give me some advice

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  • Sky
    Veteran
    • Oct 2016
    • 2321

    give me some advice

    hmm.. how do i format this to show like it does on the ladder? http://angband.oook.cz/ladder-show.php?id=21605

    anyway, a couple questions:

    1. what depth should i be with this character?
    2. what can i do to improve it?
    3. what sort of obstacles am i likely to face?

    i've barely found any potions of stats, now that i have broken through the 18 barrier with DEX, i plan to milk it for STR and then WIS with potions of brawn and contemplation. This game is with selling on so i got quite a bit of money for the BM.

    No TO at all. I've had to leave behind a couple good levels (8-8 and 7-8) because i couldn't TO the stuff inside. And i have just a tiny bit of speed which is useful for mundane stuff but not quite enough to go toe to toe with bigger mobs, much less uniques.

    This is my first semi-successful priest, all the other ones have die at CL10 or lower. I'm mostly relying on Orb for .. well, everything. I'm planning to enchant that crossbow of mine a bit, too.



    Code:
     [Angband 4.1.2 Character Dump]
    
     Name   Turabrin     Age             50          Self  RB  CB  EB   Best
     Race   Dwarf        Height        4'0"   STR:     17  +2  -1  +7  18/70
     Class  Priest       Weight     9st 9lb   INT:     15  -3  -3  +7     16
     Title  Canon        Turns used:          WIS:     17  +2  +3  +6 18/100
     HP     339/339      Game        807000   DEX:  18/36  -2  -1  +3  18/36
     SP     123/123      Standard     78493   CON:     14  +2  +1  +8  18/70
                         Resting      21149
    
     Level                 31    Armor      [53,+51]    Saving Throw     85%
     Cur Exp           182201                           Stealth         Good
     Max Exp           182201    Melee       4d3,+12    Disarm - phys.   68%
     Adv Exp           210000    To-hit       41,+17    Disarm - magic   66%
                                 Blows      1.3/turn    Magic Devices     72
     Gold              110984                           Searching        55%
     Burden          145.5 lb    Shoot to-dam     +7    Infravision    60 ft
     Overweight      -34.4 lb    To-hit       32,+23    Speed       4 (x1.4)
     Max Depth    1800' (L36)    Shots        1/turn
    
     You are the only child of a Dwarven Miner.  You are the black sheep of
     the family.  You have dark brown eyes, straight brown hair, a two foot
     beard, and a dark complexion.
    
    
    rAcid:......+++.... Nexus:......++.....
    rElec:.....++.+.... Nethr:.............
    rFire:......+.+.... Chaos:+............
    rCold:....+.+++.... Disen:.+...........
    rPois:............. pFear:+...+........
    rLite:............. pBlnd:+...........+
    rDark:........+.... pConf:.............
    Sound:............. pStun:.............
    Shard:............. HLife:.............
    
    Regen:............. Stea.:.....++.+....
      ESP:............. Sear.:.............
    Invis:....+..+..... Infra:+...........+
    FrAct:..........++. Tunn.:............+
    Feath:............. Speed:.+...........
    S.Dig:............. Blows:.............
    ImpHP:............. Shots:.............
     Fear:............. Might:.+...........
    Aggrv:............. Light:....+........
    
    
      [Character Equipment]
    
    a) the Lead-Filled Mace 'Moroth' (4d3) (+15,+8) <+3, +1>
         Found lying on the floor of a labyrinth at 1800 feet (level 36)
         
         +3 intelligence.
         +3 constitution.
         +1 infravision.
         Slays undead (powerfully), trolls.
         Provides resistance to chaos.
         Provides protection from fear, blindness.
         Cannot be harmed by acid, fire.
         
         Combat info:
         1.3 blows/round.
         With +3 STR and +0 DEX you would get 1.6 blows
         With +0 STR and +1 DEX you would get 1.6 blows
         Average damage/round: 74.4 vs. undead, 51.4 vs. trolls, and 28.4
         vs. others.
         
    b) the Heavy Crossbow of Harievar (x6) (+21,+7) <+4, +2>
         Dropped by Boldor, King of the Yeeks at 1800 feet (level 36)
         
         +4 speed.
         +2 shooting power.
         Provides resistance to disenchantment.
         Cannot be harmed by acid, fire.
         
    c) a Ring of Strength <+3>
         Dropped by a mature blue dragon at 1550 feet (level 31)
         
         +3 strength.
         Sustains strength.
         
    d) a Ring of Strength <+2>
         Dropped by a barrow wight at 1550 feet (level 31)
         
         +2 strength.
         Sustains strength.
         
    e) the Elfstone 'Adrosse' <+4, +3, +1>
         Found lying on the floor in a vault at 1800 feet (level 36)
         
         +4 intelligence.
         +3 dexterity.
         +3 constitution.
         +1 light.
         Provides resistance to cold.
         Provides protection from fear.
         Grants the ability to see invisible things.  
         
         When activated, it creates a fire bolt with damage 9d8.
         Takes 57 to 63 turns to recharge at your current speed.
         Your chance of success is 92.6%
         
    f) the Lantern 'Faugri' <+3, +2>
         Dropped by a cave troll at 1800 feet (level 36)
         
         +3 wisdom.
         +2 stealth.
         Provides resistance to lightning.
         Cannot be harmed by fire.
         Radius 2 light.
         
    g) Partial Plate Armour of Elvenkind (-3) [40,+5] <+1>
         Dropped by an unknown monster at 1800 feet (level 36)
         
         +1 stealth.
         Provides resistance to acid, lightning, fire, cold, nexus.
         Cannot be harmed by acid.
         
    h) the Cloak 'Lumin' [1,+21] <+2, +1>
         Dropped by an unknown monster at 1800 feet (level 36)
         
         +2 strength.
         +1 wisdom.
         +2 constitution.
         Provides resistance to acid, cold, nexus.
         Cannot be harmed by acid, fire.
         Grants the ability to see invisible things.  
         
    i) a Wicker Shield of Elvenkind [2,+15] <+1>
         Dropped by a grey wraith at 1800 feet (level 36)
         
         +1 stealth.
         Provides resistance to acid, lightning, fire, cold, dark.
         Cannot be harmed by acid.
         
    j) an Iron Helm of Wisdom [7,+6] <+2>
         Found lying on the floor of a cavern at 1550 feet (level 31)
         
         +2 wisdom.
         Sustains wisdom.
         
    k) a Set of Leather Gloves of Free Action [1,+4]
         Dropped by Draebor, the Imp at 1800 feet (level 36)
         
         Prevents paralysis.  
         
    l) a Pair of Leather Boots of Free Action [2,-2]
         Dropped by Lagduf, the Snaga at 650 feet (level 13)
         
         Prevents paralysis.  
         
    
    
    
    
      [Character Inventory]
    
    a) 2 Holy Books of Prayers [Beginners Handbook]
    b) 2 Holy Books of Prayers [Words of Wisdom]
    c) 2 Holy Books of Prayers [Chants and Blessings]
    d) 2 Holy Books of Prayers [Exorcism and Dispelling]
    e) a Mushroom of Clear Mind
    f) 30 Potions of Cure Critical Wounds
    g) 2 Potions of Healing
    h) 3 Potions of Restore Mana
    i) 5 Potions of Restore Life Levels
    j) 5 Potions of Enlightenment
    k) 6 Potions of Speed
    l) 11 Scrolls of Phase Door
    m) a Scroll of Mass Banishment
    n) 4 Scrolls of Word of Recall
    o) 2 Rods of Treasure Location
    p) a Rod of Slow Monster
    
    
    
    
      [Character Quiver]
    
    0) 23 Bolts (1d5) (+4,+5)
         Combat info:
         Hits targets up to 180 feet away.
         Average damage/round: 90.9.
         25% chance of breaking upon contact.
         
    
    
      [Home Inventory]
    
    a) 4 Mushrooms of Vigor
    b) 40 Potions of Cure Critical Wounds
    c) 7 Potions of Healing
    d) 3 Potions of *Healing*
         It can be thrown at creatures with damaging effect.
         
    e) 2 Potions of Restore Mana
    f) 5 Scrolls of Identify Rune
    g) 2 Scrolls of Deep Descent
    h) a Rod of Detection
         Cannot be harmed by lightning.
         
    i) an Amulet of Devotion <+2, +1>
         Found lying on the floor at 1800 feet (level 36)
         
         +2 wisdom.
         +1 light.
         Provides resistance to fire, light, dark.
         Sustains wisdom.
         Sustains your life force.  
         
    j) the Necklace 'Anthar' <+2, +3>
         Found lying on the floor of a labyrinth at 1800 feet (level 36)
         
         +2 dexterity.
         +3 tunneling.
         Provides resistance to acid, lightning, fire, cold, light.
         Sustains wisdom.
         Speeds regeneration.  
         
    k) the Phial of Eintir <+3>
         Dropped by Boldor, King of the Yeeks at 1800 feet (level 36)
         
         +3 light.
         Provides resistance to chaos.
         Cannot be harmed by fire.
         Radius 3 light.
         
         When activated, it lights up the surrounding area, hurting
         light-sensitive creatures.
         Takes 15 to 28 turns to recharge at your current speed.
         Your chance of success is 94.4%
         
    l) the Star of Hilos <+1, +3>
         Dropped by Draebor, the Imp at 1800 feet (level 36)
         
         +1 strength.
         +3 intelligence.
         +3 light.
         Provides resistance to acid, cold.
         Cannot be harmed by fire.
         Radius 3 light.
         
         When activated, it maps the area around you.
         Takes 71 to 140 turns to recharge at your current speed.
         Your chance of success is 93.9%
         
    
    
    [Player history]
          Turn   Depth  Note
             0      0'  Began the quest to destroy Morgoth.
           427     50'  Reached level 2
          1136     50'  Reached level 3
          2814    100'  Reached level 4
          3527    150'  Reached level 5
          3756    200'  Reached level 6
          4494    350'  Reached level 7
          5008    350'  Reached level 8
          6084    400'  Reached level 9
          7546    250'  Killed Grip, Farmer Maggot's Dog
          7949    250'  Reached level 10
          8658    250'  Reached level 11
          9107    250'  Reached level 12
          9440      0'  Killed Farmer Maggot
         10670    100'  Reached level 13
         14394    300'  Reached level 14
         15439    300'  Reached level 15
         16467    300'  Reached level 16
         17892    300'  Reached level 17
         18667    400'  Killed Fang, Farmer Maggot's Dog
         18865    400'  Reached level 18
         19894    450'  Killed Brodda, the Easterling
         20531    450'  Killed Wormtongue, Agent of Saruman
         21824    500'  Reached level 19
         24304    650'  Reached level 20
         24312    650'  Killed Lagduf, the Snaga
         26695    800'  Killed Ulfast, Son of Ulfang
         27330    850'  Reached level 21
         28576    950'  Killed Orfax, Son of Boldor
         29414    950'  Killed Bullroarer the Hobbit
         29749    950'  Reached level 22
         31664   1100'  Killed Grishnákh, the Hill Orc
         31698   1100'  Killed Golfimbul, the Hill Orc Chief
         33191      0'  Reached level 22
         33420   1100'  Reached level 23
         34567   1150'  Killed Nár, the Dwarf
         34672   1150'  Reached level 24
         37698   1200'  Killed Bolg, Son of Azog
         37698   1200'  Reached level 25
         38195   1200'  Reached level 21
         38195   1200'  Reached level 22
         38195   1200'  Reached level 23
         38195   1200'  Reached level 24
         38195   1200'  Reached level 25
         38912   1200'  Killed Sangahyando of Umbar
         38940   1200'  Killed Angamaitë of Umbar
         41149   1400'  Killed Gorbag, the Orc Captain
         41449   1400'  Killed Sméagol
         42302   1400'  Reached level 26
         45322   1500'  Reached level 27
         47877   1500'  Reached level 27
         52855   1550'  Reached level 28
         55629   1550'  Killed Lugdush, the Uruk
         56669   1550'  Reached level 29
         60815   1550'  Killed Uldor the Accursed
         63688   1800'  Found the Lead-Filled Mace 'Moroth'
         63824   1800'  Found the Necklace 'Anthar'
         63852   1800'  Killed Draebor, the Imp
         63852   1800'  Found the Star of Hilos
         63979   1800'  Found the Long Sword of Elmon (LOST)
         64339   1800'  Reached level 30
         65564   1800'  Reached level 30
         67730   1800'  Killed Boldor, King of the Yeeks (offscreen)
         67739   1800'  Found the Heavy Crossbow of Harievar
         67740   1800'  Found the Phial of Eintir
         73965   1800'  Found the Lantern 'Faugri'
         74196   1800'  Reached level 31
         74225   1800'  Reached level 31
         74949   1800'  Found the Cloak 'Lumin'
         76172   1800'  Found the Elfstone 'Adrosse'
         77129   1800'  Reached level 31
         77168   1800'  Killed Mughash the Kobold Lord
    Last edited by Nick; May 10, 2018, 11:53.
    "i can take this dracolich"
  • Nick
    Vanilla maintainer
    • Apr 2007
    • 9647

    #2
    Originally posted by Sky
    hmm.. how do i format this to show like it does on the ladder? http://angband.oook.cz/ladder-show.php?id=21605
    You put code tags around it (the # above the text box), or you wait for some kind person to do it for you
    One for the Dark Lord on his dark throne
    In the Land of Mordor where the Shadows lie.

    Comment

    • Estie
      Veteran
      • Apr 2008
      • 2347

      #3
      I would just make my way down steadily, hoping to find ESP before the Phoenix gets you. My current priest found both ESP and first -TO below 90 - very unlucky, but otoh very lucky to have made it that far without either.

      Rods or wands of light for safe resting recommended.

      I dont normally carry book 4 that early - the useful spells have high failrate with low wisdom.

      As for improving, I think you know what you need, it will trickle in steadily from small kills, floor items or minor vaults you manage to loot. I dont know if you have found any yet, but my favourite mid game rings for priests are =mouse which eventually get replaced with poison resist or speed or artifact.

      The killing method is orb, not melee, at this stage. Melee comes many dex potions later later when you get multiple blows and dont need the weapon slot for anything important like ESP or /200 wis. Crossbow is great, too.
      I have macros F1: targets next monster and casts orb, F2: casts orb on current target. And of course, a bless macro (F9 for me) to activate before shooting bolts.

      The greatest risk, if youre doing everything right, are always non-evil awake dangerous monsters like the Phoenix. You have a rod of detection in your home; I would carry that, to use before doing anything involved like cracking open a vault.

      Comment

      • Sky
        Veteran
        • Oct 2016
        • 2321

        #4
        the rod of detection is at home because the recharge rate is horrid and i'm using ... oh, i see what you mean. stuff like the phoenix wouldn't show up with Detect Evil ... right.
        "i can take this dracolich"

        Comment

        • Pete Mack
          Prophet
          • Apr 2007
          • 6883

          #5
          @sky--
          Full detection is a huge deal. If the Phoenix doesn't get you, a drolem will. Or even gravity/plasma hounds. It certainly is important before opening a vault.

          Comment

          • Sky
            Veteran
            • Oct 2016
            • 2321

            #6
            got better, found two (now 3) rods of TO, and Priest5, plus i managed to buy Priest6 off of the BM. I'm killing junior uniques, like The Balrog Of Moria, and Eol, but other stuff is out of my league for now.

            As it seems now, i'm looking at a max of 300~350 DPS with melee. Can't wait for some boots of speed.


            Code:
              [Angband 4.1.2 Character Dump]
            
             Name   Turabrin     Age             50          Self  RB  CB  EB   Best
             Race   Dwarf        Height        4'0"   STR:  18/82  +2  -1 +15 18/***
             Class  Priest       Weight     9st 9lb   INT:  18/70  -3  -3  +5  18/60
             Title  Bishop       Turns used:          WIS:  18/87  +2  +3  +7 18/207
             HP     493/493      Game        964267   DEX! 18/100  -2  -1  +2  18/90
             SP     282/282      Standard    106387   CON:  18/51  +2  +1  +6 18/141
                                 Resting      30642
            
             Level                 36    Armor      [63,+77]    Saving Throw    100%
             Cur Exp           734189                           Stealth         Fair
             Max Exp           734189    Melee       2d5,+38    Disarm - phys.   79%
             Adv Exp           770000    To-hit       45,+41    Disarm - magic   76%
                                         Blows      4.0/turn    Magic Devices     79
             Gold              143375                           Searching        62%
             Burden          158.8 lb    Shoot to-dam     +7    Infravision    90 ft
             Overweight      -21.1 lb    To-hit       35,+41    Speed      16 (x2.6)
             Max Depth    2900' (L58)    Shots        1/turn
            
             You are the only child of a Dwarven Miner.  You are the black sheep of
             the family.  You have dark brown eyes, straight brown hair, a two foot
             beard, and a dark complexion.
            
            
            rAcid:+......+..... Nexus:.......+.....
            rElec:+....+..+.... Nethr:.............
            rFire:........+.... Chaos:....+........
            rCold:....+..++.+.. Disen:.+...........
            rPois:........+.... pFear:..........+..
            rLite:........+.... pBlnd:............+
            rDark:....+........ pConf:....+........
            Sound:............. pStun:.............
            Shard:..........+.. HLife:.............
            
            Regen:....+...+.... Stea.:.....+.......
              ESP:.........+... Sear.:.............
            Invis:.......+..... Infra:......+.....+
            FrAct:+.....+...++. Tunn.:+...........+
            Feath:............. Speed:+++..........
            S.Dig:............. Blows:.............
            ImpHP:............. Shots:.............
             Fear:............. Might:.+...........
            Aggrv:............. Light:.............
            
            
              [Character Equipment]
            
            a) the Main Gauche of Aernor (2d5) (+21,+15) <+2, +1, +5>
                 Found lying on the floor in a vault at 1950 feet (level 39)
                 
                 +2 constitution.
                 +1 tunneling.
                 +5 speed.
                 Slays demons.
                 Branded with lightning.
                 Provides resistance to acid, lightning.
                 Cannot be harmed by acid.
                 Prevents paralysis.  
                 
                 Combat info:
                 4.0 blows/round.
                 Average damage/round: 232.4 vs. creatures not resistant to
                 lightning, 232.4 vs. demons, and 181.2 vs. others.
                 
            b) the Heavy Crossbow of Harievar (x6) (+21,+7) <+4, +2>
                 Dropped by Boldor, King of the Yeeks at 1800 feet (level 36)
                 
                 +4 speed.
                 +2 shooting power.
                 Provides resistance to disenchantment.
                 Cannot be harmed by acid, fire.
                 
            c) a Ring of Speed <+7>
                 Dropped by Akhorahil the Blind at 2200 feet (level 44)
                 
                 +7 speed.
                 
            d) a Ring of Strength <+6>
                 Dropped by a young gold dragon at 1800 feet (level 36)
                 
                 +6 strength.
                 Sustains strength.
                 
            e) the Elfstone 'Ninde' <+2, +3>
                 Found lying on the floor in a vault at 1800 feet (level 36)
                 
                 +2 intelligence.
                 +3 wisdom.
                 Provides resistance to cold, dark, chaos.
                 Provides protection from confusion.
                 Speeds regeneration.  
                 
                 When activated, it attempts to induce magical fear in a single
                 monster.
                 Takes 65 to 70 turns to recharge at your current speed.
                 Your chance of success is 94.6%
                 
            f) the Lantern 'Faugri' <+3, +2>
                 Dropped by a cave troll at 1800 feet (level 36)
                 
                 +3 wisdom.
                 +2 stealth.
                 Provides resistance to lightning.
                 Cannot be harmed by fire.
                 Radius 2 light.
                 
            g) Augmented Chain Mail (Dwarven) (-2) [42,+13] <+2, +4>
                 Bought from a store
                 
                 +2 strength.
                 +2 constitution.
                 +4 infravision.
                 Cannot be harmed by acid.
                 Prevents paralysis.  
                 
            h) the Cloak 'Lumin' [1,+21] <+2, +1>
                 Dropped by an unknown monster at 1800 feet (level 36)
                 
                 +2 strength.
                 +1 wisdom.
                 +2 constitution.
                 Provides resistance to acid, cold, nexus.
                 Cannot be harmed by acid, fire.
                 Grants the ability to see invisible things.  
                 
            i) the Small Metal Shield 'Cirie' [5,+27] <+5, +2>
                 Dropped by Khîm, Son of Mîm at 1950 feet (level 39)
                 
                 +5 strength.
                 +2 dexterity.
                 Provides resistance to lightning, fire, cold, poison, light.
                 Cannot be harmed by acid.
                 Speeds regeneration.  
                 
                 When activated, it creates a large lightning ball with damage 250.
                 Takes 296 to 364 turns to recharge at your current speed.
                 Your chance of success is 93.5%
                 
            j) an Iron Helm of Telepathy [7,+6]
                 Dropped by a dark elven sorcerer at 1950 feet (level 39)
                 
                 Grants telepathy.  
                 
            k) the Set of Mithril Gauntlets 'Guind' (+4,+5) [6,+7] <+3>
                 Dropped by Tom the Stone Troll at 2900 feet (level 58)
                 
                 +3 intelligence.
                 Provides resistance to cold, shards.
                 Provides protection from fear.
                 Cannot be harmed by acid, fire.
                 Prevents paralysis.  
                 
            l) a Pair of Leather Boots of Free Action [2,-2]
                 Dropped by Lagduf, the Snaga at 650 feet (level 13)
                 
                 Prevents paralysis.  
                 
            
            
            
            
              [Character Inventory]
            
            a) 2 Holy Books of Prayers [Beginners Handbook]
            b) 2 Holy Books of Prayers [Words of Wisdom]
            c) 2 Holy Books of Prayers [Chants and Blessings]
            d) 2 Holy Books of Prayers [Exorcism and Dispelling]
            e) a Holy Book of Prayers [Ethereal Openings]
                 Cannot be harmed by fire.
                 
            f) a Holy Book of Prayers [Godly Insights]
                 Cannot be harmed by fire.
                 
            g) 40 Potions of Cure Critical Wounds
            h) 7 Potions of Healing
            i) 2 Potions of Restore Mana
            j) 8 Potions of Restore Life Levels
            k) 3 Potions of Enlightenment
            l) 3 Potions of Speed
            m) 2 Rods of Slow Monster
            n) 3 Rods of Teleport Other
            o) 2 Rods of Recall
                 Cannot be harmed by lightning.
                 
            
            
            
            
              [Character Quiver]
            
            0) 22 Bolts (1d5) (+6,+6)
                 Combat info:
                 Hits targets up to 180 feet away.
                 Average damage/round: 98.8.
                 25% chance of breaking upon contact.
                 
            1) 14 Bolts of Slay Dragon (1d5) (+5,+7)
                 Slays dragons.
                 
                 Combat info:
                 Hits targets up to 180 feet away.
                 Average damage/round: 157.6 vs. dragons, and 105 vs. others.
                 25% chance of breaking upon contact.
                 
            2) 22 Bolts of Slay Demon (1d5) (+9,+6)
                 Slays demons.
                 
                 Combat info:
                 Hits targets up to 180 feet away.
                 Average damage/round: 148.3 vs. demons, and 98.8 vs. others.
                 25% chance of breaking upon contact.
                 
            3) 15 Seeker Bolts (4d5) (+4,+4)
                 Combat info:
                 Hits targets up to 180 feet away.
                 Average damage/round: 142.1.
                 25% chance of breaking upon contact.
                 
            
            
              [Home Inventory]
            
            a) 4 Mushrooms of Vigor
            b) 40 Potions of Cure Critical Wounds
            c) 7 Potions of Healing
            d) 3 Potions of *Healing*
                 It can be thrown at creatures with damaging effect.
                 
            e) a Potion of Life
                 It can be thrown at creatures with damaging effect.
                 
            f) 6 Potions of Restore Mana
            g) a Ring of Damage (+0,+12)
                 Found lying on the floor in a vault at 2900 feet (level 58)
                 
            h) an Amulet of Trickery <+4, +2, +6>
                 Dropped by The Balrog of Moria at 2550 feet (level 51)
                 
                 +4 dexterity.
                 +2 stealth.
                 +4 searching skill.
                 +6 infravision.
                 +2 speed.
                 Provides resistance to poison, nexus.
                 Sustains dexterity.
                 
            i) the Pendant 'Ndorfin' <+3>
                 Found lying on the floor in a vault at 1950 feet (level 39)
                 
                 +3 constitution.
                 Provides resistance to dark.
                 Provides protection from blindness.
                 Grants the ability to see invisible things.  Sustains your life
                 force.  
                 
            j) the Necklace 'Ciluilon' (+6,+3) <+6, +1>
                 Dropped by Eöl, the Dark Elf at 2900 feet (level 58)
                 
                 +6 intelligence.
                 +1 light.
                 Provides protection from confusion.
                 Sustains intelligence.
                 Prevents paralysis.  
                 
            k) the Necklace 'Anthar' <+2, +3>
                 Found lying on the floor of a labyrinth at 1800 feet (level 36)
                 
                 +2 dexterity.
                 +3 tunneling.
                 Provides resistance to acid, lightning, fire, cold, light.
                 Sustains wisdom.
                 Speeds regeneration.  
                 
            l) the Elfstone 'Adrosse' <+4, +3, +1>
                 Found lying on the floor in a vault at 1800 feet (level 36)
                 
                 +4 intelligence.
                 +3 dexterity.
                 +3 constitution.
                 +1 light.
                 Provides resistance to cold.
                 Provides protection from fear.
                 Grants the ability to see invisible things.  
                 
                 When activated, it creates a fire bolt with damage 9d8.
                 Takes 106 to 117 turns to recharge at your current speed.
                 Your chance of success is 93.5%
                 
            m) the Phial of Eintir <+3>
                 Dropped by Boldor, King of the Yeeks at 1800 feet (level 36)
                 
                 +3 light.
                 Provides resistance to chaos.
                 Cannot be harmed by fire.
                 Radius 3 light.
                 
                 When activated, it lights up the surrounding area, hurting
                 light-sensitive creatures.
                 Takes 28 to 52 turns to recharge at your current speed.
                 Your chance of success is 95.1%
                 
            n) the Star of Hilos <+1, +3>
                 Dropped by Draebor, the Imp at 1800 feet (level 36)
                 
                 +1 strength.
                 +3 intelligence.
                 +3 light.
                 Provides resistance to acid, cold.
                 Cannot be harmed by fire.
                 Radius 3 light.
                 
                 When activated, it maps the area around you.
                 Takes 132 to 260 turns to recharge at your current speed.
                 Your chance of success is 94.6%
                 
            o) the Fur Cloak of Margol [3,+13] <+4, +3>
                 Found lying on the floor at 1950 feet (level 39)
                 
                 +4 intelligence.
                 +3 dexterity.
                 +3 constitution.
                 Cannot be harmed by acid, fire.
                 
            p) the Small Metal Shield of Balin (+2,+8) [5,+21] <+1>
                 Found lying on the floor in a vault at 2200 feet (level 44)
                 
                 +1 strength.
                 Provides resistance to acid, lightning, fire, cold, poison, light.
                 Cannot be harmed by acid.
                 Feather Falling.  
                 
                 When activated, it cures confusion.
                 Takes 85 to 93 turns to recharge at your current speed.
                 Your chance of success is 90.7%
                 
            q) the Golden Crown 'Elduil' [0,+12] <+1>
                 Dropped by Eöl, the Dark Elf at 2900 feet (level 58)
                 
                 +1 light.
                 Provides resistance to cold, poison, nexus, disenchantment.
                 Provides protection from confusion.
                 Cannot be harmed by acid.
                 Slows your metabolism.  Feather Falling.  Speeds regeneration. 
                 Grants the ability to see invisible things.  Prevents paralysis.  
                 
                 When activated, it drains up to 120 hit points of life from a
                 target creature.  Does not affect undead, demons, golems,
                 elementals or vortices.
                 Takes 213 to 260 turns to recharge at your current speed.
                 Your chance of success is 95.6%
                 
            r) the Hard Leather Cap of Uildin [2,+14] <+5>
                 Dropped by The Balrog of Moria at 2550 feet (level 51)
                 
                 +5 wisdom.
                 +5 dexterity.
                 Provides resistance to disenchantment.
                 Cannot be harmed by acid.
                 
            s) the Awl-Pike of Valach (1d8) (+20,+15) [+15] <+2, +5>
                 Dropped by Eöl, the Dark Elf at 2900 feet (level 58)
                 
                 +2 strength.
                 +5 infravision.
                 Slays dragons (powerfully), undead, demons, giants, orcs, animals,
                 evil creatures.
                 Branded with acid.
                 Provides immunity to acid.
                 Provides resistance to poison, light, sound.
                 Provides protection from fear.
                 Cannot be harmed by acid, fire.
                 
                 Combat info:
                 3.5 blows/round.
                 With +0 STR and +1 DEX you would get 4.0 blows
                 Average damage/round: 194.5 vs. creatures not resistant to acid,
                 229.9 vs. dragons, 194.5 vs. undead, 194.5 vs. demons, 194.5 vs.
                 giants, 194.5 vs. orcs, 177 vs. animals, 177 vs. evil creatures,
                 and 159.2 vs. others.
                 
            t) the Trident of Morion (3d10) (+9,+7) <+2, +3>
                 Found lying on the floor in a vault at 2200 feet (level 44)
                 
                 +2 wisdom.
                 +3 constitution.
                 Slays demons, giants, trolls, animals.
                 Branded with weak lightning.
                 Provides immunity to lightning.
                 Provides resistance to fire, cold.
                 Cannot be harmed by acid, fire.
                 Speeds regeneration.  Blessed by the gods.  
                 
                 When activated, it restores your experience.
                 Takes 169 to 187 turns to recharge at your current speed.
                 Your chance of success is 94.6%
                 
                 Combat info:
                 4.0 blows/round.
                 Average damage/round: 270 vs. creatures not resistant to
                 lightning, 340 vs. demons, 340 vs. giants, 340 vs. trolls, 270 vs.
                 animals, and 200 vs. others.
                 
            u) the Beaked Axe of Arinim (2d6) (+6,+20) [+4] <+1>
                 Found lying on the floor at 2650 feet (level 53)
                 
                 +1 light.
                 Slays undead (powerfully), orcs.
                 Branded with acid.
                 Provides immunity to fire.
                 Provides resistance to acid, light, dark.
                 Provides protection from fear.
                 Cannot be harmed by acid, fire.
                 Speeds regeneration.  Prevents paralysis.  Sustains your life
                 force.  
                 
                 Combat info:
                 3.5 blows/round.
                 With +0 STR and +1 DEX you would get 4.0 blows
                 Average damage/round: 243.8 vs. creatures not resistant to acid,
                 298.8 vs. undead, 243.8 vs. orcs, and 188.8 vs. others.
                 
            v) the Lucerne Hammer 'Miondorn' (3d5) (+5,+21) [+4] <+6, +1>
                 Found lying on the floor in a vault at 2900 feet (level 58)
                 
                 +6 dexterity.
                 +1 light.
                 Slays demons (powerfully), giants, animals, evil creatures.
                 Provides resistance to lightning, nether.
                 Provides protection from fear, confusion.
                 Cannot be harmed by acid, fire.
                 
                 When activated, it restores your strength.
                 Takes 213 to 260 turns to recharge at your current speed.
                 Your chance of success is 92.2%
                 
                 Combat info:
                 4.0 blows/round.
                 Average damage/round: 374.8 vs. demons, 298 vs. giants, 259.2 vs.
                 animals, 259.2 vs. evil creatures, and 220.8 vs. others.
                 
            
            
            [Player history]
                  Turn   Depth  Note
                     0      0'  Began the quest to destroy Morgoth.
                   427     50'  Reached level 2
                  1136     50'  Reached level 3
                  2814    100'  Reached level 4
                  3527    150'  Reached level 5
                  3756    200'  Reached level 6
                  4494    350'  Reached level 7
                  5008    350'  Reached level 8
                  6084    400'  Reached level 9
                  7546    250'  Killed Grip, Farmer Maggot's Dog
                  7949    250'  Reached level 10
                  8658    250'  Reached level 11
                  9107    250'  Reached level 12
                  9440      0'  Killed Farmer Maggot
                 10670    100'  Reached level 13
                 14394    300'  Reached level 14
                 15439    300'  Reached level 15
                 16467    300'  Reached level 16
                 17892    300'  Reached level 17
                 18667    400'  Killed Fang, Farmer Maggot's Dog
                 18865    400'  Reached level 18
                 19894    450'  Killed Brodda, the Easterling
                 20531    450'  Killed Wormtongue, Agent of Saruman
                 21824    500'  Reached level 19
                 24304    650'  Reached level 20
                 24312    650'  Killed Lagduf, the Snaga
                 26695    800'  Killed Ulfast, Son of Ulfang
                 27330    850'  Reached level 21
                 28576    950'  Killed Orfax, Son of Boldor
                 29414    950'  Killed Bullroarer the Hobbit
                 29749    950'  Reached level 22
                 31664   1100'  Killed Grishn&#195;&#161;kh, the Hill Orc
                 31698   1100'  Killed Golfimbul, the Hill Orc Chief
                 33191      0'  Reached level 22
                 33420   1100'  Reached level 23
                 34567   1150'  Killed N&#195;&#161;r, the Dwarf
                 34672   1150'  Reached level 24
                 37698   1200'  Killed Bolg, Son of Azog
                 37698   1200'  Reached level 25
                 38195   1200'  Reached level 21
                 38195   1200'  Reached level 22
                 38195   1200'  Reached level 23
                 38195   1200'  Reached level 24
                 38195   1200'  Reached level 25
                 38912   1200'  Killed Sangahyando of Umbar
                 38940   1200'  Killed Angamait&#195;&#171; of Umbar
                 41149   1400'  Killed Gorbag, the Orc Captain
                 41449   1400'  Killed Sm&#195;&#169;agol
                 42302   1400'  Reached level 26
                 45322   1500'  Reached level 27
                 47877   1500'  Reached level 27
                 52855   1550'  Reached level 28
                 55629   1550'  Killed Lugdush, the Uruk
                 56669   1550'  Reached level 29
                 60815   1550'  Killed Uldor the Accursed
                 63688   1800'  Found the Lead-Filled Mace 'Moroth' (LOST)
                 63824   1800'  Found the Necklace 'Anthar'
                 63852   1800'  Killed Draebor, the Imp
                 63852   1800'  Found the Star of Hilos
                 63979   1800'  Found the Long Sword of Elmon (LOST)
                 64339   1800'  Reached level 30
                 65564   1800'  Reached level 30
                 67730   1800'  Killed Boldor, King of the Yeeks (offscreen)
                 67739   1800'  Found the Heavy Crossbow of Harievar
                 67740   1800'  Found the Phial of Eintir
                 73965   1800'  Found the Lantern 'Faugri'
                 74196   1800'  Reached level 31
                 74225   1800'  Reached level 31
                 74949   1800'  Found the Cloak 'Lumin'
                 76172   1800'  Found the Elfstone 'Adrosse'
                 77129   1800'  Reached level 31
                 77168   1800'  Killed Mughash the Kobold Lord
                 79617   1800'  Killed Ulwarth, Son of Ulfang
                 79621   1800'  Killed Ulfang the Black
                 82761   1800'  Killed Uvatha the Horseman
                 83202   1800'  Reached level 32
                 83788   1800'  Found the Elfstone 'Ninde'
                 86992   1950'  Found the Pendant 'Ndorfin'
                 87766   1950'  Killed Kh&#195;&#174;m, Son of M&#195;&#174;m
                 87771   1950'  Found the Small Metal Shield 'Cirie'
                 88978   1950'  Found the Main Gauche of Aernor
                 90422   1950'  Reached level 33
                 91246   1950'  Killed Lorgan, Chief of the Easterlings
                 91371   1950'  Killed Castamir the Usurper
                 92630   1950'  Found the Fur Cloak of Margol
                 97107   2200'  Reached level 34
                 97447   2200'  Reached level 34
                 97450   2200'  Killed Akhorahil the Blind
                100397   2200'  Found the Small Metal Shield of Balin
                100425   2200'  Found the Trident of Morion
                100535   2200'  Found the Ring 'Iadoronwe' (LOST)
                101128   2200'  Reached level 35
                102503   2550'  Killed The Balrog of Moria
                102509   2550'  Found the Hard Leather Cap of Uildin
                103902   2650'  Killed Lokkak, the Ogre Chieftain
                104075   2650'  Found the Beaked Axe of Arinim
                104252   2900'  Killed Ugl&#195;&#186;k, the Uruk
                104744   2900'  Killed E&#195;&#182;l, the Dark Elf
                104744   2900'  Reached level 36
                104744   2900'  Found the Awl-Pike of Valach
                104756   2900'  Found the Golden Crown 'Elduil'
                104758   2900'  Found the Necklace 'Ciluilon'
                105387   2900'  Killed Bert the Stone Troll
                105391   2900'  Killed Bill the Stone Troll
                105437   2900'  Killed Tom the Stone Troll
                105439   2900'  Found the Set of Mithril Gauntlets 'Guind'
                105519   2900'  Killed Harowen the Black Hand
                105763   2900'  Found the Lucerne Hammer 'Miondorn'
                106010   2900'  Killed Adunaphel the Quiet
                106021   2900'  Found the Pick of Girya
            "i can take this dracolich"

            Comment

            • Pete Mack
              Prophet
              • Apr 2007
              • 6883

              #7
              Are you using much melee? If so, switch to the highest damage weapon you have. That main gauche is pretty poor. That other shield looks tasty, though I suppose you can't afford the stat hit yet.
              What is your fail rate on the big 2 priest spells (Heal300, TO), both with and without icky wield?

              Comment

              • Estie
                Veteran
                • Apr 2008
                • 2347

                #8
                The main gauche is actually the top damage dealer for the moment; you can add at least 5/25 or 1/5 to the displayed number for that +5 speed. With +10 speed boots that would change. That being said, the difference in damage is far too small to justify icky; I´d use the trident.

                Edit: - and enchant it along the way.

                Comment

                • Sky
                  Veteran
                  • Oct 2016
                  • 2321

                  #9
                  ok, i'm ready for the final two.

                  Question: how do i fight morgoth?
                  at most i can do 300 DPS @ 30 +10 Spd.
                  "i can take this dracolich"

                  Comment

                  • Derakon
                    Prophet
                    • Dec 2009
                    • 9022

                    #10
                    You're a priest, you can outlast anything. Hell, you can kill Morgoth with Orb; I'd wager it's pretty competitive with your melee damage output especially when you consider you won't need to spend turns healing so often. Just bring plenty of Restore Mana potions and a good stack of Cure Critical Wounds in case you get tagged with stun or confuse or other ailments.

                    Comment

                    • Philip
                      Knight
                      • Jul 2009
                      • 909

                      #11
                      Orb-killing is a perfectly viable strategy, yeah. You can also carry in some devices, which won't be as effective as they would be for a mage, but I expect Annihilation will probably be worthwhile at least. Not being in melee range of Morgoth also allows you to carry Staff of the Magi (those still exist, right?), which restores mana and can be recharged (this probably theoretically lets mages kill Morgoth without using any consumables outside of maybe a staff or two that explodes, if you're careful).

                      Comment

                      • Pete Mack
                        Prophet
                        • Apr 2007
                        • 6883

                        #12
                        Staff of magi is ridiculously rare. You're likely to find no more than one in a game.

                        Comment

                        • Sky
                          Veteran
                          • Oct 2016
                          • 2321

                          #13
                          staff of magi isn't anywhere near as rare as, say, ammo of holy might.

                          anyway, i killed sauron, but i fought morgoth and had to bail out. the reason being, i only have one rod of speed and no potions, so i could not keep my speed over 30. i do carry rods of slow monster, but that's not enough.

                          i'm now grinding DL99 for another rod or two, maybe some potions. shouldn't be long.

                          i found a weapon +2 blows of slay evil that gives me .. wait for it .. 345 vs evil.
                          pathetic.
                          "i can take this dracolich"

                          Comment

                          • Sky
                            Veteran
                            • Oct 2016
                            • 2321

                            #14
                            this took forever.

                            i had a ludicrous number of consumables, something like 32 !Heal, 18 *Heal, 9 !Life, 40 CCW, at least 5 MBan, 30 !Mana, and 13 !Speed.

                            i kept blinking, laying rune, melee. morgoth summoned a ton of stuff, but they never managed to move as fast as me or morgoth. i did have to TO some stuff away, like black reavers, and several dangerous uniques: vecna, glaurung, tarrasque, etc.

                            thoughs on the priest:

                            1. i like that you can Orb everything; and that it has a huge area. I did not like that you are pretty much incapable of taking down *some* uniques, like the tarrasque, because they are not evil and they take half the damage.

                            2. clairvoyance is great. the spell selection is great, but i didn't use about half of my spells EVER. some remained uncast (yellow name) through the run. i'm not sure why we have the same spells twice, too.

                            3. there's no need ever to use Healing if you can cast Heal with lower fail rate.

                            4. annihilation and word of power have redonkolous high fail rates.

                            5. banish evil banished uniques as well which is annoying if you want to strip them of their summons / escort.

                            6. melee is pitiful, i've never had a mage do so little damage as this priest.

                            all in all, it's easier to play than the mage, needs almost no consumables, but lacks the specialized attacks which make it easier to take on dangerous mobs. Safe, but not exciting.


                            Code:
                              [Angband 4.1.2 Character Dump]
                            
                             Name   Turabrin     Age             50          Self  RB  CB  EB   Best
                             Race   Dwarf        Height        4'0"   STR! 18/100  +2  -1  +8 18/190
                             Class  Priest       Weight     9st 9lb   INT! 18/100  -3  -3 +17 18/210
                             Title  ***WINNER*** Turns used:          WIS! 18/100  +2  +3 +17 18/***
                             HP     956/956      Game       1229451   DEX! 18/100  -2  -1 +14 18/210
                             SP     340/401      Standard    202153   CON! 18/100  +2  +1  +7 18/200
                                                 Resting      74702
                            
                             Level                 50    Armor     [47,+123]    Saving Throw    100%
                             Cur Exp          7144613                           Stealth          Bad
                             Max Exp          7144613    Melee       3d5,+35    Disarm - phys.  100%
                             Adv Exp         ********    To-hit       54,+43    Disarm - magic  100%
                                                         Blows      6.0/turn    Magic Devices    101
                             Gold            11125706                           Searching        82%
                             Burden          318.0 lb    Shoot to-dam    +21    Infravision    50 ft
                             Overweight      138.1 lb    To-hit       45,+36    Speed      21 (x3.1)
                             Max Depth   5050' (L101)    Shots        1/turn
                            
                             You are the only child of a Dwarven Miner.  You are the black sheep of
                             the family.  You have dark brown eyes, straight brown hair, a two foot
                             beard, and a dark complexion.
                            
                            
                            rAcid:.+...+++..... Nexus:...+...+.....
                            rElec:+..+..+.+..+. Nethr:.+.+.........
                            rFire:...+..+.+.... Chaos:....+.+......
                            rCold:...++++++.+.. Disen:...+.....+...
                            rPois:...+..+.+.... pFear:..........+..
                            rLite:...+....+.... pBlnd:............+
                            rDark:...++.+....+. pConf:....+........
                            Sound:............. pStun:.............
                            Shard:...+......+.. HLife:.............
                            
                            Regen:.+..+...+.... Stea.:.............
                              ESP:...+......... Sear.:.............
                            Invis:.......+...+. Infra:............+
                            FrAct:...+..+...+.. Tunn.:............+
                            Feath:............. Speed:..+........+.
                            S.Dig:............. Blows:+............
                            ImpHP:............. Shots:.............
                             Fear:............. Might:.+...........
                            Aggrv:............. Light:.....+.......
                            
                            
                              [Last Messages]
                            
                            > You have no room for a Brass Rod.
                            > You have no room for a Rod of Fire Balls (charging).
                            > The mage wakes up.
                            > You hear a door burst open!
                            > The cutpurse wakes up.
                            > You hear a door burst open!
                            > The cutpurse wakes up.
                            > The Great Wyrm of Chaos (offscreen) wakes up.
                            > The mage fiddles with the lock.
                            > You feel yourself slow down.
                            > You enter a maze of up staircases.
                            > This place does not seem too risky.
                            > You enter a maze of down staircases.
                            > You feel anxious about this place.
                            > You feel yourself yanked upwards!
                            
                            Killed by Ripe Old Age.
                            
                              [Character Equipment]
                            
                            a) the Halberd of March (3d5) (+12,+15) <+2>
                                 Dropped by Gorlim, Betrayer of Barahir at 2900 feet (level 58)
                                 
                                 +2 wisdom.
                                 +2 attack speed.
                                 Slays giants, evil creatures.
                                 Branded with weak lightning.
                                 Provides resistance to lightning.
                                 Cannot be harmed by acid, fire.
                                 Blessed by the gods.  
                                 
                                 Combat info:
                                 6.0 blows/round.
                                 Average damage/round: 345 vs. creatures not resistant to
                                 lightning, 406.2 vs. giants, 345 vs. evil creatures, and 283.8 vs.
                                 others.
                                 
                            b) the Short Bow of Echelos (x3) (+5,+21) <+1, +6, +4>
                                 Dropped by The Mouth of Sauron at 3250 feet (level 65)
                                 
                                 +1 intelligence.
                                 +6 wisdom.
                                 +4 dexterity.
                                 +1 shooting power.
                                 Provides resistance to acid, nether.
                                 Cannot be harmed by acid, fire.
                                 Sustains strength.
                                 Speeds regeneration.  
                                 
                            c) a Ring of Speed <+15>
                                 Found lying on the floor in a vault at 4950 feet (level 99)
                                 
                                 +15 speed.
                                 
                            d) the Band of Earir [+9] <+3>
                                 Dropped by a barbazu at 2900 feet (level 58)
                                 
                                 +3 dexterity.
                                 Provides resistance to lightning, fire, cold, poison, light, dark,
                                 shards, nexus, nether, disenchantment.
                                 Cannot be harmed by lightning.
                                 Grants telepathy.  Prevents paralysis.  
                                 
                            e) the Elfstone 'Ninde' <+2, +3>
                                 Found lying on the floor in a vault at 1800 feet (level 36)
                                 
                                 +2 intelligence.
                                 +3 wisdom.
                                 Provides resistance to cold, dark, chaos.
                                 Provides protection from confusion.
                                 Speeds regeneration.  
                                 
                                 When activated, it attempts to induce magical fear in a single
                                 monster.
                                 Takes 77 to 83 turns to recharge at your current speed.
                                 Your chance of success is 96.6%
                                 
                            f) the Star of Hilos <+1, +3>
                                 Dropped by Draebor, the Imp at 1800 feet (level 36)
                                 
                                 +1 strength.
                                 +3 intelligence.
                                 +3 light.
                                 Provides resistance to acid, cold.
                                 Cannot be harmed by fire.
                                 Radius 3 light.
                                 
                                 When activated, it maps the area around you.
                                 Takes 158 to 310 turns to recharge at your current speed.
                                 Your chance of success is 96.6%
                                 
                            g) the Chain Mail of Elegiliar (-2) [32,+13] <+3, +5>
                                 Found lying on the floor in a vault at 3100 feet (level 62)
                                 
                                 +3 intelligence.
                                 +5 constitution.
                                 Provides resistance to acid, lightning, fire, cold, poison, dark,
                                 chaos.
                                 Cannot be harmed by acid.
                                 Prevents paralysis.  
                                 
                            h) the Cloak 'Lumin' [1,+21] <+2, +1>
                                 Dropped by an unknown monster at 1800 feet (level 36)
                                 
                                 +2 strength.
                                 +1 wisdom.
                                 +2 constitution.
                                 Provides resistance to acid, cold, nexus.
                                 Cannot be harmed by acid, fire.
                                 Grants the ability to see invisible things.  
                                 
                            i) the Small Metal Shield 'Cirie' [5,+27] <+5, +2>
                                 Dropped by Khîm, Son of Mîm at 1950 feet (level 39)
                                 
                                 +5 strength.
                                 +2 dexterity.
                                 Provides resistance to lightning, fire, cold, poison, light.
                                 Cannot be harmed by acid.
                                 Speeds regeneration.  
                                 
                                 When activated, it creates a large lightning ball with damage 250.
                                 Takes 353 to 434 turns to recharge at your current speed.
                                 Your chance of success is 95.8%
                                 
                            j) the Hard Leather Cap of Uildin [2,+14] <+5>
                                 Dropped by The Balrog of Moria at 2550 feet (level 51)
                                 
                                 +5 wisdom.
                                 +5 dexterity.
                                 Provides resistance to disenchantment.
                                 Cannot be harmed by acid.
                                 
                            k) the Set of Mithril Gauntlets 'Guind' (+4,+5) [6,+9] <+3>
                                 Dropped by Tom the Stone Troll at 2900 feet (level 58)
                                 
                                 +3 intelligence.
                                 Provides resistance to cold, shards.
                                 Provides protection from fear.
                                 Cannot be harmed by acid, fire.
                                 Prevents paralysis.  
                                 
                            l) the Pair of Leather Sandals of Antar [1,+15] <+5, +11>
                                 Conjured forth by magic at 2900 feet (level 58)
                                 
                                 +5 intelligence.
                                 +11 speed.
                                 Provides resistance to lightning, dark.
                                 Cannot be harmed by acid, fire.
                                 Grants the ability to see invisible things.  
                                 
                            
                            
                            
                            
                              [Character Inventory]
                            
                            a) 2 Holy Books of Prayers [Words of Wisdom]
                            b) a Holy Book of Prayers [Chants and Blessings]
                            c) 3 Holy Books of Prayers [Exorcism and Dispelling]
                            d) a Holy Book of Prayers [Ethereal Openings]
                                 Cannot be harmed by fire.
                                 
                            e) a Holy Book of Prayers [Godly Insights]
                                 Cannot be harmed by fire.
                                 
                            f) 2 Holy Books of Prayers [Purifications and Healing]
                                 Cannot be harmed by fire.
                                 
                            g) a Holy Book of Prayers [Holy Infusions]
                                 Cannot be harmed by fire.
                                 
                            h) a Holy Book of Prayers [Wrath of God]
                                 Cannot be harmed by fire.
                                 
                            i) 25 Potions of Cure Critical Wounds
                            j) 29 Potions of Healing
                            k) 12 Potions of *Healing*
                                 It can be thrown at creatures with damaging effect.
                                 
                            l) 5 Potions of Life
                                 It can be thrown at creatures with damaging effect.
                                 
                            m) 24 Potions of Restore Mana
                            n) 10 Potions of Restore Life Levels
                            o) 4 Potions of Enlightenment
                            p) 7 Potions of Speed
                            q) 5 Rods of Slow Monster (2 charging)
                            r) 7 Rods of Teleport Other (1 charging)
                            s) a Rod of Speed (charging)
                                 Cannot be harmed by lightning.
                                 
                            t) the Massive Iron Crown of Morgoth [0,+0] <+50, +1>
                                 Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
                                 
                                 +50 strength.
                                 +50 intelligence.
                                 +50 wisdom.
                                 +50 dexterity.
                                 +50 constitution.
                                 +50 infravision.
                                 +1 light.
                                 Provides resistance to acid, lightning, fire, cold, poison, light,
                                 dark, nexus, nether.
                                 Provides protection from fear, confusion.
                                 Cannot be harmed by acid.
                                 Grants telepathy.  Grants the ability to see invisible things. 
                                 Can't be removed.  
                                 
                            u) the Beaked Axe of Arinim (2d6) (+6,+20) [+4] <+1>
                                 Found lying on the floor at 2650 feet (level 53)
                                 
                                 +1 light.
                                 Slays undead (powerfully), orcs.
                                 Branded with acid.
                                 Provides immunity to fire.
                                 Provides resistance to acid, light, dark.
                                 Provides protection from fear.
                                 Cannot be harmed by acid, fire.
                                 Speeds regeneration.  Prevents paralysis.  Sustains your life
                                 force.  
                                 
                                 Combat info:
                                 4.0 blows/round.
                                 Average damage/round: 256.4 vs. creatures not resistant to acid,
                                 319.2 vs. undead, 256.4 vs. orcs, and 193.6 vs. others.
                                 
                            v) the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
                                 Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
                                 
                                 Slays undead (powerfully), dragons (powerfully), demons
                                 (powerfully), trolls, orcs, animals, evil creatures.
                                 Cannot be harmed by acid, fire.
                                 Grants telepathy.  Grants the ability to see invisible things. 
                                 Sometimes creates earthquakes on impact.  Aggravates creatures
                                 nearby.  
                                 
                                 Combat info:
                                 You are too weak to use this weapon.
                                 1.0 blow/round.
                                 With +1 STR and +0 DEX you would get 4.0 blows
                                 Average damage/round: 408.9 vs. undead, 408.9 vs. dragons, 408.9
                                 vs. demons, 269.4 vs. trolls, 269.4 vs. orcs, 199.7 vs. animals,
                                 199.7 vs. evil creatures, and 129.9 vs. others.
                                 
                            
                            
                            
                            
                              [Character Quiver]
                            
                            0) 24 Seeker Arrows of Holy Might (4d4) (+21,+29)
                                 Slays undead, demons, evil creatures.
                                 Cannot be harmed by acid, fire.
                                 
                                 Combat info:
                                 Hits targets up to 120 feet away.
                                 Average damage/round: 381.6 vs. undead, 381.6 vs. demons, 318 vs.
                                 evil creatures, and 190.8 vs. others.
                                 35% chance of breaking upon contact.
                                 
                            
                            
                              [Home Inventory]
                            
                            a) the Ring of Vierenor (+1,+8) <+3, +2, +1>
                                 Found lying on the floor in a vault at 3250 feet (level 65)
                                 
                                 +3 dexterity.
                                 +3 constitution.
                                 +3 infravision.
                                 +2 speed.
                                 +1 light.
                                 Provides immunity to acid.
                                 Provides resistance to fire, cold, dark, disenchantment.
                                 Provides protection from fear, confusion.
                                 Cannot be harmed by lightning.
                                 Sustains wisdom.
                                 Prevents paralysis.  
                                 
                                 When activated, it creates a fire ball with damage 144.
                                 Takes 279 to 341 turns to recharge at your current speed.
                                 Your chance of success is 93.7%
                                 
                            b) the Band of Armen (+2,+2) <+5, +4, +2, +1>
                                 Dropped by Hoarmurath of Dir at 3250 feet (level 65)
                                 
                                 +5 strength.
                                 +4 intelligence.
                                 +2 wisdom.
                                 +4 dexterity.
                                 +4 constitution.
                                 +1 light.
                                 Provides resistance to acid, light, dark.
                                 Provides protection from confusion.
                                 Cannot be harmed by lightning.
                                 Sustains intelligence.
                                 Prevents paralysis.  
                                 
                                 When activated, it restores your constitution.
                                 Takes 254 to 310 turns to recharge at your current speed.
                                 Your chance of success is 96.6%
                                 
                            c) the Pendant 'Ndorfin' <+3>
                                 Found lying on the floor in a vault at 1950 feet (level 39)
                                 
                                 +3 constitution.
                                 Provides resistance to dark.
                                 Provides protection from blindness.
                                 Grants the ability to see invisible things.  Sustains your life
                                 force.  
                                 
                            d) the Necklace 'Ciluilon' (+6,+3) <+6, +1>
                                 Dropped by Eöl, the Dark Elf at 2900 feet (level 58)
                                 
                                 +6 intelligence.
                                 +1 light.
                                 Provides protection from confusion.
                                 Sustains intelligence.
                                 Prevents paralysis.  
                                 
                            e) the Necklace 'Anthar' <+2, +3>
                                 Found lying on the floor of a labyrinth at 1800 feet (level 36)
                                 
                                 +2 dexterity.
                                 +3 tunneling.
                                 Provides resistance to acid, lightning, fire, cold, light.
                                 Sustains wisdom.
                                 Speeds regeneration.  
                                 
                            f) the Elfstone 'Adrosse' <+4, +3, +1>
                                 Found lying on the floor in a vault at 1800 feet (level 36)
                                 
                                 +4 intelligence.
                                 +3 dexterity.
                                 +3 constitution.
                                 +1 light.
                                 Provides resistance to cold.
                                 Provides protection from fear.
                                 Grants the ability to see invisible things.  
                                 
                                 When activated, it creates a fire bolt with damage 9d8.
                                 Takes 127 to 139 turns to recharge at your current speed.
                                 Your chance of success is 95.8%
                                 
                            g) the Phial of Eintir <+3>
                                 Dropped by Boldor, King of the Yeeks at 1800 feet (level 36)
                                 
                                 +3 light.
                                 Provides resistance to chaos.
                                 Cannot be harmed by fire.
                                 Radius 3 light.
                                 
                                 When activated, it lights up the surrounding area, hurting
                                 light-sensitive creatures.
                                 Takes 34 to 62 turns to recharge at your current speed.
                                 Your chance of success is 97.0%
                                 
                            h) the Studded Leather Armour of Threste (-1) [12,+23] <+2>
                                 Found lying on the floor in a vault at 2900 feet (level 58)
                                 
                                 +2 strength.
                                 Provides resistance to acid, lightning, fire, cold, dark, sound.
                                 Provides protection from fear.
                                 Cannot be harmed by acid, fire.
                                 Grants the ability to see invisible things.  
                                 
                            i) the Cloak of Ossiath [1,+20] <+2, +3>
                                 Dropped by Shelob, Spider of Darkness at 3250 feet (level 65)
                                 
                                 +2 strength.
                                 +3 speed.
                                 Provides resistance to fire, light, chaos.
                                 Cannot be harmed by acid, fire.
                                 Speeds regeneration.  
                                 
                            j) a Cloak of the Magi [1,+13] <+2>
                                 Found lying on the floor in a vault at 2900 feet (level 58)
                                 
                                 +2 intelligence.
                                 +2 stealth.
                                 Provides protection from confusion.
                                 Cannot be harmed by acid.
                                 Sustains intelligence.
                                 
                            k) the Fur Cloak of Lossingor [3,+7] <+2, +3, +1, +5>
                                 Dropped by Saruman of Many Colours at 4300 feet (level 86)
                                 
                                 +2 dexterity.
                                 +3 constitution.
                                 +1 stealth.
                                 +5 infravision.
                                 Provides resistance to acid, fire, cold, dark.
                                 Cannot be harmed by acid, fire.
                                 Prevents paralysis.  
                                 
                            l) the Fur Cloak of Margol [3,+13] <+4, +3>
                                 Found lying on the floor at 1950 feet (level 39)
                                 
                                 +4 intelligence.
                                 +3 dexterity.
                                 +3 constitution.
                                 Cannot be harmed by acid, fire.
                                 
                            m) the Small Metal Shield of Balin (+2,+8) [5,+21] <+1>
                                 Found lying on the floor in a vault at 2200 feet (level 44)
                                 
                                 +1 strength.
                                 Provides resistance to acid, lightning, fire, cold, poison, light.
                                 Cannot be harmed by acid.
                                 Feather Falling.  
                                 
                                 When activated, it cures confusion.
                                 Takes 102 to 111 turns to recharge at your current speed.
                                 Your chance of success is 93.7%
                                 
                            n) the Leather Shield of Olion [8,+26]
                                 Found lying on the floor in a vault at 4300 feet (level 86)
                                 
                                 Provides resistance to acid, lightning, fire, cold, dark, nexus,
                                 disenchantment.
                                 Cannot be harmed by acid.
                                 Sustains constitution.
                                 Feather Falling.  
                                 
                            o) the Golden Crown 'Elduil' [0,+12] <+1>
                                 Dropped by Eöl, the Dark Elf at 2900 feet (level 58)
                                 
                                 +1 light.
                                 Provides resistance to cold, poison, nexus, disenchantment.
                                 Provides protection from confusion.
                                 Cannot be harmed by acid.
                                 Slows your metabolism.  Feather Falling.  Speeds regeneration. 
                                 Grants the ability to see invisible things.  Prevents paralysis.  
                                 
                                 When activated, it drains up to 120 hit points of life from a
                                 target creature.  Does not affect undead, demons, golems,
                                 elementals or vortices.
                                 Takes 254 to 310 turns to recharge at your current speed.
                                 Your chance of success is 97.3%
                                 
                            p) the Golden Crown 'Nielor' [0,+29] <+2>
                                 Dropped by a crystal drake at 2900 feet (level 58)
                                 
                                 +2 wisdom.
                                 Provides resistance to nether.
                                 Provides protection from confusion.
                                 Cannot be harmed by acid.
                                 Grants telepathy.  
                                 
                            q) the Set of Leather Gloves 'Erelen' (+2,+7) [1,+8] <+3>
                                 Found lying on the floor in a vault at 4900 feet (level 98)
                                 
                                 +3 speed.
                                 Provides resistance to poison, light, dark, nether.
                                 Cannot be harmed by acid, fire.
                                 Prevents paralysis.  
                                 
                                 When activated, it puts to sleep the monsters around you.
                                 Takes 201 to 223 turns to recharge at your current speed.
                                 Your chance of success is 91.8%
                                 
                            r) the Set of Gauntlets of Baranth (+5,+9) [3,+17] <+3, +4>
                                 Dropped by Kavlax the Many-Headed at 4300 feet (level 86)
                                 
                                 +3 intelligence.
                                 +4 wisdom.
                                 Provides resistance to acid, cold.
                                 Cannot be harmed by acid, fire.
                                 Speeds regeneration.  
                                 
                            s) the Cutlass of Ciriellur (7d8) (+14,+14)
                                 Found lying on the floor in a vault at 4900 feet (level 98)
                                 
                                 Slays undead (powerfully), dragons (powerfully), giants.
                                 Provides resistance to light.
                                 Provides protection from fear.
                                 Cannot be harmed by acid.
                                 
                                 Combat info:
                                 4.0 blows/round.
                                 Average damage/round: 827.2 vs. undead, 827.2 vs. dragons, 550 vs.
                                 giants, and 272.8 vs. others.
                                 
                            t) the Blade of Chaos of Niquar (6d5) (+19,+14) <+2, +3>
                                 Dropped by The Witch-King of Angmar at 3250 feet (level 65)
                                 
                                 +2 dexterity.
                                 +3 stealth.
                                 Slays undead (powerfully), dragons (powerfully), demons
                                 (powerfully), giants, trolls.
                                 Branded with weak fire.
                                 Provides resistance to fire, light, chaos.
                                 Cannot be harmed by acid.
                                 Prevents paralysis.  Sustains your life force.  Blessed by the
                                 gods.  
                                 
                                 Combat info:
                                 4.0 blows/round.
                                 Average damage/round: 306.8 vs. creatures not resistant to fire,
                                 550.8 vs. undead, 550.8 vs. dragons, 550.8 vs. demons, 388.4 vs.
                                 giants, 388.4 vs. trolls, and 225.6 vs. others.
                                 
                            u) the Spear of Dalado (3d6) (+10,+12) <+10>
                                 Dropped by Ar-Pharazôn the Golden at 2900 feet (level 58)
                                 
                                 +10 speed.
                                 Cannot be harmed by acid, fire.
                                 
                                 Combat info:
                                 4.0 blows/round.
                                 Average damage/round: 168.8.
                                 
                            v) the Sling 'Athor' (x2) (+6,+23) <+3, +6, +1>
                                 Dropped by The Witch-King of Angmar at 3250 feet (level 65)
                                 
                                 +3 intelligence.
                                 +6 dexterity.
                                 +1 shooting speed.
                                 Provides resistance to fire.
                                 Provides protection from fear, confusion.
                                 Cannot be harmed by acid, fire.
                                 Sustains intelligence.
                                 Slows your metabolism.  
                                 
                            w) the Heavy Crossbow of Harievar (x6) (+21,+12) <+4, +2>
                                 Dropped by Boldor, King of the Yeeks at 1800 feet (level 36)
                                 
                                 +4 speed.
                                 +2 shooting power.
                                 Provides resistance to disenchantment.
                                 Cannot be harmed by acid, fire.
                                 
                            
                            
                            [Player history]
                                  Turn   Depth  Note
                                     0      0'  Began the quest to destroy Morgoth.
                                   427     50'  Reached level 2
                                  1136     50'  Reached level 3
                                  2814    100'  Reached level 4
                                  3527    150'  Reached level 5
                                  3756    200'  Reached level 6
                                  4494    350'  Reached level 7
                                  5008    350'  Reached level 8
                                  6084    400'  Reached level 9
                                  7546    250'  Killed Grip, Farmer Maggot's Dog
                                  7949    250'  Reached level 10
                                  8658    250'  Reached level 11
                                  9107    250'  Reached level 12
                                  9440      0'  Killed Farmer Maggot
                                 10670    100'  Reached level 13
                                 14394    300'  Reached level 14
                                 15439    300'  Reached level 15
                                 16467    300'  Reached level 16
                                 17892    300'  Reached level 17
                                 18667    400'  Killed Fang, Farmer Maggot's Dog
                                 18865    400'  Reached level 18
                                 19894    450'  Killed Brodda, the Easterling
                                 20531    450'  Killed Wormtongue, Agent of Saruman
                                 21824    500'  Reached level 19
                                 24304    650'  Reached level 20
                                 24312    650'  Killed Lagduf, the Snaga
                                 26695    800'  Killed Ulfast, Son of Ulfang
                                 27330    850'  Reached level 21
                                 28576    950'  Killed Orfax, Son of Boldor
                                 29414    950'  Killed Bullroarer the Hobbit
                                 29749    950'  Reached level 22
                                 31664   1100'  Killed Grishn&#195;&#161;kh, the Hill Orc
                                 31698   1100'  Killed Golfimbul, the Hill Orc Chief
                                 33191      0'  Reached level 22
                                 33420   1100'  Reached level 23
                                 34567   1150'  Killed N&#195;&#161;r, the Dwarf
                                 34672   1150'  Reached level 24
                                 37698   1200'  Killed Bolg, Son of Azog
                                 37698   1200'  Reached level 25
                                 38195   1200'  Reached level 21
                                 38195   1200'  Reached level 22
                                 38195   1200'  Reached level 23
                                 38195   1200'  Reached level 24
                                 38195   1200'  Reached level 25
                                 38912   1200'  Killed Sangahyando of Umbar
                                 38940   1200'  Killed Angamait&#195;&#171; of Umbar
                                 41149   1400'  Killed Gorbag, the Orc Captain
                                 41449   1400'  Killed Sm&#195;&#169;agol
                                 42302   1400'  Reached level 26
                                 45322   1500'  Reached level 27
                                 47877   1500'  Reached level 27
                                 52855   1550'  Reached level 28
                                 55629   1550'  Killed Lugdush, the Uruk
                                 56669   1550'  Reached level 29
                                 60815   1550'  Killed Uldor the Accursed
                                 63688   1800'  Found the Lead-Filled Mace 'Moroth' (LOST)
                                 63824   1800'  Found the Necklace 'Anthar'
                                 63852   1800'  Killed Draebor, the Imp
                                 63852   1800'  Found the Star of Hilos
                                 63979   1800'  Found the Long Sword of Elmon (LOST)
                                 64339   1800'  Reached level 30
                                 65564   1800'  Reached level 30
                                 67730   1800'  Killed Boldor, King of the Yeeks (offscreen)
                                 67739   1800'  Found the Heavy Crossbow of Harievar
                                 67740   1800'  Found the Phial of Eintir
                                 73965   1800'  Found the Lantern 'Faugri' (LOST)
                                 74196   1800'  Reached level 31
                                 74225   1800'  Reached level 31
                                 74949   1800'  Found the Cloak 'Lumin'
                                 76172   1800'  Found the Elfstone 'Adrosse'
                                 77129   1800'  Reached level 31
                                 77168   1800'  Killed Mughash the Kobold Lord
                                 79617   1800'  Killed Ulwarth, Son of Ulfang
                                 79621   1800'  Killed Ulfang the Black
                                 82761   1800'  Killed Uvatha the Horseman
                                 83202   1800'  Reached level 32
                                 83788   1800'  Found the Elfstone 'Ninde'
                                 86992   1950'  Found the Pendant 'Ndorfin'
                                 87766   1950'  Killed Kh&#195;&#174;m, Son of M&#195;&#174;m
                                 87771   1950'  Found the Small Metal Shield 'Cirie'
                                 88978   1950'  Found the Main Gauche of Aernor (LOST)
                                 90422   1950'  Reached level 33
                                 91246   1950'  Killed Lorgan, Chief of the Easterlings
                                 91371   1950'  Killed Castamir the Usurper
                                 92630   1950'  Found the Fur Cloak of Margol
                                 97107   2200'  Reached level 34
                                 97447   2200'  Reached level 34
                                 97450   2200'  Killed Akhorahil the Blind
                                100397   2200'  Found the Small Metal Shield of Balin
                                100425   2200'  Found the Trident of Morion (LOST)
                                100535   2200'  Found the Ring 'Iadoronwe' (LOST)
                                101128   2200'  Reached level 35
                                102503   2550'  Killed The Balrog of Moria
                                102509   2550'  Found the Hard Leather Cap of Uildin
                                103902   2650'  Killed Lokkak, the Ogre Chieftain
                                104075   2650'  Found the Beaked Axe of Arinim
                                104252   2900'  Killed Ugl&#195;&#186;k, the Uruk
                                104744   2900'  Killed E&#195;&#182;l, the Dark Elf
                                104744   2900'  Reached level 36
                                104744   2900'  Found the Awl-Pike of Valach (LOST)
                                104756   2900'  Found the Golden Crown 'Elduil'
                                104758   2900'  Found the Necklace 'Ciluilon'
                                105387   2900'  Killed Bert the Stone Troll
                                105391   2900'  Killed Bill the Stone Troll
                                105437   2900'  Killed Tom the Stone Troll
                                105439   2900'  Found the Set of Mithril Gauntlets 'Guind'
                                105519   2900'  Killed Harowen the Black Hand
                                105763   2900'  Found the Lucerne Hammer 'Miondorn' (LOST)
                                106010   2900'  Killed Adunaphel the Quiet
                                106021   2900'  Found the Pick of Girya (LOST)
                                107365   2900'  Killed Smaug the Golden
                                107365   2900'  Reached level 37
                                107769   2900'  Found the Band of Earir
                                108187   2900'  Found the Pair of Iron Shod Boots of Eldori (LOST)
                                108814   2900'  Killed Ar-Pharaz&#195;´n the Golden
                                108814   2900'  Found the Spear of Dalado
                                108818   2900'  Found the Great Axe of Linaere (LOST)
                                109554   2900'  Killed Gorlim, Betrayer of Barahir
                                109564   2900'  Found the Halberd of March
                                109846   2900'  Found the Golden Crown 'Nielor'
                                110029   2900'  Killed Dwar, Dog Lord of Waw
                                110029   2900'  Reached level 38
                                110489   2900'  Killed M&#195;&#174;m, Betrayer of Turin
                                110525   2900'  Found the Scimitar of Duras (LOST)
                                110530   2900'  Found the Pair of Leather Sandals of Antar
                                110676   2900'  Killed Ibun, Son of M&#195;&#174;m
                                110719   2900'  Found the Mithril Shield of Mandoldi (LOST)
                                110743   2900'  Found the Studded Leather Armour of Threste
                                112723   2900'  Killed Scatha the Worm
                                113582   2950'  Killed The Queen Ant
                                113734   2950'  Killed Itangast the Fire Drake
                                114324   3000'  Reached level 39
                                114448   3000'  Killed Ufthak of Cirith Ungol
                                115492   3050'  Killed Shagrat, the Orc Captain
                                117559   3050'  Killed Medusa, the Gorgon
                                117703   3050'  Found the Partial Plate Armour 'Menumen' (LOST)
                                118990   3100'  Reached level 40
                                119791   3100'  Found the Mithril Plate Mail 'Tulkorgor' (LOST)
                                120308   3100'  Found the Pike of Valdi (LOST)
                                120362   3100'  Found the Chain Mail of Elegiliar
                                122132   3250'  Killed Hoarmurath of Dir
                                122133   3250'  Found the Band of Armen
                                123081   3250'  Killed Ji Indur Dawndeath
                                123318   3250'  Found the Great Hammer of Uilmahith (LOST)
                                124401   3250'  Killed Shelob, Spider of Darkness
                                124401   3250'  Reached level 41
                                124412   3250'  Found the Cloak of Ossiath
                                125211   3250'  Found the Ring of Vierenor
                                125992   3250'  Killed Ren the Unclean
                                127201   3250'  Killed The Witch-King of Angmar
                                127591   3250'  Found the Blade of Chaos of Niquar
                                127596   3250'  Found the Sling 'Athor'
                                127778   3250'  Killed Kham&#195;&#187;l, the Black Easterling
                                127778   3250'  Reached level 42
                                128758   3250'  Killed The Mouth of Sauron
                                128806   3250'  Found the Short Bow of Echelos
                                129497   3250'  Killed Vargo, Tyrant of Fire
                                138220   3300'  Killed Rogrog the Black Troll
                                138618   3300'  Reached level 43
                                138655   3300'  Found the Zweihander of Hyareb (LOST)
                                139659   3550'  Killed The Cat Lord
                                142955   3750'  Found the Ball-and-Chain of Barangwe (LOST)
                                143808   3750'  Killed Atlas, the Titan
                                144104   3750'  Killed The Lernaean Hydra
                                144111   3750'  Reached level 44
                                144879   3750'  Killed Ungoliant, the Unlight
                                145827   3750'  Killed Tselakus, the Dreadlord
                                148207   4100'  Killed Ariel, Queen of Air
                                148325   4100'  Found the Broad Sword of Seariend (LOST)
                                149269   4150'  Killed Polyphemus, the Blind Cyclops
                                149274   4150'  Found the Broad Sword of Dalloth (LOST)
                                149792   4200'  Reached level 45
                                151632   4300'  Killed Saruman of Many Colours
                                151638   4300'  Found the Fur Cloak of Lossingor
                                151964   4300'  Killed Kavlax the Many-Headed
                                151980   4300'  Found the Set of Gauntlets of Baranth
                                152137   4300'  Found the Leather Shield of Olion
                                153312   4300'  Reached level 45
                                154490   4350'  Killed Omarax, the Eye Tyrant
                                155374   4350'  Killed Pazuzu, Lord of Air
                                156855   4400'  Killed Lungorthin, the Balrog of White Fire
                                156909   4400'  Found the Heavy Crossbow of Epherisil (LOST)
                                159212   4700'  Reached level 46
                                159721   4700'  Reached level 46
                                160568   4700'  Found the Long Sword of Mithie (LOST)
                                161260   4700'  Killed Beorn, the Shape-Changer
                                161542   4700'  Killed Draugluin, Sire of All Werewolves
                                162212   4700'  Killed Waldern, King of Water
                                162390   4700'  Found the Mithril Shield 'Limphel' (LOST)
                                162568   4700'  Killed Fundin Bluecloak
                                163575   4700'  Found the Dagger 'Fingol' (LOST)
                                165101   4700'  Reached level 47
                                169363   4900'  Found the Battle Axe of Glondon (LOST)
                                169380   4900'  Found the Tulwar of Hilothung (LOST)
                                169724   4900'  Found the Set of Leather Gloves 'Erelen'
                                170663   4900'  Killed Baphomet the Minotaur Lord
                                171023   4900'  Found the Leather Scale Mail 'Quethuna' (LOST)
                                171392   4900'  Found the Cutlass of Ciriellur
                                174714   4900'  Reached level 48
                                175506   4950'  Killed Feagwath, the Undead Sorcerer
                                178891   4950'  Killed Sauron, the Sorcerer
                                180735   4950'  Found the Lead-Filled Mace of Falim (LOST)
                                181496   4950'  Killed Carcharoth, the Jaws of Thirst
                                181531   4950'  Found the Iron Helm of Emnanatar (LOST)
                                182476   4950'  Killed Azog, King of the Uruk-Hai
                                183188   4950'  Killed Qlzqqlzuup, the Emperor Quylthulg
                                183616   4950'  Found the Cutlass of Gothil (LOST)
                                183823   4950'  Reached level 49
                                183938   4950'  Found the Pair of Iron Shod Boots of Nienen (LOST)
                                184798   4950'  Reached level 48
                                184798   4950'  Reached level 49
                                184870   4950'  Reached level 49
                                185825   4950'  Reached level 49
                                185883   4950'  Killed Maeglin, the Traitor of Gondolin
                                185884   4950'  Found the Dagger of Saedi (LOST)
                                186575   4950'  Reached level 49
                                187484   4950'  Reached level 49
                                187674   4950'  Found the Blade of Chaos of Nirimbas (LOST)
                                187751   4950'  Found the Rapier 'Beluri' (LOST)
                                192313   4950'  Reached level 50
                                192626   4950'  Found the Metal Lamellar Armour 'Vaith' (LOST)
                                192988   4950'  Reached level 49
                                192988   4950'  Reached level 50
                                193609   4900'  Killed Gothmog, the High Captain of Balrogs
                                194412   4900'  Killed The Phoenix
                                194413   4900'  Found the Battle Axe of Eradar (LOST)
                                195791   4950'  Killed Thuringwethil, the Vampire Messenger
                                195791   4950'  Found the Band of Adrand (LOST)
                                195798   4950'  Found the Executioner's Sword of Uthir (LOST)
                                202046   5000'  Killed Morgoth, Lord of Darkness
                                202048   5000'  Found the Massive Iron Crown of Morgoth
                                202053   5000'  Found the Mighty Hammer 'Grond'
                            "i can take this dracolich"

                            Comment

                            • Derakon
                              Prophet
                              • Dec 2009
                              • 9022

                              #15
                              Healing is a bigger heal than Heal -- 1000 HP instead of 300. But yeah, if you had to pick one of the two, take Heal.

                              Banish Evil is a mass teleport-away, it's not like anything else with "banish" in its name. The monsters remain on the level and you can track them down individually if you want to.

                              As you say, the priest is safe but not particularly exciting. I generally feel like priests have better utility than mages; big heals, Detection, and Clairvoyance are huge. But they have fewer interesting spells.

                              Their combat is marginally better than mage combat, for what it's worth. It's just not very good.

                              Comment

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