The T.o.M.E. Screenshots Gallery: Most fun vault... EVAH!!! by <andysoft@usa.net>
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Most fun vault... EVAH!!! As you can see this is in Erebor, lotsa mountain things here, the vault is divided by mountain chain which only I can pass, it's like going from one room to the other and shooting fish, it's awesome, hehe. Posted on 18.7.2005 19:57 Comments? On 19.7.2005 00:54 roblt97@hotmail.com wrote: Just don't kill anything in a cell full of traps--the treasure will vanish because there are no valid drop-squares in reach. I actually hate these vaults for that very reason. Peek, disarm, get wacked, kill monster, repeat repeat repeat. Usually its better in Erebor, where there are fewer traps, so have fun with that one. On 19.7.2005 01:44 andysoft@usa.net wrote: I actually discovered that the hard way just before I posted this , but didn't wanna mention it, since that would show how big a n00b I really am :) On 19.7.2005 03:06 roblt97@hotmail.com wrote: Yeah, I had to learn it the hard way too. "Hard way" = only way in *band. :) On 19.7.2005 04:14 Elliott946@aol.com wrote: Possibly the most painful experience I've ever had in ToME was the result of one of these vaults in Erebore. Ent Possessor had the Ring of Precognition and it said there was PDSM somewhere on the level. Scouting the whole level failed to turn it up, so he went into the vault, stepping on a trap of scatter items in the second to last non-mountain area. Multiple artifacts were scattered, including Nain, which was how he was able to get through the mountains. Scouring the level again failed to turn up some really important items like Nain and Cubragol, so I had him disincorporate (the vault was nearly clear, so it was safe, right?) and drift into the vault to look around. Sadly, some hobbit slingers had spawned in the vault and made short work of the poor, disincorporated spirit. Never found the PDSM. I assume it was being carried by what looked like an AMHD in the last area. On 19.7.2005 04:33 greg@wooledge.org wrote: Yup, make sure you've got a means of trap disarming, and that you actually use it on the traps *before* you kill the monsters. Also note that there's a limit of -- I think 22 -- items per square, so if you kill a few Wyrms in one place, you might lose items if there are more than 22 in each of the squares where the next monster(s) are allowed to drop. On 19.7.2005 14:36 andysoft@usa.net wrote: Ouch Elliott946, that does sound rather sucky. I use a rod of disarm for clearing traps, so that's only one round wasted, never touch any traps this way, better safe than sorry is how I play the *bands...doesn't always work, hehe. Seen 1806 times. |