how to face sauron...

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  • EpicMan
    Swordsman
    • Dec 2009
    • 455

    #16
    Originally posted by Timo Pietilä
    ...or earthquakes. I just recently lost my stack of banishment staves fighting some charge drainer I can't remember and one of the giant uniques at the same time. Didn't drop them far enough and they got destroyed by earthquake. Got so pissed off by that that I wished to be able to resurrect that Giant just to be able to kill it again. With dull scissors preferably.
    Yet another reason to carry around an unenchanted shovel

    Comment

    • Gockel
      Apprentice
      • Aug 2010
      • 69

      #17
      idiot

      urg...
      sauron is dead... but me too.
      he was less of a problem than i expected, the only annoying thing was him constantly teleporting away...then i went on to face morgoth...
      and then things happened as i had feared:
      got stunned and made the mistake of trying to heal myself with the spell instead of a potion.
      failed, and morgoth summoned uniques.
      i tried to teleport self (again with the spell... idiot...)
      and got killed by vecna, gothmog and morgoth and some lichs...
      pity.

      (of course i forgot to make a dump after dying...idiot...)

      Comment

      • Derakon
        Prophet
        • Dec 2009
        • 9022

        #18
        Ouch. But you've learned your lesson: if you could die in the next turn, then don't try to do something that has a failure chance. Especially not in the last fight.

        Better luck next time!

        Comment

        • Timo Pietilä
          Prophet
          • Apr 2007
          • 4096

          #19
          You got a valuable lesson: never use escape method that can fail in situation where death is highly probable in next turn. And also "small probabilities cumulate", so 1% fail tried 100 times has high probability get you killed.

          Better luck next time.

          Comment

          • Djabanete
            Knight
            • Apr 2007
            • 576

            #20
            Originally posted by Timo Pietilä
            You got a valuable lesson: never use escape method that can fail in situation where death is highly probable in next turn. And also "small probabilities cumulate", so 1% fail tried 100 times has high probability get you killed.

            Better luck next time.
            Yeah, if you rely on a spell to save your life enough times, eventually even the smallest fail rate will catch up to you.

            Comment

            • Gockel
              Apprentice
              • Aug 2010
              • 69

              #21
              Originally posted by Derakon
              Ouch. But you've learned your lesson: if you could die in the next turn, then don't try to do something that has a failure chance. Especially not in the last fight.

              Better luck next time!
              that remains to be seen...
              i honestly thought i HAD learnt this lesson already.
              but it simply happens that i want to... dare the RNG.
              actually these were more or less my thoughts when i did it: "You don't DARE to do this now, do you??" It did.

              But hope dies last, maybe i really got it now... or maybe i have to learn it the hard way... ehh...

              Comment

              • Thraalbee
                Knight
                • Sep 2010
                • 707

                #22
                When stunned, healing by potions is a good idea.

                Did you check your failure rate for the spell before using it? When you are stunned it is much worse than usual if I recall correctly.

                Comment

                • Derakon
                  Prophet
                  • Dec 2009
                  • 9022

                  #23
                  Normal stun increases your minimum failure rate to 20%, yeah. Not a good thing to rely on.

                  Comment

                  • Gockel
                    Apprentice
                    • Aug 2010
                    • 69

                    #24
                    well, i'll try to play more consequently on safety next time... especially so close to the end...
                    but now i started a warrior anyway, so i'll simply HAVE to rely on scrolls and potions... let's see...

                    Comment

                    • Gockel
                      Apprentice
                      • Aug 2010
                      • 69

                      #25
                      well, and my warrior arrived at dlvl 98 (last time it took me about 60-70 times the amount of time, guess i'm in suicidal mood but the rng seems to like me...

                      but i didn't finish stat-gaining + i used/burnt the few scrolls of *banishment* i had found...
                      with stats i guess i should soon be done soon, but i guess scrolls of banishment are my only secure way to get through the final fights.

                      now my question would be: where is their native depth so i can scum a bit?
                      i did so a bit on lvl 98 but with little success. potions of *healing* are also still pretty rare in my stock so their native depth would be interesting too...

                      thanks in advance!

                      Comment

                      • Derakon
                        Prophet
                        • Dec 2009
                        • 9022

                        #26
                        Dunno about Mass Banishment, but Destruction is every bit as good because it tears up LOS and deals with uniques as well as normal monsters. Just teleport Morgoth away before using it.

                        Comment

                        • Gockel
                          Apprentice
                          • Aug 2010
                          • 69

                          #27
                          ah, right...
                          not that i have any destruction scrolls, though. only staves, and i guess they aren't really recommended for that purpose.
                          anyway, i'll scum a bit... anyway some overpreparation can't hurt i guess...
                          thanks!

                          Comment

                          • Timo Pietilä
                            Prophet
                            • Apr 2007
                            • 4096

                            #28
                            Originally posted by Gockel
                            well, and my warrior arrived at dlvl 98 (last time it took me about 60-70 times the amount of time, guess i'm in suicidal mood but the rng seems to like me...

                            but i didn't finish stat-gaining + i used/burnt the few scrolls of *banishment* i had found...
                            with stats i guess i should soon be done soon, but i guess scrolls of banishment are my only secure way to get through the final fights.

                            now my question would be: where is their native depth so i can scum a bit?
                            i did so a bit on lvl 98 but with little success. potions of *healing* are also still pretty rare in my stock so their native depth would be interesting too...

                            thanks in advance!
                            dlvl98

                            Actually that is a good place to scum for endgame stuff, because many weaker consumables do not appear as often there any more, so relative frequency to get healing, *healing* and life as well as banishment and *destruction* scrolls goes up.

                            Just kill monsters without {good} drop to get them. Hunt orcs, giants and trolls. Even novice rangers can give you what you want this deep.

                            Comment

                            • Derakon
                              Prophet
                              • Dec 2009
                              • 9022

                              #29
                              In particular, keep an eye out for dragon pits, since everything below the Great Wyrms just drops large numbers of standard items. You should be able to get about a half-dozen endgame consumables from one pit.

                              Comment

                              • Gockel
                                Apprentice
                                • Aug 2010
                                • 69

                                #30
                                HA!
                                I took revenge!
                                Morgoth is dead finally and i have my first win!!!

                                i got bored with scumming pretty soon and decided it was time for the final fight...
                                was a bit worried as i felt i had too few consumables: 3 healing, ~5 *healing*, 4 rods of healing, no Runes of Protection.
                                3 banish, 5 mass banish, 4 *destruction*...
                                apart from that i had a nether res hole which worried me a bit. but with my glaive of pain i did 650 dam/round against morgoth...

                                loved the fight itself, it was pretty close, i survived with 2 *healing* left.
                                but actually i loved that fight! fighting morgoth seems completely different from all the other fights. i loved the changing terrain, trying to only TO the bigger threats so i could stay in the middle of trolls etc. in order to keep him from summoning nasty stuff next to me, hiding away in a corner quaffing 5 CCW in order to save !healing...

                                usually i had read it to be anticlimatic, but to me it wasn't. on the contrary it was clearly the highlight of the game! maybe i'd feel different if i had been better prepared, but like this i loved it!

                                anyway, i guess i'll try to be faster next time... the first half of the game seemed really fast to me (playing really carelessly, i didn't bother scumming for FA or basic four, i simply went down every stair i found)...
                                but then in the end i slowed down quite a bit.. i even killed almost all uniques (vecna/witchking/lungorthin/baphomet + the vampire messenger were left i think) and the scumming for consumables took quite a while... problem was i never had immunity to fire and i was usually too lazy to visit town and bring home loot, so all the banish/destruction scrolls got burnt on the wayand i had to build up a completely new stock on lvl ~98...

                                well, i'll go to bed happily now, and from tomorrow i'll try to focus on university no angband for a while!

                                ah, and actually i have 2 more or less irrelevant questions:

                                am i right that there are only ~3 ringwraiths in angband??
                                and what happens if you read a create traps scroll on dlvl 100 before defeating morgoth? can it happen that a trap door is created? (guess you took care of that but it came to my mind and asking seemed easier than testing)...
                                thanks again for all the help!

                                Edit:
                                oh right, the dump:


                                oh, and i continued playing a bit afterwards, carrying grond and the crown of morgoth... dealing 2000 damage + earthquakes make the game slightly less challenging but i really enjoyed it for a while, finally attacking balrog and undead pits without having to consider the dangers... very nice
                                Last edited by Gockel; May 22, 2011, 02:39.

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