I tried to get to stat gain (1500') without much stopping. (I did waste time at 0-50' so I could afford the longbow for sale in the Weaponsmith's.)
I made a stupid mistake at 1400', when I forgot Wererats have a curse spell
Some points: reaching dl 11 isn't any harder than reaching any other level. You just have to find a bunch of wolves, wargs, Light Hounds, etc.
Several times I went up 2 or 3 levels just killing a decent-sized pack.
Do avoid mobs. (DON'T fight groups of 'o' or 'p'. I killed exactly 1 mob of cave orcs that was between me and the stairs. Otherwise evade, teleport, or dodge back up the stairs if there's no way around.)
I made a stupid mistake at 1400', when I forgot Wererats have a curse spell

Some points: reaching dl 11 isn't any harder than reaching any other level. You just have to find a bunch of wolves, wargs, Light Hounds, etc.
Several times I went up 2 or 3 levels just killing a decent-sized pack.
Do avoid mobs. (DON'T fight groups of 'o' or 'p'. I killed exactly 1 mob of cave orcs that was between me and the stairs. Otherwise evade, teleport, or dodge back up the stairs if there's no way around.)
Code:
[Angband 3.1.0 dev Character Dump]
Name Athron Self RB CB EB Best
Sex Male Age 116 STR: 16 +1 -5 +0 12
Race High-Elf Height 83 INT: 18 +3 +3 +2 18/80
Class Mage Weight 191 WIS: 10 -1 +0 +0 9
Title Illusionist Status 38 DEX: 12 +3 +1 +0 16
HP -2/110 Maximize Y CON: 14 +1 -2 +0 13
SP 43/55 CHR: 11 +5 +1 +0 17
Level 18 Armor [6,+9] Saving Throw Superb
Cur Exp 7987 Fight (+1,+0) Stealth Very Good
Max Exp 7987 Melee (+7,+8) Fighting Good
Adv Exp 8280 Shoot (+8,+9) Shooting Very Good
MaxDepth 1400' (L28) Blows 1/turn Disarming Excellent
Turns 158372 Shots 1/turn Magic Device Heroic
Gold 3675 Infra 50 ft Perception Good
Burden 77.6 lbs Speed Normal Searching Fair
You are the only child of a Telerin Ranger. You have light grey eyes,
wavy black hair, and a fair complexion.
abcdefghijkl@ abcdefghijkl@
Acid:............. Blind:.............
Elec:............. Confu:.............
Fire:+............ Sound:.............
Cold:............. Shard:.............
Pois:............. Nexus:.............
Fear:............. Nethr:.............
Lite:............+ Chaos:.............
Dark:............. Disen:.............
abcdefghijkl@ abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:............. Sear.:.............
PLite:............. Infra:....+.......+
Regen:............. Tunn.:.............
Telep:............. Speed:.............
Invis:............+ Blows:.............
FrAct:............. Shots:.............
HLife:............. Might:.............
[Last Messages]
> [The mind flayer blasts you with psionic energy!]
> You are blind!
> You are confused!
> You are paralyzed!
> You feel yourself moving slower!
> It tries to blank your mind.
> You resist the effects!
> You feel yourself speed up.
> You can move again.
> You feel bolder now.
> You feel much better.
> You can see again.
> You feel less confused now.
> You have 7 Viscous Pink Potions of Cure Serious Wounds (j).
> You have 35 Arrows (1d4) (+0,+0) (q).
> The Wererat points at you and curses horribly.
> You die.
[Character Equipment]
a) a Ball-and-Chain of *Slay Demon* (2d4) (+6,+8) (+2)
+2 intelligence.
Provides resistance to fire.
With this weapon, you would currently get 1 blow per round,
averaging a damage of 33 against demons, and 13 against normal
creatures.
b) a Long Bow (x3) (+7,+9)
c) (nothing)
d) (nothing)
e) a Sea Shell Amulet of Infravision (+1)
+1 infravision.
f) a Lantern (8729 turns)
Cannot be harmed by fire.
Radius 2 light. Can refill another lantern, up to 15000 turns of
fuel.
g) Soft Leather Armour [4,+4]
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) a Pair of Soft Leather Boots [2,+4]
[Character Inventory]
a) 2 Books of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Incantations and Illusions]
d) a Violet Mushroom of Cure Blindness
When ingested, it cures blindness.
Provides nourishment for about 250 turns under normal conditions.
e) 6 Tan Mushrooms of Clear Mind
When ingested, it cures confusion and removes fear.
Provides nourishment for about 250 turns under normal conditions.
f) 3 Clotted Red Potions of Slowness
When ingested, it slows you for 1d25+15 turns.
Provides nourishment for about 25 turns under normal conditions.
It can be thrown at creatures with damaging effect.
g) 6 Shimmering Potions of Confusion
When ingested, it confuses you for 4d5+10 turns.
Provides nourishment for about 25 turns under normal conditions.
It can be thrown at creatures with damaging effect.
h) 2 Indigo Potions of Resist Cold
When ingested, it grants temporary resistance to cold for 1d10+10
turns.
i) a Violet Potion of Heroism
When ingested, it restores 10 hit points, removes fear and grants
you resistance to fear and +12 to-hit for 1d25+25 turns.
j) 7 Viscous Pink Potions of Cure Serious Wounds
When ingested, it heals you a little (1/4 of your wounds, minimum
25HP), heals cut damage, and cures blindness and confusion.
Provides nourishment for about 50 turns under normal conditions.
k) 7 Scrolls titled "mo tendo leo" of Teleportation {!*}
When read, it teleports you randomly up to 100 squares away.
l) 4 Scrolls titled "deportas" of Word of Recall {!*}
When read, it returns you from the dungeon or takes you to the dun
geon after a short delay.
m) a Green Rod of Door/Stair Location
When used, it detects all doors and stairs on the level.
It takes 70 turns to recharge after use.
n) 2 Runed Rods of Light {!!}
When aimed, it lights up part of the dungeon in a straight line.
It takes 9 turns to recharge after use.
o) a Mithril Wand of Teleport Other (9 charges)
When aimed, it teleports a target monster away.
p) a Pine Staff of Detect Evil (19 charges)
When used, it detects all evil creatures in the immediate area.
q) 35 Arrows (1d4) (+0,+0)
Fired from your current missile launcher, this arrow will hit targets
up to 250 feet away, inflicting an average damage of 34.5 against
normal creatures.
35% chance of breaking upon contact.
[Home Inventory]
a) 7 Scrolls titled "mo tendo leo" of Teleportation {!*}
When read, it teleports you randomly up to 100 squares away.
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