Yasd #45108

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  • Estie
    Veteran
    • Apr 2008
    • 2347

    Yasd #45108



    This one is nasty: recalled down, superb feeling, room full of hounds. White in the light radius of my lantern, grey outside. So i start meleeing...

    You hit the Clear Hound....The Gravity Hound breathes....
  • Zikke
    Veteran
    • Jun 2008
    • 1069

    #2
    That has happened to me many times. It's not probable that there will be multiple types of Hounds in the same room but sometimes it happens. Sorry to hear it!
    A(3.1.0b) CWS "Fyren_V" NEW L:50 DL:127 A++ R+++ Sp+ w:The Great Axe of Eonwe
    A/FA W H- D c-- !f PV+++ s? d P++ M+
    C- S+ I- !So B ac++ GHB? SQ? !RQ V F:

    Comment

    • Magnate
      Angband Devteam member
      • May 2007
      • 5110

      #3
      Originally posted by Zikke
      That has happened to me many times. It's not probable that there will be multiple types of Hounds in the same room but sometimes it happens. Sorry to hear it!
      This is the reason I keep the monster list subwindow open. A quick glance tells you whether that pack of white Zs is all one type or not, without a single keypress. It's a no-brainer, IMO.
      "Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles

      Comment

      • Zikke
        Veteran
        • Jun 2008
        • 1069

        #4
        Originally posted by Magnate
        This is the reason I keep the monster list subwindow open. A quick glance tells you whether that pack of white Zs is all one type or not, without a single keypress. It's a no-brainer, IMO.
        But I play fullscreen and the window is under the main window.
        A(3.1.0b) CWS "Fyren_V" NEW L:50 DL:127 A++ R+++ Sp+ w:The Great Axe of Eonwe
        A/FA W H- D c-- !f PV+++ s? d P++ M+
        C- S+ I- !So B ac++ GHB? SQ? !RQ V F:

        Comment

        • Sirridan
          Knight
          • May 2009
          • 560

          #5
          Might be considered cheating, might not, but you can always change the color of the nastier hounds to purple so you know to avoid (at least the kind that are rather ambiguous with the color)

          Comment

          • Fendell Orcbane
            Swordsman
            • Apr 2010
            • 460

            #6
            Damn that sucks...but today or last night was bad...a lot of YASD's to go around. I'll have to be careful around the hounds.

            Comment

            • Estie
              Veteran
              • Apr 2008
              • 2347

              #7
              Originally posted by Magnate
              This is the reason I keep the monster list subwindow open. A quick glance tells you whether that pack of white Zs is all one type or not, without a single keypress. It's a no-brainer, IMO.
              Excellent. I had aquired that habit in ToME, but it escaped me that V also has the option (since when ?). Fixed.

              Comment

              • d_m
                Angband Devteam member
                • Aug 2008
                • 1517

                #8
                It's worth noting that even if you play full screen you can always view the monster or item lists with [ and ] (respectively). This is also nice when the list overflows (you can scroll through the output of the list commands).
                linux->xterm->screen->pmacs

                Comment

                • Derakon
                  Prophet
                  • Dec 2009
                  • 9022

                  #9
                  You can also use one display for the dungeon view and another display for lists, if you have two displays.

                  Comment

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