I also wonder why the game generates excellent "normal" armor like a "Mithril Chain Mail (Dwarven) (-1) [28+17] (+2)]" at 4500 feet.
This would be a wonderful armor for any char above 2000 feet (especially because of the lightweight of only 15 lb). But nobody needs it anymore that deep in the dungeon, because everybody who managed to get there has usually already plenty of nice artifact armor.
Items like this were really useful if they were dropped by boss uniques.
I can't remember when one of my chars has used dwarven armor. It's useful if you don't have fa or if you need the con bonus. Both ist only true in the early part of the game.
This would be a wonderful armor for any char above 2000 feet (especially because of the lightweight of only 15 lb). But nobody needs it anymore that deep in the dungeon, because everybody who managed to get there has usually already plenty of nice artifact armor.
Items like this were really useful if they were dropped by boss uniques.
I can't remember when one of my chars has used dwarven armor. It's useful if you don't have fa or if you need the con bonus. Both ist only true in the early part of the game.
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