Finally, after all these years, I managed to make a character that didn't die to a stupid mistake or inebriation.
Admittably I took my sweet time scumming for things, but I've had my share of "it breathes _____, you die" things in the past so I wanted to make sure things were safe and snug this time. And it seemed to work.
Next challenge is probably trying to do the same thing while playing a "bit" more aggressively.
Admittably I took my sweet time scumming for things, but I've had my share of "it breathes _____, you die" things in the past so I wanted to make sure things were safe and snug this time. And it seemed to work.
Next challenge is probably trying to do the same thing while playing a "bit" more aggressively.
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