Sangband no-traditional-attack-skill win

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  • Bostock
    Swordsman
    • Aug 2007
    • 335

    Sangband no-traditional-attack-skill win

    I did a thing. It took some time. I want to gloat. But I am lazy.

    My thing is at http://angband.oook.cz/ladder-show.php?id=10575.

    Next up, actual freaking Angband, I guess. Never won it.

    But first, real life.
    So you ride yourselves over the fields and you make all your animal deals and your wise men don't know how it feels to be thick as a brick.
  • AnonymousHero
    Veteran
    • Jun 2007
    • 1393

    #2
    What the FFFFFFFFFFFFFFFFFFFFFFFFFF...?

    Comment

    • HallucinationMushroom
      Knight
      • Apr 2007
      • 785

      #3
      Congrats, man.
      You are on something strange

      Comment

      • Bostock
        Swordsman
        • Aug 2007
        • 335

        #4
        Originally posted by AnonymousHero
        What the FFFFFFFFFFFFFFFFFFFFFFFFFF...?
        Not sure if that is praise or blame.

        Gonna go with praise!
        So you ride yourselves over the fields and you make all your animal deals and your wise men don't know how it feels to be thick as a brick.

        Comment

        • Nick
          Vanilla maintainer
          • Apr 2007
          • 9637

          #5
          Impressive.
          One for the Dark Lord on his dark throne
          In the Land of Mordor where the Shadows lie.

          Comment

          • Pete Mack
            Prophet
            • Apr 2007
            • 6883

            #6
            Very impressive. I think the Angband equivalent is bookless mage--though that's less impressive than a Sangband challenge, for sure.

            Comment

            • Malak Darkhunter
              Knight
              • May 2007
              • 730

              #7
              Cool....it's great to Sangband still getting played by other people besides me. I wish Camlost would come back and start building again. Congrats Man.

              Comment

              • Bostock
                Swordsman
                • Aug 2007
                • 335

                #8
                Thanks, all!

                Sangband has a variety of very powerful magic items that are enough to run a (weak-ish) character on... if you can get that deep without combat or magic skills. That was the hardest part.
                So you ride yourselves over the fields and you make all your animal deals and your wise men don't know how it feels to be thick as a brick.

                Comment

                • AnonymousHero
                  Veteran
                  • Jun 2007
                  • 1393

                  #9
                  Originally posted by Bostock
                  Not sure if that is praise or blame.

                  Gonna go with praise!

                  Oh, it's praise, believe me. Wow! Other emotions may include: Astonishment, Bewilderment, Confusion, Delirium, ... and "Other".

                  Comment

                  • Pete Mack
                    Prophet
                    • Apr 2007
                    • 6883

                    #10
                    I assume that stealth is the key here: if you can pick your fights, you won't burn up all your wands on low value targets. Of course, with a nice stack of 0-fail TO rods, stealth becomes less important.

                    Comment

                    • Bostock
                      Swordsman
                      • Aug 2007
                      • 335

                      #11
                      Either stealth sucks in Sangband, or I suck at stealth - I was never able to pick and choose my fights.

                      Part of the trouble is that most things that kill monsters also make noise.

                      It was mostly scrolls of recharging that fueled me in the time before I started collecting attack rods. (And after I did - but before it too.) Burglary (traps) as an attack method helped a little, but they are just *so bad* that they weren't worth it outside of a certain window even for a character like this. I mostly killed monsters with Burglary to meet the "minimum kills to raise skill unpenalized" requirement. Towards the end, I said to hell with even that. It's just an XP cost, and I had ridiculous gobs left over from my scumming for chunks in hopes of forging one last best armor piece at the end.

                      By the way, store behavior and item drop timings are quite different in Sangband from Angband. Maybe more so compared to modern Angband (which I started playing obsessively soon after my win...). Even though camlost made no-sell default in one of the last betas (hurrah!), shops still sell "99" of many things, and quite a lot of others. So unless the store has a string of bad days or you're (even more) bad at managing the Home (than me) and "can't" spare a home slot for Recharging, these scrolls a decent engine once you have the money and kill-generating wands to feed (come a tiny bit earlier than the rod engine takes off).

                      As fo the item drop timings bit - wands of teleport other come very late (in Angband I've regularly been seeing them by D40), and the rods are even later and really rare unless you shop-cycle-scum more heavily than me.
                      So you ride yourselves over the fields and you make all your animal deals and your wise men don't know how it feels to be thick as a brick.

                      Comment

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