Heres an idea to prevent townscumming for final stats being terrible.
Stuff you sell decreases in price, and the town has a VERY SLIGHTLY lower chance of stocking it, because they know the player wouldn't want to buy it as much. Things will never get cheaper than the original price.
The reverse is true when you buy things. So if EVERY TIME you buy a Healing potion in the black market, it starts appearing more frequently and more expensive. The BM owner knows that you want it and will work harder to make sure its in stock, and also wants more profit for doing so.
So Stat potion's price may go up in the middle game, then down after you max your stats for example.
All your "unlimited consumables" will gradually increase in price, forcing you to conserve / not whore at one depth indefinitely.
Stuff you sell decreases in price, and the town has a VERY SLIGHTLY lower chance of stocking it, because they know the player wouldn't want to buy it as much. Things will never get cheaper than the original price.
The reverse is true when you buy things. So if EVERY TIME you buy a Healing potion in the black market, it starts appearing more frequently and more expensive. The BM owner knows that you want it and will work harder to make sure its in stock, and also wants more profit for doing so.
So Stat potion's price may go up in the middle game, then down after you max your stats for example.
All your "unlimited consumables" will gradually increase in price, forcing you to conserve / not whore at one depth indefinitely.
Comment