Waiting for the other shoe to drop

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  • sffp
    Swordsman
    • Apr 2020
    • 434

    Waiting for the other shoe to drop

    So I just finally won with a half-orc blackguard completing my flight of wins in each character class. It still leaves me two races which I haven't won with (half-elf and elf) so I decided to play an elven ranger because I haven't played a ranger in a long while. I'm playing base 4.2.2 fwiw.

    This character has been incredibly lucky. Look at these drops and where I found them:

    b) a Long Bow of Power (x3) (+8,+23)
    Found lying on the floor at 550 feet (level 11)

    Keep in mind, I'm an Elven ranger I went. I went from a sling (the ammo was way better) to this howitzer.

    b) a Book of Nature Magics [Nature Craft]
    Cannot be harmed by Fire.
    (Found lying on the floor at 1150 feet)

    Between the two (and a staff of Detect Invisible) I create these:

    ) 3 Arrows (1d4) (+3,+6)
    Combat info:
    When fired, hits targets up to 120 feet away.
    Average damage/round: 171.7.

    But it isn't just that:

    i) a Wicker Shield of Resistance [2,+4]
    Dropped by a gallant at 250 feet (level 5)

    Provides resistance to Acid, Lightning, Fire, Cold.
    Cannot be harmed by Acid.

    j) a Steel Helm of Telepathy [9,+3]
    Dropped by Angamaitë of Umbar at 1200 feet (level 24)

    Grants telepathy.



    Now I still haven't found free action or resist confusion or any speed/high resists, (or any artifacts at all for that matter) so I'm still quite vulnerable, but did someone tweak the formula for good items in 4.2.2. Or is the game just playing with me until Wiruin strikes when I set foot on 1500...
  • Cuboideb
    Adept
    • May 2020
    • 196

    #2


    Last edited by Cuboideb; July 5, 2021, 15:20.

    Comment

    • sffp
      Swordsman
      • Apr 2020
      • 434

      #3
      Oh I forgot this little baby that I don't use that much:

      a) a Short Sword of Extra Attacks (1d7) (+6,+13) <+1>
      Found lying on the floor at 700 feet (level 14)

      +1 extra blows.

      Combat info:
      2.1 blows/round.
      With +2 STR and +0 DEX you would get 2.3 blows
      With +0 STR and +1 DEX you would get 2.3 blows
      Average damage/round: 45.5.

      Comment

      • sffp
        Swordsman
        • Apr 2020
        • 434

        #4
        And from the department of redundancy:

        g) Leather Scale Mail of Resistance (-1) [20,+12]
        Found lying on the floor at 850 feet (level 17)

        Provides resistance to Acid, Lightning, Fire, Cold.
        Cannot be harmed by Acid, Fire.

        Comment

        • sffp
          Swordsman
          • Apr 2020
          • 434

          #5
          Seriously, I'm used to cobbling together an amulet of resist lightning, a shield of resist acid and a ring of resist cold/fire or a similar combo until I find resistance at 1750. Maybe with a cloak of stealth or resist shards and boots of feather fall (and hopefully free action from either gloves/boots/ring)

          This lootfall just looks insane.

          Comment

          • Cuboideb
            Adept
            • May 2020
            • 196

            #6
            And later speed!

            Comment

            • sffp
              Swordsman
              • Apr 2020
              • 434

              #7
              Originally posted by Cuboideb
              And later speed!
              That book that fell comes with Haste Self
              I won't need perma-speed for a while

              Comment

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