Just starting out, but saw someone else that is doing a play-by-play with a character, and figured I would do the same, making a post as I picked up something interesting, close calls, etc.
So... After diving down to dl 11, found a wonderfully out of depth potion of strength.
So... After diving down to dl 11, found a wonderfully out of depth potion of strength.
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[Angband 4.0.4 Character Dump] Name Curien Age 114 Self RB CB EB Best Race High-Elf Height 9'9" STR: 18 +1 +0 +0 18/10 Class Ranger Weight 12st 9lb INT: 10 +3 +2 +0 15 Title Scout Turns used: WIS: 10 -1 -2 +0 7 HP 121/121 Game 182870 DEX: 18 +3 +1 +0 18/40 SP 16/16 Standard 18302 CON: 10 +1 -1 +0 10 Resting 4496 Level 15 Armor [20,+25] Saving Throw 63% Cur Exp 3344 Stealth Very Good Max Exp 3344 Melee 2d3,+7 Disarming 48% Adv Exp 4140 To-hit 37,+7 Magic Devices 69 Blows 2.3/turn Perception 1 in 20 Gold 3391 Searching 27% Burden 77.4 lb Shoot to-dam +0 Infravision 40 ft Overweight -54.5 lb To-hit 54,+4 Speed Normal Max Depth 600' (L12) Shots 1/turn You are one of several children of a Telerin Ranger. You have light grey eyes, straight black hair, and a fair complexion. rAcid:+............ Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. pFear:............. rLite:............+ pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:...........+. ESP:............. Sear.:............. Invis:............+ Infra:............+ FrAct:............. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Character Equipment] a) a Whip of Acid (2d3) (+3,+5) Found lying on the floor at 150 feet (level 3) Branded with acid. Provides resistance to acid. Cannot be harmed by acid. Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 2.7 blows With +0 STR and +2 DEX you would get 2.7 blows Average damage/round: 45.9 vs. creatures not resistant to acid, and 26.6 vs. others. b) a Short Bow (x2) (+0,+0) An inheritance from your family f) a Lantern (12889 turns) <+2> Found lying on the floor at 250 feet (level 5) Cannot be harmed by fire. Radius 2 light. g) Soft Leather Armour [8,+4] Dropped by Mughash the Kobold Lord at 350 feet (level 7) h) a Cloak [1,+3] Dropped by a Kobold at 350 feet (level 7) i) a Leather Shield [8,+6] Found lying on the floor at 550 feet (level 11) j) a Hard Leather Cap [2,+5] Found lying on the floor at 350 feet (level 7) l) a Pair of Leather Sandals of Stealth [1,+5] <+1> Bought from a store +1 stealth. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {@m1 @G1 @b1} b) a Book of Magic Spells [Conjurings and Tricks] {@m2 @G2 @b2} c) 12 Potions of Cure Serious Wounds d) 2 Potions of Cure Critical Wounds e) 2 Potions of Neutralize Poison f) 5 Potions of Speed g) 7 Potions of Heroism h) a Potion of Berserk Strength i) 13 Scrolls of Phase Door j) a Scroll of Magic Mapping k) a Scroll of Door/Stair Location l) a Scroll of Light m) 2 Scrolls of Word of Recall {!*} n) 3 Scrolls of Blessing o) a Wand of Slow Monster (16 charges) p) a Wand of Dragon's Frost (1 charge) Cannot be harmed by lightning. q) a Staff of Identify (7 charges) [Character Quiver] 0) 34 Arrows (1d4) (+5,+6) {=g} Combat info: Hits targets up to 100 feet away. Average damage/round: 17.1. 35% chance of breaking upon contact. [Home Inventory] a) 27 Arrows of Wounding (1d4) (+10,+12) Combat info: Hits targets up to 100 feet away. Average damage/round: 29.2. 35% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 874 50' Reached level 2 2720 100' Killed Grip, Farmer Maggot's dog 2720 100' Reached level 3 3111 100' Reached level 4 4584 150' Reached level 5 6307 150' Reached level 6 6912 200' Killed Fang, Farmer Maggot's dog 7115 200' Killed Bullroarer the Hobbit 7115 200' Reached level 7 7353 200' Reached level 8 8773 250' Reached level 9 12278 350' Reached level 10 12284 350' Killed Mughash the Kobold Lord 13519 350' Reached level 11 13559 350' Reached level 12 13606 350' Reached level 13 13678 350' Reached level 14 17361 550' Killed Sméagol 17433 550' Reached level 15 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : no (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)
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