(V) Pike's Journey

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  • Timo Pietilä
    Prophet
    • Apr 2007
    • 4096

    #76
    Originally posted by fph
    Ok, scrap that suggestion then. Maybe it's just a leftover gut feeling from the TMJ era, then; all I recall about rods of identify is waiting forever for them to recharge. I'll give them another try in my next games, thanks!
    Recharge rate has been shortened a lot and they also seem to be more common deeper than they used to be few years ago. Fine-tuning the balance I guess.

    I find just three of those is sufficient so that you only need to wait a little bit (couple of turns) before one of them is again usable.

    Comment

    • geoff_tewierik
      Adept
      • Mar 2009
      • 140

      #77
      Been a little bit busy, DL 58 was good to Pike.

      Code:
      [Angband 4.0.3 Character Dump]
      
       Name   Pike         Age             27          Self  RB  CB  EB   Best
       Race   Half-Troll   Height        7'5"   STR! 18/100  +4  +3  +6 18/***
       Class  Warrior      Weight     6st 2lb   INT:     16  -4  -2  +3     13
       Title  Champion     Turns used:          WIS:     15  -2  -2  +4     15
       HP     652/652      Game        289711   DEX:  18/91  -4  +2  +7 18/141
       SP     0/0          Standard     57201   CON:  18/47  +3  +2  +6 18/157
                           Resting       2809
      
       Level                 37    Armor     [38,+113]    Saving Throw     49%
       Cur Exp           818184                           Stealth         Poor
       Max Exp           818184    Melee       4d5,+60    Disarming        61%
       Adv Exp           840000    To-hit       85,+65    Magic Devices     36
                                   Blows      5.2/turn    Perception   1 in 43
       Gold              257400                           Searching        13%
       Burden          128.9 lb    Shoot to-dam    +15    Infravision    30 ft
       Overweight      -51.0 lb    To-hit       70,+55    Speed             24
       Max Depth    2900' (L58)    Shots        2/turn
      
       Your father was a Stone-Troll Cook.  You have slime-green eyes, mangy
       dark purple hair, and green ulcerous skin.
      
      
      
      rAcid:......+.++... Nexus:.............
      rElec:.+......++... Nethr:.............
      rFire:.+..+...++... Chaos:.............
      rCold:++......++... Disen:.............
      rPois:...+......... pFear:+........+..+
      rLite:+...+........ pBlnd:.....+.......
      rDark:....+........ pConf:.......+.....
      Sound:............. pStun:.............
      Shard:......+...... HLife:....+........
      
      Regen:+...........+ Stea.:.......+.+.+.
        ESP:.........+... Sear.:.............
      Invis:+....+...+... Infra:............+
      FrAct:+.....+...+.. Tunn.:.............
      Feath:...........+. Speed:++....++...+.
      S.Dig:++........... Blows:.............
      ImpHP:............. Shots:.+...........
       Fear:............. Might:.+...........
      Aggrv:............. Light:+...++.......
      
      
        [Character Equipment]
      
      a) the Long Sword 'Ringil' (4d5) (+22,+25) <+10, +1>
       Dropped by Ibun, Son of Mîm at 2350 feet (level 47)
       
       +10 speed.
       Slays evil creatures, undead, trolls, demons (powerfully).
       Branded with cold.
       Provides resistance to frost, light.
       Provides protection from fear.
       Cannot be harmed by acid.
       Blessed by the gods.  Slows your metabolism.  Speeds regeneration. 
        Prevents paralysis.  Grants the ability to see invisible things. 
       
       Radius 1 light.
       
       When activated, it creates a frost ball with damage 100.
       Takes 136 turns to recharge at your current speed.
       Your chance of success is 88.4%
       
       Combat info:
       5.2 blows/round.
       With +0 STR and +1 DEX you would get 5.5 blows
       Average damage/round: 544.4 vs. creatures not resistant to cold,
       473.9 vs. evil creatures, 544.4 vs. undead, 473.9 vs. trolls,
       685.9 vs. demons, and 402.9 vs. others.
       
      b) the Short Bow of Amras (x3) (+12,+15) <+2, +1>
       Found lying on the floor in a vault at 2900 feet (level 58)
       
       +2 intelligence.
       +2 wisdom.
       +2 dexterity.
       +1 speed.
       +1 shooting speed.
       +1 shooting power.
       Provides resistance to lightning, fire, frost.
       Cannot be harmed by acid, fire.
       Slows your metabolism.  
       
      c) a Ring of Slaying (+12,+7)
       Dropped by a Greater mummy at 2500 feet (level 50)
       
      d) a Ring of Resist Poison
       Found lying on the floor of a cavern at 1750 feet (level 35)
       
       Provides resistance to poison gas.
       
      e) an Amulet of Devotion <+2, +1>
       Dropped by Eöl, the Dark Elf at 2900 feet (level 58)
       
       +2 wisdom.
       Provides resistance to fire, light, dark.
       Sustains wisdom.
       Sustains your life force.  
       Radius 1 light.
       
      f) a Lantern of True Sight (14369 turns) <+2>
       Dropped by a Black knight at 1750 feet (level 35)
       
       Provides protection from blindness.
       Cannot be harmed by fire.
       Grants the ability to see invisible things.  
       Radius 2 light.
       
      g) the Leather Scale Mail 'Thalkettoth' (-1) [20,+24] <+3>
       Dropped by a Green glutton ghost at 1950 feet (level 39)
       
       +3 dexterity.
       +3 speed.
       Provides resistance to acid, shards.
       Cannot be harmed by acid, fire.
       Prevents paralysis.  
       
      h) an Elven Cloak of the Magi [6,+23] <+1, +2>
       Found lying on the floor in a vault at 2900 feet (level 58)
       
       +1 intelligence.
       +2 stealth.
       +1 speed.
       Provides protection from confusion.
       Cannot be harmed by acid.
       Sustains intelligence.
       
      i) a Wicker Shield of Resistance [2,+13]
       Found lying on the floor at 1550 feet (level 31)
       
       Provides resistance to acid, lightning, fire, frost.
       Cannot be harmed by acid.
       
      j) the Iron Helm of Dor-L&#195;&#179;min [7,+20] <+4, +2, -1>
       Found lying on the floor in a vault at 2150 feet (level 43)
       
       +4 strength.
       +2 dexterity.
       +4 constitution.
       -1 stealth.
       Provides resistance to acid, lightning, fire, frost.
       Provides protection from fear.
       Cannot be harmed by acid.
       Grants telepathy.  Grants the ability to see invisible things.  
       
      k) the Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] <+2>
       Dropped by Gorlim, Betrayer of Barahir at 2900 feet (level 58)
       
       +2 strength.
       +2 constitution.
       Cannot be harmed by acid, fire.
       Prevents paralysis.  
       
      l) a Pair of Leather Boots of Elvenkind [2,+9] <+3, +9>
       Dropped by Lagduf, the Snaga at 650 feet (level 13)
       
       +3 stealth.
       +9 speed.
       Cannot be harmed by acid, fire.
       Feather Falling.  
       
      
      
      
      
        [Character Inventory]
      
      a) a Ration of Food
      b) 10 Potions of Cure Light Wounds
      c) 26 Potions of Cure Serious Wounds
      d) 6 Potions of Cure Critical Wounds
      e) 10 Scrolls of Phase Door
      f) 2 Scrolls of Teleportation
      g) 2 Scrolls of Recharging
      h) 4 Rods of Detection
       Cannot be harmed by lightning.
       
      i) 2 Rods of Curing
      j) a Rod of Teleport Other
      k) a Rod of Recall (charging)
       Cannot be harmed by lightning.
       
      l) 2 Rods of Identify
       Cannot be harmed by lightning.
       
      m) 3 Wands of Teleport Other (26 charges)
      n) 2 Staves of Mapping (3 charges)
      o) 2 Staves of Teleportation (15 charges)
      p) a Staff of Speed (5 charges)
      q) 3 Staves of Identify (11 charges)
      
      
      
      
        [Character Quiver]
      
      0) 19 Arrows (1d4) (+6,+5)
       Combat info:
       Hits targets up to 120 feet away.
       Average damage/round: 141.8.
       35% chance of breaking upon contact.
       
      1) 5 Arrows of Wounding (1d4) (+13,+16)
       Combat info:
       Hits targets up to 120 feet away.
       Average damage/round: 213.
       35% chance of breaking upon contact.
       
      2) 14 Seeker Arrows (4d4) (+3,+7)
       Combat info:
       Hits targets up to 120 feet away.
       Average damage/round: 201.6.
       35% chance of breaking upon contact.
       
      
      
        [Home Inventory]
      
      a) 7 Potions of *Healing*
       It can be thrown at creatures with damaging effect.
       
      b) 9 Scrolls of Teleportation
      c) 4 Scrolls of Banishment
      d) a Scroll of Mass Banishment
      e) 6 Scrolls of Protection from Evil
      f) 2 Scrolls of *Destruction*
      g) 9 Staves of Teleportation (66 charges)
      h) the Phial of Galadriel <+3>
       Dropped by Bolg, Son of Azog at 1900 feet (level 38)
       
       Cannot be harmed by fire.
       Radius 3 light.
       
       When activated, it lights up the surrounding area, hurting
       light-sensitive creatures.
       Takes 37 to 68 turns to recharge at your current speed.
       Your chance of success is 91.0%
       
      i) the Full Plate Armour of Isildur [75,+25] <+1>
       Dropped by Gorlim, Betrayer of Barahir at 2900 feet (level 58)
       
       +1 constitution.
       Provides resistance to acid, lightning, fire, frost, sound, nexus.
       Provides protection from confusion.
       Cannot be harmed by acid.
       
      j) the Mithril Chain Mail 'Belegennon' (-1) [35,+20] <+4, +2>
       Found lying on the floor of a special room at 2900 feet (level 58)
       
       +4 dexterity.
       +2 stealth.
       Provides resistance to acid, lightning, fire, frost, poison gas.
       Cannot be harmed by acid.
       
       When activated, it teleports you randomly up to 10 squares away.
       Takes 6 turns to recharge at your current speed.
       Your chance of success is 83.3%
       
      k) a Fur Cloak of Aman [3,+22] <+2>
       Dropped by a Dracolich at 2900 feet (level 58)
       
       +2 stealth.
       Provides resistance to disenchantment.
       Cannot be harmed by acid, fire.
       
      l) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
       Conjured forth by magic at 1900 feet (level 38)
       
       Provides resistance to light.
       Cannot be harmed by acid, fire.
       Sustains constitution.
       Prevents paralysis.  
       Radius 1 light.
       
       When activated, it fires a magic missile with damage 3d4.
       Takes 6 turns to recharge at your current speed.
       Your chance of success is 90.2%
       
      m) the Dagger 'Narthanc' (2d4) (+9,+12) [+10]
       Dropped by Bullroarer the Hobbit at 700 feet (level 14)
       
       Branded with fire.
       Provides resistance to fire.
       Cannot be harmed by acid.
       
       When activated, it creates a fire bolt with damage 9d8.
       Takes 30 to 54 turns to recharge at your current speed.
       Your chance of success is 91.6%
       
       Combat info:
       5.5 blows/round.
       With +0 STR and +1 DEX you would get 5.8 blows
       Average damage/round: 355.2 vs. creatures not resistant to fire,
       and 295.8 vs. others.
       
      n) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
       Dropped by Ulfang the Black at 2100 feet (level 42)
       
       Slays animals.
       Branded with cold.
       Provides resistance to frost, light.
       Cannot be harmed by acid.
       Radius 1 light.
       
       Combat info:
       5.5 blows/round.
       With +0 STR and +1 DEX you would get 5.8 blows
       Average damage/round: 371.8 vs. creatures not resistant to cold,
       350.7 vs. animals, and 329.6 vs. others.
       
      o) the Zweihander 'Gurthang' (3d6) (+13,+17) <+2>
       Dropped by a Young blue dragon at 2900 feet (level 58)
       
       +2 strength.
       Slays dragons (powerfully).
       Branded with poison, fire.
       Provides resistance to fire, poison gas.
       Cannot be harmed by acid.
       Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
       
       
       Combat info:
       4.7 blows/round.
       With +0 STR and +1 DEX you would get 5.0 blows
       Average damage/round: 430.7 vs. creatures not resistant to poison,
       430.7 vs. creatures not resistant to fire, 545 vs. dragons, and
       317 vs. others.
       
      p) the Halberd 'Osondir' (3d5) (+16,+12) <+3>
       Dropped by Grishnákh, the Hill Orc at 2150 feet (level 43)
       
       +3 strength.
       +3 wisdom.
       Slays undead, giants.
       Branded with fire.
       Provides resistance to fire, sound.
       Cannot be harmed by acid, fire.
       Blessed by the gods.  Feather Falling.  Grants the ability to see
       invisible things.  
       
       Combat info:
       5.0 blows/round.
       With +0 STR and +1 DEX you would get 5.2 blows
       Average damage/round: 394.5 vs. creatures not resistant to fire,
       394.5 vs. undead, 394.5 vs. giants, and 293.5 vs. others.
       
      q) the Pike 'Til-i-arc' (3d5) (+10,+12) [+10] <+3, +2>
       Dropped by Lorgan, Chief of the Easterlings at 1950 feet (level
       39)
       
       +3 strength.
       +3 intelligence.
       +2 speed.
       Slays demons, trolls, giants.
       Branded with cold, fire.
       Provides resistance to fire, frost.
       Cannot be harmed by acid, fire.
       Sustains intelligence.
       Slows your metabolism.  
       
       Combat info:
       5.0 blows/round.
       With +0 STR and +1 DEX you would get 5.2 blows
       Average damage/round: 394.5 vs. creatures not resistant to cold,
       394.5 vs. creatures not resistant to fire, 394.5 vs. demons, 394.5
       vs. trolls, 394.5 vs. giants, and 293.5 vs. others.
       
      r) the Beaked Axe of Th&#195;&#169;oden (2d6) (+8,+10) <+3>
       Dropped by Angamaitë of Umbar at 1800 feet (level 36)
       
       +3 wisdom.
       +3 constitution.
       Slays dragons.
       Cannot be harmed by acid, fire.
       Slows your metabolism.  Grants telepathy.  
       
       When activated, it drains up to 120 hit points of life from a
       target creature.  Does not affect undead, demons, golems,
       elementals or vortices.
       Takes 136 turns to recharge at your current speed.
       Your chance of success is 88.4%
       
       Combat info:
       4.7 blows/round.
       With +0 STR and +1 DEX you would get 5.0 blows
       Average damage/round: 334.1 vs. dragons, and 258.9 vs. others.
       
      s) the Whip of Gothmog (6d3) (+13,+15) <+3, -3, +1> {cursed}
       Dropped by Eöl, the Dark Elf at 2900 feet (level 58)
       
       Heavily cursed.
       +3 strength.
       -3 intelligence.
       -3 wisdom.
       -3 dexterity.
       Slays giants, trolls, dragons (powerfully), animals.
       Branded with fire.
       Provides immunity to fire.
       Provides resistance to lightning, dark.
       Cannot be harmed by acid, fire.
       Aggravates creatures nearby.  
       Radius 1 light.
       
       When activated, it creates a fire ball with damage 144.
       Takes 51 turns to recharge at your current speed.
       Your chance of success is 75.2%
       
       Combat info:
       5.2 blows/round.
       With +0 STR and +1 DEX you would get 5.5 blows
       Average damage/round: 477 vs. creatures not resistant to fire, 477
       vs. giants, 477 vs. trolls, 614.8 vs. dragons, 408.7 vs. animals,
       and 339.7 vs. others.
       
      t) the Quarterstaff 'Eriril' (1d9) (+13,+15) <+4, +1>
       Dropped by a Paladin at 1950 feet (level 39)
       
       +4 intelligence.
       +4 wisdom.
       Slays evil creatures.
       Provides resistance to light.
       Cannot be harmed by acid, fire.
       Grants the ability to see invisible things.  
       Radius 1 light.
       
       When activated, it reveals to you the extent of an item's magical
       powers.
       Takes 34 turns to recharge at your current speed.
       Your chance of success is 88.4%
       
       Combat info:
       5.0 blows/round.
       With +0 STR and +1 DEX you would get 5.2 blows
       Average damage/round: 316 vs. evil creatures, and 288 vs. others.
       
      u) the Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) <+4>
       Dropped by a Young gold dragon at 2100 feet (level 42)
       
       +4 intelligence.
       Slays animals.
       Branded with fire.
       Provides resistance to fire, poison gas.
       Cannot be harmed by acid, fire.
       
       Combat info:
       5.0 blows/round.
       With +0 STR and +1 DEX you would get 5.2 blows
       Average damage/round: 372 vs. creatures not resistant to fire, 344
       vs. animals, and 316 vs. others.
       
      v) 10 Arrows of Acid (1d4) (+11,+5)
       Branded with acid.
       Cannot be harmed by acid.
       
       Combat info:
       Hits targets up to 120 feet away.
       Average damage/round: 283.4 vs. creatures not resistant to acid,
       and 141.8 vs. others.
       35% chance of breaking upon contact.
       
      w) 19 Iron Shots of Acid (1d4) (+6,+7)
       Branded with acid.
       
      x) 17 Mithril Shots of Slay Evil (2d4) (+10,+14)
       Slays evil creatures.
       
      
      
      [Player history]
            Turn   Depth  Note
               0      0'  Began the quest to destroy Morgoth.
             318     50'  Reached level 2
             840    100'  Reached level 3
            1044    100'  Reached level 4
            1098    400'  Reached level 5
            1672    400'  Reached level 6
            2343    400'  Reached level 7
            2384    400'  Reached level 8
            2810    400'  Reached level 9
            3139    400'  Reached level 10
            3507    450'  Reached level 11
            3958    450'  Reached level 12
            5629    500'  Killed Orfax, Son of Boldor
            5629    500'  Reached level 13
            6286    550'  Reached level 14
            7853    650'  Killed Lagduf, the Snaga
            7974    650'  Reached level 15
            8713    700'  Killed Golfimbul, the Hill Orc Chief
            8713    700'  Reached level 16
            8723    700'  Killed Bullroarer the Hobbit
            8727    700'  Found the Dagger 'Narthanc'
            8936    700'  Killed Boldor, King of the Yeeks
            8936    700'  Reached level 17
           10021    750'  Reached level 18
           11312    950'  Reached level 19
           12184   1100'  Reached level 20
           12212   1100'  Killed Lugdush, the Uruk
           12334   1100'  Reached level 21
           12557   1100'  Killed N&#195;&#161;r, the Dwarf
           12954   1250'  Reached level 22
           13395   1300'  Reached level 23
           14062   1400'  Reached level 24
           15586      0'  Killed Farmer Maggot
           15845   1400'  Reached level 25
           15951   1400'  Killed Grip, Farmer Maggot's dog
           15993   1400'  Killed Uldor the Accursed
           17285   1500'  Reached level 26
           17688   1550'  Killed Kh&#195;&#174;m, Son of M&#195;&#174;m
           18303   1550'  Killed Fang, Farmer Maggot's dog
           18972   1650'  Reached level 27
           19467   1700'  Killed Shagrat, the Orc Captain
           19714   1700'  Killed Beorn, the Shape-Changer
           20401   1750'  Reached level 28
           21907   1800'  Reached level 29
           22334   1800'  Killed Angamait&#195;&#171; of Umbar
           22336   1800'  Found the Beaked Axe of Th&#195;&#169;oden
           22347   1800'  Killed Sangahyando of Umbar
           24222   1850'  Reached level 30
           24691   1900'  Found the Set of Leather Gloves 'Cammithrim'
           25057   1900'  Killed Bill the Stone Troll
           25080   1900'  Killed Tom the Stone Troll
           25128   1900'  Killed Bert the Stone Troll
           25201   1900'  Killed Bolg, Son of Azog
           25203   1900'  Found the Phial of Galadriel
           25869   1900'  Killed Wormtongue, Agent of Saruman
           27624   1950'  Reached level 31
           28613   1950'  Killed Lorgan, Chief of the Easterlings
           28668   1950'  Found the Pike 'Til-i-arc'
           28788   1950'  Found the Quarterstaff 'Eriril'
           29978   1950'  Found the Leather Scale Mail 'Thalkettoth'
           30258   2000'  Reached level 31
           32326   2050'  Killed Brodda, the Easterling
           32828   2100'  Killed Ulfast, Son of Ulfang
           32840   2100'  Killed Ulwarth, Son of Ulfang
           32850   2100'  Killed Ulfang the Black
           32905   2100'  Found the Rapier 'Forasgil'
           33001   2100'  Found the Quarterstaff 'Nar-i-vagil'
           33158   2100'  Killed Ugl&#195;&#186;k, the Uruk
           33441   2150'  Killed Mughash the Kobold Lord
           33534   2150'  Reached level 32
           33546   2150'  Killed Grishn&#195;&#161;kh, the Hill Orc
           33570   2150'  Found the Halberd 'Osondir'
           34360   2150'  Reached level 32
           34584   2150'  Found the Iron Helm of Dor-L&#195;&#179;min
           39329   2350'  Killed Ibun, Son of M&#195;&#174;m
           39340   2350'  Found the Long Sword 'Ringil'
           40308   2350'  Reached level 33
           41510   2350'  Killed Draebor, the Imp
           41887   2350'  Killed Vargo, Tyrant of Fire
           42086   2350'  Killed Quaker, Master of Earth
           43799   2400'  Reached level 34
           44051   2400'  Killed Lokkak, the Ogre Chieftain
           46697   2550'  Reached level 35
           46923   2550'  Killed Gorbag, the Orc Captain
           50449   2850'  Killed M&#195;&#174;m, Betrayer of Turin
           51062   2900'  Killed Gorlim, Betrayer of Barahir
           51064   2900'  Found the Set of Leather Gloves 'Cambeleg'
           51065   2900'  Found the Full Plate Armour of Isildur
           51855   2900'  Killed Azog, King of the Uruk-Hai
           53327   2900'  Killed Itangast the Fire Drake
           53327   2900'  Reached level 36
           54009   2900'  Killed Smaug the Golden
           54160   2900'  Killed Harowen the Black Hand
           54599   2900'  Killed Medusa, the Gorgon
           54599   2900'  Reached level 37
           54611   2900'  Killed The Lernaean Hydra
           55041   2900'  Found the Short Bow of Amras
           55601   2900'  Killed E&#195;&#182;l, the Dark Elf
           55620   2900'  Found the Whip of Gothmog
           56050   2900'  Found the Zweihander 'Gurthang'
           56103   2900'  Found the Mithril Chain Mail 'Belegennon'
      
      
        [Options]
      
        [User interface]
      
      Use the roguelike command keyset             : no  (rogue_like_commands)
      Use sound                                    : no  (use_sound)
      Show damage player deals to monsters         : no  (show_damage)
      Use old target by default                    : yes (use_old_target)
      Always pickup items                          : yes (pickup_always)
      Always pickup items matching inventory       : yes (pickup_inven)
      Show flavors in object descriptions          : no  (show_flavors)
      Highlight target with cursor                 : yes (show_target)
      Disturb whenever viewable monster moves      : yes (disturb_near)
      Show walls as solid blocks                   : no  (solid_walls)
      Show walls with shaded background            : no  (hybrid_walls)
      Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
      Color: Shimmer multi-colored things          : yes (animate_flicker)
      Center map continuously                      : yes (center_player)
      Color: Show unique monsters in purple        : yes (purple_uniques)
      Automatically clear '-more-' prompts         : no  (auto_more)
      Color: Player color indicates % hit points   : yes (hp_changes_color)
      Allow mouse clicks to move the player        : yes (mouse_movement)
      Notify on object recharge                    : no  (notify_recharge)
      
        [Birth]
      
      Randomise the artifacts (except a very few)  : no  (birth_randarts)
      Word of Recall has no effect                 : no  (birth_no_recall)
      Restrict creation of artifacts               : no  (birth_no_artifacts)
      Don't stack objects on the floor             : no  (birth_no_stacking)
      Lose artifacts when leaving level            : no  (birth_no_preserve)
      Don't generate connected stairs              : no  (birth_no_stairs)
      Don't show level feelings                    : no  (birth_no_feelings)
      Increase gold drops but disable selling      : yes (birth_no_selling)
      Use previous set of randarts                 : yes (birth_keep_randarts)
      Start with a kit of useful gear              : yes (birth_start_kit)
      Monsters learn from their mistakes           : no  (birth_ai_learn)
      Force player descent                         : no  (birth_force_descend)

      Comment

      • fph
        Veteran
        • Apr 2009
        • 1030

        #78
        This guy seems to be doing great!
        One thing strikes me as unusual in your chardump: your selection of healing potions. You don't have any normal healing (not *healing*) potions at all, which is strange. Have you used them all? Or maybe you don't pick them up, or you have accidentally squelched them?

        Also, at those depths typically I don't carry around CLW and CSW anymore, since I have more than enough CCW. If I am tight with CCW I might carry around CSW as well, but CLW for me are definitely junk, because they heal less and cure fewer status effects.
        --
        Dive fast, die young, leave a high-CHA corpse.

        Comment

        • Thraalbee
          Knight
          • Sep 2010
          • 707

          #79
          You are doing great. I'd use Isildur for rNexus and more ac but you lose rShard then so need to be wary against crystal drake and other shard breathers

          Comment

          • geoff_tewierik
            Adept
            • Mar 2009
            • 140

            #80
            Haven't seen many !Healing and when I have I've had to use them. Carrying the !CLW and !CSW is habit more than anything, especially as I'm finding !CCW much rarer than past experiences.

            Probably need to offload some junk special items from the house too.

            Comment

            • geoff_tewierik
              Adept
              • Mar 2009
              • 140

              #81
              Might just sleep on this:



              Not shown in the aware monsters list on the right is also Uvatha, plus whatever is on the far right of screen out of reach of my -Detection

              Plugged a lot of holes in tonight's session which will come handy when I take on the above vault.

              Code:
              [Angband 4.0.3 Character Dump]
              
               Name   Pike         Age             27          Self  RB  CB  EB   Best
               Race   Half-Troll   Height        7'5"   STR! 18/100  +4  +3  +6 18/***
               Class  Warrior      Weight     6st 2lb   INT:     18  -4  -2  +2     14
               Title  Champion     Turns used:          WIS:     17  -2  -2  +4     17
               HP     838/838      Game        312788   DEX! 18/100  -4  +2  +4 18/120
               SP     0/0          Standard     64764   CON:  18/78  +3  +2  +7 18/198
                                   Resting       2972
              
               Level                 40    Armor    [100,+114]    Saving Throw     52%
               Cur Exp          1232516                           Stealth         Fair
               Max Exp          1232516    Melee       4d5,+64    Disarming        64%
               Adv Exp          1500000    To-hit       90,+53    Magic Devices     39
                                           Blows      5.2/turn    Perception   1 in 43
               Gold              301137                           Searching        13%
               Burden          158.0 lb    Shoot to-dam    +15    Infravision    30 ft
               Overweight      -21.9 lb    To-hit       75,+43    Speed             20
               Max Depth    3100' (L62)    Shots        2/turn
              
               Your father was a Stone-Troll Cook.  You have slime-green eyes, mangy
               dark purple hair, and green ulcerous skin.
              
              
              
              rAcid:......+.++... Nexus:......+......
              rElec:.+....+.++... Nethr:........+....
              rFire:.+..+.+.++... Chaos:.............
              rCold:++....+.++... Disen:.......+.....
              rPois:...+......... pFear:+........+..+
              rLite:+...+........ pBlnd:.....+.......
              rDark:....+........ pConf:......+......
              Sound:......+...... pStun:.............
              Shard:............. HLife:....+........
              
              Regen:+...........+ Stea.:.......+++.+.
                ESP:.........+... Sear.:.............
              Invis:+....+...+... Infra:............+
              FrAct:+.........+.. Tunn.:.............
              Feath:...........+. Speed:++.........+.
              S.Dig:++........... Blows:.............
              ImpHP:............. Shots:.+...........
               Fear:............. Might:.+...........
              Aggrv:............. Light:+...++.......
              
              
                [Character Equipment]
              
              a) the Long Sword 'Ringil' (4d5) (+22,+25) <+10, +1>
               Dropped by Ibun, Son of Mîm at 2350 feet (level 47)
               
               +10 speed.
               Slays demons (powerfully), trolls, undead, evil creatures.
               Branded with cold.
               Provides resistance to frost, light.
               Provides protection from fear.
               Cannot be harmed by acid.
               Blessed by the gods.  Slows your metabolism.  Speeds regeneration. 
                Prevents paralysis.  Grants the ability to see invisible things. 
               
               Radius 1 light.
               
               When activated, it creates a frost ball with damage 100.
               Takes 120 turns to recharge at your current speed.
               Your chance of success is 88.9%
               
               Combat info:
               5.2 blows/round.
               With +0 STR and +3 DEX you would get 5.5 blows
               Average damage/round: 562.2 vs. creatures not resistant to cold,
               702.2 vs. demons, 492.3 vs. trolls, 562.2 vs. undead, 492.3 vs.
               evil creatures, and 421.8 vs. others.
               
              b) the Short Bow of Amras (x3) (+12,+15) <+2, +1>
               Found lying on the floor in a vault at 2900 feet (level 58)
               
               +2 intelligence.
               +2 wisdom.
               +2 dexterity.
               +1 speed.
               +1 shooting speed.
               +1 shooting power.
               Provides resistance to lightning, fire, frost.
               Cannot be harmed by acid, fire.
               Slows your metabolism.  
               
              c) a Ring of Damage (+0,+11)
               Found lying on the floor of a cavern at 3000 feet (level 60)
               
              d) a Ring of Resist Poison
               Found lying on the floor of a cavern at 1750 feet (level 35)
               
               Provides resistance to poison gas.
               
              e) an Amulet of Devotion <+2, +1>
               Dropped by Eöl, the Dark Elf at 2900 feet (level 58)
               
               +2 wisdom.
               Provides resistance to fire, light, dark.
               Sustains wisdom.
               Sustains your life force.  
               Radius 1 light.
               
              f) a Lantern of True Sight (13699 turns) <+2>
               Dropped by a Black knight at 1750 feet (level 35)
               
               Provides protection from blindness.
               Cannot be harmed by fire.
               Grants the ability to see invisible things.  
               Radius 2 light.
               
              g) the Full Plate Armour of Isildur [75,+25] <+1>
               Dropped by Gorlim, Betrayer of Barahir at 2900 feet (level 58)
               
               +1 constitution.
               Provides resistance to acid, lightning, fire, frost, sound, nexus.
               Provides protection from confusion.
               Cannot be harmed by acid.
               
              h) a Fur Cloak of Aman [3,+22] <+2>
               Dropped by a Dracolich at 2900 feet (level 58)
               
               +2 stealth.
               Provides resistance to disenchantment.
               Cannot be harmed by acid, fire.
               
              i) a Large Metal Shield of Elvenkind [12,+14] <+1>
               Found lying on the floor of a cavern at 2900 feet (level 58)
               
               +1 stealth.
               Provides resistance to acid, lightning, fire, frost, nether.
               Cannot be harmed by acid.
               
              j) the Iron Helm of Dor-L&#195;&#179;min [7,+20] <+4, +2, -1>
               Found lying on the floor in a vault at 2150 feet (level 43)
               
               +4 strength.
               +2 dexterity.
               +4 constitution.
               -1 stealth.
               Provides resistance to acid, lightning, fire, frost.
               Provides protection from fear.
               Cannot be harmed by acid.
               Grants telepathy.  Grants the ability to see invisible things.  
               
              k) the Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] <+2>
               Dropped by Gorlim, Betrayer of Barahir at 2900 feet (level 58)
               
               +2 strength.
               +2 constitution.
               Cannot be harmed by acid, fire.
               Prevents paralysis.  
               
              l) a Pair of Leather Boots of Elvenkind [2,+10] <+3, +9>
               Dropped by Lagduf, the Snaga at 650 feet (level 13)
               
               +3 stealth.
               +9 speed.
               Cannot be harmed by acid, fire.
               Feather Falling.  
               
              
              
              
              
                [Character Inventory]
              
              a) a Ration of Food
              b) 23 Potions of Cure Serious Wounds
              c) 12 Potions of Cure Critical Wounds
              d) 2 Potions of Healing
              e) a Potion of Speed
              f) 15 Scrolls of Phase Door
              g) 2 Scrolls of Teleportation
              h) 4 Rods of Detection (1 charging)
               Cannot be harmed by lightning.
               
              i) 4 Rods of Curing
              j) a Rod of Teleport Other
              k) a Rod of Recall (charging)
               Cannot be harmed by lightning.
               
              l) 2 Rods of Identify
               Cannot be harmed by lightning.
               
              m) 3 Wands of Teleport Other (26 charges)
              n) 3 Staves of Mapping (11 charges)
              o) 2 Staves of Teleportation (14 charges)
              p) 2 Staves of Speed (10 charges)
              
              
              
              
                [Character Quiver]
              
              0) 14 Arrows (1d4) (+8,+6)
               Combat info:
               Hits targets up to 120 feet away.
               Average damage/round: 146.6.
               35% chance of breaking upon contact.
               
              1) 5 Arrows of Wounding (1d4) (+13,+16)
               Combat info:
               Hits targets up to 120 feet away.
               Average damage/round: 211.
               35% chance of breaking upon contact.
               
              
              
                [Home Inventory]
              
              a) 7 Potions of *Healing*
               It can be thrown at creatures with damaging effect.
               
              b) 9 Scrolls of Teleportation
              c) 4 Scrolls of Banishment
              d) a Scroll of Mass Banishment
              e) 7 Scrolls of Protection from Evil
              f) 2 Scrolls of *Destruction*
              g) a Staff of Earthquakes (7 charges)
              h) 12 Staves of Teleportation (86 charges)
              i) the Phial of Galadriel <+3>
               Dropped by Bolg, Son of Azog at 1900 feet (level 38)
               
               Cannot be harmed by fire.
               Radius 3 light.
               
               When activated, it lights up the surrounding area, hurting
               light-sensitive creatures.
               Takes 33 to 60 turns to recharge at your current speed.
               Your chance of success is 91.5%
               
              j) the Arkenstone of Thr&#195;&#161;in <+3>
               Dropped by Ar-Pharazôn the Golden at 3000 feet (level 60)
               
               Provides resistance to light, dark.
               Cannot be harmed by fire.
               Sustains your life force.  Grants the ability to see invisible
               things.  
               Radius 3 light.
               
               When activated, it maps the entire level and detects nearby
               objects, traps, doors, and stairs.
               Takes 153 to 300 turns to recharge at your current speed.
               Your chance of success is 80.9%
               
              k) the Mithril Chain Mail 'Belegennon' (-1) [35,+20] <+4, +2>
               Found lying on the floor of a special room at 2900 feet (level 58)
               
               +4 dexterity.
               +2 stealth.
               Provides resistance to acid, lightning, fire, frost, poison gas.
               Cannot be harmed by acid.
               
               When activated, it teleports you randomly up to 10 squares away.
               Takes 6 turns to recharge at your current speed.
               Your chance of success is 84.2%
               
              l) the Leather Scale Mail 'Thalkettoth' (-1) [20,+24] <+3>
               Dropped by a Green glutton ghost at 1950 feet (level 39)
               
               +3 dexterity.
               +3 speed.
               Provides resistance to acid, shards.
               Cannot be harmed by acid, fire.
               Prevents paralysis.  
               
              m) an Elven Cloak of the Magi [6,+23] <+1, +2>
               Found lying on the floor in a vault at 2900 feet (level 58)
               
               +1 intelligence.
               +2 stealth.
               +1 speed.
               Provides protection from confusion.
               Cannot be harmed by acid.
               Sustains intelligence.
               
              n) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
               Conjured forth by magic at 1900 feet (level 38)
               
               Provides resistance to light.
               Cannot be harmed by acid, fire.
               Sustains constitution.
               Prevents paralysis.  
               Radius 1 light.
               
               When activated, it fires a magic missile with damage 3d4.
               Takes 6 turns to recharge at your current speed.
               Your chance of success is 90.7%
               
              o) the Zweihander 'Gurthang' (3d6) (+13,+17) <+2>
               Dropped by a Young blue dragon at 2900 feet (level 58)
               
               +2 strength.
               Slays dragons (powerfully).
               Branded with fire, poison.
               Provides resistance to fire, poison gas.
               Cannot be harmed by acid.
               Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
               
               
               Combat info:
               4.7 blows/round.
               With +0 STR and +3 DEX you would get 5.0 blows
               Average damage/round: 447.4 vs. creatures not resistant to fire,
               447.4 vs. creatures not resistant to poison, 560.7 vs. dragons,
               and 334.6 vs. others.
               
              p) the Pike 'Til-i-arc' (3d5) (+10,+12) [+10] <+3, +2>
               Dropped by Lorgan, Chief of the Easterlings at 1950 feet (level
               39)
               
               +3 strength.
               +3 intelligence.
               +2 speed.
               Slays giants, trolls, demons.
               Branded with fire, cold.
               Provides resistance to fire, frost.
               Cannot be harmed by acid, fire.
               Sustains intelligence.
               Slows your metabolism.  
               
               Combat info:
               5.0 blows/round.
               With +0 STR and +3 DEX you would get 5.2 blows
               Average damage/round: 412.5 vs. creatures not resistant to fire,
               412.5 vs. creatures not resistant to cold, 412.5 vs. giants, 412.5
               vs. trolls, 412.5 vs. demons, and 312.5 vs. others.
               
              q) the Broad Axe 'Barukkheled' (2d6) (+13,+19) <+3>
               Found lying on the floor of a cavern at 2900 feet (level 58)
               
               +3 constitution.
               Slays orcs, giants, trolls, evil creatures.
               Cannot be harmed by acid, fire.
               Grants the ability to see invisible things.  
               
               Combat info:
               5.0 blows/round.
               With +0 STR and +3 DEX you would get 5.2 blows
               Average damage/round: 418 vs. orcs, 418 vs. giants, 418 vs.
               trolls, 379 vs. evil creatures, and 340 vs. others.
               
              r) the Quarterstaff 'Eriril' (1d9) (+13,+15) <+4, +1>
               Dropped by a Paladin at 1950 feet (level 39)
               
               +4 intelligence.
               +4 wisdom.
               Slays evil creatures.
               Provides resistance to light.
               Cannot be harmed by acid, fire.
               Grants the ability to see invisible things.  
               Radius 1 light.
               
               When activated, it reveals to you the extent of an item's magical
               powers.
               Takes 30 turns to recharge at your current speed.
               Your chance of success is 88.9%
               
               Combat info:
               5.0 blows/round.
               With +0 STR and +3 DEX you would get 5.2 blows
               Average damage/round: 334.5 vs. evil creatures, and 307 vs.
               others.
               
              s) the Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) <+4>
               Dropped by a Young gold dragon at 2100 feet (level 42)
               
               +4 intelligence.
               Slays animals.
               Branded with fire.
               Provides resistance to fire, poison gas.
               Cannot be harmed by acid, fire.
               
               Combat info:
               5.0 blows/round.
               With +0 STR and +3 DEX you would get 5.2 blows
               Average damage/round: 388.5 vs. creatures not resistant to fire,
               361 vs. animals, and 333.5 vs. others.
               
              t) the Pick of Erebor (4d3) (+5,+20) <+3, +5, +1>
               Dropped by Ji Indur Dawndeath at 2950 feet (level 59)
               
               +3 strength.
               +3 constitution.
               +5 tunneling.
               Slays orcs, trolls, demons.
               Branded with acid.
               Provides resistance to light, dark, chaos.
               Sustains strength.
               Radius 1 light.
               
               Combat info:
               4.7 blows/round.
               With +0 STR and +3 DEX you would get 5.0 blows
               Average damage/round: 418.8 vs. creatures not resistant to acid,
               418.8 vs. orcs, 418.8 vs. trolls, 418.8 vs. demons, and 334.6 vs.
               others.
               
              u) the Mattock of N&#195;&#161;in (2d8) (+12,+18) <+4, +6>
               Taken from a chest found at 3000 feet (level 60)
               
               +4 strength.
               +4 searching skill.
               +4 infravision.
               +6 tunneling.
               Slays orcs, trolls, giants, dragons.
               Provides resistance to dark, disenchantment.
               
               When activated, it turns rock into mud.
               Takes 6 turns to recharge at your current speed.
               Your chance of success is 76.7%
               
               Combat info:
               4.5 blows/round.
               With +0 STR and +3 DEX you would get 4.7 blows
               Average damage/round: 411.3 vs. orcs, 411.3 vs. trolls, 411.3 vs.
               giants, 411.3 vs. dragons, and 317.8 vs. others.
               
              v) 10 Arrows of Acid (1d4) (+11,+5)
               Branded with acid.
               Cannot be harmed by acid.
               
               Combat info:
               Hits targets up to 120 feet away.
               Average damage/round: 283.4 vs. creatures not resistant to acid,
               and 141.8 vs. others.
               35% chance of breaking upon contact.
               
              w) 14 Seeker Arrows (4d4) (+4,+7)
               Combat info:
               Hits targets up to 120 feet away.
               Average damage/round: 199.6.
               35% chance of breaking upon contact.
               
              x) 27 Mithril Arrows (3d4) (+7,+6)
               Cannot be harmed by acid, fire.
               
               Combat info:
               Hits targets up to 120 feet away.
               Average damage/round: 177.8.
               35% chance of breaking upon contact.
               
              
              
              [Player history]
                    Turn   Depth  Note
                       0      0'  Began the quest to destroy Morgoth.
                     318     50'  Reached level 2
                     840    100'  Reached level 3
                    1044    100'  Reached level 4
                    1098    400'  Reached level 5
                    1672    400'  Reached level 6
                    2343    400'  Reached level 7
                    2384    400'  Reached level 8
                    2810    400'  Reached level 9
                    3139    400'  Reached level 10
                    3507    450'  Reached level 11
                    3958    450'  Reached level 12
                    5629    500'  Killed Orfax, Son of Boldor
                    5629    500'  Reached level 13
                    6286    550'  Reached level 14
                    7853    650'  Killed Lagduf, the Snaga
                    7974    650'  Reached level 15
                    8713    700'  Killed Golfimbul, the Hill Orc Chief
                    8713    700'  Reached level 16
                    8723    700'  Killed Bullroarer the Hobbit
                    8727    700'  Found the Dagger 'Narthanc' (LOST)
                    8936    700'  Killed Boldor, King of the Yeeks
                    8936    700'  Reached level 17
                   10021    750'  Reached level 18
                   11312    950'  Reached level 19
                   12184   1100'  Reached level 20
                   12212   1100'  Killed Lugdush, the Uruk
                   12334   1100'  Reached level 21
                   12557   1100'  Killed N&#195;&#161;r, the Dwarf
                   12954   1250'  Reached level 22
                   13395   1300'  Reached level 23
                   14062   1400'  Reached level 24
                   15586      0'  Killed Farmer Maggot
                   15845   1400'  Reached level 25
                   15951   1400'  Killed Grip, Farmer Maggot's dog
                   15993   1400'  Killed Uldor the Accursed
                   17285   1500'  Reached level 26
                   17688   1550'  Killed Kh&#195;&#174;m, Son of M&#195;&#174;m
                   18303   1550'  Killed Fang, Farmer Maggot's dog
                   18972   1650'  Reached level 27
                   19467   1700'  Killed Shagrat, the Orc Captain
                   19714   1700'  Killed Beorn, the Shape-Changer
                   20401   1750'  Reached level 28
                   21907   1800'  Reached level 29
                   22334   1800'  Killed Angamait&#195;&#171; of Umbar
                   22336   1800'  Found the Beaked Axe of Th&#195;&#169;oden (LOST)
                   22347   1800'  Killed Sangahyando of Umbar
                   24222   1850'  Reached level 30
                   24691   1900'  Found the Set of Leather Gloves 'Cammithrim'
                   25057   1900'  Killed Bill the Stone Troll
                   25080   1900'  Killed Tom the Stone Troll
                   25128   1900'  Killed Bert the Stone Troll
                   25201   1900'  Killed Bolg, Son of Azog
                   25203   1900'  Found the Phial of Galadriel
                   25869   1900'  Killed Wormtongue, Agent of Saruman
                   27624   1950'  Reached level 31
                   28613   1950'  Killed Lorgan, Chief of the Easterlings
                   28668   1950'  Found the Pike 'Til-i-arc'
                   28788   1950'  Found the Quarterstaff 'Eriril'
                   29978   1950'  Found the Leather Scale Mail 'Thalkettoth'
                   30258   2000'  Reached level 31
                   32326   2050'  Killed Brodda, the Easterling
                   32828   2100'  Killed Ulfast, Son of Ulfang
                   32840   2100'  Killed Ulwarth, Son of Ulfang
                   32850   2100'  Killed Ulfang the Black
                   32905   2100'  Found the Rapier 'Forasgil' (LOST)
                   33001   2100'  Found the Quarterstaff 'Nar-i-vagil'
                   33158   2100'  Killed Ugl&#195;&#186;k, the Uruk
                   33441   2150'  Killed Mughash the Kobold Lord
                   33534   2150'  Reached level 32
                   33546   2150'  Killed Grishn&#195;&#161;kh, the Hill Orc
                   33570   2150'  Found the Halberd 'Osondir' (LOST)
                   34360   2150'  Reached level 32
                   34584   2150'  Found the Iron Helm of Dor-L&#195;&#179;min
                   39329   2350'  Killed Ibun, Son of M&#195;&#174;m
                   39340   2350'  Found the Long Sword 'Ringil'
                   40308   2350'  Reached level 33
                   41510   2350'  Killed Draebor, the Imp
                   41887   2350'  Killed Vargo, Tyrant of Fire
                   42086   2350'  Killed Quaker, Master of Earth
                   43799   2400'  Reached level 34
                   44051   2400'  Killed Lokkak, the Ogre Chieftain
                   46697   2550'  Reached level 35
                   46923   2550'  Killed Gorbag, the Orc Captain
                   50449   2850'  Killed M&#195;&#174;m, Betrayer of Turin
                   51062   2900'  Killed Gorlim, Betrayer of Barahir
                   51064   2900'  Found the Set of Leather Gloves 'Cambeleg'
                   51065   2900'  Found the Full Plate Armour of Isildur
                   51855   2900'  Killed Azog, King of the Uruk-Hai
                   53327   2900'  Killed Itangast the Fire Drake
                   53327   2900'  Reached level 36
                   54009   2900'  Killed Smaug the Golden
                   54160   2900'  Killed Harowen the Black Hand
                   54599   2900'  Killed Medusa, the Gorgon
                   54599   2900'  Reached level 37
                   54611   2900'  Killed The Lernaean Hydra
                   55041   2900'  Found the Short Bow of Amras
                   55601   2900'  Killed E&#195;&#182;l, the Dark Elf
                   55620   2900'  Found the Whip of Gothmog (LOST)
                   56050   2900'  Found the Zweihander 'Gurthang'
                   56103   2900'  Found the Mithril Chain Mail 'Belegennon'
                   57264   2900'  Reached level 38
                   57356   2900'  Found the Broad Axe 'Barukkheled'
                   59018   2950'  Killed Ji Indur Dawndeath
                   59034   2950'  Found the Pick of Erebor
                   59502   2950'  Killed Castamir the Usurper
                   60059   3000'  Killed Ar-Pharaz&#195;´n the Golden
                   60068   3000'  Found the Arkenstone of Thr&#195;&#161;in
                   60219   3000'  Reached level 39
                   60636   3000'  Found the Mattock of N&#195;&#161;in
                   61981   3050'  Killed Scatha the Worm
                   63570   3100'  Killed Waldern, King of Water
                   63570   3100'  Reached level 40
              
              
                [Options]
              
                [User interface]
              
              Use the roguelike command keyset             : no  (rogue_like_commands)
              Use sound                                    : no  (use_sound)
              Show damage player deals to monsters         : no  (show_damage)
              Use old target by default                    : yes (use_old_target)
              Always pickup items                          : yes (pickup_always)
              Always pickup items matching inventory       : yes (pickup_inven)
              Show flavors in object descriptions          : no  (show_flavors)
              Highlight target with cursor                 : yes (show_target)
              Disturb whenever viewable monster moves      : yes (disturb_near)
              Show walls as solid blocks                   : no  (solid_walls)
              Show walls with shaded background            : no  (hybrid_walls)
              Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
              Color: Shimmer multi-colored things          : yes (animate_flicker)
              Center map continuously                      : yes (center_player)
              Color: Show unique monsters in purple        : yes (purple_uniques)
              Automatically clear '-more-' prompts         : no  (auto_more)
              Color: Player color indicates % hit points   : yes (hp_changes_color)
              Allow mouse clicks to move the player        : yes (mouse_movement)
              Notify on object recharge                    : no  (notify_recharge)
              
                [Birth]
              
              Randomise the artifacts (except a very few)  : no  (birth_randarts)
              Word of Recall has no effect                 : no  (birth_no_recall)
              Restrict creation of artifacts               : no  (birth_no_artifacts)
              Don't stack objects on the floor             : no  (birth_no_stacking)
              Lose artifacts when leaving level            : no  (birth_no_preserve)
              Don't generate connected stairs              : no  (birth_no_stairs)
              Don't show level feelings                    : no  (birth_no_feelings)
              Increase gold drops but disable selling      : yes (birth_no_selling)
              Use previous set of randarts                 : yes (birth_keep_randarts)
              Start with a kit of useful gear              : yes (birth_start_kit)
              Monsters learn from their mistakes           : no  (birth_ai_learn)
              Force player descent                         : no  (birth_force_descend)

              Comment

              • geoff_tewierik
                Adept
                • Mar 2009
                • 140

                #82
                Crap, shouldn't even bother posting updates.

                Went to explore the level to remove everything else before doing the vault, and hopefully finding some more health potions. Got double teamed between Plasma Hounds and Nether Hounds, trying to suck one out into a corridor, hit the keyboard the wrong direction and stepped into the room and got stunned, then plasma'd to death.

                Oh well, time to start again.

                Comment

                • geoff_tewierik
                  Adept
                  • Mar 2009
                  • 140

                  #83
                  DL 1, Good treasure here: Cammthrim on the floor, nice.

                  Code:
                  [Angband 4.0.4 Character Dump]
                  
                   Name   Pike         Age             25          Self  RB  CB  EB   Best
                   Race   Half-Troll   Height        7'6"   STR:     17  +4  +3  +0  18/60
                   Class  Warrior      Weight    21st 6lb   INT:     10  -4  -2  +0      4
                   Title  Rookie       Turns used:          WIS:     10  -2  -2  +0      6
                   HP     56/56        Game         22965   DEX:     18  -4  +2  +0     16
                   SP     0/0          Standard      2297   CON:     10  +3  +2  +0     15
                                       Resting          0
                  
                   Level                  4    Armor       [9,+11]    Saving Throw     14%
                   Cur Exp               78                           Stealth          Bad
                   Max Exp               78    Melee        1d4,+8    Disarming        21%
                   Adv Exp               84    To-hit        36,+7    Magic Devices     12
                                               Blows      3.4/turn    Perception   1 in 43
                   Gold                  58                           Searching        13%
                   Burden           35.4 lb    Shoot to-dam     +0    Infravision    30 ft
                   Overweight     -144.5 lb    To-hit        21,+7    Speed         Normal
                   Max Depth       50' (L1)    Shots        0/turn
                  
                   Your father was a Stone-Troll Cook.  You have slime-green eyes, mangy
                   dark purple hair, and green ulcerous skin.
                  
                  
                  
                  rAcid:............. Nexus:..........?..
                  rElec:..........?.. Nethr:..........?..
                  rFire:..........?.. Chaos:..........?..
                  rCold:..........?.. Disen:..........?..
                  rPois:............. pFear:..........?..
                  rLite:..........?.. pBlnd:..........?..
                  rDark:..........?.. pConf:..........?..
                  Sound:..........?.. pStun:..........?..
                  Shard:..........?.. HLife:..........?..
                  
                  Regen:............+ Stea.:.............
                    ESP:............. Sear.:.............
                  Invis:............. Infra:............+
                  FrAct:..........+.. Tunn.:.............
                  Feath:..........?.. Speed:.............
                  S.Dig:..........?.. Blows:.............
                  ImpHP:............. Shots:.............
                   Fear:............. Might:.............
                  Aggrv:..........?.. Light:.....+....+..
                  
                  
                    [Character Equipment]
                  
                  a) a Dagger (1d4) (+0,+0)
                       An inheritance from your family
                       
                       Combat info:
                       3.4 blows/round.
                       With +0 STR and +1 DEX you would get 3.8 blows
                       Average damage/round: 36.1.
                       
                  f) a Wooden Torch (2854 turns) <+1>
                       An inheritance from your family
                       
                       Radius 1 light.
                       
                  g) Soft Leather Armour [8,+0]
                       An inheritance from your family
                       
                  k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1> {special}
                       Found lying on the floor at 50 feet (level 1)
                       
                       You do not know the full extent of this item's powers.
                       Cannot be harmed by acid.
                       Prevents paralysis.  
                       
                       It can be activated.
                       
                  
                  
                  
                  
                    [Character Inventory]
                  
                  a) 4 Rations of Food
                  b) 2 Flasks of oil
                       Branded with fire.
                       
                  c) a Potion of Cure Light Wounds
                  d) a Potion of Berserk Strength
                  e) a Crimson Potion
                       You do not know the full extent of this item's powers.
                       
                  f) 10 Scrolls of Phase Door
                  g) a Scroll of Word of Recall
                  h) a Scroll titled "lesinteo ro"
                       You do not know the full extent of this item's powers.
                       
                  i) 3 Scrolls titled "perpedo pro"
                       You do not know the full extent of this item's powers.
                       
                  j) 2 Scrolls titled "lendum prius"
                       You do not know the full extent of this item's powers.
                       
                  k) 3 Wooden Torches (5000 turns) <+1>
                       Bought from a store
                       
                       Radius 1 light.
                       
                  
                  
                  
                  
                    [Character Quiver]
                  
                  
                  
                  [Player history]
                        Turn   Depth  Note
                           0      0'  Began the quest to destroy Morgoth.
                         484     50'  Reached level 2
                        1110     50'  Found the Set of Leather Gloves 'Cammithrim'
                        1258     50'  Reached level 3
                        1791     50'  Reached level 4
                  
                  
                    [Options]
                  
                    [User interface]
                  
                  Use the roguelike command keyset             : no  (rogue_like_commands)
                  Use sound                                    : no  (use_sound)
                  Show damage player deals to monsters         : no  (show_damage)
                  Use old target by default                    : yes (use_old_target)
                  Always pickup items                          : yes (pickup_always)
                  Always pickup items matching inventory       : yes (pickup_inven)
                  Show flavors in object descriptions          : no  (show_flavors)
                  Highlight target with cursor                 : yes (show_target)
                  Disturb whenever viewable monster moves      : yes (disturb_near)
                  Show walls as solid blocks                   : no  (solid_walls)
                  Show walls with shaded background            : no  (hybrid_walls)
                  Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
                  Color: Shimmer multi-colored things          : yes (animate_flicker)
                  Center map continuously                      : yes (center_player)
                  Color: Show unique monsters in purple        : yes (purple_uniques)
                  Automatically clear '-more-' prompts         : no  (auto_more)
                  Color: Player color indicates % hit points   : yes (hp_changes_color)
                  Allow mouse clicks to move the player        : yes (mouse_movement)
                  Notify on object recharge                    : no  (notify_recharge)
                  
                    [Birth]
                  
                  Randomise the artifacts (except a very few)  : no  (birth_randarts)
                  Word of Recall has no effect                 : no  (birth_no_recall)
                  Restrict creation of artifacts               : no  (birth_no_artifacts)
                  Don't stack objects on the floor             : no  (birth_no_stacking)
                  Lose artifacts when leaving level            : no  (birth_no_preserve)
                  Don't generate connected stairs              : no  (birth_no_stairs)
                  Don't show level feelings                    : no  (birth_no_feelings)
                  Increase gold drops but disable selling      : yes (birth_no_selling)
                  Use previous set of randarts                 : yes (birth_keep_randarts)
                  Start with a kit of useful gear              : yes (birth_start_kit)
                  Monsters learn from their mistakes           : no  (birth_ai_learn)
                  Force player descent                         : no  (birth_force_descend)

                  Comment

                  • geoff_tewierik
                    Adept
                    • Mar 2009
                    • 140

                    #84
                    Had an interesting run with this one today, took it a bit slower than usual to see if I could knock out a bit more of the dross items before getting too deep. Picked up a couple of new to me items, can't remember getting GoP before, nor a !Exp (on DL 32). Lack of speed was my main concern.

                    Was surprised at how much damage the Nightwalker did to me. Should have just TO'd it. Oh well, it's a learning experience.

                    Code:
                      [Angband 4.0.4 Character Dump]
                    
                     Name   Pike         Age             25          Self  RB  CB  EB   Best
                     Race   Half-Troll   Height        7'6"   STR:     18  +4  +3  +6 18/130
                     Class  Warrior      Weight    21st 6lb   INT:     15  -4  -2  +0      9
                     Title  Commando     Turns used:          WIS:     12  -2  -2  +0      8
                     HP     -2/446       Game        783700   Dex:  18/31  -4  +2  +0  18/11  18/01
                     SP     0/0          Standard     77471   CON:     14  +3  +2  +2  18/30
                                         Resting       1887
                    
                     Level                 34    Armor      [58,+91]    Saving Throw     45%
                     Cur Exp           369168                           Stealth          Bad
                     Max Exp           384802    Melee       2d4,+45    Disarming        54%
                     Adv Exp           420000    To-hit       81,+28    Magic Devices     34
                                                 Blows      3.8/turn    Perception   1 in 43
                     Gold              151472                           Searching        13%
                     Burden          148.5 lb    Shoot to-dam    +19    Infravision    30 ft
                     Overweight      -31.4 lb    To-hit       66,+28    Speed         Normal
                     Max Depth    2050' (L41)    Shots        1/turn
                    
                     Your father was a Stone-Troll Cook.  You have slime-green eyes, mangy
                     dark purple hair, and green ulcerous skin.
                    
                    
                    
                    rAcid:......+++.... Nexus:......+....+.
                    rElec:......+.+.... Nethr:.............
                    rFire:......+.+.... Chaos:.............
                    rCold:+.....+.+.... Disen:....+........
                    rPois:...+......... pFear:....+..+.+..+
                    rLite:........+.... pBlnd:........+....
                    rDark:........+.... pConf:.........+...
                    Sound:.........+... pStun:.........+...
                    Shard:......+...... HLife:.............
                    
                    Regen:............+ Stea.:.............
                      ESP:............. Sear.:.............
                    Invis:.......+..... Infra:............+
                    FrAct:....+..+..+.. Tunn.:.............
                    Feath:...........+. Speed:............!
                    S.Dig:............. Blows:.............
                    ImpHP:............. Shots:.............
                     Fear:............. Might:.............
                    Aggrv:............. Light:.....+.......
                    
                    
                      [Last Messages]
                    
                    > The Nightwalker grunts with pain.
                    > You have 17 Seeker Bolts (4d5) (+5,+7) (0).
                    > You miss the Nightwalker.
                    > You hit the Nightwalker.
                    > The Nightwalker misses you.
                    > The Nightwalker hits you.
                    > Low hitpoint warning!
                    > *** LOW HITPOINT WARNING! ***
                    > The Nightwalker misses you.
                    > The Nightwalker hits you.
                    > *** LOW HITPOINT WARNING! ***
                    > You failed to use the staff properly.
                    > The Nightwalker misses you.
                    > The Nightwalker hits you.
                    > You die.
                    
                    Killed by a Nightwalker.
                    
                      [Character Equipment]
                    
                    a) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10]
                         Found lying on the floor at 100 feet (level 2)
                         
                         Branded with cold.
                         Provides resistance to frost.
                         Cannot be harmed by acid.
                         
                         When activated, it creates a frost bolt with damage 6d8.
                         Takes 16 to 30 turns to recharge at your current speed.
                         Your chance of success is 91.4%
                         
                         Combat info:
                         3.8 blows/round.
                         With +0 STR and +2 DEX you would get 4.1 blows
                         Average damage/round: 235.7 vs. creatures not resistant to cold,
                         and 195.4 vs. others.
                         
                    b) a Heavy Crossbow of Power (x4) (+9,+19)
                         Found lying on the floor in a pit at 2000 feet (level 40)
                         
                    c) a Ring of Damage (+0,+14)
                         Dropped by an Orc shaman at 2050 feet (level 41)
                         
                    d) a Ring of Resist Poison
                         Dropped by an Ancient gold dragon at 2050 feet (level 41)
                         
                         Provides resistance to poison gas.
                         
                    e) an Amulet of Weaponmastery (+2,+2) <+2>
                         Dropped by an Ethereal drake at 2050 feet (level 41)
                         
                         +2 strength.
                         Provides resistance to disenchantment.
                         Provides protection from fear.
                         Sustains strength, constitution.
                         Prevents paralysis.  
                         
                    f) a Lantern (7501 turns) <+2>
                         Found lying on the floor at 1100 feet (level 22)
                         
                         Cannot be harmed by fire.
                         Radius 2 light.
                         
                    g) the Chain Mail of Arvedui (-2) [40,+15] <+2>
                         Dropped by Khîm, Son of Mîm at 1200 feet (level 24)
                         
                         +2 strength.
                         Provides resistance to acid, lightning, fire, frost, shards,
                         nexus.
                         Cannot be harmed by acid.
                         
                    h) the Cloak of Thorongil [1,+10]
                         Dropped by Gorbag, the Orc Captain at 1150 feet (level 23)
                         
                         Provides resistance to acid.
                         Provides protection from fear.
                         Cannot be harmed by acid, fire.
                         Prevents paralysis.  Grants the ability to see invisible things.  
                         
                    i) the Leather Shield of Celegorm [8,+20]
                         Found lying on the floor in a vault at 1600 feet (level 32)
                         
                         Provides resistance to acid, lightning, fire, frost, light, dark.
                         Provides protection from blindness.
                         Cannot be harmed by acid.
                         
                    j) an Iron Crown of Serenity [0,+6]
                         Dropped by Angamaitë of Umbar at 1250 feet (level 25)
                         
                         Provides resistance to sound.
                         Provides protection from fear, confusion, stunning.
                         
                    k) the Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] <+2>
                         Dropped by Lorgan, Chief of the Easterlings at 1800 feet (level
                         36)
                         
                         +2 strength.
                         +2 constitution.
                         Cannot be harmed by acid, fire.
                         Prevents paralysis.  
                         
                    l) a Pair of Mithril Shod Boots of Stability [8,+13]
                         Found lying on the floor in a vault at 2050 feet (level 41)
                         
                         Provides resistance to nexus.
                         Cannot be harmed by acid, fire.
                         Feather Falling.  
                         
                    
                    
                    
                    
                      [Character Inventory]
                    
                    a) 2 Flasks of oil
                         Branded with fire.
                         
                    b) 2 Potions of Cure Serious Wounds
                    c) 6 Potions of Cure Critical Wounds
                    d) a Potion of Enlightenment
                    e) 2 Potions of Speed
                    f) 2 Potions of Berserk Strength
                    g) 5 Scrolls of Teleportation
                    h) 4 Scrolls of Satisfy Hunger
                    i) 3 Scrolls of Deep Descent
                    j) a Scroll of Monster Confusion
                    k) 3 Rods of Treasure Location
                    l) 3 Rods of Door/Stair Location
                    m) 3 Rods of Trap Location
                    n) 3 Rods of Curing
                    o) a Rod of Recall
                         Cannot be harmed by lightning.
                         
                    p) a Wand of Teleport Other (11 charges)
                    q) 3 Staves of Teleportation (17 charges)
                    r) 2 Staves of Identify (1 charge)
                    s) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
                         Dropped by Rogrog the Black Troll at 2050 feet (level 41)
                         
                         +2 dexterity.
                         +2 stealth.
                         Slays trolls, orcs.
                         Cannot be harmed by acid.
                         Feather Falling.  Grants the ability to see invisible things.  
                         
                         Combat info:
                         2.7 blows/round.
                         With +1 STR and +0 DEX you would get 3.0 blows
                         With +0 STR and +2 DEX you would get 3.0 blows
                         Average damage/round: 181.4 vs. trolls, 181.4 vs. orcs, and 145.7
                         vs. others.
                         
                    
                    
                    
                    
                      [Character Quiver]
                    
                    0) 17 Seeker Bolts (4d5) (+5,+7)
                         Combat info:
                         Hits targets up to 140 feet away.
                         Average damage/round: 156.5.
                         25% chance of breaking upon contact.
                         
                    1) 34 Mithril Arrows of Wounding (3d4) (+16,+15)
                         Cannot be harmed by acid, fire.
                         
                    
                    
                      [Home Inventory]
                    
                    a) 38 Potions of Cure Critical Wounds
                    b) 2 Potions of Healing
                    c) a Potion of *Healing*
                         It can be thrown at creatures with damaging effect.
                         
                    d) 14 Scrolls of Satisfy Hunger
                    e) 25 Scrolls of Satisfy Hunger
                    f) a Scroll of Recharging
                    g) 5 Scrolls of Protection from Evil
                    h) 2 Scrolls of *Destruction*
                    i) 3 Staves of Earthquakes (21 charges)
                    j) 2 Staves of Teleportation (15 charges)
                    k) a Staff of Identify (6 charges)
                    l) an Amulet of the Magi [+8] <+3, +2>
                         Dropped by Itangast the Fire Drake at 1950 feet (level 39)
                         
                         +3 intelligence.
                         +2 searching skill.
                         Provides protection from blindness.
                         Sustains intelligence.
                         Prevents paralysis.  Grants the ability to see invisible things.  
                         
                    m) a Wicker Shield of Elvenkind [2,+15] <+1>
                         Dropped by Mîm, Betrayer of Turin at 1550 feet (level 31)
                         
                         +1 stealth.
                         Provides resistance to acid, lightning, fire, frost, nether.
                         Cannot be harmed by acid.
                         
                    n) a Hard Leather Cap of Telepathy [2,+2]
                         Found lying on the floor of a labyrinth at 1300 feet (level 26)
                         
                         Grants telepathy.  
                         
                    o) the Iron Helm of Gorlim (+8,+8) [7,+10] <-3, -5> {cursed}
                         Dropped by Draebor, the Imp at 1500 feet (level 30)
                         
                         Heavily cursed.
                         -3 intelligence.
                         -3 wisdom.
                         -5 searching skill.
                         Provides protection from fear.
                         Cannot be harmed by acid.
                         Prevents paralysis.  Grants the ability to see invisible things. 
                         Aggravates creatures nearby.  
                         
                    p) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+9] <+1>
                         Found lying on the floor at 50 feet (level 1)
                         
                         Provides resistance to light.
                         Cannot be harmed by acid, fire.
                         Sustains constitution.
                         Prevents paralysis.  
                         Radius 1 light.
                         
                         When activated, it fires a magic missile with damage 3d4.
                         Takes 4 turns to recharge at your current speed.
                         Your chance of success is 89.9%
                         
                    q) the Broad Sword 'Orcrist' (2d5) (+10,+15) <+3, +1>
                         Found lying on the floor in a vault at 1250 feet (level 25)
                         
                         +3 searching skill.
                         Slays evil creatures, orcs, dragons.
                         Branded with cold.
                         Provides resistance to frost, dark.
                         Cannot be harmed by acid.
                         Blessed by the gods.  Slows your metabolism.  
                         Radius 1 light.
                         
                         Combat info:
                         2.3 blows/round.
                         With +3 STR and +0 DEX you would get 2.7 blows
                         With +0 STR and +2 DEX you would get 2.7 blows
                         Average damage/round: 164.4 vs. creatures not resistant to cold,
                         148.9 vs. evil creatures, 164.4 vs. orcs, 164.4 vs. dragons, and
                         133.2 vs. others.
                         
                    r) the Broad Axe 'Barukkheled' (2d6) (+13,+19) <+3>
                         Found lying on the floor of a cavern at 1450 feet (level 29)
                         
                         +3 constitution.
                         Slays evil creatures, trolls, giants, orcs.
                         Cannot be harmed by acid, fire.
                         Grants the ability to see invisible things.  
                         
                         Combat info:
                         2.0 blows/round.
                         With +1 STR and +0 DEX you would get 2.3 blows
                         With +0 STR and +2 DEX you would get 2.3 blows
                         Average damage/round: 138.2 vs. evil creatures, 153.4 vs. trolls,
                         153.4 vs. giants, 153.4 vs. orcs, and 123 vs. others.
                         
                    s) the Glaive of Pain (9d6) (+0,+30)
                         Dropped by Lorgan, Chief of the Easterlings at 1800 feet (level
                         36)
                         
                         Cannot be harmed by acid, fire.
                         
                         Combat info:
                         1.3 blows/round.
                         With +3 STR and +0 DEX you would get 1.6 blows
                         With +0 STR and +2 DEX you would get 1.6 blows
                         Average damage/round: 136.5.
                         
                    t) the Lucerne Hammer 'Turmil' (2d5) (+10,+11) [+8] <+4, +1>
                         Dropped by a Forest troll at 1350 feet (level 27)
                         
                         +4 wisdom.
                         +4 infravision.
                         Slays orcs.
                         Branded with cold.
                         Provides immunity to frost.
                         Provides resistance to light.
                         Cannot be harmed by acid, fire.
                         Blessed by the gods.  Speeds regeneration.  
                         Radius 1 light.
                         
                         When activated, it drains up to 90 hit points of life from a
                         target creature.  Does not affect undead, demons, golems,
                         elementals or vortices.
                         Takes 80 turns to recharge at your current speed.
                         Your chance of success is 87.9%
                         
                         Combat info:
                         2.7 blows/round.
                         With +2 STR and +0 DEX you would get 3.0 blows
                         With +0 STR and +2 DEX you would get 3.0 blows
                         Average damage/round: 178.3 vs. creatures not resistant to cold,
                         178.3 vs. orcs, and 142.6 vs. others.
                         
                    u) the Flail 'Totila' (3d6) (+16,+12) <+2>
                         Dropped by Draebor, the Imp at 1500 feet (level 30)
                         
                         +2 stealth.
                         +2 speed.
                         Slays evil creatures.
                         Branded with fire.
                         Provides resistance to fire.
                         Provides protection from confusion.
                         Cannot be harmed by acid, fire.
                         
                         When activated, it confuses a target monster.
                         Takes 30 turns to recharge at your current speed.
                         Your chance of success is 87.9%
                         
                         Combat info:
                         2.3 blows/round.
                         With +3 STR and +0 DEX you would get 2.7 blows
                         With +0 STR and +2 DEX you would get 2.7 blows
                         Average damage/round: 191.8 vs. creatures not resistant to fire,
                         164.4 vs. evil creatures, and 137.3 vs. others.
                         
                    v) 18 Mithril Arrows (3d4) (+5,+11)
                         Cannot be harmed by acid, fire.
                         
                    w) 31 Mithril Arrows of Wounding (3d4) (+18,+16)
                         Cannot be harmed by acid, fire.
                         
                    x) 23 Iron Shots of Slay Giant (1d4) (+2,+4)
                         Slays giants.
                         
                    
                    
                    [Player history]
                          Turn   Depth  Note
                             0      0'  Began the quest to destroy Morgoth.
                           484     50'  Reached level 2
                          1110     50'  Found the Set of Leather Gloves 'Cammithrim'
                          1258     50'  Reached level 3
                          1791     50'  Reached level 4
                          2631    100'  Reached level 5
                          2896    100'  Found the Dagger 'Nimthanc'
                          3535    100'  Reached level 6
                          3953    100'  Killed Fang, Farmer Maggot's dog
                          4230    100'  Reached level 7
                          5004    150'  Killed Sm&#195;&#169;agol
                          5063    150'  Reached level 8
                          7040    200'  Reached level 9
                          8926    250'  Reached level 10
                          9942    300'  Killed Wormtongue, Agent of Saruman
                          9942    300'  Reached level 11
                         10231    300'  Killed Bullroarer the Hobbit
                         10430    300'  Reached level 12
                         11401    350'  Reached level 13
                         11866    350'  Reached level 14
                         14539    400'  Killed Grip, Farmer Maggot's dog
                         14879    450'  Reached level 15
                         14895    450'  Killed Mughash the Kobold Lord
                         15708    450'  Killed Lagduf, the Snaga
                         16034    450'  Reached level 16
                         17648    500'  Killed Orfax, Son of Boldor
                         18356    550'  Reached level 17
                         21266    600'  Reached level 18
                         22235    650'  Reached level 19
                         25122    750'  Reached level 20
                         26917    750'  Reached level 21
                         27789    800'  Reached level 22
                         31743   1100'  Reached level 23
                         33098   1100'  Reached level 24
                         33120   1100'  Reached level 24
                         34256   1150'  Killed Ugl&#195;&#186;k, the Uruk
                         34295   1150'  Killed Lugdush, the Uruk
                         34860   1150'  Reached level 25
                         35248   1150'  Killed Gorbag, the Orc Captain
                         35250   1150'  Found the Cloak of Thorongil
                         36520   1200'  Killed Kh&#195;&#174;m, Son of M&#195;&#174;m
                         36549   1200'  Found the Chain Mail of Arvedui
                         38002   1250'  Killed Sangahyando of Umbar
                         38022   1250'  Killed Angamait&#195;&#171; of Umbar
                         38695   1250'  Reached level 26
                         39292   1250'  Found the Broad Sword 'Orcrist'
                         40994   1250'  Killed Shagrat, the Orc Captain
                         42223   1300'  Reached level 27
                         42901   1350'  Found the Lucerne Hammer 'Turmil'
                         44180   1350'  Killed N&#195;&#161;r, the Dwarf
                         44522   1350'  Killed Ufthak of Cirith Ungol
                         47095   1400'  Killed Ulwarth, Son of Ulfang
                         47127   1400'  Reached level 28
                         47143   1400'  Killed Ulfast, Son of Ulfang
                         47383   1400'  Killed Ibun, Son of M&#195;&#174;m
                         47736   1400'  Killed Beorn, the Shape-Changer
                         49832   1450'  Found the Broad Axe 'Barukkheled'
                         50406   1500'  Killed Brodda, the Easterling
                         50704   1500'  Killed Draebor, the Imp
                         50738   1500'  Found the Flail 'Totila'
                         50758   1500'  Found the Iron Helm of Gorlim
                         52783      0'  Killed Farmer Maggot
                         53278   1500'  Reached level 29
                         54939   1550'  Killed Ulfang the Black
                         55956   1550'  Killed M&#195;&#174;m, Betrayer of Turin
                         56950   1600'  Reached level 30
                         56950   1600'  Reached level 31
                         57467   1600'  Reached level 32
                         57501   1600'  Reached level 32
                         57743   1600'  Found the Leather Shield of Celegorm
                         61506   1750'  Killed Tom the Stone Troll
                         61531   1750'  Killed Bill the Stone Troll
                         61569   1750'  Killed Bert the Stone Troll
                         64479   1800'  Reached level 33
                         64596   1800'  Killed Lorgan, Chief of the Easterlings
                         64600   1800'  Found the Glaive of Pain
                         64609   1800'  Found the Set of Leather Gloves 'Cambeleg'
                         71400   1950'  Killed Itangast the Fire Drake
                         71400   1950'  Reached level 34
                         71686   1950'  Reached level 34
                         72767   2000'  Killed Boldor, King of the Yeeks
                         72875   2000'  Killed Uvatha the Horseman
                         76142      0'  Reached level 34
                         76406   2050'  Killed Rogrog the Black Troll
                         76466   2050'  Found the Long Sword 'Elvagil'
                    
                    
                      [Options]
                    
                      [User interface]
                    
                    Use the roguelike command keyset             : no  (rogue_like_commands)
                    Use sound                                    : no  (use_sound)
                    Show damage player deals to monsters         : no  (show_damage)
                    Use old target by default                    : yes (use_old_target)
                    Always pickup items                          : yes (pickup_always)
                    Always pickup items matching inventory       : yes (pickup_inven)
                    Show flavors in object descriptions          : no  (show_flavors)
                    Highlight target with cursor                 : yes (show_target)
                    Disturb whenever viewable monster moves      : yes (disturb_near)
                    Show walls as solid blocks                   : no  (solid_walls)
                    Show walls with shaded background            : no  (hybrid_walls)
                    Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
                    Color: Shimmer multi-colored things          : yes (animate_flicker)
                    Center map continuously                      : yes (center_player)
                    Color: Show unique monsters in purple        : yes (purple_uniques)
                    Automatically clear '-more-' prompts         : no  (auto_more)
                    Color: Player color indicates % hit points   : yes (hp_changes_color)
                    Allow mouse clicks to move the player        : yes (mouse_movement)
                    Notify on object recharge                    : no  (notify_recharge)
                    
                      [Birth]
                    
                    Randomise the artifacts (except a very few)  : no  (birth_randarts)
                    Word of Recall has no effect                 : no  (birth_no_recall)
                    Restrict creation of artifacts               : no  (birth_no_artifacts)
                    Don't stack objects on the floor             : no  (birth_no_stacking)
                    Lose artifacts when leaving level            : no  (birth_no_preserve)
                    Don't generate connected stairs              : no  (birth_no_stairs)
                    Don't show level feelings                    : no  (birth_no_feelings)
                    Increase gold drops but disable selling      : yes (birth_no_selling)
                    Use previous set of randarts                 : yes (birth_keep_randarts)
                    Start with a kit of useful gear              : yes (birth_start_kit)
                    Monsters learn from their mistakes           : no  (birth_ai_learn)
                    Force player descent                         : no  (birth_force_descend)

                    Comment

                    • Derakon
                      Prophet
                      • Dec 2009
                      • 9022

                      #85
                      Should've used the Scroll of Teleportation instead. Die and learn.

                      Comment

                      • geoff_tewierik
                        Adept
                        • Mar 2009
                        • 140

                        #86
                        Been a while since I've seen a drolem and not had some form of ResPoison. The Spear of Orome was nice to have.

                        Code:
                        [Angband 4.0.4 Character Dump]
                        
                         Name   Pike         Age             23          Self  RB  CB  EB   Best
                         Race   Half-Troll   Height       7'11"   STR:  18/31  +4  +3  +0 18/101
                         Class  Warrior      Weight    20st 4lb   INT:      9  -4  -2  +4      7
                         Title  Commando     Turns used:          WIS:     10  -2  -2  +3      9
                         HP     -349/428     Game        561981   DEX:     17  -4  +2  +0     15
                         SP     0/0          Standard     60750   CON:  18/24  +3  +2  +0  18/74
                                             Resting       2060
                        
                         Level                 31    Armor      [64,+47]    Saving Throw     42%
                         Cur Exp           171163                           Stealth         Fair
                         Max Exp           177946    Melee       4d6,+42    Disarming        47%
                         Adv Exp           180000    To-hit       76,+41    Magic Devices     29
                                                     Blows      3.4/turn    Perception   1 in 43
                         Gold              118293                           Searching        13%
                         Burden          202.7 lb    Shoot to-dam    +15    Infravision    70 ft
                         Overweight       22.8 lb    To-hit       61,+36    Speed              3
                         Max Depth    1950' (L39)    Shots        1/turn
                        
                         Your father was a Stone-Troll Cook.  You have slime-green eyes, mangy
                         dark purple hair, and green ulcerous skin.
                        
                        
                        
                        rAcid:......+.+.... Nexus:...........+.
                        rElec:....+.+.+.... Nethr:.............
                        rFire:+.....+.+.... Chaos:.......+.....
                        rCold:......+.+.... Disen:.............
                        rPois:............. pFear:............+
                        rLite:+.......+.... pBlnd:........+....
                        rDark:........+.... pConf:.........+...
                        Sound:............. pStun:.............
                        Shard:......+...... HLife:.............
                        
                        Regen:............+ Stea.:......++.....
                          ESP:............. Sear.:.............
                        Invis:+....+....... Infra:+...........+
                        FrAct:..........+.. Tunn.:.............
                        Feath:+..........+. Speed:+............
                        S.Dig:............. Blows:.............
                        ImpHP:............. Shots:.............
                         Fear:............. Might:.............
                        Aggrv:............. Light:+....+.......
                        
                        
                          [Last Messages]
                        
                        > The Drolem bites you.
                        > You are poisoned!
                        > You hit the Drolem.
                        > You miss the Drolem.
                        > You hit the Drolem.
                        > The Drolem claws you.
                        > The Drolem misses you.
                        > The Drolem bites you.
                        > You are more poisoned!
                        > The Drolem misses you.
                        > You hit the Drolem.
                        > You miss the Drolem.
                        > You hit the Drolem.
                        > The Drolem breathes poison.
                        > You die.
                        
                        Killed by a Drolem.
                        
                          [Character Equipment]
                        
                        a) the Spear of Orom&#195;&#171; (4d6) (+15,+15) <+4, +1>
                             Dropped by an Illusionist at 1500 feet (level 30)
                             
                             +4 intelligence.
                             +4 infravision.
                             +4 speed.
                             Slays giants, animals.
                             Branded with fire.
                             Provides resistance to fire, light.
                             Cannot be harmed by acid, fire.
                             Blessed by the gods.  Feather Falling.  Grants the ability to see
                             invisible things.  
                             Radius 1 light.
                             
                             When activated, it turns rock into mud.
                             Takes 6 turns to recharge at your current speed.
                             Your chance of success is 87.9%
                             
                             Combat info:
                             3.4 blows/round.
                             With +0 STR and +2 DEX you would get 3.8 blows
                             Average damage/round: 301 vs. creatures not resistant to fire, 301
                             vs. giants, 250 vs. animals, and 198.8 vs. others.
                             
                        b) a Long Bow of Power (x3) (+10,+15)
                             Dropped by a Spirit naga at 1900 feet (level 38)
                             
                        c) a Ring of Damage (+0,+9)
                             Dropped by an Ethereal drake at 1550 feet (level 31)
                             
                        d) a Ring of Damage (+0,+9)
                             Found lying on the floor in a vault at 1600 feet (level 32)
                             
                        e) an Amulet of Resist Lightning
                             Dropped by a Snaga at 1050 feet (level 21)
                             
                             Provides resistance to lightning.
                             
                        f) the Star of Elendil <+3>
                             Dropped by Ulfang the Black at 1800 feet (level 36)
                             
                             Cannot be harmed by fire.
                             Grants the ability to see invisible things.  
                             Radius 3 light.
                             
                             When activated, it maps the area around you.
                             Takes 66 to 130 turns to recharge at your current speed.
                             Your chance of success is 84.2%
                             
                        g) Partial Plate Armour of Elvenkind (-3) [40,+11] <+2>
                             Dropped by Mîm, Betrayer of Turin at 1750 feet (level 35)
                             
                             +2 stealth.
                             Provides resistance to acid, lightning, fire, frost, shards.
                             Cannot be harmed by acid.
                             
                        h) a Cloak of Aman [1,+10] <+3>
                             Found lying on the floor of a cavern at 1700 feet (level 34)
                             
                             +3 stealth.
                             Provides resistance to chaos.
                             Cannot be harmed by acid, fire.
                             
                        i) the Leather Shield of Celegorm [8,+20]
                             Dropped by Orfax, Son of Boldor at 1750 feet (level 35)
                             
                             Provides resistance to acid, lightning, fire, frost, light, dark.
                             Provides protection from blindness.
                             Cannot be harmed by acid.
                             
                        j) the Metal Cap of Thengel [3,+12] <+3>
                             Dropped by a Master vampire at 1800 feet (level 36)
                             
                             +3 wisdom.
                             Provides protection from confusion.
                             Cannot be harmed by acid.
                             
                        k) a Set of Caestus of Free Action (+0,+3) [5,-4]
                             Found lying on the floor at 1500 feet (level 30)
                             
                             Prevents paralysis.  
                             
                        l) a Pair of Steel Shod Boots of Stability [7,+7]
                             Dropped by a Spirit naga at 1900 feet (level 38)
                             
                             Provides resistance to nexus.
                             Cannot be harmed by fire.
                             Feather Falling.  
                             
                        
                        
                        
                        
                          [Character Inventory]
                        
                        a) 14 Potions of Cure Serious Wounds
                        b) 37 Potions of Cure Critical Wounds
                        c) 5 Potions of Healing
                        d) a Potion of Life
                             It can be thrown at creatures with damaging effect.
                             
                        e) 2 Potions of Enlightenment
                        f) a Potion of Speed
                        g) 7 Scrolls of Phase Door
                        h) a Scroll of Teleportation
                        i) 20 Scrolls of Satisfy Hunger
                        j) 3 Scrolls of Protection from Evil
                        k) a Scroll of Rune of Protection
                        l) 7 Rods of Treasure Location
                        m) 4 Rods of Door/Stair Location
                        n) 5 Rods of Trap Location
                        o) 2 Rods of Curing
                        p) a Rod of Recall
                             Cannot be harmed by lightning.
                             
                        q) 2 Wands of Teleport Other (11 charges)
                        r) a Staff of Mapping (5 charges)
                        s) 6 Staves of Teleportation (39 charges)
                        t) 4 Staves of Identify (23 charges)
                        u) an Iron Crown of Lordliness [0,+9] <+3>
                             Dropped by Lorgan, Chief of the Easterlings at 1800 feet (level
                             36)
                             
                             +3 wisdom.
                             Provides protection from fear.
                             Cannot be harmed by acid.
                             Sustains wisdom.
                             Feather Falling.  
                             
                        v) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
                             Found lying on the floor at 1800 feet (level 36)
                             
                             +2 dexterity.
                             +2 stealth.
                             Slays trolls, orcs.
                             Cannot be harmed by acid.
                             Feather Falling.  Grants the ability to see invisible things.  
                             
                             Combat info:
                             2.0 blows/round.
                             With +1 STR and +0 DEX you would get 2.3 blows
                             With +0 STR and +3 DEX you would get 2.3 blows
                             Average damage/round: 119.6 vs. trolls, 119.6 vs. orcs, and 93.6
                             vs. others.
                             
                        
                        
                        
                        
                          [Character Quiver]
                        
                        0) 21 Arrows of Venom (1d4) (+8,+9)
                             Branded with poison.
                             
                             Combat info:
                             Hits targets up to 120 feet away.
                             Average damage/round: 165.3 vs. creatures not resistant to poison,
                             and 82.7 vs. others.
                             35% chance of breaking upon contact.
                             
                        1) 14 Arrows of Slay Demon (1d4) (+10,+14)
                             Slays demons.
                             
                             Combat info:
                             Hits targets up to 120 feet away.
                             Average damage/round: 196.5 vs. demons, and 98.3 vs. others.
                             35% chance of breaking upon contact.
                             
                        
                        
                          [Home Inventory]
                        
                        a) a Wand of Drain Life (5 charges)
                        b) 2 Staves of Detect Invisible (32 charges)
                        c) a Staff of Banishment (2 charges)
                        d) a Ring of Free Action
                             Found lying on the floor at 1050 feet (level 21)
                             
                             Prevents paralysis.  
                             
                        e) the Phial of Galadriel <+3>
                             Dropped by Lagduf, the Snaga at 400 feet (level 8)
                             
                             Cannot be harmed by fire.
                             Radius 3 light.
                             
                             When activated, it lights up the surrounding area, hurting
                             light-sensitive creatures.
                             Takes 14 to 26 turns to recharge at your current speed.
                             Your chance of success is 89.9%
                             
                        f) a Mace of Slay Evil (2d4) (+7,+9)
                             Found lying on the floor of a special room at 1300 feet (level 26)
                             
                             Slays evil creatures.
                             
                             Combat info:
                             2.0 blows/round.
                             With +3 STR and +0 DEX you would get 2.3 blows
                             With +0 STR and +2 DEX you would get 2.3 blows
                             Average damage/round: 95.2 vs. evil creatures, and 84.4 vs.
                             others.
                             
                        
                        
                        [Player history]
                              Turn   Depth  Note
                                 0      0'  Began the quest to destroy Morgoth.
                               270     50'  Reached level 2
                               575     50'  Reached level 3
                              1150    100'  Reached level 4
                              1686    100'  Reached level 5
                              2287    150'  Reached level 6
                              2544    150'  Killed Grip, Farmer Maggot's dog
                              2736    200'  Reached level 7
                              3869    250'  Reached level 8
                              4789    250'  Killed Bullroarer the Hobbit
                              4789    250'  Reached level 9
                              5449    300'  Reached level 10
                              5862    300'  Killed Fang, Farmer Maggot's dog
                              6289    350'  Killed Brodda, the Easterling
                              6289    350'  Reached level 11
                              6392    350'  Reached level 12
                              7003    350'  Reached level 13
                              7112    350'  Reached level 14
                              8104    400'  Killed Lagduf, the Snaga
                              8131    400'  Found the Phial of Galadriel
                              9360    450'  Reached level 15
                              9975    500'  Killed Mughash the Kobold Lord
                             11493    500'  Reached level 16
                             14473    550'  Reached level 17
                             16767    650'  Reached level 18
                             17341    700'  Reached level 18
                             17445    700'  Killed Boldor, King of the Yeeks
                             18397    700'  Reached level 19
                             20027    800'  Reached level 20
                             20726    800'  Killed Wormtongue, Agent of Saruman
                             22154    850'  Reached level 21
                             23806    900'  Reached level 22
                             25441    950'  Reached level 23
                             27449   1050'  Reached level 24
                             29514   1150'  Reached level 25
                             29760   1150'  Killed Ulfast, Son of Ulfang
                             30929   1200'  Killed Angamait&#195;&#171; of Umbar
                             30953   1200'  Killed Sangahyando of Umbar
                             32238   1250'  Killed Grishn&#195;&#161;kh, the Hill Orc
                             32248   1250'  Killed Golfimbul, the Hill Orc Chief
                             37181   1300'  Reached level 26
                             37227   1300'  Killed Lugdush, the Uruk
                             37615   1300'  Killed Gorbag, the Orc Captain
                             38144   1300'  Killed Bolg, Son of Azog
                             41840   1400'  Reached level 27
                             42611      0'  Killed Farmer Maggot
                             43050   1400'  Killed Ulwarth, Son of Ulfang
                             45107   1500'  Found the Spear of Orom&#195;&#171;
                             45981   1500'  Killed Kh&#195;&#174;m, Son of M&#195;&#174;m
                             47135   1550'  Reached level 28
                             48093   1600'  Killed Shagrat, the Orc Captain
                             48273   1600'  Killed Azog, King of the Uruk-Hai
                             48283   1600'  Killed Beorn, the Shape-Changer
                             48285   1600'  Reached level 29
                             48390   1600'  Killed Ufthak of Cirith Ungol
                             53439   1750'  Killed M&#195;&#174;m, Betrayer of Turin
                             53470   1750'  Killed Ibun, Son of M&#195;&#174;m
                             54146   1750'  Killed N&#195;&#161;r, the Dwarf
                             54779   1750'  Reached level 30
                             54810   1750'  Killed Tom the Stone Troll
                             54845   1750'  Killed Bill the Stone Troll
                             54868   1750'  Killed Bert the Stone Troll
                             55245   1750'  Killed Orfax, Son of Boldor
                             55288   1750'  Found the Leather Shield of Celegorm
                             55674   1800'  Killed Lorgan, Chief of the Easterlings
                             55771   1800'  Reached level 31
                             56518   1800'  Killed Ulfang the Black
                             56546   1800'  Found the Star of Elendil
                             56773   1800'  Found the Long Sword 'Elvagil'
                             57069   1800'  Found the Metal Cap of Thengel
                        
                        
                          [Options]
                        
                          [User interface]
                        
                        Use the roguelike command keyset             : no  (rogue_like_commands)
                        Use sound                                    : no  (use_sound)
                        Show damage player deals to monsters         : no  (show_damage)
                        Use old target by default                    : yes (use_old_target)
                        Always pickup items                          : yes (pickup_always)
                        Always pickup items matching inventory       : yes (pickup_inven)
                        Show flavors in object descriptions          : no  (show_flavors)
                        Highlight target with cursor                 : yes (show_target)
                        Disturb whenever viewable monster moves      : yes (disturb_near)
                        Show walls as solid blocks                   : no  (solid_walls)
                        Show walls with shaded background            : no  (hybrid_walls)
                        Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
                        Color: Shimmer multi-colored things          : yes (animate_flicker)
                        Center map continuously                      : yes (center_player)
                        Color: Show unique monsters in purple        : yes (purple_uniques)
                        Automatically clear '-more-' prompts         : no  (auto_more)
                        Color: Player color indicates % hit points   : yes (hp_changes_color)
                        Allow mouse clicks to move the player        : yes (mouse_movement)
                        Notify on object recharge                    : no  (notify_recharge)
                        
                          [Birth]
                        
                        Randomise the artifacts (except a very few)  : no  (birth_randarts)
                        Word of Recall has no effect                 : no  (birth_no_recall)
                        Restrict creation of artifacts               : no  (birth_no_artifacts)
                        Don't stack objects on the floor             : no  (birth_no_stacking)
                        Lose artifacts when leaving level            : no  (birth_no_preserve)
                        Don't generate connected stairs              : no  (birth_no_stairs)
                        Don't show level feelings                    : no  (birth_no_feelings)
                        Increase gold drops but disable selling      : yes (birth_no_selling)
                        Use previous set of randarts                 : yes (birth_keep_randarts)
                        Start with a kit of useful gear              : yes (birth_start_kit)
                        Monsters learn from their mistakes           : no  (birth_ai_learn)
                        Force player descent                         : no  (birth_force_descend)

                        Comment

                        • geoff_tewierik
                          Adept
                          • Mar 2009
                          • 140

                          #87
                          Been a long time between updates for Pike, was having some fun with this until I got double frosted by Scatha.

                          Also taken me a bit to get used to the current version of the game.

                          Code:
                          [Angband 4.1.2 Character Dump]
                          
                           Name   Pike         Age             26          Self  RB  CB  EB   Best
                           Race   Half-Troll   Height       9'11"   STR! 18/100  +4  +3  +4 18/210
                           Class  Warrior      Weight    22st 2lb   INT:  18/88  -4  -2  +2  18/48
                           Title  Champion     Turns used:          WIS:     16  -2  -2  +2     14
                           HP     -16/581      Game        698966   DEX! 18/100  -4  +2  +2 18/100
                           SP     0/0          Standard     90621   CON:     17  +3  +2  +2  18/60
                                               Resting       2324
                          
                           Level                 38    Armor      [35,+77]    Saving Throw     49%
                           Cur Exp           847780                           Stealth         Fair
                           Max Exp           847780    Melee      3d10,+44    Disarm - phys.   78%
                           Adv Exp          1020000    To-hit       87,+45    Disarm - magic   48%
                                                       Blows      5.2/turn    Magic Devices     39
                           Gold              336851                           Searching        46%
                           Burden          163.1 lb    Shoot to-dam    +16    Infravision    30 ft
                           Overweight      -16.8 lb    To-hit       72,+40    Speed       x1.8 (8)
                           Max Depth    2450' (L49)    Shots        1/turn
                          
                           Your mother was a Stone-Troll Warrior.  You have slime-green eyes,
                           dirty bright red hair, and blue leprous skin.
                          
                          
                          
                          rAcid:........+.... Nexus:...........+.
                          rElec:........+.... Nethr:......+......
                          rFire:........+.... Chaos:......+......
                          rCold:........+.... Disen:.......+.....
                          rPois:..+...+...... pFear:............+
                          rLite:+............ pBlnd:.....+...+...
                          rDark:+............ pConf:.............
                          Sound:............. pStun:.............
                          Shard:........+.... HLife:.............
                          
                          Regen:....+.......+ Stea.:.......++....
                            ESP:.........+... Sear.:.............
                          Invis:+....+....... Infra:............+
                          FrAct:..........+.. Tunn.:.............
                          Feath:...........+. Speed:...+.........
                          S.Dig:............. Blows:.............
                          ImpHP:............. Shots:.............
                           Fear:............. Might:.............
                          Aggrv:............. Light:.............
                          
                          
                            [Last Messages]
                          
                          > Your Mithril Arrow of Frost (3d4) (+8,+9) hit Scatha the Worm.
                          > You have 10 Mithril Arrows of Frost (3d4) (+8,+9) (0).
                          > Scatha the Worm grunts with pain.
                          > Scatha the Worm breathes frost.
                          > You have 9 Mithril Arrows of Frost (3d4) (+8,+9) (0).
                          > Your Rods of Acid Bolts have recharged.
                          > You have 8 Mithril Arrows of Frost (3d4) (+8,+9) (0).
                          > Your Mithril Arrow of Frost (3d4) (+8,+9) hit Scatha the Worm.
                          > You have 7 Mithril Arrows of Frost (3d4) (+8,+9) (0).
                          > Scatha the Worm grunts with pain.
                          > Scatha the Worm breathes frost.
                          > Low hitpoint warning!
                          > *** LOW HITPOINT WARNING! ***
                          > Scatha the Worm breathes frost.
                          > You die.
                          
                          Killed by Scatha the Worm.
                          
                            [Character Equipment]
                          
                          a) the Trident of Wrath (3d10) (+16,+18) <+2>
                               Found lying on the floor of a special room at 2350 feet (level 47)
                               
                               +2 strength.
                               +2 dexterity.
                               Slays undead (powerfully), evil creatures.
                               Branded with poison.
                               Provides resistance to light, dark.
                               Cannot be harmed by acid, fire.
                               Grants the ability to see invisible things.  Blessed by the gods. 
                               
                               
                               Combat info:
                               5.2 blows/round.
                               With +0 STR and +2 DEX you would get 5.5 blows
                               Average damage/round: 520.7 vs. creatures not resistant to poison,
                               708.5 vs. undead, 427.1 vs. evil creatures, and 333.4 vs. others.
                               
                          b) a Long Bow of Power (x3) (+11,+16)
                               Bought from a store
                               
                          c) a Ring of Resist Poison
                               Dropped by an Easterling warrior at 1200 feet (level 24)
                               
                               Provides resistance to poison.
                               
                          d) a Ring of Speed <+8>
                               Dropped by an ice troll at 1650 feet (level 33)
                               
                               +8 speed.
                               
                          e) an Amulet of Regeneration
                               Found lying on the floor at 2400 feet (level 48)
                               
                               Speeds regeneration.  
                               
                          f) a Lantern of True Sight (13200 turns)
                               Found lying on the floor at 1650 feet (level 33)
                               
                               Provides protection from blindness.
                               Cannot be harmed by fire.
                               Grants the ability to see invisible things.  
                               Radius 2 light.
                               
                          g) the Hard Leather Armour of Himring [20,+15]
                               Dropped by Bert the Stone Troll at 1900 feet (level 38)
                               
                               Provides resistance to poison, nether, chaos.
                               Cannot be harmed by acid, fire.
                               
                               When activated, it grants you protection from evil for 1d25 plus 3
                               times your character level turns.
                               Takes 181 to 360 turns to recharge at your current speed.
                               Your chance of success is 80.9%
                               
                          h) a Fur Cloak of Aman [3,+13] <+3>
                               Found lying on the floor in a vault at 1500 feet (level 30)
                               
                               +3 stealth.
                               Provides resistance to disenchantment.
                               Cannot be harmed by acid, fire.
                               
                          i) a Small Metal Shield of Elvenkind [5,+9] <+2>
                               Found lying on the floor at 2350 feet (level 47)
                               
                               +2 stealth.
                               Provides resistance to acid, lightning, fire, cold, shards.
                               Cannot be harmed by acid.
                               
                          j) the Hard Leather Cap of Thranduil [2,+10] <+2>
                               Dropped by Uvatha the Horseman at 2400 feet (level 48)
                               
                               +2 intelligence.
                               +2 wisdom.
                               Provides protection from blindness.
                               Cannot be harmed by acid.
                               Grants telepathy.  
                               
                          k) the Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] <+2>
                               Conjured forth by magic at 1500 feet (level 30)
                               
                               +2 strength.
                               +2 constitution.
                               Cannot be harmed by acid, fire.
                               Prevents paralysis.  
                               
                          l) a Pair of Iron Shod Boots of Stability [4,+9]
                               Dropped by Bill the Stone Troll at 1900 feet (level 38)
                               
                               Provides resistance to nexus.
                               Cannot be harmed by fire.
                               Feather Falling.  
                               
                          
                          
                          
                          
                            [Character Inventory]
                          
                          a) a Mushroom of Vigor
                          b) 13 Potions of Cure Light Wounds
                          c) 11 Scrolls of Phase Door
                          d) a Scroll of Monster Confusion
                          e) 2 Rods of Detection
                               Cannot be harmed by lightning.
                               
                          f) 3 Rods of Magic Mapping
                          g) 6 Rods of Frost Bolts (1 charging)
                          h) 6 Rods of Lightning Bolts (1 charging)
                          i) 2 Rods of Acid Bolts
                          j) a Rod of Lightning Balls (charging)
                               Cannot be harmed by lightning.
                               
                          k) 6 Rods of Curing
                          l) 4 Rods of Recall
                               Cannot be harmed by lightning.
                               
                          m) a Wand of Stone to Mud (5 charges)
                          n) 2 Wands of Dragon's Frost (0 charges)
                               Cannot be harmed by lightning.
                               
                          o) a Staff of Earthquakes (6 charges)
                          p) a Staff of *Destruction* (2 charges)
                          q) a Staff of Curing (5 charges)
                          r) 4 Staves of Teleportation (20 charges)
                          s) a Staff of Speed (0 charges)
                          t) a Hard Leather Cap of Telepathy [2,+9]
                               Found lying on the floor in a vault at 1200 feet (level 24)
                               
                               Grants telepathy.  
                               
                          u) the Mace 'Taratol' (3d4) (+12,+12)
                               Dropped by a lost soul at 2350 feet (level 47)
                               
                               Slays dragons (powerfully).
                               Branded with lightning.
                               Provides immunity to lightning.
                               Cannot be harmed by acid, fire.
                               
                               When activated, it hastens you for d20+20 turns.
                               Takes 181 to 360 turns to recharge at your current speed.
                               Your chance of success is 88.9%
                               
                               Combat info:
                               4.1 blows/round.
                               With +1 STR and +0 DEX you would get 4.3 blows
                               With +0 STR and +2 DEX you would get 4.5 blows
                               Average damage/round: 269.5 vs. creatures not resistant to
                               lightning, 339.4 vs. dragons, and 199.6 vs. others.
                               
                          
                          
                          
                          
                            [Character Quiver]
                          
                          0) 7 Mithril Arrows of Frost (3d4) (+8,+9)
                               Branded with cold.
                               Cannot be harmed by acid, fire.
                               
                               Combat info:
                               Hits targets up to 120 feet away.
                               Average damage/round: 202.8 vs. creatures not resistant to cold,
                               and 101.4 vs. others.
                               35% chance of breaking upon contact.
                               
                          
                          
                            [Home Inventory]
                          
                          a) 5 Rods of Magic Mapping
                          b) a Rod of Illumination
                          c) 7 Wands of Lightning Bolts (34 charges)
                          d) 3 Staves of Mapping (13 charges)
                          e) 3 Staves of Teleportation (18 charges)
                          f) a Ring of Flames [+17]
                               Found lying on the floor in a vault at 1200 feet (level 24)
                               
                               Provides resistance to fire.
                               
                          g) a Ring of Acid [+10]
                               Found lying on the floor in a vault at 1000 feet (level 20)
                               
                               Provides resistance to acid.
                               
                          h) a Ring of Damage (+0,+9)
                               Found lying on the floor in a vault at 1200 feet (level 24)
                               
                          i) a Ring of Accuracy (+14,+0)
                               Found lying on the floor in a vault at 1200 feet (level 24)
                               
                          j) Blue Dragon Scale Mail (-2) [12,+17]
                               Dropped by Angamaitë of Umbar at 1200 feet (level 24)
                               
                               Provides resistance to lightning.
                               
                          k) Soft Leather Armour of Resistance [8,+11]
                               Dropped by a lost soul at 1200 feet (level 24)
                               
                               Provides resistance to acid, lightning, fire, cold.
                               Cannot be harmed by acid, fire.
                               
                          l) a Hard Leather Cap of Infravision [2,+3] <+2>
                               Bought from a store
                               
                               +2 infravision.
                               
                          m) the Metal Cap of Thengel [3,+12] <+3>
                               Dropped by a death knight at 2050 feet (level 41)
                               
                               +3 wisdom.
                               Provides protection from confusion.
                               Cannot be harmed by acid.
                               
                          n) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
                               Found under some rubble at 2300 feet (level 46)
                               
                               +1 light.
                               Provides resistance to light.
                               Cannot be harmed by acid, fire.
                               Sustains constitution.
                               Prevents paralysis.  
                               
                               When activated, it fires a magic missile with damage 3d4.
                               Takes 3 turns to recharge at your current speed.
                               Your chance of success is 90.7%
                               
                          o) the Dagger 'Narthanc' (2d4) (+9,+12) [+10]
                               Dropped by a bat of Gorgoroth at 1500 feet (level 30)
                               
                               Branded with fire.
                               Provides resistance to fire.
                               Cannot be harmed by acid.
                               
                               When activated, it creates a fire bolt with damage 9d8.
                               Takes 16 to 28 turns to recharge at your current speed.
                               Your chance of success is 92.1%
                               
                               Combat info:
                               5.2 blows/round.
                               With +0 STR and +2 DEX you would get 5.5 blows
                               Average damage/round: 287.7 vs. creatures not resistant to fire,
                               and 231.9 vs. others.
                               
                          p) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
                               Found lying on the floor at 700 feet (level 14)
                               
                               +1 light.
                               Slays animals.
                               Branded with cold.
                               Provides resistance to cold, light.
                               Cannot be harmed by acid.
                               
                               Combat info:
                               5.2 blows/round.
                               With +0 STR and +2 DEX you would get 5.5 blows
                               Average damage/round: 302.9 vs. creatures not resistant to cold,
                               283.5 vs. animals, and 264 vs. others.
                               
                          q) a Long Sword of Acid (2d5) (+9,+5)
                               Found lying on the floor at 1650 feet (level 33)
                               
                               Branded with acid.
                               Provides resistance to acid.
                               Cannot be harmed by acid.
                               
                               Combat info:
                               4.7 blows/round.
                               With +1 STR and +0 DEX you would get 5.0 blows
                               With +0 STR and +2 DEX you would get 5.0 blows
                               Average damage/round: 243.7 vs. creatures not resistant to acid,
                               and 181.3 vs. others.
                               
                          r) the Broad Sword 'Glamdring' (2d5) (+10,+15) <+1>
                               Dropped by Grishnákh, the Hill Orc at 1100 feet (level 22)
                               
                               +1 searching skill.
                               +1 light.
                               Slays demons, orcs, evil creatures.
                               Branded with fire.
                               Provides resistance to fire, light.
                               Cannot be harmed by acid.
                               Slows your metabolism.  Blessed by the gods.  
                               
                               Combat info:
                               4.5 blows/round.
                               With +1 STR and +0 DEX you would get 4.7 blows
                               With +0 STR and +2 DEX you would get 5.0 blows
                               Average damage/round: 283.7 vs. creatures not resistant to fire,
                               283.7 vs. demons, 283.7 vs. orcs, 253.7 vs. evil creatures, and
                               223.8 vs. others.
                               
                          s) the Bastard Sword of &#195;‰owyn (4d4) (+12,+16) <+4, +2>
                               Found under some rubble at 2100 feet (level 42)
                               
                               +4 strength.
                               +2 stealth.
                               Slays undead (powerfully), giants, animals, evil creatures.
                               Provides resistance to cold, dark, nether.
                               Provides protection from fear.
                               Cannot be harmed by acid.
                               
                               Combat info:
                               4.7 blows/round.
                               With +0 STR and +2 DEX you would get 5.0 blows
                               Average damage/round: 470.2 vs. undead, 365.5 vs. giants, 313.2
                               vs. animals, 313.2 vs. evil creatures, and 260.8 vs. others.
                               
                          t) a Bastard Sword of *Slay Troll* (3d4) (+5,+4) <+1>
                               Found lying on the floor at 1000 feet (level 20)
                               
                               +1 strength.
                               Slays trolls.
                               Slows your metabolism.  
                               
                               Combat info:
                               4.7 blows/round.
                               With +0 STR and +2 DEX you would get 5.0 blows
                               Average damage/round: 261.8 vs. trolls, and 184.2 vs. others.
                               
                          u) the Zweihander 'Mormegil' (3d6) (-15,-15) [-10] <-10>
                               Dropped by a mature white dragon at 2350 feet (level 47)
                               
                               -10 speed.
                               Slays dragons (powerfully), undead.
                               Branded with poison.
                               Cannot be harmed by acid.
                               Grants the ability to see invisible things.  Sustains your life
                               force.  Aggravates creatures nearby.  Drains experience.  
                               
                               Combat info:
                               4.0 blows/round.
                               With +0 STR and +2 DEX you would get 4.3 blows
                               Average damage/round: 178 vs. creatures not resistant to poison,
                               271.2 vs. dragons, 178 vs. undead, and 85.2 vs. others.
                               
                          v) the Flail 'Totila' (3d6) (+16,+12) <+2>
                               Found lying on the floor at 1950 feet (level 39)
                               
                               +2 stealth.
                               +2 speed.
                               Slays evil creatures.
                               Branded with fire.
                               Provides resistance to fire.
                               Provides protection from confusion.
                               Cannot be harmed by acid, fire.
                               
                               When activated, it confuses a target monster.
                               Takes 27 turns to recharge at your current speed.
                               Your chance of success is 88.9%
                               
                               Combat info:
                               4.5 blows/round.
                               With +1 STR and +0 DEX you would get 4.7 blows
                               With +0 STR and +2 DEX you would get 5.0 blows
                               Average damage/round: 338.2 vs. creatures not resistant to fire,
                               285.1 vs. evil creatures, and 231.9 vs. others.
                               
                          w) a War Hammer of *Slay Orc* (3d3) (+9,+10) <+1>
                               Dropped by Uglúk, the Uruk at 1000 feet (level 20)
                               
                               +1 dexterity.
                               Slays orcs.
                               Provides resistance to cold.
                               
                               Combat info:
                               5.0 blows/round.
                               With +0 STR and +2 DEX you would get 5.2 blows
                               Average damage/round: 283.5 vs. orcs, and 218 vs. others.
                               
                          
                          
                          [Player history]
                                Turn   Depth  Note
                                   0      0'  Began the quest to destroy Morgoth.
                                 144     50'  Reached level 2
                                 345     50'  Reached level 3
                                 456    100'  Reached level 4
                                 966    100'  Reached level 5
                                1609    150'  Reached level 6
                                2316    500'  Reached level 7
                                2316    500'  Reached level 8
                                2436    500'  Reached level 9
                                3086    500'  Killed Grip, Farmer Maggot's Dog
                                3162    550'  Reached level 10
                                3198    550'  Killed Orfax, Son of Boldor
                                3288    550'  Reached level 11
                                3393    550'  Reached level 12
                                3535    550'  Reached level 13
                                3886    600'  Killed Fang, Farmer Maggot's Dog
                                4150    600'  Reached level 14
                                4385      0'  Killed Farmer Maggot
                                4691    600'  Reached level 15
                                6688    650'  Reached level 16
                                8202    700'  Found the Rapier 'Forasgil'
                                8488    750'  Reached level 17
                                8740    750'  Killed Mughash the Kobold Lord
                                8998    750'  Reached level 18
                                9539    750'  Killed Wormtongue, Agent of Saruman
                               10299    800'  Reached level 19
                               11468    900'  Reached level 20
                               11670    950'  Killed Sm&#195;&#169;agol
                               12471   1000'  Reached level 21
                               13040   1000'  Reached level 22
                               13190   1000'  Killed Shagrat, the Orc Captain
                               13274   1000'  Reached level 23
                               13622   1000'  Killed N&#195;&#161;r, the Dwarf
                               13828   1000'  Killed Lugdush, the Uruk
                               13854   1000'  Killed Ugl&#195;&#186;k, the Uruk
                               13861   1000'  Reached level 24
                               16045   1000'  Reached level 25
                               16241   1000'  Killed Ulfast, Son of Ulfang
                               16338   1000'  Killed Bullroarer the Hobbit
                               17144   1000'  Killed Lagduf, the Snaga
                               17688   1050'  Killed Bolg, Son of Azog
                               18251   1100'  Killed Grishn&#195;&#161;kh, the Hill Orc
                               18251   1100'  Found the Broad Sword 'Glamdring'
                               18437   1200'  Killed Sangahyando of Umbar
                               18437   1200'  Found the Iron Helm 'Holhenneth' (LOST)
                               18478   1200'  Killed Angamait&#195;&#171; of Umbar
                               18645   1200'  Reached level 26
                               19488   1200'  Found the Phial of Galadriel (LOST)
                               22510   1200'  Killed Golfimbul, the Hill Orc Chief
                               23081   1200'  Reached level 27
                               27048   1300'  Killed Gorbag, the Orc Captain
                               28216   1350'  Reached level 28
                               28633   1350'  Killed Kh&#195;&#174;m, Son of M&#195;&#174;m
                               28634   1350'  Found the Broad Axe 'Barukkheled' (LOST)
                               31516   1450'  Killed Boldor, King of the Yeeks
                               34463   1500'  Found the Set of Leather Gloves 'Cambeleg'
                               35716   1500'  Found the Dagger 'Narthanc'
                               36911   1550'  Reached level 29
                               42730   1650'  Reached level 29
                               48669   1700'  Reached level 30
                               51784   1750'  Killed The Queen Ant
                               51963   1750'  Reached level 31
                               53662   1800'  Found the Star of Elendil (LOST)
                               57035   1750'  Reached level 32
                               60075   1800'  Killed Castamir the Usurper
                               61606   1850'  Killed Brodda, the Easterling
                               62218   1900'  Killed Draebor, the Imp
                               62296   1900'  Killed Bert the Stone Troll
                               62297   1900'  Found the Hard Leather Armour of Himring
                               62441   1900'  Killed Bill the Stone Troll
                               62441   1900'  Reached level 33
                               62703   1900'  Killed Tom the Stone Troll
                               64564   1950'  Killed Lokkak, the Ogre Chieftain
                               65354   1950'  Found the Flail 'Totila'
                               68645   2050'  Found the Metal Cap of Thengel
                               69402   2100'  Reached level 34
                               70072   2100'  Found the Bastard Sword of &#195;‰owyn
                               72487      0'  Reached level 34
                               74945   2150'  Killed Rogrog the Black Troll
                               77960   2250'  Killed Ulwarth, Son of Ulfang
                               80081   2300'  Killed Ariel, Queen of Air
                               80693   2300'  Reached level 35
                               81440   2300'  Killed Vargo, Tyrant of Fire
                               81963   2300'  Found the Set of Leather Gloves 'Cammithrim'
                               83223   2350'  Found the Trident of Wrath
                               83235   2350'  Found the Zweihander 'Mormegil'
                               83543   2350'  Killed Ulfang the Black
                               84621   2350'  Reached level 36
                               84624   2350'  Killed Akhorahil the Blind
                               84624   2350'  Reached level 36
                               84628   2350'  Found the Halberd 'Osondir' (LOST)
                               86182   2350'  Found the Mace 'Taratol'
                               86865   2350'  Killed Smaug the Golden
                               87794   2400'  Reached level 37
                               87863   2400'  Killed Uvatha the Horseman
                               87863   2400'  Found the Hard Leather Cap of Thranduil
                               89720   2450'  Reached level 38
                               90246   2450'  Killed Beorn, the Shape-Changer
                          
                          
                            [Options]
                          
                            [User interface]
                          
                          Use the roguelike command keyset             : no  (rogue_like_commands)
                          Use sound                                    : no  (use_sound)
                          Show damage player deals to monsters         : no  (show_damage)
                          Use old target by default                    : yes (use_old_target)
                          Always pickup items                          : yes (pickup_always)
                          Always pickup items matching inventory       : yes (pickup_inven)
                          Show flavors in object descriptions          : no  (show_flavors)
                          Highlight target with cursor                 : yes (show_target)
                          Highlight player with cursor between turns   : yes (highlight_player)
                          Disturb whenever viewable monster moves      : yes (disturb_near)
                          Show walls as solid blocks                   : no  (solid_walls)
                          Show walls with shaded background            : no  (hybrid_walls)
                          Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
                          Color: Shimmer multi-colored things          : yes (animate_flicker)
                          Center map continuously                      : no  (center_player)
                          Color: Show unique monsters in purple        : yes (purple_uniques)
                          Automatically clear '-more-' prompts         : no  (auto_more)
                          Color: Player color indicates % hit points   : yes (hp_changes_color)
                          Allow mouse clicks to move the player        : yes (mouse_movement)
                          Notify on object recharge                    : yes (notify_recharge)
                          Show effective speed as multiplier           : yes (effective_speed)
                          
                            [Birth]
                          
                          Generate a new, random artifact set          : no  (birth_randarts)
                          Generate connected stairs                    : yes (birth_connect_stairs)
                          Force player descent (never make up stairs)  : no  (birth_force_descend)
                          Word of Recall has no effect                 : no  (birth_no_recall)
                          Restrict creation of artifacts               : no  (birth_no_artifacts)
                          Stack objects on the floor                   : yes (birth_stacking)
                          Lose artifacts when leaving level            : no  (birth_lose_arts)
                          Show level feelings                          : yes (birth_feelings)
                          Increase gold drops but disable selling      : yes (birth_no_selling)
                          Start with a kit of useful gear              : yes (birth_start_kit)
                          Monsters learn from their mistakes           : no  (birth_ai_learn)
                          Know all runes on birth                      : no  (birth_know_runes)
                          Know all flavors on birth                    : no  (birth_know_flavors)
                          Persistent levels (experimental)             : no  (birth_levels_persist)

                          Comment

                          • Pete Mack
                            Prophet
                            • Apr 2007
                            • 6883

                            #88
                            Why were you shooting him with cold-brand arrows? Unless you have an effective brand, or have a source of temporary resistance, Scatha Itangast and Smaug are bad news for at-level warriors. At best, they will use a lot of resources. With those arrows--and !heal just in case--you *could* have taken Itangast.

                            Comment

                            • geoff_tewierik
                              Adept
                              • Mar 2009
                              • 140

                              #89
                              Originally posted by Pete Mack
                              Why were you shooting him with cold-brand arrows? Unless you have an effective brand, or have a source of temporary resistance, Scatha Itangast and Smaug are bad news for at-level warriors. At best, they will use a lot of resources. With those arrows--and !heal just in case--you *could* have taken Itangast.
                              Because Mithril Arrows of Frost were all that were left in my quiver.

                              Only died because I was playing tired, I should have just teleported away.

                              As for Scatha, I'd already bailed away from him on an earlier level, then took out Smaug and thought I'd have a crack when I saw him again. Pike is still learning what brands are effective against some of the bigger things.

                              Comment

                              • geoff_tewierik
                                Adept
                                • Mar 2009
                                • 140

                                #90
                                I think this is the first time I've found consecutive !Exp, Aglarang and "Weaponmastery. Bit down on EXP, need a Hold Life item. Switching weapons with Nimloth for See Invis until a decent helm comes up.

                                Code:
                                  [Angband 4.1.2 Character Dump]
                                
                                 Name   Pike         Age             25          Self  RB  CB  EB   Best
                                 Race   Half-Troll   Height       7'11"   STR:     17  +4  +3  +3  18/90
                                 Class  Warrior      Weight    18st 6lb   INT:     12  -4  -2  +0      6
                                 Title  Commando     Turns used:          WIS:      9  -2  -2  +0      5
                                 HP     390/390      Game        476312   Dex:     18  -4  +2  +5  18/30     18
                                 SP     0/0          Standard     55205   CON:     10  +3  +2  +2     17
                                                     Resting       1997
                                
                                 Level                 33    Armor      [62,+76]    Saving Throw     43%
                                 Cur Exp           269707                           Stealth          Bad
                                 Max Exp           281288    Melee       6d5,+30    Disarm - phys.   66%
                                 Adv Exp           330000    To-hit       79,+23    Disarm - magic   42%
                                                             Blows      4.8/turn    Magic Devices     33
                                 Gold              105900                           Searching        40%
                                 Burden          168.8 lb    Shoot to-dam    +21    Infravision    60 ft
                                 Overweight      -11.1 lb    To-hit       64,+21    Speed       x1.6 (6)
                                 Max Depth    1700' (L34)    Shots        1/turn
                                
                                 Your mother was a Stone-Troll Warrior.  You have slime-green eyes,
                                 dirty bright red hair, and blue leprous skin.
                                
                                
                                
                                rAcid:...+....+.... Nexus:.............
                                rElec:........+.... Nethr:.............
                                rFire:........+.... Chaos:.............
                                rCold:........+.... Disen:....+........
                                rPois:............. pFear:....+.......+
                                rLite:..........+.. pBlnd:.............
                                rDark:............. pConf:.............
                                Sound:............. pStun:.............
                                Shard:............. HLife:.............
                                
                                Regen:............+ Stea.:.......+...+.
                                  ESP:............. Sear.:.............
                                Invis:............. Infra:......+.....+
                                FrAct:....+.+...+.. Tunn.:.............
                                Feath:............. Speed:+......+.....
                                S.Dig:............. Blows:+............
                                ImpHP:............. Shots:.............
                                 Fear:............. Might:.............
                                Aggrv:............. Light:.....+....+..
                                
                                
                                  [Character Equipment]
                                
                                a) the Katana 'Aglarang' (6d5) (+10,+10) <+5, +1>
                                     Dropped by Mughash the Kobold Lord at 1600 feet (level 32)
                                     
                                     +5 dexterity.
                                     +5 speed.
                                     +1 attack speed.
                                     Cannot be harmed by acid.
                                     Sustains dexterity.
                                     
                                     Combat info:
                                     4.8 blows/round.
                                     With +0 STR and +2 DEX you would get 5.1 blows
                                     Average damage/round: 239.5.
                                     
                                b) a Light Crossbow of Power (x3) (+8,+21)
                                     Found lying on the floor in a vault at 1200 feet (level 24)
                                     
                                c) a Ring of Damage (+0,+8)
                                     Dropped by a spirit naga at 1500 feet (level 30)
                                     
                                d) a Ring of Acid [+11]
                                     Found lying on the floor at 1000 feet (level 20)
                                     
                                     Provides resistance to acid.
                                     
                                e) an Amulet of Weaponmastery (+3,+2) <+2>
                                     Found lying on the floor of a cavern at 1450 feet (level 29)
                                     
                                     +2 strength.
                                     Provides resistance to disenchantment.
                                     Provides protection from fear.
                                     Sustains strength, constitution.
                                     Prevents paralysis.  
                                     
                                f) the Phial of Galadriel <+3>
                                     Found lying on the floor at 400 feet (level 8)
                                     
                                     +3 light.
                                     Cannot be harmed by fire.
                                     Radius 3 light.
                                     
                                     When activated, it lights up the surrounding area, hurting
                                     light-sensitive creatures.
                                     Takes 17 to 32 turns to recharge at your current speed.
                                     Your chance of success is 90.6%
                                     
                                g) Augmented Chain Mail (Dwarven) (-2) [42,+23] <+1, +2, +3>
                                     Found lying on the floor in a pit at 1650 feet (level 33)
                                     
                                     +1 strength.
                                     +2 constitution.
                                     +3 infravision.
                                     Cannot be harmed by acid.
                                     Prevents paralysis.  
                                     
                                h) an Elven Cloak [6,+5] <+1>
                                     Dropped by a mature white dragon at 1300 feet (level 26)
                                     
                                     +1 stealth.
                                     +1 speed.
                                     
                                i) a Small Metal Shield of Resistance [5,+15]
                                     Found lying on the floor of a labyrinth at 1600 feet (level 32)
                                     
                                     Provides resistance to acid, lightning, fire, cold.
                                     Cannot be harmed by acid.
                                     
                                j) an Iron Helm [7,+6] {!d, ignore}
                                     Found lying on the floor at 1550 feet (level 31)
                                     
                                k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
                                     Dropped by Khîm, Son of Mîm at 1100 feet (level 22)
                                     
                                     +1 light.
                                     Provides resistance to light.
                                     Cannot be harmed by acid, fire.
                                     Sustains constitution.
                                     Prevents paralysis.  
                                     
                                     When activated, it fires a magic missile with damage 3d4.
                                     Takes 3 turns to recharge at your current speed.
                                     Your chance of success is 89.7%
                                     
                                l) a Pair of Leather Sandals of Stealth [1,+4] <+1>
                                     Found lying on the floor in a vault at 1050 feet (level 21)
                                     
                                     +1 stealth.
                                     
                                
                                
                                
                                
                                  [Character Inventory]
                                
                                a) 14 Potions of Cure Light Wounds
                                b) 26 Potions of Cure Serious Wounds
                                c) 16 Potions of Cure Critical Wounds
                                d) a Potion of Healing
                                e) 5 Potions of Berserk Strength
                                f) 24 Scrolls of Phase Door
                                g) a Scroll of Teleportation
                                h) 6 Scrolls of Identify Rune
                                i) 12 Scrolls of Satisfy Hunger
                                j) 12 Scrolls of Word of Recall
                                k) a Scroll of Deep Descent
                                l) 3 Rods of Treasure Location
                                m) 2 Rods of Curing
                                n) 3 Wands of Lightning Bolts (25 charges)
                                o) 3 Wands of Frost Bolts (27 charges)
                                p) a Wand of Teleport Other (9 charges)
                                q) a Silver Wand
                                r) 2 Staves of Detect Evil (25 charges)
                                s) 2 Staves of Teleportation (15 charges)
                                t) a Ring of Flames [+16]
                                     Found lying on the floor of a special room at 1700 feet (level 34)
                                     
                                     Provides resistance to fire.
                                     
                                u) the Spear 'Nimloth' (1d6) (+11,+13) <+3>
                                     Dropped by Nár, the Dwarf at 1050 feet (level 21)
                                     
                                     +3 stealth.
                                     +3 speed.
                                     Slays undead.
                                     Branded with cold.
                                     Provides resistance to cold.
                                     Cannot be harmed by acid, fire.
                                     Grants the ability to see invisible things.  Blessed by the gods. 
                                     
                                     
                                     Combat info:
                                     3.8 blows/round.
                                     With +0 STR and +2 DEX you would get 4.1 blows
                                     Average damage/round: 171.6 vs. creatures not resistant to cold,
                                     171.6 vs. undead, and 143.6 vs. others.
                                     
                                
                                
                                
                                
                                  [Character Quiver]
                                
                                0) 23 Bolts of Slay Animal (1d5) (+7,+7)
                                     Slays animals.
                                     
                                     Combat info:
                                     Hits targets up to 120 feet away.
                                     Average damage/round: 158.1 vs. animals, and 94.8 vs. others.
                                     25% chance of breaking upon contact.
                                     
                                1) 12 Bolts of Wounding (1d5) (+12,+13)
                                     Combat info:
                                     Hits targets up to 120 feet away.
                                     Average damage/round: 114.3.
                                     25% chance of breaking upon contact.
                                     
                                2) 33 Arrows of Venom (1d4) (+11,+3)
                                     Branded with poison.
                                     
                                
                                
                                  [Home Inventory]
                                
                                a) 10 Potions of Cure Serious Wounds
                                b) 20 Scrolls of Satisfy Hunger
                                c) a Staff of *Destruction* (2 charges)
                                d) 2 Staves of Curing (8 charges)
                                e) 2 Staves of Teleportation (14 charges)
                                f) a Ring of Flames [+10]
                                     Found lying on the floor at 1050 feet (level 21)
                                     
                                     Provides resistance to fire.
                                     
                                g) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
                                     Dropped by Bullroarer the Hobbit at 550 feet (level 11)
                                     
                                     +2 dexterity.
                                     +2 stealth.
                                     Slays trolls, orcs.
                                     Cannot be harmed by acid.
                                     Feather Falling.  Grants the ability to see invisible things.  
                                     
                                     Combat info:
                                     2.0 blows/round.
                                     With +2 STR and +0 DEX you would get 2.3 blows
                                     With +0 STR and +2 DEX you would get 2.3 blows
                                     Average damage/round: 104.4 vs. trolls, 104.4 vs. orcs, and 78.8
                                     vs. others.
                                     
                                h) 20 Mithril Bolts (3d5) (+0,+0)
                                     Cannot be harmed by acid.
                                     
                                     Combat info:
                                     Hits targets up to 120 feet away.
                                     Average damage/round: 91.8.
                                     25% chance of breaking upon contact.
                                     
                                i) 21 Seeker Arrows (4d4) (+0,+0) {ignore}
                                
                                
                                [Player history]
                                      Turn   Depth  Note
                                         0      0'  Began the quest to destroy Morgoth.
                                       151     50'  Reached level 2
                                      1383    100'  Killed Grip, Farmer Maggot's Dog
                                      1383    100'  Reached level 3
                                      1383    100'  Reached level 4
                                      1724    150'  Reached level 5
                                      2352    150'  Reached level 6
                                      2732    150'  Killed Fang, Farmer Maggot's Dog
                                      3602    150'  Killed Sm&#195;&#169;agol
                                      3602    150'  Reached level 7
                                      4484    300'  Reached level 8
                                      5322    350'  Reached level 9
                                      5850    350'  Reached level 10
                                      5999    400'  Found the Phial of Galadriel
                                      6536    400'  Reached level 11
                                      7957    400'  Reached level 12
                                      8889    450'  Reached level 13
                                     10655    500'  Killed Grishn&#195;&#161;kh, the Hill Orc
                                     10655    500'  Reached level 14
                                     10969    550'  Reached level 15
                                     11111    550'  Killed Bullroarer the Hobbit
                                     11111    550'  Found the Long Sword 'Elvagil'
                                     12364    550'  Reached level 16
                                     14130    550'  Killed Wormtongue, Agent of Saruman
                                     14297    800'  Reached level 17
                                     14981    800'  Reached level 18
                                     15165    800'  Killed Golfimbul, the Hill Orc Chief
                                     15447    800'  Reached level 19
                                     15809    800'  Killed Ufthak of Cirith Ungol
                                     16886    850'  Reached level 20
                                     18666    950'  Killed Orfax, Son of Boldor
                                     18666    950'  Reached level 21
                                     20234    950'  Reached level 22
                                     21039   1000'  Killed Lagduf, the Snaga
                                     21478   1000'  Found the Set of Gauntlets 'Paurhach' (LOST)
                                     22138   1000'  Reached level 23
                                     23417   1050'  Reached level 24
                                     24836   1050'  Killed N&#195;&#161;r, the Dwarf
                                     24837   1050'  Found the Spear 'Nimloth'
                                     26096   1100'  Reached level 25
                                     27856   1100'  Killed Kh&#195;&#174;m, Son of M&#195;&#174;m
                                     27874   1100'  Found the Set of Leather Gloves 'Cammithrim'
                                     28399   1100'  Killed Boldor, King of the Yeeks
                                     29431   1150'  Killed Gorbag, the Orc Captain
                                     29501   1150'  Killed Lokkak, the Ogre Chieftain
                                     29501   1150'  Reached level 26
                                     31545   1200'  Killed Azog, King of the Uruk-Hai
                                     31629   1200'  Killed Bolg, Son of Azog
                                     32224   1200'  Killed Brodda, the Easterling
                                     34482   1200'  Killed Shagrat, the Orc Captain
                                     34794   1200'  Killed Lugdush, the Uruk
                                     34809   1200'  Killed Ugl&#195;&#186;k, the Uruk
                                     34914   1200'  Reached level 27
                                     37469   1200'  Killed Ibun, Son of M&#195;&#174;m
                                     38162   1200'  Killed Sangahyando of Umbar
                                     38360   1200'  Reached level 28
                                     38360   1200'  Reached level 29
                                     38360   1200'  Reached level 30
                                     38360   1200'  Reached level 31
                                     39658   1200'  Killed Angamait&#195;&#171; of Umbar
                                     47984   1550'  Reached level 32
                                     47984   1550'  Reached level 33
                                     49220   1600'  Killed Mughash the Kobold Lord
                                     49220   1600'  Found the Katana 'Aglarang'
                                
                                
                                  [Options]
                                
                                  [User interface]
                                
                                Use the roguelike command keyset             : no  (rogue_like_commands)
                                Use sound                                    : no  (use_sound)
                                Show damage player deals to monsters         : no  (show_damage)
                                Use old target by default                    : yes (use_old_target)
                                Always pickup items                          : yes (pickup_always)
                                Always pickup items matching inventory       : yes (pickup_inven)
                                Show flavors in object descriptions          : no  (show_flavors)
                                Highlight target with cursor                 : yes (show_target)
                                Highlight player with cursor between turns   : yes (highlight_player)
                                Disturb whenever viewable monster moves      : yes (disturb_near)
                                Show walls as solid blocks                   : no  (solid_walls)
                                Show walls with shaded background            : no  (hybrid_walls)
                                Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
                                Color: Shimmer multi-colored things          : yes (animate_flicker)
                                Center map continuously                      : no  (center_player)
                                Color: Show unique monsters in purple        : yes (purple_uniques)
                                Automatically clear '-more-' prompts         : no  (auto_more)
                                Color: Player color indicates % hit points   : yes (hp_changes_color)
                                Allow mouse clicks to move the player        : yes (mouse_movement)
                                Notify on object recharge                    : yes (notify_recharge)
                                Show effective speed as multiplier           : yes (effective_speed)
                                
                                  [Birth]
                                
                                Generate a new, random artifact set          : no  (birth_randarts)
                                Generate connected stairs                    : yes (birth_connect_stairs)
                                Force player descent (never make up stairs)  : no  (birth_force_descend)
                                Word of Recall has no effect                 : no  (birth_no_recall)
                                Restrict creation of artifacts               : no  (birth_no_artifacts)
                                Stack objects on the floor                   : yes (birth_stacking)
                                Lose artifacts when leaving level            : no  (birth_lose_arts)
                                Show level feelings                          : yes (birth_feelings)
                                Increase gold drops but disable selling      : yes (birth_no_selling)
                                Start with a kit of useful gear              : yes (birth_start_kit)
                                Monsters learn from their mistakes           : no  (birth_ai_learn)
                                Know all runes on birth                      : no  (birth_know_runes)
                                Know all flavors on birth                    : no  (birth_know_flavors)
                                Persistent levels (experimental)             : no  (birth_levels_persist)

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