Just the other day I was just taking another run through I think was level 4 and I was level 9 nothing could hurt me much and I walk into a room with like 14 spiders all along a wall and thought "Hey look free Exp!" and ran into the spiders and started attacking killing one instantly but then I went into the crowd a little more and was surrounded by spiders when ever I attacked (or tried persay) the spiders took there turn 8 where around me in a few turns I went from 140 so hp to 32 and was like "Oh my god!" so i tried to escape but it was too late my health quickly dropped when I tried to leave the group of spiders and and in what was about 15 seconds I lost my level 9 half-troll warrior worst part was I never made it to the surface that was my original intention but I got greedy and wanted to collect more stuff to sell when I got up anyone have the same problem happen or anything similar?
[Angband 3.0.9 Character Dump]
Name BoB Self RB CB EB Best
Sex Male Age 21 STR: 18 +4 +5 +0 18/90
Race Half-Troll Height 91 INT: 10 -4 -2 +0 4
Class Warrior Weight 225 WIS: 10 -2 -2 +0 6
Title Soldier Status 1 Dex: 15 -4 +2 +0 13 12
HP -2/134 Maximize Y CON: 14 +3 +2 +0 18/10
SP 0/0 CHR: 10 -6 -1 +0 3
Level 9 Armor [14,-10] Saving Throw Fair
Cur Exp 368 Fight (+26,+5) Stealth Bad
Max Exp 368 Melee (+26,+5) Fighting Superb
Adv Exp 456 Shoot (+26,+0) Shooting Excellent
MaxDepth Lev 5 Blows 2/turn Disarming Fair
Turns 148930 Shots 0/turn Magic Device Poor
Gold 1035 Infra 30 ft Perception Poor
Burden 138.6 lbs Speed Normal Searching Fair
Your mother was a Stone-Troll Clan Chief. You have puke-yellow eyes,
dirty bright red hair, and white ulcerous skin.
abcdefghijkl@ abcdefghijkl@
Acid:............. Blind:.............
Elec:............. Confu:.............
Fire:............. Sound:.............
Cold:............. Shard:.............
Pois:............. Nexus:.............
Fear:............. Nethr:.............
Lite:............. Chaos:.............
Dark:............. Disen:.............
abcdefghijkl@ abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:............. Sear.:...+.........
PLite:............. Infra:.............
Regen:............+ Tunn.:.............
Telep:............. Speed:.............
Invis:............. Blows:.............
FrAct:............. Shots:.............
HLife:............. Might:.............
[Last Messages]
> The Cave spider bites you. <5x>
> The Yellow mushroom patch releases spores at you.
> You stand your ground!
> The Cave spider bites you. <2x>
> You are no longer bleeding.
> The Cave spider bites you.
> You hit the Cave spider.
> You miss the Cave spider.
> The Cave spider flees in terror!
> The Cave spider bites you. <3x>
> The Cave spider turns to fight!
> The Cave spider wakes up.
> The Cave spider misses you.
> The Cave spider bites you. <2x>
> You die.
[Character Equipment]
a) a Broad Sword (2d5) (+0,+0)
b) (nothing)
c) (nothing)
d) an Adamantite Ring of Searching (+1)
It increases your searching by 1.
e) (nothing)
f) a Lantern (4514 turns)
It usually provides light of radius 2. It cannot be harmed by fire.
g) Chain Mail (-2) [14,+0]
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
[Character Inventory]
a) 2 Rations of Food
b) 4 Pieces of Elvish Waybread
c) a Silver Speckled Potion of Slowness
d) a Chartreuse Potion of Speed
e) a Violet Potion of Heroism
f) a Scroll titled "solus navinfer" of Darkness
g) 11 Scrolls titled "quam thazam" of Light
h) 3 Scrolls titled "conor tersus" of Identify
i) a Scroll titled "regetro" of Summon Monster
j) 2 Scrolls titled "trum er caudam" of Object Detection
k) 2 Scrolls titled "cogo requeneo" of Detect Invisible
l) a Scroll titled "dialius sacum" of Blessing
m) a Tin-Plated Wand of Magic Missile (11 charges)
n) a Lead-Plated Wand of Wonder (16 charges)
It cannot be harmed by the elements.
o) a Lead-Plated Wand of Wonder (21 charges)
It cannot be harmed by the elements.
p) a Nickel Wand of Heal Monster (14 charges)
q) 14 Wooden Torches (3000 turns)
It usually provides light of radius 2, though this is reduced when
running of out fuel.
r) 2 Wooden Torches (0 turns)
It usually provides light of radius 2, though this is reduced when
running of out fuel.
s) a Lantern (5550 turns)
It usually provides light of radius 2. It cannot be harmed by fire.
t) Soft Leather Armour [4,+0]
u) a Sling (x2) (+0,+0)
v) 32 Iron Shots (1d4) (+0,+0)
[Options]
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no (adult_randarts)
Adult: Auto-scum for good levels : no (adult_autoscum)
Adult: Restrict the use of stairs/recall : no (adult_ironman)
Adult: Restrict the use of stores/home : no (adult_no_stores)
Adult: Restrict creation of artifacts : no (adult_no_artifacts)
Adult: Don't stack objects on the floor : no (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no (adult_no_preserve)
Adult: Don't generate connected stairs : no (adult_no_stairs)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : no (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
Looks like i gotta be more careful huh?
[Angband 3.0.9 Character Dump]
Name BoB Self RB CB EB Best
Sex Male Age 21 STR: 18 +4 +5 +0 18/90
Race Half-Troll Height 91 INT: 10 -4 -2 +0 4
Class Warrior Weight 225 WIS: 10 -2 -2 +0 6
Title Soldier Status 1 Dex: 15 -4 +2 +0 13 12
HP -2/134 Maximize Y CON: 14 +3 +2 +0 18/10
SP 0/0 CHR: 10 -6 -1 +0 3
Level 9 Armor [14,-10] Saving Throw Fair
Cur Exp 368 Fight (+26,+5) Stealth Bad
Max Exp 368 Melee (+26,+5) Fighting Superb
Adv Exp 456 Shoot (+26,+0) Shooting Excellent
MaxDepth Lev 5 Blows 2/turn Disarming Fair
Turns 148930 Shots 0/turn Magic Device Poor
Gold 1035 Infra 30 ft Perception Poor
Burden 138.6 lbs Speed Normal Searching Fair
Your mother was a Stone-Troll Clan Chief. You have puke-yellow eyes,
dirty bright red hair, and white ulcerous skin.
abcdefghijkl@ abcdefghijkl@
Acid:............. Blind:.............
Elec:............. Confu:.............
Fire:............. Sound:.............
Cold:............. Shard:.............
Pois:............. Nexus:.............
Fear:............. Nethr:.............
Lite:............. Chaos:.............
Dark:............. Disen:.............
abcdefghijkl@ abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:............. Sear.:...+.........
PLite:............. Infra:.............
Regen:............+ Tunn.:.............
Telep:............. Speed:.............
Invis:............. Blows:.............
FrAct:............. Shots:.............
HLife:............. Might:.............
[Last Messages]
> The Cave spider bites you. <5x>
> The Yellow mushroom patch releases spores at you.
> You stand your ground!
> The Cave spider bites you. <2x>
> You are no longer bleeding.
> The Cave spider bites you.
> You hit the Cave spider.
> You miss the Cave spider.
> The Cave spider flees in terror!
> The Cave spider bites you. <3x>
> The Cave spider turns to fight!
> The Cave spider wakes up.
> The Cave spider misses you.
> The Cave spider bites you. <2x>
> You die.
[Character Equipment]
a) a Broad Sword (2d5) (+0,+0)
b) (nothing)
c) (nothing)
d) an Adamantite Ring of Searching (+1)
It increases your searching by 1.
e) (nothing)
f) a Lantern (4514 turns)
It usually provides light of radius 2. It cannot be harmed by fire.
g) Chain Mail (-2) [14,+0]
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
[Character Inventory]
a) 2 Rations of Food
b) 4 Pieces of Elvish Waybread
c) a Silver Speckled Potion of Slowness
d) a Chartreuse Potion of Speed
e) a Violet Potion of Heroism
f) a Scroll titled "solus navinfer" of Darkness
g) 11 Scrolls titled "quam thazam" of Light
h) 3 Scrolls titled "conor tersus" of Identify
i) a Scroll titled "regetro" of Summon Monster
j) 2 Scrolls titled "trum er caudam" of Object Detection
k) 2 Scrolls titled "cogo requeneo" of Detect Invisible
l) a Scroll titled "dialius sacum" of Blessing
m) a Tin-Plated Wand of Magic Missile (11 charges)
n) a Lead-Plated Wand of Wonder (16 charges)
It cannot be harmed by the elements.
o) a Lead-Plated Wand of Wonder (21 charges)
It cannot be harmed by the elements.
p) a Nickel Wand of Heal Monster (14 charges)
q) 14 Wooden Torches (3000 turns)
It usually provides light of radius 2, though this is reduced when
running of out fuel.
r) 2 Wooden Torches (0 turns)
It usually provides light of radius 2, though this is reduced when
running of out fuel.
s) a Lantern (5550 turns)
It usually provides light of radius 2. It cannot be harmed by fire.
t) Soft Leather Armour [4,+0]
u) a Sling (x2) (+0,+0)
v) 32 Iron Shots (1d4) (+0,+0)
[Options]
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no (adult_randarts)
Adult: Auto-scum for good levels : no (adult_autoscum)
Adult: Restrict the use of stairs/recall : no (adult_ironman)
Adult: Restrict the use of stores/home : no (adult_no_stores)
Adult: Restrict creation of artifacts : no (adult_no_artifacts)
Adult: Don't stack objects on the floor : no (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no (adult_no_preserve)
Adult: Don't generate connected stairs : no (adult_no_stairs)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : no (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
Looks like i gotta be more careful huh?
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