After playing on and off for a long time, I'm proud to say I got my first ever legitimate win--a dwarf priest in 3.3.0.
Unfortunately, I can't seem to make a file dump; I think the game is trying to create it to a directory that doesn't exist?
Great fun, though. Well worth it.
Some observations:
I really like a lot of the changes in this version. I think I first started playing on 2.something, and the interface in particular is a lot nicer. I know the dev team takes a lot of flak at times, but they've done a great job making the game more accessible while preserving the challenge. Keep it up!
Priests are boring, especially since I'm used to playing with rogues/rangers--they dive much faster, but somehow always get overcome by their own greed. I finished the game with melee using the great axe of Eonwe, which was doing 300ish dam/round against evil. My con was maxed and I had a massive stack of !rMana, so I'd just sit on a rune of protection and melee until I needed to heal. Not (usually) terribly dangerous, but it takes forever to knock down something with high hp like that. My fight against Morgoth lasted so long that my temporary haste from my only rod of speed wore off while he still had 4 stars; that made things a lot hairier suddenly.
Having a kit that gives all 4 immunites is amazing. Wow. Dragon pits suddenly went from terrifying to juicy. On the other hand, it doesn't quite seem fair that some high-level uniques (the 2 big Cs come to mind) only have elemental melee. Fighting Huan and only taking damage from his breaths just feels...cheap.
Unfortunately, I can't seem to make a file dump; I think the game is trying to create it to a directory that doesn't exist?
Great fun, though. Well worth it.
Some observations:
I really like a lot of the changes in this version. I think I first started playing on 2.something, and the interface in particular is a lot nicer. I know the dev team takes a lot of flak at times, but they've done a great job making the game more accessible while preserving the challenge. Keep it up!
Priests are boring, especially since I'm used to playing with rogues/rangers--they dive much faster, but somehow always get overcome by their own greed. I finished the game with melee using the great axe of Eonwe, which was doing 300ish dam/round against evil. My con was maxed and I had a massive stack of !rMana, so I'd just sit on a rune of protection and melee until I needed to heal. Not (usually) terribly dangerous, but it takes forever to knock down something with high hp like that. My fight against Morgoth lasted so long that my temporary haste from my only rod of speed wore off while he still had 4 stars; that made things a lot hairier suddenly.
Having a kit that gives all 4 immunites is amazing. Wow. Dragon pits suddenly went from terrifying to juicy. On the other hand, it doesn't quite seem fair that some high-level uniques (the 2 big Cs come to mind) only have elemental melee. Fighting Huan and only taking damage from his breaths just feels...cheap.
Comment