The PosChengband Screenshots Gallery: Grudge, CL50: "Spells" at Full Cursepower by MITZE
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Lvl Cost Fail Desc LEVEL 50
a) Lesser Curse 1 10 5% power 80 EXP ********
b) Sense Misfortune 5 5 5% rad 41 AU 389k
c) Curse of Impotence 10 15 5% |)}=="![(]]]
d) Drain Curse Power 15 8 5% power 40 STR : 18/206
e) Umbra 20 20 5% dur 61+1d61 INT : 18/36
f) Curse 25 30 5% power 120 WIS!: 18/50
g) Dimensional Lock 30 0 0% DEX!: 18/130
h) Karmic Balance 35 30 5% heal 1050 CON : 18/159
i) Blasphemy 40 110 5% power 120 CHR!: 18/110
j) Great Curse 45 60 16% power 140 AC 108
k) Unleash Malice 50 100 36% power 400 HP 945/ 945
SP 252/ 252
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Morivant
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Grudge, CL50: "Spells" at Full Cursepower Lesser/Great/Curse: Does a number of rolls for effects to inflict on an enemy in LOS; the number of rolls increases with CL, cursepower, and tier of "spell" and the range of effects increases with CL. Sense Misfortune: Senses (evil?) monsters and traps in a radius that is determined by cursepower (and CL?); at CL41 and higher it also maps. Curse of Impotence: Sterilizes the level, stopping breeders from doing their thing. Drain Curse Power: Removes curses from a piece of equipment to restore SP; the value of the SP restore is affected by cursepower and/or CL. Umbra: Increases stealth for 1dX+X turns; duration goes up with cursepower and/or CL. Dimensional Lock: A toggle, when on it stops all teleportation by everyone. Karmic Balance: Removes all non-permanent curses and heals the player; the value of the heal is dependant on cursepower and/or CL. Blasphemy: Mid-tier curse, but on all enemies in LOS. Unleash Malice: "Unleash all the misery and malice in your equipment." Hesitant to actually use, because it sounds like it removes all non-permanent curses for an extra powerful targeted curse. Posted on 18.4.2020 07:14 Related character dump: Grudge, L50 Tonberry Maledict Comments? No comments yet. Seen 993 times. |