Unfortunate trapdoor...

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  • awldune
    Adept
    • Dec 2007
    • 113

    Unfortunate trapdoor...

    Last night I killed Saruman at 3600'. I cast Mass Identify, to find:

    Cesti of Fingolfin
    Shield of Deflection of Gil-Galad
    Plate Armor of Isildur
    'Glondricam'
    'Mundwine'

    Literally my very next turn;

    Code:
    You find a trap! You fall through a trap door! You float gently down to the next level.
    Thank god for Preserve Mode, at least.
  • pav
    Administrator
    • Apr 2007
    • 793

    #2
    Preserve does not apply here - you already identified the items.
    See the elves and everything! http://angband.oook.cz

    Comment

    • Narvius
      Knight
      • Dec 2007
      • 589

      #3
      Originally posted by pav
      Preserve does not apply here - you already identified the items.
      You hit the Hope!
      You have slain the Hope.
      If you can convincingly pretend you're crazy, you probably are.

      Comment

      • awldune
        Adept
        • Dec 2007
        • 113

        #4
        Originally posted by pav
        Preserve does not apply here - you already identified the items.
        That is news to me -- somehow I though artifacts could be generated again unless they had been sold or were in your inventory/home.

        Glad it wasn't Thorin/Ringil/Narya then!

        Comment

        • Zikke
          Veteran
          • Jun 2008
          • 1069

          #5
          I've been burned in this situation before as well. I get in the habit of *always* casting detect traps after killing any high-level humanoid unique.
          A(3.1.0b) CWS "Fyren_V" NEW L:50 DL:127 A++ R+++ Sp+ w:The Great Axe of Eonwe
          A/FA W H- D c-- !f PV+++ s? d P++ M+
          C- S+ I- !So B ac++ GHB? SQ? !RQ V F:

          Comment

          • buzzkill
            Prophet
            • May 2008
            • 2939

            #6
            Yep, I'm always so eager to, slay the evil and get to the goods that I often forget to detect traps in valuts, WHERE I KNOW THERE ARE ALMOST ALWAYS TRAPS.
            www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
            My banding life on Buzzkill's ladder.

            Comment

            • Pete Mack
              Prophet
              • Apr 2007
              • 6883

              #7
              it could be worse-possibly. You could step on a summoning trap after killing a high level unique, and summon time hounds...

              Comment

              • Tenka
                Scout
                • Aug 2008
                • 32

                #8
                I've never had even a mid range guy who lacked levitation...but I pretty much only play Hengband, perhaps it is more common in that varient.
                Being a Ninja means never having to say you're sorry.

                Comment

                • Psi
                  Knight
                  • Apr 2007
                  • 870

                  #9
                  I may be wrong (its been a few years since I played V), but I don't think you get levitation in Angband.

                  Comment

                  • Narvius
                    Knight
                    • Dec 2007
                    • 589

                    #10
                    Only Slow Fall, which's only use is not taking damage from pit-type traps afaik.
                    If you can convincingly pretend you're crazy, you probably are.

                    Comment

                    • Larvitz
                      Adept
                      • Dec 2008
                      • 115

                      #11
                      Tough Break...

                      Wow... that does suck pretty bad... I would promptly just run to my bathroom with a straightblade. =P

                      But of course if it had been Ringil I wouldn't have come back out either... lol. ^_^;;;
                      I is the Larva. <3

                      Comment

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