcid:......+...... Nexus:......?......
            rElec:......?...... Nethr:......?......
            rFire:......+...... Chaos:.............
            rCold:......+...... Disen:......?......
            rPois:............. pFear:.............
            rLite:............+ pBlnd:.............
            rDark:............. pConf:.............
            Sound:......?...... pStun:.............
            Shard:......?...... HLife:......?......
            
            Regen:............. Stea.:.............
              ESP:......?...... Sear.:....+........
            Invis:......?...... Infra:....+.......+
            FrAct:......?...... Tunn.:.............
            Feath:...........+. Speed:....+........
            S.Dig:....+........ Blows:.............
            ImpHP:............. Shots:.............
             Fear:............. Might:.............
            Aggrv:............. Light:.............
            
            
              [Character Equipment]
            
            a) a Dagger of Slay Evil (1d5) (+8,+1)
                 Dropped by a poltergeist at 700 feet (level 14)
                 
                 Slays evil creatures.
                 
                 Combat info:
                 2.5 blows/round.
                 With +1 STR and +0 DEX you would get 3.0 blows
                 With +0 STR and +4 DEX you would get 3.0 blows
                 Average damage/round: 30.5 vs. evil creatures, and 22.7 vs.
                 others.
                 
            b) a Short Bow of Power (x2) (+9,+16)
                 Dropped by a novice ranger at 500 feet (level 10)
                 
            c) a Ring of Protection [+6]
                 Found lying on the floor at 500 feet (level 10)
                 
            d) a Ring of Accuracy (+12,+0)
                 Dropped by a brown yeek at 400 feet (level 8)
                 
            e) an Amulet of the Hyena (-7,-5) [-14] <+1, +5>
                 Found lying on the floor at 350 feet (level 7)
                 
                 +1 intelligence.
                 +1 dexterity.
                 +5 searching skill.
                 +1 infravision.
                 +1 speed.
                 Slows your metabolism.  
                 
            f) a Lantern (6958 turns)
                 Bought from a store
                 
                 Cannot be harmed by fire.
                 Radius 2 light.
                 
            g) Studded Leather Armour [7,+2] {??}
                 Found lying on the floor at 400 feet (level 8)
                 
                 You do not know the full extent of this item's powers.
                 Provides resistance to acid, fire, cold.
                 Cannot be harmed by acid, fire.
                 
            h) a Cloak [1,+1]
                 Found lying on the floor at 600 feet (level 12)
                 
            j) a Hard Leather Cap [2,+2]
            k) a Set of Leather Gloves of Slaying (+1,+4) [1,+2]
                 Bought from a store
                 
            l) a Pair of Iron Shod Boots of Slow Descent [3,+3]
                 Found lying on the floor at 400 feet (level 8)
                 
                 Cannot be harmed by fire.
                 Feather Falling.  
                 
            
            
            
            
              [Character Inventory]
            
            a) a Necromantic Tome [Practical Spells] {@m1}
                 
                 You can read this book.
                 
            b) 3 Mushrooms of Emergency
            c) 3 Rations of Food
            d) a Flask of Hobbiton Tea
            e) a Flask of Bree Coffee
            f) 4 Flasks of oil
            g) 2 Potions of Cure Light Wounds
            h) 5 Scrolls of Phase Door
            i) 6 Scrolls of Mapping
            j) 2 Wands of Magic Missile (14 charges)
            k) a Wand of Stinking Cloud (7 charges)
            l) a Wand of Slow Monster (6 charges)
            m) 3 Wands of Hold Monster (20 charges)
            n) a Staff of Confuse Monsters (3 charges)
            o) a Staff of Slow Monsters (6 charges)
            p) a Staff of Mapping (9 charges)
            q) a Ring of the Mouse (+0,-12) <+4, +2>
                 Found lying on the floor at 700 feet (level 14)
                 
                 +4 dexterity.
                 +2 stealth.
                 
            r) a Spear (2d3) (+12,+8) [+1] {??}
                 Found lying on the floor at 450 feet (level 9)
                 
                 You do not know the full extent of this item's powers.
                 
                 Combat info:
                 1.2 blows/round.
                 With +1 STR and +0 DEX you would get 1.3 blows
                 With +0 STR and +4 DEX you would get 1.3 blows
                 Average damage/round: 21.8.
                 
            s) a Quarterstaff (1d10) (+7,+6) [+2] {??}
                 Found lying on the floor of a special room at 350 feet (level 7)
                 
                 You do not know the full extent of this item's powers.
                 
                 Combat info:
                 1.1 blows/round.
                 With +1 STR and +0 DEX you would get 1.2 blows
                 With +0 STR and +4 DEX you would attack a bit faster
                 With +0 STR and +8 DEX you would get 1.2 blows
                 Average damage/round: 19.2.
                 
            t) a Shovel (1d2) (+2,+3)
                 Dropped by a novice necromancer at 550 feet (level 11)
                 
                 Combat info:
                 1.2 blows/round.
                 With +2 STR and +0 DEX you would attack a bit faster
                 With +4 STR and +0 DEX you would get 1.3 blows
                 With +0 STR and +4 DEX you would attack a bit faster
                 With +2 STR and +4 DEX you would get 1.3 blows
                 With +0 STR and +8 DEX you would get 1.3 blows
                 Average damage/round: 11.9.
                 
            
            
            
            
              [Character Quiver]
            
            0) 19 Arrows (1d5) (+0,+0)
                 Combat info:
                 Hits targets up to 100 feet away.
                 Average damage/round: 50.3.
                 35% chance of breaking upon contact.
                 
            1) 34 Arrows (1d5) (+4,+3) {??}
                 You do not know the full extent of this item's powers.
                 
                 Combat info:
                 Hits targets up to 100 feet away.
                 Average damage/round: 58.2.
                 35% chance of breaking upon contact.
                 
            2) 29 Arrows (1d5) (+4,+6)
                 Combat info:
                 Hits targets up to 100 feet away.
                 Average damage/round: 66.3.
                 35% chance of breaking upon contact.
                 
            3) 22 Rounded Pebbles (1d3) (+5,+4) {??}
                 You do not know the full extent of this item's powers.
                 
            
            
              [Home Inventory]
            
            a) Soft Leather Armour [5,+0] {ignore}
                 Found lying on the floor at 400 feet (level 8)
                 
            b) a Dagger (1d5) (+4,+0)
                 An inheritance from your family
                 
                 Combat info:
                 2.5 blows/round.
                 With +1 STR and +0 DEX you would get 3.0 blows
                 With +0 STR and +4 DEX you would get 3.0 blows
                 Average damage/round: 20.2.
                 
            c) a Mace (2d5) (+2,+5)
                 Dropped by a kobold archer at 450 feet (level 9)
                 
                 Combat info:
                 1.2 blows/round.
                 With +2 STR and +0 DEX you would attack a bit faster
                 With +4 STR and +0 DEX you would get 1.3 blows
                 With +0 STR and +4 DEX you would attack a bit faster
                 With +2 STR and +4 DEX you would get 1.3 blows
                 With +0 STR and +8 DEX you would get 1.3 blows
                 Average damage/round: 20.2.
                 
            d) a Shovel (1d2) (+0,+0)
                 Found lying on the floor at 400 feet (level 8)
                 
                 Combat info:
                 1.2 blows/round.
                 With +2 STR and +0 DEX you would attack a bit faster
                 With +4 STR and +0 DEX you would get 1.3 blows
                 With +0 STR and +4 DEX you would attack a bit faster
                 With +2 STR and +4 DEX you would get 1.3 blows
                 With +0 STR and +8 DEX you would get 1.3 blows
                 Average damage/round: 8.1.
                 
            
            
            [Player history]
                  Turn   Depth  Note
                     0      0'  Began the quest to destroy Morgoth.
                   170     50'  Reached level 2
                   438     50'  Reached level 3
                   848    150'  Reached level 4
                   980    150'  Reached level 5
                  1105    200'  Reached level 6
                  1231    200'  Reached level 7
                  1500    250'  Killed Grip
                  1500    250'  Reached level 8
                  1650    250'  Killed Fang
                  1705    250'  Reached level 9
                  1842    300'  Killed The Ickiness
                  1853    300'  Reached level 10
                  2057    350'  Reached level 11
                  2093    350'  Killed Wulf
                  2572    400'  Reached level 12
                  2576    400'  Killed White Fang
                  2717    400'  Reached level 13
                  3155    450'  Reached level 14
                  3231    450'  Reached level 15
                  4631    500'  Reached level 16
                  7049    400'  Reached level 17
                  8387    700'  Reached level 18
                  8644    700'  Killed Mughash the Kobold Lord
                  8652    700'  -- Note: bah, +2 boots

            Comment

            • Pete Mack
              Prophet
              • Apr 2007
              • 6883

              You got lucky with a drop...unless novice archers have a high probability of dropping bows, in which case there is a different problem.

              Comment

              • wobbly
                Prophet
                • May 2012
                • 2631

                1 in 20. I think it's just early in the sense that the early levels are quicker & the egos still have vanilla's depth. The damage will have to drop somewhere anyhow to bring it down to Balrog level, though perhaps that can be done by not dropping the top ammo.

                Comment

                • wobbly
                  Prophet
                  • May 2012
                  • 2631

                  still being lazy about learning how to github

                  this didn't last long:

                  Code:
                    
                  [Angband 4.1.3 Character Dump]
                  
                   Name   Calad        Age             32          Self  RB  CB  EB   Best
                   Race   Hobbit       Height       2'10"   STR:     17  -4  +4  +0     17
                   Class  Warrior      Weight    3st 12lb   INT:     10  +1  -2  +0      9
                   Title  Rookie       Turns used:          WIS:     13  +2  -1  +1     15
                   HP     -3/40        Game          5977   DEX:     16  +4  +1  +0  18/30
                   SP     0/0          Standard       601   CON:     13  +1  +2  +0     16
                                       Resting        183
                  
                   Level                  5    Armor        [7,+2]    Saving Throw     46%
                   Cur Exp               79                           Stealth         Good
                   Max Exp               79    Melee        1d5,+4    Disarm - phys.   52%
                   Adv Exp              100    To-hit        2,+39    Disarm - magic   21%
                                               Blows      1.3/turn    Magic Devices     19
                   Gold                  12                           Searching        23%
                   Burden           19.6 lb    Shoot to-dam     +0    Infravision    20 ft
                   Overweight      -64.3 lb    To-hit       12,+35    Speed         Normal
                   Max Depth      200' (L4)    Shots      0.0/turn
                  
                   You are one of several children of a Hobbit Warrior.  You are a credit
                   to the family.  You have brown eyes, straight brown hair, and an
                   average complexion.
                  
                  
                  rAcid:............. Nexus:.............
                  rElec:............. Nethr:.............
                  rFire:............. Chaos:.............
                  rCold:............. Disen:.............
                  rPois:............. pFear:.............
                  rLite:............. pBlnd:.............
                  rDark:............. pConf:.............
                  Sound:............. pStun:.............
                  Shard:............. HLife:............+
                  
                  Regen:............. Stea.:.............
                    ESP:............. Sear.:.............
                  Invis:............. Infra:............+
                  FrAct:............. Tunn.:............+
                  Feath:............. Speed:.............
                  S.Dig:............. Blows:.............
                  ImpHP:............. Shots:.............
                   Fear:............. Might:.............
                  Aggrv:............. Light:.............
                  
                  
                    [Last Messages]
                  
                  > *** LOW HITPOINT WARNING! ***
                  > Freesia misses you.
                  > You feel better.
                  > You feel like a killing machine!
                  > You have no more Potions of Berserk Strength (d).
                  > Freesia claws you.
                  > Low hitpoint warning!
                  > *** LOW HITPOINT WARNING! ***
                  > Freesia claws you.
                  > *** LOW HITPOINT WARNING! ***
                  > Freesia claws you.
                  > *** LOW HITPOINT WARNING! ***
                  > You hit Freesia.
                  > Freesia claws you.
                  > You die.
                  
                  Killed by Freesia.
                  
                    [Character Equipment]
                  
                  a) a Dagger (1d5) (+4,+0)
                       An inheritance from your family
                       
                       Combat info:
                       1.3 blows/round.
                       With +2 STR and +0 DEX you would get 1.5 blows
                       With +1 STR and +1 DEX you would get 1.5 blows
                       With +0 STR and +5 DEX you would get 1.5 blows
                       Average damage/round: 9.4.
                       
                  f) a Wooden Torch (2456 turns)
                       An inheritance from your family
                       
                       Radius 1 light.
                       
                  g) Soft Leather Armour [5,+0]
                       An inheritance from your family
                       
                  j) a Hard Leather Cap of Wisdom [2,+6] <+1>
                       Bought from a store
                       
                       +1 wisdom.
                       Sustains wisdom.
                       
                  
                  
                  
                  
                    [Character Inventory]
                  
                  a) a Holy Book of Prayers [Spiritual World] {@m1}
                       
                       You can read this book.
                       
                  b) a Ration of Food
                  c) a Field Mushroom
                  d) a Scroll of Word of Recall
                  e) 3 Wooden Torches (3000 turns)
                       Radius 1 light.
                       
                  
                  
                  
                  
                    [Character Quiver]
                  
                  
                  
                  [Player history]
                        Turn   Depth  Note
                           0      0'  Took a winding path
                          76     50'  Reached level 2
                          76     50'  Reached level 3
                         262     50'  Reached level 4
                         480    150'  Reached level 5

                  Comment

                  • wobbly
                    Prophet
                    • May 2012
                    • 2631

                    Holding up so far, doing a test run at the balrog. It's all a bit too easy at the moment.

                    Code:
                      
                    [Angband 4.1.3 Character Dump]
                    
                     Name   Gion         Age             39          Self  RB  CB  EB   Best
                     Race   Dwarf        Height        3'6"   STR:  18/52  +1  +4  +0 18/102
                     Class  Warrior      Weight     9st 8lb   INT:     12  -1  -2  +0      9
                     Title  Myrmidon     Turns used:          WIS:     11  -1  -1  +0      9
                     HP     224/224      Game        151751   DEX:     18  -1  +1  +4  18/40
                     SP     12/19        Standard     17527   CON:      8  +3  +2  +0     13
                                         Resting       1756
                    
                     Level                 28    Armor      [22,+72]    Saving Throw     40%
                     Cur Exp            39905                           Stealth          Bad
                     Max Exp            40234    Melee       3d6,+43    Disarm - phys.   58%
                     Adv Exp            50000    To-hit       23,+40    Disarm - magic   26%
                                                 Blows      2.0/turn    Magic Devices     29
                     Gold                1277                           Searching        46%
                     Burden          140.4 lb    Shoot to-dam    +17    Infravision    30 ft
                     Overweight       -9.5 lb    To-hit       18,+31    Speed       3 (1.3x)
                     Max Depth    1950' (L39)    Shots      1.0/turn
                    
                     You are the only child of a Dwarven Prison Guard.  You are a credit to
                     the family.  You have dark brown eyes, straight black hair, a two foot
                     beard, and a dark complexion.
                    
                    
                    rAcid:....+.+...... Nexus:........?....
                    rElec:......+...... Nethr:........?....
                    rFire:......+...... Chaos:........?....
                    rCold:+.....+...... Disen:........?....
                    rPois:........+.... pFear:+..+.........
                    rLite:........?.... pBlnd:.........+...
                    rDark:............+ pConf:.............
                    Sound:............. pStun:.............
                    Shard:.......+..... HLife:........+....
                    
                    Regen:............. Stea.:...+.........
                      ESP:........?.... Sear.:.........+...
                    Invis:.........+... Infra:............+
                    FrAct:+.+.......++. Tunn.:............+
                    Feath:............. Speed:...++........
                    S.Dig:+............ Blows:.............
                    ImpHP:............. Shots:.............
                     Fear:........?.... Might:.+...........
                    Aggrv:............. Light:.............
                    
                    
                      [Character Equipment]
                    
                    a) the Spear 'Aiglos' (3d6) (+15,+25) [+5] <+2, +4>
                         Dropped by Orfax, Son of Boldor at 850 feet (level 17)
                         
                         +2 wisdom.
                         +4 dexterity.
                         Slays undead (powerfully), trolls, orcs, evil creatures.
                         Branded with cold.
                         Provides resistance to cold.
                         Provides protection from fear.
                         Cannot be harmed by acid, fire.
                         Slows your metabolism.  Prevents paralysis.  Blessed by the gods. 
                         
                         
                         When activated, it creates a frost ball with damage 100.
                         Takes 45 turns to recharge at your current speed.
                         Your chance of success is 87.9%
                         
                         Combat info:
                         2.0 blows/round.
                         With +2 STR and +0 DEX you would get 2.5 blows
                         With +1 STR and +4 DEX you would get 2.2 blows
                         With +0 STR and +8 DEX you would get 2.2 blows
                         Average damage/round: 156 vs. creatures not resistant to cold,
                         200.4 vs. undead, 156 vs. trolls, 156 vs. orcs, 133.6 vs. evil
                         creatures, and 111.4 vs. others.
                         
                    b) a Long Bow of Extra Might (x4) (+6,+17) <+1>
                         Dropped by a vampire at 1800 feet (level 36)
                         
                         +1 shooting power.
                         
                    c) a Ring of Free Action
                         Found lying on the floor at 950 feet (level 19)
                         
                         Prevents paralysis.  
                         
                    d) a Ring of the Dog (+5,+5) [-12] <-2, +1>
                         Dropped by a grave wight at 1850 feet (level 37)
                         
                         -2 wisdom.
                         -2 stealth.
                         +1 speed.
                         Provides protection from fear.
                         
                    e) an Amulet of the Yeek  <+2>
                         Found lying on the floor at 350 feet (level 7)
                         
                         +2 speed.
                         Provides resistance to acid.
                         
                    f) a Lantern (5815 turns)
                         Found lying on the floor at 750 feet (level 15)
                         
                         Cannot be harmed by fire.
                         Radius 2 light.
                         
                    g) Studded Leather Armour of Resistance [7,+18]
                         Found lying on the floor of a special room at 1650 feet (level 33)
                         
                         Provides resistance to acid, lightning, fire, cold.
                         Cannot be harmed by acid, fire.
                         
                    h) a Cloak of Protection [1,+17]
                         Found lying on the floor of a special room at 1550 feet (level 31)
                         
                         Provides resistance to shards.
                         Cannot be harmed by acid, fire.
                         
                    i) a Large Metal Shield [7,+19] {??}
                         Dropped by a mature green dragon at 1850 feet (level 37)
                         
                         You do not know the full extent of this item's powers.
                         Provides resistance to poison.
                         Cannot be harmed by acid.
                         Sustains dexterity, constitution.
                         Sustains your life force.  
                         
                    j) a Metal Cap of Seeing [3,+7] <+4>
                         Dropped by The Tattered Wight at 750 feet (level 15)
                         
                         +4 searching skill.
                         Provides protection from blindness.
                         Grants the ability to see invisible things.  
                         
                    k) a Set of Leather Gloves of Free Action [1,+4]
                         Bought from a store
                         
                         Prevents paralysis.  
                         
                    l) a Pair of Iron Shod Boots of Free Action [3,+7]
                         Found lying on the floor at 1900 feet (level 38)
                         
                         Cannot be harmed by fire.
                         Prevents paralysis.  
                         
                    
                    
                    
                    
                      [Character Inventory]
                    
                    a) a Holy Book of Prayers [Spiritual World] {@m1}
                         
                         You can read this book.
                         
                    b) 40 Potions of Cure Light Wounds
                    c) a Potion of Cure Serious Wounds
                    d) a Potion of *Healing*
                         It can be thrown at creatures with damaging effect.
                         
                    e) 40 Scrolls of Phase Door
                    f) 5 Scrolls of Word of Recall
                    g) a Rod of Probing
                    h) 3 Wands of Lightning Bolts (29 charges)
                    i) 2 Wands of Slow Monster (15 charges)
                    j) a Wand of Hold Monster (5 charges)
                    k) a Wand of Stun Monster (4 charges)
                    l) a Wand of Stone to Mud (6 charges)
                    m) a Staff of Confuse Monsters (4 charges)
                    n) a Staff of Slow Monsters (5 charges)
                    o) a Staff of Detect Evil (10 charges)
                    p) a Staff of Mapping (10 charges)
                    q) a Staff of Curing (3 charges)
                    r) 4 Staves of Starlight (16 charges)
                    
                    
                    
                    
                      [Character Quiver]
                    
                    0) 11 Arrows (1d5) (+0,+0)
                         Combat info:
                         Hits targets up to 140 feet away.
                         Average damage/round: 82.4.
                         35% chance of breaking upon contact.
                         
                    1) 21 Arrows (1d5) (+4,+6)
                         Combat info:
                         Hits targets up to 140 feet away.
                         Average damage/round: 107.1.
                         35% chance of breaking upon contact.
                         
                    2) 35 Arrows (1d5) (+7,+4)
                         Combat info:
                         Hits targets up to 140 feet away.
                         Average damage/round: 98.8.
                         35% chance of breaking upon contact.
                         
                    
                    
                      [Home Inventory]
                    
                    a) a Wand of Scare Monster (3 charges)
                    b) a Ring of the Mouse (+0,-11) <+1, +3>
                         Dropped by a paladin at 800 feet (level 16)
                         
                         +1 dexterity.
                         +3 stealth.
                         
                    c) a Ring of Digging <+4>
                         Found lying on the floor at 750 feet (level 15)
                         
                         +4 tunneling.
                         
                    d) an Amulet of the Hyena (-5,-6) [-10] <+1, +2, +4, +3>
                         Bought from a store
                         
                         +1 intelligence.
                         +2 dexterity.
                         +4 searching skill.
                         +3 infravision.
                         +1 speed.
                         Slows your metabolism.  
                         
                    e) the Dagger 'Belangil' (3d5) (+16,+14) <+2> {@A1 !!}
                         Found lying on the floor at 850 feet (level 17)
                         
                         +2 dexterity.
                         Branded with cold.
                         Provides resistance to cold.
                         Cannot be harmed by acid.
                         Slows your metabolism.  Speeds regeneration.  Grants the ability
                         to see invisible things.  
                         
                         When activated, it creates a frost ball with damage 50.
                         Takes 7 to 13 turns to recharge at your current speed.
                         Your chance of success is 88.9%
                         
                         Combat info:
                         2.5 blows/round.
                         With +0 STR and +2 DEX you would get 3.0 blows
                         Average damage/round: 152.7 vs. creatures not resistant to cold,
                         and 105.5 vs. others.
                         
                    f) a Trident (Blessed) (1d10) (+11,+5) [+1] <+1>
                         Dropped by Grishnákh, the Hill Orc at 850 feet (level 17)
                         
                         +1 wisdom.
                         Grants the ability to see invisible things.  Blessed by the gods. 
                         
                         
                         Combat info:
                         2.0 blows/round.
                         With +1 STR and +0 DEX you would get 2.2 blows
                         With +0 STR and +1 DEX you would get 2.2 blows
                         Average damage/round: 58.2.
                         
                    g) a Flail of *Slay Giant* (2d7) (+4,+9) <+2>
                         Found lying on the floor at 550 feet (level 11)
                         
                         +2 strength.
                         Slays giants.
                         Provides resistance to lightning.
                         
                         Combat info:
                         1.3 blows/round.
                         With +1 STR and +0 DEX you would get 1.5 blows
                         With +0 STR and +1 DEX you would get 1.5 blows
                         Average damage/round: 71.4 vs. giants, and 49 vs. others.
                         
                    h) a Sling of Extra Shots (x2) (+18,+10) <+3>
                         Found lying on the floor of a labyrinth at 850 feet (level 17)
                         
                         +3 shooting speed.
                         
                    i) 15 Arrows (1d5) (+1,+2)
                         Combat info:
                         Hits targets up to 140 feet away.
                         Average damage/round: 90.6.
                         35% chance of breaking upon contact.
                         
                    j) 34 Arrows (1d5) (+4,+4)
                         Combat info:
                         Hits targets up to 140 feet away.
                         Average damage/round: 98.8.
                         35% chance of breaking upon contact.
                         
                    k) 4 Iron Shots (1d4) (+0,+0)
                    
                    
                    [Player history]
                          Turn   Depth  Note
                             0      0'  Took a winding path
                           195     50'  Reached level 2
                           329    100'  Reached level 3
                           468    100'  Reached level 4
                           689    150'  Reached level 5
                           812    150'  Killed Freesia
                           812    150'  Reached level 6
                           974    200'  Reached level 7
                          1355    250'  Reached level 8
                          1505    300'  Killed Wulf
                          1505    300'  Reached level 9
                          1521    300'  Killed Fang
                          2112    300'  Killed Grip
                          2703    350'  Reached level 10
                          3381    450'  Reached level 11
                          4136    500'  Reached level 12
                          4395    500'  Reached level 13
                          4731    800'  Reached level 14
                          4833    850'  Killed Grishn&#195;&#161;kh, the Hill Orc
                          5390    100'  Reached level 15
                          6065    300'  Killed White Fang
                          6117    350'  Killed Mughash the Kobold Lord
                          6840    500'  Reached level 16
                          6897    500'  Killed Apparition of Bullroarer the Hobbit
                          8369    600'  Reached level 17
                          8694    650'  Reached level 18
                          9773    750'  Killed Grishn&#195;&#161;kh, the Hill Orc
                          9800    750'  Reached level 19
                         10222    750'  Killed Wormtongue, Agent of Saruman
                         10288    750'  Killed The Tattered Wight
                         11161    800'  Reached level 20
                         11739    850'  Killed Golfimbul, the Hill Orc Chief
                         11739    850'  Reached level 21
                         11832    850'  Killed Orfax, Son of Boldor
                         11832    850'  Found the Spear 'Aiglos'
                         12380    850'  Found the Dagger 'Belangil'
                         12544    850'  Reached level 22
                         12666    850'  Killed Ufthak of Cirith Ungol
                         13309   1250'  Killed Shagrat, the Orc Captain
                         13340   1250'  Reached level 23
                         13364   1250'  Reached level 24
                         13810   1350'  Reached level 25
                         14431   1550'  Reached level 26
                         15688   1800'  Killed Sm&#195;&#169;agol
                         15782   1850'  Reached level 27
                         15972   1850'  Killed Boldor, King of the Yeeks
                         16824   1900'  Reached level 28

                    Comment

                    • wobbly
                      Prophet
                      • May 2012
                      • 2631

                      Seems to work. Haven't worked out where to change the version no.:

                      Code:
                       
                       [Angband 4.1.3 Character Dump]
                      
                       Name   Gion         Age             39          Self  RB  CB  EB   Best
                       Race   Dwarf        Height        3'6"   STR:  18/59  +1  +4  +0 18/109
                       Class  Warrior      Weight     9st 8lb   INT:     14  -1  -2  +0     11
                       Title  Commando     Turns used:          WIS:     12  -1  -1  +2     12
                       HP     -83/255      Game        186534   DEX:  18/08  -1  +1  +4  18/48
                       SP     14/28        Standard     23137   CON:      9  +3  +2  +0     14
                                           Resting       2818
                      
                       Level                 31    Armor      [21,+86]    Saving Throw     43%
                       Cur Exp           106486                           Stealth          Bad
                       Max Exp           106486    Melee       3d6,+38    Disarm - phys.   57%
                       Adv Exp           150000    To-hit       24,+35    Disarm - magic   25%
                                                   Blows      2.0/turn    Magic Devices     32
                       Gold               24702                           Searching        48%
                       Burden          133.9 lb    Shoot to-dam    +17    Infravision    30 ft
                       Overweight      -16.0 lb    To-hit       19,+27    Speed      14 (2.4x)
                       Max Depth    2500' (L50)    Shots      1.0/turn
                      
                       You are the only child of a Dwarven Prison Guard.  You are a credit to
                       the family.  You have dark brown eyes, straight black hair, a two foot
                       beard, and a dark complexion.
                      
                      
                      rAcid:....+.+.+.... Nexus:...........+.
                      rElec:......+.+.... Nethr:.............
                      rFire:......+.+.... Chaos:.............
                      rCold:+.....+.+.... Disen:.............
                      rPois:............. pFear:+...........+
                      rLite:........+.... pBlnd:........++...
                      rDark:........+...+ pConf:.............
                      Sound:............. pStun:.............
                      Shard:.......+..... HLife:.............
                      
                      Regen:............. Stea.:.............
                        ESP:............. Sear.:.........+...
                      Invis:.........+... Infra:............+
                      FrAct:+.........+.. Tunn.:............+
                      Feath:...........+. Speed:..+++........
                      S.Dig:+............ Blows:.............
                      ImpHP:............. Shots:.............
                       Fear:............. Might:.+...........
                      Aggrv:............. Light:.............
                      
                      
                        [Last Messages]
                      
                      > You freeze the cave troll. It was a great hit!
                      > You freeze the cave troll.
                      > You have slain the cave troll.
                      > You are surrounded by a white light.
                      > Parse error in C:\Michael\Coding\coffeeband\lib\user\dump.prf line 664 column 5: : unrecognized sval
                      > HTML screen dump saved.
                      > The young white dragon grunts with pain.
                      > The Balrog of Moria shrugs off the attack.
                      > The Balrog of Moria breathes fire.
                      > You die.
                      > 2 baby white dragons die.
                      > The young white dragon dies.
                      > You have a Pair of Leather Sandals of Stability [1,+6] (l).
                      > You have a Large Metal Shield of Preservation [7,+19] (q).
                      > You have 20 Bolts of Acid (1d6) (+5,+8) (1).
                      
                      Killed by The Balrog of Moria.
                      
                        [Character Equipment]
                      
                      a) the Spear 'Aiglos' (3d6) (+15,+25) [+5] <+2, +4> {@A1 !!}
                           Dropped by Orfax, Son of Boldor at 850 feet (level 17)
                           
                           +2 wisdom.
                           +4 dexterity.
                           Slays undead (powerfully), trolls, orcs, evil creatures.
                           Branded with cold.
                           Provides resistance to cold.
                           Provides protection from fear.
                           Cannot be harmed by acid, fire.
                           Slows your metabolism.  Prevents paralysis.  Blessed by the gods. 
                           
                           
                           When activated, it creates a frost ball with damage 100.
                           Takes 84 turns to recharge at your current speed.
                           Your chance of success is 88.6%
                           
                           Combat info:
                           2.0 blows/round.
                           With +2 STR and +0 DEX you would get 2.5 blows
                           With +1 STR and +4 DEX you would get 2.2 blows
                           With +0 STR and +8 DEX you would get 2.2 blows
                           Average damage/round: 146 vs. creatures not resistant to cold,
                           190.4 vs. undead, 146 vs. trolls, 146 vs. orcs, 123.6 vs. evil
                           creatures, and 101.4 vs. others.
                           
                      b) a Long Bow of Extra Might (x4) (+7,+17) <+1>
                           Dropped by a vampire at 1800 feet (level 36)
                           
                           +1 shooting power.
                           
                      c) a Ring of Speed <+7>
                           Found lying on the floor in a vault at 2450 feet (level 49)
                           
                           +7 speed.
                           
                      d) a Ring of Speed <+5>
                           Dropped by a lich at 2100 feet (level 42)
                           
                           +5 speed.
                           
                      e) an Amulet of the Yeek  <+2>
                           Found lying on the floor at 350 feet (level 7)
                           
                           +2 speed.
                           Provides resistance to acid.
                           
                      f) a Lantern (9313 turns)
                           Found lying on the floor at 750 feet (level 15)
                           
                           Cannot be harmed by fire.
                           Radius 2 light.
                           
                      g) Studded Leather Armour of Resistance [7,+18]
                           Found lying on the floor of a special room at 1650 feet (level 33)
                           
                           Provides resistance to acid, lightning, fire, cold.
                           Cannot be harmed by acid, fire.
                           
                      h) a Cloak of Protection [1,+17]
                           Found lying on the floor of a special room at 1550 feet (level 31)
                           
                           Provides resistance to shards.
                           Cannot be harmed by acid, fire.
                           
                      i) the Leather Shield of Celegorm [8,+20]
                           Dropped by a young red dragon at 2150 feet (level 43)
                           
                           Provides resistance to acid, lightning, fire, cold, light, dark.
                           Provides protection from blindness.
                           Cannot be harmed by acid.
                           
                      j) a Metal Cap of Seeing [3,+7] <+4>
                           Dropped by The Tattered Wight at 750 feet (level 15)
                           
                           +4 searching skill.
                           Provides protection from blindness.
                           Grants the ability to see invisible things.  
                           
                      k) a Set of Leather Gloves of Free Action [1,+6]
                           Dropped by a master thief at 2450 feet (level 49)
                           
                           Prevents paralysis.  
                           
                      l) a Pair of Leather Sandals of Stability [1,+6]
                           Dropped by a young black dragon at 2050 feet (level 41)
                           
                           Provides resistance to nexus.
                           Feather Falling.  
                           
                      
                      
                      
                      
                        [Character Inventory]
                      
                      a) a Holy Book of Prayers [Spiritual World] {@m1}
                           
                           You can read this book.
                           
                      b) a Holy Book of Prayers [Healing and Sanctuary] {@m2}
                           Cannot be harmed by fire.
                           
                           You can read this book.
                           
                      c) 9 Potions of Cure Serious Wounds
                      d) 6 Potions of Cure Critical Wounds
                      e) a Potion of *Healing*
                           It can be thrown at creatures with damaging effect.
                           
                      f) 2 Potions of Dragon Breath
                      g) 29 Scrolls of Phase Door
                      h) 2 Scrolls of Teleportation
                      i) a Rod of Frost Bolts
                      j) a Rod of Lightning Bolts (charging)
                      k) 2 Rods of Recall
                           Cannot be harmed by lightning.
                           
                      l) a Staff of Confuse Monsters (3 charges)
                      m) 2 Staves of Sleep Monsters (17 charges)
                      n) 2 Staves of Mapping (9 charges)
                      o) 2 Staves of Teleportation (12 charges)
                      p) a Ring of Damage (+0,+9)
                           Dropped by a death quasit at 2100 feet (level 42)
                           
                      q) a Large Metal Shield of Preservation [7,+19]
                           Dropped by a mature green dragon at 1850 feet (level 37)
                           
                           Provides resistance to poison, disenchantment.
                           Cannot be harmed by acid.
                           Sustains strength, dexterity, constitution.
                           Sustains your life force.  
                           
                      r) a Set of Leather Gloves of Free Action [1,+3]
                           Bought from a store
                           
                           Prevents paralysis.  
                           
                      s) the Quarterstaff of Ol&#195;&#179;rin (2d9) (+10,+13) <+4> (charging)
                           Found lying on the floor in a vault at 2150 feet (level 43)
                           
                           +4 intelligence.
                           +4 wisdom.
                           Slays demons (powerfully), trolls, orcs, evil creatures.
                           Branded with fire.
                           Provides resistance to fire, nether.
                           Cannot be harmed by acid, fire.
                           Grants the ability to see invisible things.  Sustains your life
                           force.  
                           
                           When activated, it gives you information on the health and
                           abilities of monsters you can see.
                           Takes 48 turns to recharge at your current speed.
                           Your chance of success is 85.0%
                           
                           Combat info:
                           1.2 blows/round.
                           With +2 STR and +0 DEX you would attack a bit faster
                           With +5 STR and +0 DEX you would get 1.3 blows
                           With +0 STR and +1 DEX you would attack a bit faster
                           With +2 STR and +1 DEX you would get 1.3 blows
                           With +0 STR and +8 DEX you would get 1.3 blows
                           Average damage/round: 73.3 vs. creatures not resistant to fire,
                           99.8 vs. demons, 73.3 vs. trolls, 73.3 vs. orcs, 60 vs. evil
                           creatures, and 46.7 vs. others.
                           
                      
                      
                      
                      
                        [Character Quiver]
                      
                      0) 26 Bolts (1d6) (+4,+5)
                      1) 20 Bolts of Acid (1d6) (+5,+8)
                           Branded with acid.
                           Cannot be harmed by acid.
                           
                      
                      
                        [Home Inventory]
                      
                      a) a Wand of Scare Monster (3 charges)
                      b) a Ring of the Mouse (+0,-11) <+1, +3>
                           Dropped by a paladin at 800 feet (level 16)
                           
                           +1 dexterity.
                           +3 stealth.
                           
                      c) a Ring of Digging <+4>
                           Found lying on the floor at 750 feet (level 15)
                           
                           +4 tunneling.
                           
                      d) an Amulet of the Hyena (-5,-6) [-10] <+1, +2, +4, +3>
                           Bought from a store
                           
                           +1 intelligence.
                           +2 dexterity.
                           +4 searching skill.
                           +3 infravision.
                           +1 speed.
                           Slows your metabolism.  
                           
                      e) the Dagger 'Belangil' (3d5) (+16,+14) <+2> {@A1 !!}
                           Found lying on the floor at 850 feet (level 17)
                           
                           +2 dexterity.
                           Branded with cold.
                           Provides resistance to cold.
                           Cannot be harmed by acid.
                           Slows your metabolism.  Speeds regeneration.  Grants the ability
                           to see invisible things.  
                           
                           When activated, it creates a frost ball with damage 50.
                           Takes 14 to 24 turns to recharge at your current speed.
                           Your chance of success is 89.5%
                           
                           Combat info:
                           2.5 blows/round.
                           With +0 STR and +2 DEX you would get 3.0 blows
                           Average damage/round: 140.2 vs. creatures not resistant to cold,
                           and 93 vs. others.
                           
                      f) a Trident (Blessed) (1d10) (+11,+5) [+1] <+1>
                           Dropped by Grishnákh, the Hill Orc at 850 feet (level 17)
                           
                           +1 wisdom.
                           Grants the ability to see invisible things.  Blessed by the gods. 
                           
                           
                           Combat info:
                           2.0 blows/round.
                           With +1 STR and +0 DEX you would get 2.2 blows
                           With +0 STR and +1 DEX you would get 2.2 blows
                           Average damage/round: 48.2.
                           
                      g) a Flail of *Slay Giant* (2d7) (+4,+9) <+2>
                           Found lying on the floor at 550 feet (level 11)
                           
                           +2 strength.
                           Slays giants.
                           Provides resistance to lightning.
                           
                           Combat info:
                           1.3 blows/round.
                           With +1 STR and +0 DEX you would get 1.5 blows
                           With +0 STR and +1 DEX you would get 1.5 blows
                           Average damage/round: 64.7 vs. giants, and 42.4 vs. others.
                           
                      h) a Sling of Extra Shots (x2) (+18,+10) <+3>
                           Found lying on the floor of a labyrinth at 850 feet (level 17)
                           
                           +3 shooting speed.
                           
                      i) 15 Arrows (1d5) (+1,+2)
                           Combat info:
                           Hits targets up to 140 feet away.
                           Average damage/round: 89.7.
                           35% chance of breaking upon contact.
                           
                      j) 34 Arrows (1d5) (+4,+4)
                           Combat info:
                           Hits targets up to 140 feet away.
                           Average damage/round: 98.8.
                           35% chance of breaking upon contact.
                           
                      k) 4 Iron Shots (1d4) (+0,+0)
                      
                      
                      [Player history]
                            Turn   Depth  Note
                               0      0'  Took a winding path
                             195     50'  Reached level 2
                             329    100'  Reached level 3
                             468    100'  Reached level 4
                             689    150'  Reached level 5
                             812    150'  Killed Freesia
                             812    150'  Reached level 6
                             974    200'  Reached level 7
                            1355    250'  Reached level 8
                            1505    300'  Killed Wulf
                            1505    300'  Reached level 9
                            1521    300'  Killed Fang
                            2112    300'  Killed Grip
                            2703    350'  Reached level 10
                            3381    450'  Reached level 11
                            4136    500'  Reached level 12
                            4395    500'  Reached level 13
                            4731    800'  Reached level 14
                            4833    850'  Killed Grishn&#195;&#161;kh, the Hill Orc
                            5390    100'  Reached level 15
                            6065    300'  Killed White Fang
                            6117    350'  Killed Mughash the Kobold Lord
                            6840    500'  Reached level 16
                            6897    500'  Killed Apparition of Bullroarer the Hobbit
                            8369    600'  Reached level 17
                            8694    650'  Reached level 18
                            9773    750'  Killed Grishn&#195;&#161;kh, the Hill Orc
                            9800    750'  Reached level 19
                           10222    750'  Killed Wormtongue, Agent of Saruman
                           10288    750'  Killed The Tattered Wight
                           11161    800'  Reached level 20
                           11739    850'  Killed Golfimbul, the Hill Orc Chief
                           11739    850'  Reached level 21
                           11832    850'  Killed Orfax, Son of Boldor
                           11832    850'  Found the Spear 'Aiglos'
                           12380    850'  Found the Dagger 'Belangil'
                           12544    850'  Reached level 22
                           12666    850'  Killed Ufthak of Cirith Ungol
                           13309   1250'  Killed Shagrat, the Orc Captain
                           13340   1250'  Reached level 23
                           13364   1250'  Reached level 24
                           13810   1350'  Reached level 25
                           14431   1550'  Reached level 26
                           15688   1800'  Killed Sm&#195;&#169;agol
                           15782   1850'  Reached level 27
                           15972   1850'  Killed Boldor, King of the Yeeks
                           16824   1900'  Reached level 28
                           18166   1950'  Reached level 29
                           19046   2100'  Found the Broad Sword 'Orcrist' (LOST)
                           19648   2150'  Reached level 30
                           19734   2150'  Found the Quarterstaff of Ol&#195;&#179;rin
                           19776   2150'  Found the Leather Shield of Celegorm
                           20038   2200'  Killed Lugdush, the Uruk
                           20066   2200'  Killed Ugl&#195;&#186;k, the Uruk
                           22136   2450'  Killed Grishn&#195;&#161;kh, the Hill Orc
                           22359   2450'  Reached level 31
                           22468   2450'  Killed Bolg, Son of Azog

                      Comment

                      • Pete Mack
                        Prophet
                        • Apr 2007
                        • 6883

                        Does the store carry !rFire in your game? Seems like a non-optional purchase (or item to store up ine way or another.)

                        Comment

                        • wobbly
                          Prophet
                          • May 2012
                          • 2631

                          I'd merged them into a bigger resist potion but yeah there's probably use for the smaller !rfire, the ancient reds were hurting a lot. I'll put them in BM with phase. The more expensive phase does a nice job of soaking up free AU.

                          Comment

                          • wobbly
                            Prophet
                            • May 2012
                            • 2631

                            Another test run. It's really hard for me to tell what's out, it just feels out but where exactly I'm not sure. Anyway hopefully weapon balance is better. You can see I found a bunch of weapons & the damages are closer together now, so hopefully..

                            Code:
                              [Coffeeband 0.1 Alpha Character Dump]
                            
                             Name   Vargor       Age             43          Self  RB  CB  EB   Best
                             Race   Dwarf        Height       3'10"   STR:     17  +1  +4  +0  18/40
                             Class  Warrior      Weight   11st 11lb   INT:      9  -1  -2  +0      6
                             Title  Swashbuckler Turns used:          WIS:     17  -1  -1  +0     15
                             HP     131/136      Game         62803   DEX:     16  -1  +1  +0     16
                             SP     15/15        Standard      6298   Con:     10  +3  +2  +0     15     14
                                                 Resting        110
                            
                             Level                 16    Armor      [11,+23]    Saving Throw     37%
                             Cur Exp             1982                           Stealth          Bad
                             Max Exp             1982    Melee       2d3,+15    Disarm - phys.   45%
                             Adv Exp             2300    To-hit       16,+32    Disarm - magic   24%
                                                         Blows      1.3/turn    Magic Devices     21
                             Gold                1538                           Searching        19%
                             Burden           67.4 lb    Shoot to-dam     +5    Infravision    30 ft
                             Overweight      -46.5 lb    To-hit       11,+25    Speed         Normal
                             Max Depth     600' (L12)    Shots      1.0/turn
                            
                             You are the only child of a Dwarven Miner.  You are a credit to the
                             family.  You have dark brown eyes, straight black hair, a two foot
                             beard, and a dark complexion.
                            
                            
                            rAcid:......?...... Nexus:......?......
                            rElec:......?...... Nethr:......?......
                            rFire:............. Chaos:......?......
                            rCold:............. Disen:......?......
                            rPois:......?...... pFear:......?......
                            rLite:......?...... pBlnd:......?......
                            rDark:............+ pConf:.............
                            Sound:......?...... pStun:......?......
                            Shard:......?...... HLife:......?......
                            
                            Regen:............. Stea.:.............
                              ESP:......?...... Sear.:.............
                            Invis:......?...... Infra:............+
                            FrAct:............. Tunn.:............+
                            Feath:......?...... Speed:.............
                            S.Dig:............. Blows:.............
                            ImpHP:............. Shots:.............
                             Fear:......?...... Might:.............
                            Aggrv:............. Light:.............
                            
                            
                              [Character Equipment]
                            
                            a) a Spear of Venom (2d3) (+11,+6) [+1]
                                 Dropped by Apparition of Bullroarer the Hobbit at 550 feet (level
                                 11)
                                 
                                 Branded with poison.
                                 
                                 Combat info:
                                 1.3 blows/round.
                                 With +1 STR and +0 DEX you would get 1.5 blows
                                 With +0 STR and +3 DEX you would get 1.5 blows
                                 Average damage/round: 36.9 vs. creatures not resistant to poison,
                                 and 25.8 vs. others.
                                 
                            b) a Sling (x2) (+4,+5)
                                 Found lying on the floor at 300 feet (level 6)
                                 
                            d) a Ring of Accuracy (+13,+0)
                                 Found lying on the floor at 300 feet (level 6)
                                 
                            f) a Lantern (3670 turns)
                                 Dropped by a snaga at 500 feet (level 10)
                                 
                                 Cannot be harmed by fire.
                                 Radius 2 light.
                                 
                            g) Soft Leather Armour [5,+9] {??}
                                 Dropped by Apparition of Bullroarer the Hobbit at 550 feet (level
                                 11)
                                 
                                 You do not know the full extent of this item's powers.
                                 
                            h) a Cloak [1,+3]
                                 Found lying on the floor at 550 feet (level 11)
                                 
                            j) a Hard Leather Cap [2,+0]
                            k) a Set of Leather Gloves [1,+4]
                                 Bought from a store
                                 
                            l) a Pair of Leather Boots [2,+4]
                                 Found lying on the floor at 300 feet (level 6)
                                 
                            
                            
                            
                            
                              [Character Inventory]
                            
                            a) a Holy Book of Prayers [Spiritual World] {@m1}
                                 
                                 You can read this book.
                                 
                            b) 4 Rations of Food
                            c) 2 Flasks of oil
                            d) a Potion of Heroism
                            e) a Potion of Berserk Strength
                            f) a Scroll of Phase Door
                            g) 4 Scrolls of Mapping
                            h) a Scroll of Word of Recall
                            i) a Wand of Stinking Cloud (5 charges)
                            j) a Wand of Confuse Monster (5 charges)
                            k) a Wand of Hold Monster (4 charges)
                            l) a Wand of Stun Monster (5 charges)
                            m) a Staff of Detect Invisible (12 charges)
                            n) a Staff of Cure Light Wounds (8 charges)
                            o) a Ring of Ice [+13] {@A1 !!, cursed}
                                 Found lying on the floor at 550 feet (level 11)
                                 
                                 It makes your skin harder to damage, but conduct electricity.
                                 It paralyses you every now and then.
                                 Provides resistance to cold.
                                 
                            p) a Ring of the Fox <+2> {cursed}
                                 Found lying on the floor at 300 feet (level 6)
                                 
                                 It randomly makes you teleport; this curse cannot be removed.
                                 +2 speed.
                                 
                            q) a Ring of the Tree <+1> (charging) {cursed, ??}
                                 Found lying on the floor at 300 feet (level 6)
                                 
                                 You do not know the full extent of this item's powers.
                                 It occasionally makes a loud noise.
                                 +1 wisdom.
                                 Slows your metabolism.  Impairs hitpoint recovery.  
                                 
                            r) Studded Leather Armour of Resist Cold [7,+4] {cursed}
                                 Found lying on the floor at 450 feet (level 9)
                                 
                                 It paralyses you every now and then.
                                 It makes you hallucinate sometimes.
                                 Provides resistance to cold.
                                 
                            s) a Rapier (1d6) (+8,+2) [+1]
                                 Found lying on the floor at 350 feet (level 7)
                                 
                                 Combat info:
                                 2.0 blows/round.
                                 With +1 STR and +0 DEX you would get 2.2 blows
                                 With +0 STR and +3 DEX you would get 2.2 blows
                                 Average damage/round: 29.4.
                                 
                            t) a Short Sword of Flame (1d8) (+5,+4) [+1]
                                 Found lying on the floor at 350 feet (level 7)
                                 
                                 Branded with fire.
                                 Provides resistance to fire.
                                 
                                 Combat info:
                                 1.3 blows/round.
                                 With +1 STR and +0 DEX you would get 1.5 blows
                                 With +0 STR and +3 DEX you would get 1.5 blows
                                 Average damage/round: 35.9 vs. creatures not resistant to fire,
                                 and 23.6 vs. others.
                                 
                            u) a Morning Star of Slay Orc (2d7) (+5,+7)
                                 Taken from a chest found at 350 feet (level 7)
                                 
                                 Slays orcs.
                                 
                                 Combat info:
                                 1.1 blows/round.
                                 With +1 STR and +0 DEX you would get 1.2 blows
                                 With +0 STR and +3 DEX you would get 1.2 blows
                                 Average damage/round: 48.6 vs. orcs, and 29 vs. others.
                                 
                            
                            
                            
                            
                              [Character Quiver]
                            
                            0) 18 Arrows (1d5) (+2,+2)
                            1) 12 Rounded Pebbles (1d3) (+0,+0)
                                 Combat info:
                                 Hits targets up to 100 feet away.
                                 Average damage/round: 14.2.
                                 25% chance of breaking upon contact.
                                 
                            
                            
                            [Player history]
                                  Turn   Depth  Note
                                     0      0'  Took a winding path
                                   104     50'  Reached level 2
                                   206     50'  Reached level 3
                                   598    100'  Reached level 4
                                   793    150'  Reached level 5
                                   866    150'  Killed Freesia
                                   961    150'  Reached level 6
                                  1192    200'  Reached level 7
                                  1399    250'  Killed Grip
                                  1589    250'  Reached level 8
                                  1967    250'  Reached level 9
                                  2292    300'  Reached level 10
                                  2493    300'  Killed Wulf
                                  2493    300'  Reached level 11
                                  2755    350'  Reached level 12
                                  3388    400'  Reached level 13
                                  3423    400'  Killed Fang
                                  4193    450'  Reached level 14
                                  4683    450'  Reached level 15
                                  5764    550'  Reached level 16
                                  6064    550'  Killed Apparition of Bullroarer the Hobbit

                            Comment

                            • wobbly
                              Prophet
                              • May 2012
                              • 2631

                              Have to adjust item allocations, I bought that phase from the BM at the start & haven't found another which is stingier then intended.

                              Code:
                                [Coffeeband 0.1 Alpha Character Dump]
                              
                               Name   Vargor       Age             43          Self  RB  CB  EB   Best
                               Race   Dwarf        Height       3'10"   Str:     17  +1  +4  +0  18/40  18/30
                               Class  Warrior      Weight   11st 11lb   INT:      9  -1  -2  +0      6
                               Title  Swashbuckler Turns used:          WIS:     17  -1  -1  +0     15
                               HP     129/147      Game         78884   DEX:     16  -1  +1  +0     16
                               SP     17/17        Standard      7876   CON:     10  +3  +2  +0     15
                                                   Resting        110
                              
                               Level                 18    Armor      [13,+20]    Saving Throw     38%
                               Cur Exp             3034                           Stealth          Bad
                               Max Exp             3034    Melee       2d3,+14    Disarm - phys.   46%
                               Adv Exp             3600    To-hit       17,+55    Disarm - magic   25%
                                                           Blows      1.3/turn    Magic Devices     20
                               Gold                2403                           Searching        20%
                               Burden           64.9 lb    Shoot to-dam     +5    Infravision    30 ft
                               Overweight      -43.0 lb    To-hit       12,+48    Speed         Normal
                               Max Depth     650' (L13)    Shots      1.0/turn
                              
                               You are the only child of a Dwarven Miner.  You are a credit to the
                               family.  You have dark brown eyes, straight black hair, a two foot
                               beard, and a dark complexion.
                              
                              
                              rAcid:............. Nexus:.............
                              rElec:......+...... Nethr:.............
                              rFire:...+......... Chaos:.............
                              rCold:...+......... Disen:.............
                              rPois:............. pFear:.............
                              rLite:............. pBlnd:.............
                              rDark:............+ pConf:.............
                              Sound:............. pStun:.............
                              Shard:............. HLife:.............
                              
                              Regen:............. Stea.:.............
                                ESP:............. Sear.:.............
                              Invis:............. Infra:............+
                              FrAct:............. Tunn.:............+
                              Feath:............. Speed:.............
                              S.Dig:............. Blows:.............
                              ImpHP:............. Shots:.............
                               Fear:............. Might:.............
                              Aggrv:............. Light:.............
                              
                              
                                [Character Equipment]
                              
                              a) a Spear of Venom (2d3) (+11,+6) [+1]
                                   Dropped by Apparition of Bullroarer the Hobbit at 550 feet (level
                                   11)
                                   
                                   Branded with poison.
                                   
                                   Combat info:
                                   1.3 blows/round.
                                   With +2 STR and +0 DEX you would get 1.5 blows
                                   With +1 STR and +3 DEX you would get 1.5 blows
                                   With +0 STR and +6 DEX you would get 1.5 blows
                                   Average damage/round: 36.1 vs. creatures not resistant to poison,
                                   and 24.8 vs. others.
                                   
                              b) a Sling (x2) (+4,+5)
                                   Found lying on the floor at 300 feet (level 6)
                                   
                              c) a Ring of Accuracy (+13,+0)
                                   Found lying on the floor at 300 feet (level 6)
                                   
                              d) a Ring of Resist Fire and Cold
                                   Found lying on the floor of a special room at 650 feet (level 13)
                                   
                                   Provides resistance to fire, cold.
                                   
                              f) a Lantern (9974 turns)
                                   Dropped by a snaga at 500 feet (level 10)
                                   
                                   Cannot be harmed by fire.
                                   Radius 2 light.
                                   
                              g) Soft Leather Armour of Resist Lightning [5,+9]
                                   Dropped by Apparition of Bullroarer the Hobbit at 550 feet (level
                                   11)
                                   
                                   Provides resistance to lightning.
                                   
                              h) a Cloak [1,+3]
                                   Found lying on the floor at 550 feet (level 11)
                                   
                              i) a Wicker Shield [2,+0]
                                   Found lying on the floor at 600 feet (level 12)
                                   
                              j) a Hard Leather Cap [2,+7]
                                   Found lying on the floor at 650 feet (level 13)
                                   
                              k) a Set of Leather Gloves [1,+4]
                                   Bought from a store
                                   
                              l) a Pair of Leather Boots [2,+4]
                                   Found lying on the floor at 300 feet (level 6)
                                   
                              
                              
                              
                              
                                [Character Inventory]
                              
                              a) a Holy Book of Prayers [Spiritual World] {@m1}
                                   
                                   You can read this book.
                                   
                              b) 3 Rations of Food
                              c) a Scroll of Phase Door
                              d) a Scroll of Identify Rune
                              e) a Scroll of Word of Recall
                              f) a Rod of Curing (charging) {!!}
                              g) a Wand of Confuse Monster (5 charges)
                              h) a Wand of Hold Monster (4 charges)
                              i) a Wand of Stun Monster (5 charges)
                              j) a Wand of Wonder (13 charges)
                                   Cannot be harmed by lightning.
                                   
                              k) a Staff of Summoning (2 charges)
                              l) a Staff of Detect Invisible (12 charges)
                              m) a Staff of Mapping (6 charges)
                              n) a Staff of Curing (4 charges)
                              o) a Staff of Cure Light Wounds (0 charges)
                              p) a Ring of Light <+4, +1>
                                   Dropped by a hill orc at 600 feet (level 12)
                                   
                                   +4 searching skill.
                                   +1 light.
                                   Provides resistance to light.
                                   
                              q) a Ring of Ice [+13] (charging) {@A1 !!, cursed}
                                   Found lying on the floor at 550 feet (level 11)
                                   
                                   It makes your skin harder to damage, but conduct electricity.
                                   It paralyses you every now and then.
                                   Provides resistance to cold.
                                   
                              r) a Ring of the Fox <+2> {cursed}
                                   Found lying on the floor at 300 feet (level 6)
                                   
                                   It randomly makes you teleport; this curse cannot be removed.
                                   +2 speed.
                                   
                              s) a Ring of the Mouse (+0,-8) <+2>
                                   Found lying on the floor at 650 feet (level 13)
                                   
                                   +2 dexterity.
                                   +2 stealth.
                                   
                              t) a Ring of the Cat <+1, +2>
                                   Found lying on the floor at 650 feet (level 13)
                                   
                                   +1 intelligence.
                                   +1 dexterity.
                                   +2 infravision.
                                   Feather Falling.  
                                   
                              u) a Short Sword of Flame (1d8) (+5,+4) [+1]
                                   Found lying on the floor at 350 feet (level 7)
                                   
                                   Branded with fire.
                                   Provides resistance to fire.
                                   
                                   Combat info:
                                   1.3 blows/round.
                                   With +2 STR and +0 DEX you would get 1.5 blows
                                   With +1 STR and +3 DEX you would get 1.5 blows
                                   With +0 STR and +6 DEX you would get 1.5 blows
                                   Average damage/round: 35.3 vs. creatures not resistant to fire,
                                   and 22.7 vs. others.
                                   
                              v) a Magestaff (1d5) (+2,+0) [+2] <+2>
                                   Dropped by a red naga at 650 feet (level 13)
                                   
                                   +2 intelligence.
                                   +2 wisdom.
                                   
                                   Combat info:
                                   1.2 blows/round.
                                   With +2 STR and +0 DEX you would get 1.3 blows
                                   With +0 STR and +3 DEX you would get 1.3 blows
                                   Average damage/round: 14.
                                   
                              
                              
                              
                              
                                [Character Quiver]
                              
                              0) 18 Arrows (1d5) (+2,+2)
                              1) 5 Rounded Pebbles (1d3) (+0,+0)
                                   Combat info:
                                   Hits targets up to 100 feet away.
                                   Average damage/round: 14.5.
                                   25% chance of breaking upon contact.
                                   
                              
                              
                              [Player history]
                                    Turn   Depth  Note
                                       0      0'  Took a winding path
                                     104     50'  Reached level 2
                                     206     50'  Reached level 3
                                     598    100'  Reached level 4
                                     793    150'  Reached level 5
                                     866    150'  Killed Freesia
                                     961    150'  Reached level 6
                                    1192    200'  Reached level 7
                                    1399    250'  Killed Grip
                                    1589    250'  Reached level 8
                                    1967    250'  Reached level 9
                                    2292    300'  Reached level 10
                                    2493    300'  Killed Wulf
                                    2493    300'  Reached level 11
                                    2755    350'  Reached level 12
                                    3388    400'  Reached level 13
                                    3423    400'  Killed Fang
                                    4193    450'  Reached level 14
                                    4683    450'  Reached level 15
                                    5764    550'  Reached level 16
                                    6064    550'  Killed Apparition of Bullroarer the Hobbit
                                    7518    650'  Reached level 17
                                    7834    650'  Reached level 18

                              Comment

                              • wobbly
                                Prophet
                                • May 2012
                                • 2631

                                A trip to town. Monster list currently too empty around 15

                                Code:
                                  [Coffeeband 0.1 Alpha Character Dump]
                                
                                 Name   Vargor       Age             43          Self  RB  CB  EB   Best
                                 Race   Dwarf        Height       3'10"   STR:     17  +1  +4  +2  18/60
                                 Class  Warrior      Weight   11st 11lb   INT:      9  -1  -2  +1      7
                                 Title  Swashbuckler Turns used:          WIS:     17  -1  -1  +0     15
                                 HP     174/174      Game        119571   DEX:     16  -1  +1  +1     17
                                 SP     20/20        Standard     12003   CON:     10  +3  +2  +2     17
                                                     Resting        116
                                
                                 Level                 20    Armor      [15,+35]    Saving Throw     39%
                                 Cur Exp             4961                           Stealth          Bad
                                 Max Exp             4961    Melee       2d5,+26    Disarm - phys.   51%
                                 Adv Exp             5400    To-hit       19,+34    Disarm - magic   28%
                                                             Blows      1.2/turn    Magic Devices     24
                                 Gold                   9                           Searching        27%
                                 Burden           69.9 lb    Shoot to-dam     +5    Infravision    30 ft
                                 Overweight      -56.0 lb    To-hit       14,+28    Speed         Normal
                                 Max Depth     850' (L17)    Shots      1.0/turn
                                
                                 You are the only child of a Dwarven Miner.  You are a credit to the
                                 family.  You have dark brown eyes, straight black hair, a two foot
                                 beard, and a dark complexion.
                                
                                
                                rAcid:?............ Nexus:?............
                                rElec:......+...... Nethr:?............
                                rFire:............. Chaos:?............
                                rCold:+............ Disen:?............
                                rPois:?............ pFear:.............
                                rLite:............. pBlnd:?............
                                rDark:+...........+ pConf:?............
                                Sound:?............ pStun:?............
                                Shard:?............ HLife:?............
                                
                                Regen:....+........ Stea.:.............
                                  ESP:?............ Sear.:+............
                                Invis:...+......... Infra:............+
                                FrAct:?............ Tunn.:............+
                                Feath:............. Speed:.............
                                S.Dig:+...+........ Blows:.............
                                ImpHP:............. Shots:.............
                                 Fear:?............ Might:.............
                                Aggrv:............. Light:+............
                                
                                
                                  [Character Equipment]
                                
                                a) the Broad Sword 'Orcrist' (2d5) (+10,+15) [+2] <+1> {??}
                                     Dropped by Wormtongue, Agent of Saruman at 800 feet (level 16)
                                     
                                     You do not know the full extent of this item's powers.
                                     +1 searching skill.
                                     +1 light.
                                     Slays orcs, evil creatures.
                                     Branded with cold.
                                     Provides resistance to cold, dark.
                                     Slows your metabolism.  Blessed by the gods.  
                                     
                                     Combat info:
                                     1.2 blows/round.
                                     With +1 STR and +0 DEX you would get 1.3 blows
                                     With +0 STR and +2 DEX you would get 1.3 blows
                                     Average damage/round: 57.1 vs. creatures not resistant to cold,
                                     57.1 vs. orcs, 49.2 vs. evil creatures, and 41.3 vs. others.
                                     
                                b) a Sling (x2) (+4,+5)
                                     Found lying on the floor at 300 feet (level 6)
                                     
                                c) a Ring of Accuracy (+13,+0)
                                     Found lying on the floor at 300 feet (level 6)
                                     
                                d) a Ring of See Invisible
                                     Found lying on the floor at 750 feet (level 15)
                                     
                                     Grants the ability to see invisible things.  
                                     
                                e) an Amulet of the Bear <+2, +1>
                                     Found lying on the floor of a special room at 750 feet (level 15)
                                     
                                     +2 strength.
                                     +1 dexterity.
                                     +2 constitution.
                                     Slows your metabolism.  Speeds regeneration.  
                                     
                                f) a Lantern (10000 turns)
                                     Dropped by a snaga at 500 feet (level 10)
                                     
                                     Cannot be harmed by fire.
                                     Radius 2 light.
                                     
                                g) Soft Leather Armour of Resist Lightning [5,+9]
                                     Dropped by Apparition of Bullroarer the Hobbit at 550 feet (level
                                     11)
                                     
                                     Provides resistance to lightning.
                                     
                                h) a Cloak [1,+3]
                                     Found lying on the floor at 550 feet (level 11)
                                     
                                i) a Small Metal Shield [4,+5]
                                     Bought from a store
                                     
                                j) a Hard Leather Cap of Intelligence [2,+7] <+1>
                                     Bought from a store
                                     
                                     +1 intelligence.
                                     Sustains intelligence.
                                     
                                k) a Set of Leather Gloves [1,+3]
                                     Bought from a store
                                     
                                l) a Pair of Leather Boots [2,+4]
                                     Found lying on the floor at 300 feet (level 6)
                                     
                                
                                
                                
                                
                                  [Character Inventory]
                                
                                a) a Holy Book of Prayers [Spiritual World] {@m1}
                                     
                                     You can read this book.
                                     
                                b) 6 Potions of Cure Serious Wounds
                                c) 2 Scrolls of Phase Door
                                d) 4 Scrolls of Word of Recall
                                e) a Rod of Curing {!!}
                                f) a Wand of Confuse Monster (5 charges)
                                g) a Wand of Hold Monster (4 charges)
                                h) a Wand of Stun Monster (4 charges)
                                i) a Wand of Scare Monster (3 charges)
                                j) 2 Wands of Wonder (23 charges)
                                     Cannot be harmed by lightning.
                                     
                                k) a Staff of Confuse Monsters (3 charges)
                                l) a Staff of Detect Invisible (12 charges)
                                m) a Staff of Curing (4 charges)
                                n) a Ring of Resist Fire and Cold
                                     Found lying on the floor of a special room at 650 feet (level 13)
                                     
                                     Provides resistance to fire, cold.
                                     
                                o) a Ring of the Mouse (+0,-8) <+2>
                                     Found lying on the floor at 650 feet (level 13)
                                     
                                     +2 dexterity.
                                     +2 stealth.
                                     
                                p) a Hard Leather Cap [2,+7]
                                     Found lying on the floor at 650 feet (level 13)
                                     
                                
                                
                                
                                
                                  [Character Quiver]
                                
                                0) 17 Arrows (1d5) (+2,+2)
                                1) 15 Rounded Pebbles (1d3) (+5,+4)
                                     Combat info:
                                     Hits targets up to 100 feet away.
                                     Average damage/round: 22.6.
                                     25% chance of breaking upon contact.
                                     
                                2) 15 Rounded Pebbles (1d3) (+5,+5)
                                     Combat info:
                                     Hits targets up to 100 feet away.
                                     Average damage/round: 24.7.
                                     25% chance of breaking upon contact.
                                     
                                
                                
                                  [Home Inventory]
                                
                                a) a Potion of Restore Mana
                                b) a Potion of Enlightenment
                                c) a Ring of Light <+4, +1>
                                     Dropped by a hill orc at 600 feet (level 12)
                                     
                                     +4 searching skill.
                                     +1 light.
                                     Provides resistance to light.
                                     
                                d) a Ring of the Dog (+5,+4) [-9] <-2, +1>
                                     Found lying on the floor at 700 feet (level 14)
                                     
                                     -2 wisdom.
                                     -2 stealth.
                                     +1 speed.
                                     Provides protection from fear.
                                     
                                e) a Short Sword of Flame (1d8) (+5,+4) [+1]
                                     Found lying on the floor at 350 feet (level 7)
                                     
                                     Branded with fire.
                                     Provides resistance to fire.
                                     
                                     Combat info:
                                     1.5 blows/round.
                                     With +1 STR and +0 DEX you would get 2.0 blows
                                     With +0 STR and +5 DEX you would get 2.0 blows
                                     Average damage/round: 44 vs. creatures not resistant to fire, and
                                     30 vs. others.
                                     
                                
                                
                                [Player history]
                                      Turn   Depth  Note
                                         0      0'  Took a winding path
                                       104     50'  Reached level 2
                                       206     50'  Reached level 3
                                       598    100'  Reached level 4
                                       793    150'  Reached level 5
                                       866    150'  Killed Freesia
                                       961    150'  Reached level 6
                                      1192    200'  Reached level 7
                                      1399    250'  Killed Grip
                                      1589    250'  Reached level 8
                                      1967    250'  Reached level 9
                                      2292    300'  Reached level 10
                                      2493    300'  Killed Wulf
                                      2493    300'  Reached level 11
                                      2755    350'  Reached level 12
                                      3388    400'  Reached level 13
                                      3423    400'  Killed Fang
                                      4193    450'  Reached level 14
                                      4683    450'  Reached level 15
                                      5764    550'  Reached level 16
                                      6064    550'  Killed Apparition of Bullroarer the Hobbit
                                      7518    650'  Reached level 17
                                      7834    650'  Reached level 18
                                      8697    650'  Killed The Tattered Wight
                                      9185    700'  Reached level 19
                                     11036    800'  Killed White Fang
                                     11088    800'  Reached level 20
                                     11606    800'  Killed Wormtongue, Agent of Saruman
                                     11610    800'  Found the Broad Sword 'Orcrist'

                                Comment

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