My current github repository, https://github.com/fizzix/angband , has these changes to destruction and TO. The way destruction now works is that monsters get a (min(monster level,90))/100 chance to save, if they fail they get deleted, if they save they get removed as occurred in previous destruction.
I tested it out in debug and it seems to work properly. I included a zipped folder in my downloads section that includes a compiled version so people can just download and play off of my repository provided git cooperates.
side note: I turned off my statistics generation in this build, so this is pretty much identical to what is current in HEAD minus the destruction and TO changes.
I tested it out in debug and it seems to work properly. I included a zipped folder in my downloads section that includes a compiled version so people can just download and play off of my repository provided git cooperates.
side note: I turned off my statistics generation in this build, so this is pretty much identical to what is current in HEAD minus the destruction and TO changes.
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