priestly ferric diving

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  • Pete Mack
    Prophet
    • Apr 2007
    • 6883

    #16
    Originally posted by PowerDiver
    Is it time to debilitate?

    I picked up a couple of mushrooms of debility I was planning to save for fighting Sauron, but I just picked up rPoison and there is a Swamp Wyrm nearby. I cannot do enough damage to kill it without restoring my mana.

    So do I burn a precious consumable to kill it? If so, should I plan to use a mushroom of debility or the potion of rMana instead?

    http://angband.oook.cz/ladder-show.php?id=9196
    Mushrooms of Debility only restore part of your mana, so the !rMana is more valuable. You may be able to kill it without using any restore -- Swamp Wyrms aren't too tough.

    Comment

    • PowerDiver
      Prophet
      • Mar 2008
      • 2820

      #17
      Originally posted by LCC
      You lack resist confusion and any potions to cure confusion. So you had better avoid great swamp wyrms for now!
      If I believed that, I might as well give up. The big change is that I picked up the staff of teleportation at DL59. I laugh at confusion spell attacks now! There were a few times in the 40s and 50s where confusion wore off just a couple of turns before I would have been dead. It helps to have a good saving throw.

      Life is dangerous when you dive hard. Being unable to avoid risks, and forced to choose which risks to take, is what makes it so interesting.

      Comment

      • PowerDiver
        Prophet
        • Mar 2008
        • 2820

        #18
        Originally posted by Pete Mack
        Mushrooms of Debility only restore part of your mana, so the !rMana is more valuable. You may be able to kill it without using any restore -- Swamp Wyrms aren't too tough.
        I cannot afford to melee. With so few hp, every couple rounds I will be low enough to die to a resisted breath. Not nearly enough mana for 3500 damage of orbs plus extra mana for heals.

        I now think I really ought to save them for uniques. But I'm waffling.

        The code appears to say full restore.
        Code:
                        case EF_SHROOM_DEBILITY:
                        {
                                int stat = one_in_(2) ? A_STR : A_CON;
        
                                if (p_ptr->csp < p_ptr->msp)
                                {
                                        p_ptr->csp = p_ptr->msp;
                                        p_ptr->csp_frac = 0;
                                        msg_print("Your feel your head clear.");
                                        p_ptr->redraw |= (PR_MANA);
                                        *ident = TRUE;
                                }
        
                                (void)do_dec_stat(stat, FALSE);
        
                                *ident = TRUE;
                                return TRUE;
                        }

        Comment

        • Pete Mack
          Prophet
          • Apr 2007
          • 6883

          #19
          Originally posted by PowerDiver
          I cannot afford to melee. With so few hp, every couple rounds I will be low enough to die to a resisted breath. Not nearly enough mana for 3500 damage of orbs plus extra mana for heals.
          I don't suppose there are any xbow bolts on your current level? That +Shots Xbow might do the trick, although 3100HP is a tough hill to climb.

          It's a damn shame that your GDSM doesn't activate for poison resistance. That would be a huge help.
          The code appears to say full restore.
          That's more than the appearance of a full restore. I wuz wrong; and those shrooms are worth a lot more than I had thought.

          Comment

          • PowerDiver
            Prophet
            • Mar 2008
            • 2820

            #20
            Originally posted by Pete Mack
            I don't suppose there are any xbow bolts on your current level?
            Current level? My supply of bolts for the *entire game* thru DL66 was 24 Bolts (1d5) (-2,-2) , and I foolishly dumped those once when I was short of slots figuring I'd find replacements. So long as I am complaining about consumables, I was CL 29 at DL 50 and had only collected *seven* different flavors of potions up to that point in the game. I'm diving hard, but I should be killing enough stuff to get more consumables than that!

            I decided to save the shrooms for Saruman or worse.

            Now attempting to clear a greater vault at DL 70. I was thinking about abusing my ?MassBanish until I realized that with my pathetic hp it would kill me to read it.

            I'll ask later so you can start thinking now -- should I pick up a randart lance (7d8) with slay demon and nothing else? For the moment I'm better of with my blessed rapier (3d6) getting 3 blows a round, so long as my ring of acid is in effect.

            Comment

            • PowerDiver
              Prophet
              • Mar 2008
              • 2820

              #21
              Cleared a vault, have decisions. On the floor:

              ?PB7 * 2
              =rPoison
              "ESP
              -ID * 2
              -tOther
              xbow(x4) (+16,+14) (shots+1)
              arrows(4d4) (+7,+4) * 22
              pebbles(2d2) (+18,+11) (slay undead) * 25

              It really hurts to leave two rods of identify on the floor. I'm sure that I'll look back later and wish I'd found a way to carry some of the above. Perhaps I should drop my *SlayEvil* {ESP} weapon.

              Comment

              • Pete Mack
                Prophet
                • Apr 2007
                • 6883

                #22
                Does +tunneling >= 10 give you KILL_WALL?

                I can't really help with your equipment problems--you have too many constraints.

                You are carrying too many melee weapons.
                The Xbow is likelier to be more valuable than the pebble.s
                Too bad your base WIS is so bad. "ESP would be a lot better than the lousy broadsword.
                Your two pairs of boots are very similar.

                Comment

                • PowerDiver
                  Prophet
                  • Mar 2008
                  • 2820

                  #23
                  Originally posted by Pete Mack
                  Does +tunneling >= 10 give you KILL_WALL?
                  Argh. My long response got snarfed when babelfish (!?!) suddenly snagged my browser.

                  Tunneling is less than 10 turns, but not close to 1.

                  Comment

                  • Pete Mack
                    Prophet
                    • Apr 2007
                    • 6883

                    #24
                    Originally posted by PowerDiver
                    Argh. My long response got snarfed when babelfish (!?!) suddenly snagged my browser.
                    No loss--I am fully aware of the formula. My comment was intended as a joke, but apparently you didn't dig it.

                    Comment

                    • PowerDiver
                      Prophet
                      • Mar 2008
                      • 2820

                      #25
                      I recently employed some "advanced" techniques. I carried a heavy xbow{+1 shots} for 20 DLs without picking up ammo, so I threw it away and promptly found multiple ego bolts a couple levels later. Then I just had to wait a bit for another xbow. I also tossed my ring of acid to hold onto an amulet of wisdom, and promptly found the randart ring allowing me to toss the amulet of wisdom on the next level.

                      Now I have to decide whether to drop anything to pick up any of

                      _power[4]
                      shield of elvenkind {rDis}
                      =speed+8

                      Comment

                      • Pete Mack
                        Prophet
                        • Apr 2007
                        • 6883

                        #26
                        Originally posted by PowerDiver
                        I recently employed some "advanced" techniques. I carried a heavy xbow{+1 shots} for 20 DLs without picking up ammo, so I threw it away and promptly found multiple ego bolts a couple levels later.
                        You thoroughly earned that one, what with insufficient prostration to the RNG. As all RNG aficionados know, even after 80 flips of the coin showing heads, the chances of tails is still 50% on the 81st.
                        Then I just had to wait a bit for another xbow. I also tossed my ring of acid to hold onto an amulet of wisdom, and promptly found the randart ring allowing me to toss the amulet of wisdom on the next level.

                        Now I have to decide whether to drop anything to pick up any of

                        _power[4]
                        shield of elvenkind {rDis}
                        =speed+8
                        I see that your character is dead, so I won't bother responding to this one, other than: when in doubt: punt.

                        Fighting Ancalagon, Glaurung, and a GWoLaw simultaneously: WTF?

                        Comment

                        • PowerDiver
                          Prophet
                          • Mar 2008
                          • 2820

                          #27
                          Originally posted by Pete Mack
                          You thoroughly earned that one, what with insufficient prostration to the RNG. As all RNG aficionados know, even after 80 flips of the coin showing heads, the chances of tails is still 50% on the 81st.


                          I see that your character is dead, so I won't bother responding to this one, other than: when in doubt: punt.

                          Fighting Ancalagon, Glaurung, and a GWoLaw simultaneously: WTF?
                          Glaurung summoned, I used _banish on Ds, down to Ancalagon and Glaurung alone, who step into line with me in a pillared room. I *phase with no worries, unluckily land in LOS of Ancalagon, who breathes what I "knew" he couldn't.

                          I could have used teleport other on the two of them, but didn't want to bother chasing down Glaurung who I think was down to 1 *. D'oh!

                          I had a shot at a 400K ironman win. This one is going to sting for a while.

                          Comment

                          • PowerDiver
                            Prophet
                            • Mar 2008
                            • 2820

                            #28
                            I'm back at it with another ironman priest. I've made it pretty deep before the decisions on which randarts to keep got hard. I am surely carrying too many hats, but they are incomparable, and to make matters worse my only source of sustain wisdom is a hat of lordliness [+1WIS, regen] on the ground.

                            Also on the ground are a couple of PB7, mithril arrows, 10 bolts of slay undead, a stack of mithril bolts of slay animal, and a potion of *HEAL.

                            At a minimum, I think I need to pick up either the lordliness or the PB7's. Or maybe I don't.

                            Any advice? The dump is http://angband.oook.cz/ladder-show.php?id=9297

                            Comment

                            • Pete Mack
                              Prophet
                              • Apr 2007
                              • 6883

                              #29
                              Surely
                              s) The Hard Leather Cap of Vastel (+1,+4) [2,+15] (+1)

                              can go? And one of
                              p) Leather Scale Mail of Elvenkind (-1) [10,+19] (+3 stealth)
                              or
                              s) The Hard Leather Cap of Vastel (+1,+4) [2,+15] (+1)
                              Neither one is anything to write home about.

                              Nice set of bows. Keep the ammo. And PB7.

                              Comment

                              • PowerDiver
                                Prophet
                                • Mar 2008
                                • 2820

                                #30
                                Originally posted by Pete Mack
                                Surely
                                s) The Hard Leather Cap of Vastel (+1,+4) [2,+15] (+1)
                                Was that a mis-paste? The "surely can go" hat I thought was
                                t) The Hard Leather Cap of Lannar (+1,+0) [2,+19] (+4) STR+SPEED

                                Originally posted by Pete Mack
                                can go? And one of
                                p) Leather Scale Mail of Elvenkind (-1) [10,+19] (+3 stealth)
                                or
                                s) The Hard Leather Cap of Vastel (+1,+4) [2,+15] (+1)
                                Neither one is anything to write home about.

                                Nice set of bows. Keep the ammo. And PB7.
                                At least you've convinced me to toss the elvenkind. Thank you. Along with _id and Lannar that makes room for the PB7s and the ego bolts. It feels wrong to wield an x5 +24 longbow and not carry any arrows. I'm thinking of tossing the hat of ESP.

                                Comment

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