The PosChengband Screenshots Gallery: Grudge, CL40 by MITZE
[PosChengband R 5.0.3 Character Dump] Name : Grudge ========== Stats ========== Sex : Male STR : 18/132 Personality: Lucky Int : 13 Race : Tonberry Wis : 18/20 Subrace : None DEX! : 18/160 Class : Maledict CON : 18/60 CHR : 18/111 Level : 40 HP : 621/621 Cur Exp : 1015829 SP : 235/235 Max Exp : 1015829 AC : 110 Adv Exp : 1180000 Speed: +9 Mult : x1.9 Gold : 372884 ========== Skills ========= Kills : 12456 Melee : Amber[17] Uniques : 93 Ranged : Amber[5] Artifacts : 29+24 SavingThrow: Superb Stealth : Superb Game Day : 30 Perception : Fair Game Time : 12:02 Searching : Good Play Time : 54:29:11 Disarming : Excellent Device : Superb ============================= Character Equipment ============================= a) The Small Sword 'Sting' (1d6) (+9,+9) (+2) {cursed, AtStDxCn;LiBl;FaSiLu/*oL~oTP} b) a Small Leather Shield of Elemental Protection [3,+12] {cursed, ElCoPo A:Shoot Acid} c) a Light Crossbow of Extra Might (x3.75) (+9,+9) {cursed, Nx} d) a Ring of Combat (+0,+12) (+1) {cursed, Dx A:Berserk, @A3} e) a Ring (Elemental) {cursed, AcElFiCo} f) an Amulet (Elemental) {cursed, AcFi A:Acid Ball, @A5} g) The Phial 'Glorfirn' {cursed, CaFe;HlLu(Ch A:Illumination Galadriel, @A0} h) Do-maru of Elvenkind (-2) [20,+13] (+3) {cursed, SpDxSl;AcElFiCoCf} i) The Cloak of Merry (+1,+1) [1,+9] (+1) {cursed, SpDxSlSr;-St;Cf} j) The Metal Cap of Thengel [3,+12] (+3) [+15%] {cursed, WiCh} k) The Set of Leather Gloves of Pippin (+1,+1) [1,+9] (+1) {cursed, SpDx;-St} l) a Pair of Metal Shod Boots of Elvenkind [6,+10] (+3) {cursed, SpSl;Nt;Lv} |)}=="![(]]] |)}=="![(]]] Resistances abcdefghijkl@ Abilities abcdefghijkl@ Acid : ....++.+..... 72% Speed : .......++.++- Electricity: .+..+..+..... 72% Free Act : +............ Fire : ....++.+..... 72% See Invis : +............ Cold : .+..+..+..... 72% Warning : ............. Poison : .+........... 50% Slow Digest: ............. Light : +............ 30% Regenerate : ............. 100% Dark : ............. 0% Levitation : ...........+. Confusion : .......++...v 20% Perm Lite : +.....+...... Nether : ...........+. 30% Reflection : ............. Nexus : ..+.......... 30% Hold Life : ......+...... Sound : ............. 0% Dec Mana : ............. Shards : ............. 0% Easy Spell : ............. Chaos : ......+...... 30% Anti Magic : ............. Disenchantm: ............. 0% Magic Skill: ............. Time : ............. 0% Spell Power: ............. Blindness : +............ 30% Spell Cap : .........+... +15% Fear : ......+.....+ 2x Magic Res : ............. Infravision: ............+ 20' |)}=="![(]]] Stealth : .......++..+. Auras abcdefghijkl@ Searching : ........+.... Aura Elec : ............. Aura Fire : ............. |)}=="![(]]] Aura Cold : ............. Sustains abcdefghijkl@ Aura Shards: ............. Sust Str : ............+ Revenge : ............. Sust Int : ............. Sust Wis : ............. |)}=="![(]]] Sust Dex : ............. Slays abcdefghijkl@ Sust Con : ............+ Slay Evil : +............ Sust Chr : ......+...... Slay Undead: +............ Slay Demon : ............. |)}=="![(]]] Slay Dragon: ............. Detection abcdefghijkl@ Slay Human : ............. Telepathy : ............. Slay Animal: ............. ESP Evil : ............. Slay Orc : +............ ESP Nonliv : ............. Slay Troll : ............. ESP Good : ............. Slay Giant : ............. ESP Undead : ............. Slay Good : ............. ESP Demon : ............. Slay Living: ............. ESP Dragon : ............. Acid Brand : ............. ESP Human : ............. Elec Brand : ............. ESP Animal : ............. Fire Brand : ............. ESP Orc : +............ Cold Brand : ............. ESP Troll : +............ Pois Brand : ............. ESP Giant : +............ Mana Brand : ............. Sharpness : ............. |)}=="![(]]] Quake : ............. Curses abcdefghijkl@ Vampiric : ............. Cursed : ++++++++++++. Chaotic : ............. Rnd Tele : ............. Add Blows : +............ No Tele : ............. Blessed : ............. Drain Exp : ............. Riding : ............. Aggravate : ............. Tunnel : ............. TY Curse : ............. Throwing : ............. |)}=="![(]]] abcdefghijkl@ Base R C P E Total STR : 2.......1.1.s 18/92 4 2 -2 0 18/132 Int : ............. 17 0 -1 -2 0 14 13 Wis : .........3... 18/55 -2 -2 -2 3 18/25 18/20 DEX! : 2..1...31.1.. 18/130 -4 1 -2 8 18/160 CON : 2...........s 18 5 1 -2 2 18/60 CHR : ......s..3... 18/71 0 3 -2 3 18/111 ==================================== Melee ==================================== Hand #1: The Small Sword 'Sting' (1d6) (+9,+9) Accuracy Weight : 7.5 lbs AC Hit Profic : !Master (+20 To Hit) 25 90% To Hit : 9 + 51 = 60 50 86% To Dam : 9 + 115 = 124 75 81% Blows : 5.58 100 76% Damage 125 72% Crits : 1.10x (8.0%) 150 67% Normal : 711 [1.10x] 175 62% Evil : 733 [2.20x] 200 57% Undead : 752 [3.30x] Orcs : 752 [3.30x] =================================== Shooting ================================== Shooting: a Light Crossbow of Extra Might (x3.75) (+9,+9) Range : 190' Shots : 0.83 Mult : 4.08x To Hit : 9 + 19 = 28 To Dam : 9 (Multiplier Applies) Xtra Dam: 2 (Multiplier Does Not Apply) Ammo #1 : 13 Bolts of Prism (1d5) (+11,+9) AC Hit Weight : 0.3 lbs 25 90% To Hit : 11 + 28 = 39 50 84% To Dam : 9 + 9 = 18 (Multiplier Applies) 100 72% Damage 150 61% Crits : 1.03x 175 55% Normal : 89/73 [4.20x] 200 50% Elec : 151/125 [7.14x] Fire : 151/125 [7.14x] Cold : 151/125 [7.14x] =================================== Powers ==================================== Lvl Cost Fail Desc Cast Fail Purge Curse 3 0 5% 977 118 11% Curse Item 7 0 5% 2494 255 9% Curse Equipment 30 30 16% 0 0 0% Smell Monsters 5 4 11% 0 0 0% =================================== Dungeons ================================== Angband : level 25 !Camelot : level 35 !Orc cave : level 23 !Labyrinth : level 28 !Forest : level 32 !Icky cave : level 35 Lonely Mountain : level 39 !Stronghold : level 15 Now, you are exploring level 39 of Lonely Mountain. ==================================== Quests =================================== Completed Quests Thieves Hideout (Danger level: 5) - level 29 Warg problem (Danger level: 5) - level 29 Mauhur, the Orc Captain (Dungeon level: 6) - level 29 Shagrat, the Orc Captain (Dungeon level: 12) - level 29 The Sewer (Danger level: 15) - level 29 Doom Quest 1 (Danger level: 15) - level 29 Orc Camp (Danger level: 15) - level 29 Old Man Willow Quest (Danger level: 22) - level 29 Vapor Quest (Danger level: 25) - level 29 Ulwarth, Son of Ulfang (Dungeon level: 24) - level 30 Logrus Master (Danger level: 25) - level 30 Tengu and Death Swords (Danger level: 25) - level 30 The Mimic's Treasure (Danger level: 25) - level 30 Dark Elven Lords Quest (Danger level: 25) - level 32 The Vault (Danger level: 30) - level 32 The Barrow Downs (Danger level: 35) - level 37 Arena: 29 Victories ================================ Monster Kills ================================ You have defeated 12456 enemies including 93 unique monsters in total. Uniques Lvl Quaker, Master of Earth 43 Ubbo-Sathla, the Unbegotten Source 41 Father Dagon 38 Mother Hydra 38 The Queen Ant 37 Lord Borel of Hendrake 36 Morgana Le Fay 35 Rumourmonger 35 Pip, the Braver from Another World 35 The Minotaur of the Labyrinth 35 Sheer Heart Attack, the Bomb Hand 35 King Koopa 34 Ulfang the Black 34 Jurt the Living Trump 34 Fasolt the Giant 33 Bert the Stone Troll 33 Groo the Wanderer 33 Ishikawa Goemon 33 That @$^%& Black Bat 33 Arthur Pendragon 32 Non-uniques Lvl Count Non-uniques Lvl Count Ancient multi-hued dragon 43 1 Hill orc 8 275 Greater basilisk 42 1 Fire hound 18 247 Formless spawn of Tsathog 41 1 Snaga 6 221 Byakhee 41 5 Mad bear 15 205 Sky golem 40 1 Air hound 20 184 Great crystal drake 40 1 Light hound 15 183 Death drake 40 1 Novice ranger 8 162 9-headed hydra 40 1 Energy hound 18 157 Ancient red dragon 40 2 Phase spider 20 152 Chronomage 40 2 Forest troll 17 151 Master mindcrafter 40 2 White wolf 12 149 Xaren 40 1 Wolf 10 145 Death quasit 40 4 Livingstone 20 144 Jubjub bird 40 4 Cave orc 7 141 Spirit troll 40 1 Black orc 13 137 Weird fume 40 3 Earth hound 20 135 High-elven ranger 40 1 Snotling 4 135 Spawn of Ubbo-Sathla 40 1 Rotting corpse 7 134 Disenchanter worm mass 40 1 Hellcat 12 122 Ancient white dragon 39 5 Novice mindcrafter 8 121 =================================== Virtues =================================== Your alignment: Good You are the polar opposite of Mysticism. You are the living embodiment of Knowledge. You are a great champion of Individualism. You are the living embodiment of Harmony. You are very virtuous in Justice. You are the polar opposite of Honour. You are virtuous in Sacrifice. You are the living embodiment of Patience. ================================== Mutations ================================== You can smell nearby monsters. There is a white aura surrounding you. ============================= Character Inventory ============================= a) a Hex Spellbook [Curse and Spelling] b) 5 Potions of Speed c) 10 Potions of Heroism d) 10 Potions of Cure Critical Wounds e) 4 Potions of Curing f) 10 Scrolls of Phase Door g) 5 Scrolls of Holy Chant h) a Rod: Detection (1/2 charges) {@z0} i) a Rod: Beam of Light (4/4 charges) {@z5} j) a Rod: Pesticide (12/12 charges) {@z8} k) a Wand: Teleport Other (11/11 charges) {@a4} l) a Wand of Regeneration: Stone to Mud (16/16 charges) (+2) {@a7} m) a Wand: Unbarring Ways (14/14 charges) {@a6} n) a Wand: Heal Monster (9/9 charges) {@a1} o) a Staff: Teleport (11/11 charges) {@u4} p) a Staff: Earthquake (4/7 charges) {?} q) a Staff of Capacity: Destruction (9/9 charges) (+3) {!u@u0} r) a Staff: Identify (30/32 charges) {@u9} s) a Staff: Cure Wounds (14/14 charges) {@u1} t) a Staff: Curing (10/10 charges) u) a Ring of Archery (+0,+6) (+2) {Dx} v) an Amulet of Devotion (+1) {Wi?} w) an Iron Crown of Might (+7,+1) [0,+8] {?} x) a Pair of Hard Leather Boots of Elvenkind [3,+8] (+2) {SpSl;Lv} y) 13 Bolts of Prism (1d5) (+11,+9) {|EFCo, @f0} z) a Capture Ball (empty) {A:Capture Pet} ================================ Home Inventory =============================== ( page 1 ) a) 13 Mushrooms of Hallucination {!E} b) 4 Mushrooms of Restore Strength c) 8 Mushrooms of Restore Constitution d) 3 Mushrooms of Restoring e) 29 Rations of Food f) a Slime Mold g) 99 Pieces of Elvish Waybread h) 16 Flasks of oil i) 14 Potions of Water j) 5 Potions of Slime Mold Juice k) 9 Potions of Slowness {!q} l) 16 Potions of Poison {!q} ( page 2 ) a) 4 Potions of Booze {!q} b) 10 Potions of Sleep {!q} c) 36 Potions of Infra-vision d) 85 Potions of Speed e) 86 Potions of Heroism f) 14 Potions of Berserk Strength {!q} g) 99 Potions of Cure Critical Wounds h) 29 Potions of Healing i) 4 Potions of Restore Mana j) 15 Potions of Restore Life Levels k) 2 Potions of Restore Strength l) 5 Potions of Restore Intelligence ( page 3 ) a) a Potion of Restore Wisdom b) 5 Potions of Restore Dexterity c) 3 Potions of Restore Constitution d) 6 Potions of Restore Charisma e) a Potion of Dexterity f) 7 Potions of Enlightenment g) a Potion of *Enlightenment* h) a Potion of Self Knowledge i) 15 Potions of Resistance j) 86 Potions of Curing k) a Potion of New Life {!q} l) 9 Potions of Neo-Tsuyoshi Special {!q} ( page 4 ) a) a Potion of Stone Skin b) 50 Potions of Clarity c) 3 Potions of Great Clarity d) 3 Scrolls of Summon Pet e) 92 Scrolls of Phase Door f) 80 Scrolls of Teleportation g) 13 Scrolls of Teleport Level {!r} h) 3 Scrolls of Word of Recall {!r} i) 18 Scrolls of *Identify* j) a Scroll of *Enchant Weapon* k) 5 Scrolls of Recharging l) 2 Scrolls of Mundanity {!r} ( page 5 ) a) 17 Scrolls of Magic Mapping b) 82 Scrolls of Holy Chant c) 44 Scrolls of Monster Confusion d) 25 Scrolls of Protection from Evil e) a Scroll of Rune of Protection f) 19 Scrolls of Trap/Door Destruction g) 5 Scrolls of Destruction {!r} h) 6 Scrolls of Dispel Undead i) 2 Scrolls of Genocide {!r} j) a Scroll of Mass Genocide {!r} k) a Scroll of Acquirement {!r} l) 13 Scrolls of Rumour ( page 6 ) a) 4 Scrolls of Reset Recall {!r} b) a Scroll of Summon Kin c) a Rod of Regeneration: Illumination (4/4 charges) (+2) {?} d) a Rod: Illumination (5/5 charges) {?} e) a Rod of Capacity: Illumination (13/13 charges) (+3) {?} f) a Rod: Detection (2/2 charges) {@z0} g) a Rod: Getaway (2/2 charges) {?} h) a Rod: Getaway (2/2 charges) {?} i) a Rod: Recall (2/3 charges) {?} j) a Rod: Recall (3/3 charges) {?} k) a Rod: Beam of Light (3/3 charges) {?} l) a Rod: Shoot Acid (4/4 charges) {?} ( page 7 ) a) a Rod of Capacity: Shoot Acid (4/4 charges) (+2) {?} b) a Rod: Lightning Strike (6/6 charges) {?} c) a Rod of Capacity: Lightning Strike (7/11 charges) (+2) {?} d) a Rod of Capacity: Line of Fire (5/5 charges) (+4) {?} e) a Rod: Line of Fire (4/4 charges) {?} f) a Rod: Ray of Cold (6/6 charges) {?} g) a Rod: Ray of Cold (5/5 charges) {?} h) a Rod: Sound Strike (2/2 charges) {?} i) a Rod: Sound Strike (2/2 charges) {?} j) a Rod: Chaos Strike (2/2 charges) {?} k) a Rod: Chaos Strike (2/2 charges) {?} l) a Rod: Pesticide (7/7 charges) {?, @z8} ( page 8 ) a) a Wand: Teleport Other (7/9 charges) {?} b) a Wand: Stone to Mud (18/18 charges) {?, @a7} c) a Wand: Stone to Mud (17/17 charges) {?} d) a Wand: Unbarring Ways (13/13 charges) {?} e) a Wand: Charm Monster (10/10 charges) {?} f) a Wand of Resistance: Charm Monster (3/5 charges) {?} g) a Wand: Charm Monster (5/9 charges) {?} h) a Wand of Holding: Charm Monster (4/7 charges) {?} i) a Wand: Magic Missile (17/17 charges) {?} j) a Wand of Simplicity: Magic Missile (14/21 charges) (+2) {?} k) a Wand: Acid Bolt (9/10 charges) {?} l) a Wand: Acid Bolt (8/10 charges) {?} ( page 9 ) a) a Wand: Lightning Bolt (5/7 charges) {?} b) a Wand: Fire Bolt (3/5 charges) {?} c) a Wand: Fire Bolt (5/7 charges) {?} d) a Wand: Frost Bolt (5/8 charges) {?} e) a Wand: Frost Bolt (6/10 charges) {?} f) a Wand of Resistance: Water Bolt (6/7 charges) {?} g) a Wand: Water Bolt (10/10 charges) {?} h) a Wand: Ice Bolt (7/7 charges) {?} i) a Wand: Ice Bolt (6/6 charges) {@a5} j) a Wand: Acid Ball (6/6 charges) {?} k) a Wand: Acid Ball (9/9 charges) {?} l) a Wand: Lightning Ball (4/8 charges) {?} ( page 10 ) a) a Wand: Lightning Ball (4/8 charges) {?} b) a Wand: Fire Ball (9/9 charges) {?} c) a Wand: Fire Ball (8/8 charges) {?} d) a Wand: Frost Ball (9/9 charges) {?} e) a Wand: Frost Ball (8/9 charges) {?} f) a Wand of Capacity: Stinking Cloud (4/8 charges) (+1) {?} g) a Wand of Capacity: Stinking Cloud (12/12 charges) (+1) {?} h) a Wand: Drain Life (6/6 charges) {?, @a1} i) a Wand of Capacity: Drain Life (7/9 charges) (+2) {?} j) a Wand: Scare Monster (9/11 charges) {?} k) a Wand: Scare Monster (9/9 charges) {?} l) a Wand: Sleep Monster (13/13 charges) {?} ( page 11 ) a) a Wand: Sleep Monster (13/13 charges) {?} b) a Wand of Resistance: Slow Monster (4/4 charges) {?} c) a Wand: Slow Monster (2/7 charges) {?} d) a Wand: Slow Monster (12/12 charges) {?} e) a Wand: Confuse Monster (10/15 charges) {?} f) a Wand: Confuse Monster (11/11 charges) {?} g) a Wand: Polymorph (8/10 charges) {?} h) a Wand: Polymorph (11/11 charges) {?} i) a Wand: Haste Monster (20/31 charges) {?} j) a Wand of Resistance: Haste Monster (12/18 charges) {?} k) a Wand: Haste Monster (18/29 charges) {?} l) a Wand: Clone Monster (12/12 charges) {?} ( page 12 ) a) a Wand: Clone Monster (12/12 charges) {?} b) a Staff: Enlightenment (11/11 charges) {?} c) a Staff: Enlightenment (9/9 charges) {?} d) a Staff of Resistance: Detect Treasure (4/6 charges) e) a Staff: Detect Treasure (14/14 charges) {?} f) a Staff: Detect Treasure (13/13 charges) {?} g) a Staff: Earthquake (6/6 charges) {?} h) a Staff: Earthquake (8/8 charges) {?} i) a Staff: Identify (22/22 charges) {@u9} j) a Staff: Probing (6/6 charges) {?} k) a Staff: Probing (2/6 charges) {?} l) a Staff: Speed (3/6 charges) {?} ( page 13 ) a) a Staff: Speed (8/8 charges) {@u4} b) a Staff: Telepathy (4/7 charges) {?} c) a Staff: Summon Hounds (2/4 charges) {?} d) a Staff: Summon Hounds (4/5 charges) {?} e) a Staff: Summon Ants (4/4 charges) {?} f) a Staff: Summon Ants (4/4 charges) {?} g) a Staff: Summon Hydras (4/4 charges) {?} h) a Staff: Summon Hydras (2/4 charges) {?} i) a Staff: Cure Wounds (8/11 charges) {?} j) a Staff of Resistance: Curing (3/5 charges) {?} k) a Staff: Curing (3/8 charges) {?} l) a Staff: Sleep Monsters (11/11 charges) {?} ( page 14 ) a) a Staff: Sleep Monsters (12/12 charges) {?} b) a Staff: Slow Monsters (15/15 charges) {@u2} c) a Staff: Slow Monsters (9/9 charges) {?, @u2} d) a Staff: Confuse Monsters (5/5 charges) {?} e) a Staff: Starlight (12/13 charges) {?} f) a Staff: Starlight (6/12 charges) {?} g) 11 Rings h) a Ring of Archery (+0,+17) (+1) {Xs} i) a Ring of Archery (+2) <-15%> {cursed, Sl;Xm} j) a Ring (Elemental) {Ac A:Dragon's Flame} k) a Ring (Elemental) {Ac A:Dragon's Frost} l) a Ring (Elemental) [+12] {El[E A:Resist Lightning} ( page 15 ) a) a Ring (Elemental) {AcFi A:Fire Ball, @A5} b) a Ring of Protection [+8] {SoFe;Fa} c) a Ring of Archery (+0,+9) (+1) {Xs} d) a Ring of Speed (+3) {Sp} e) a Ring of Combat (+4,+11) f) a Ring of Archery (+1) {Sl;Xs} g) a Ring (Elemental) {AcEl A:Resist Cold} h) a Ring of Archery (+0,+18) i) a Ring of Combat (+3,+0) (+2) {St A:Heroic Speed} j) a Ring (Elemental) {ElFi A:Ray of Cold} k) a Ring (Elemental) [+13] {Co A:Frost Bolt} l) a Ring of Archery (+1) {-CnCh;Xm A:Phase Door} ( page 16 ) a) a Ring (Elemental) {FiCo A:Lightning Bolt} b) a Ring of Archery (+0,+15) (+1) {Dx A:Enlightenment} c) a Ring (Elemental) {Ac A:Acid Ball} d) a Ring of Protection [+7] {Li A:Resist Acid} e) a Ring of Combat (+3,+9) f) a Ring of Protection [+9] {A:Protection from Evil} g) a Ring of Combat (+9,+0) {A:Heroism} h) a Ring of Protection [+14] (+1) {cursed, -DxCh;SiWr} i) a Ring of Archery (+14,+0) j) a Ring of Archery (+0,+8) (+2) {Dx} k) a Ring of Archery (+0,+3) (+2) {Sl} l) a Ring of Archery (+2) {Sl} ( page 17 ) a) a Ring of Archery (+7,+2) (+1) {DxSl} b) a Ring of Protection [+5] {Si A:Resist Acid} c) a Ring of Wizardry (+2) {In(In} d) a Ring of Combat (+0,+1) (+1) {StDxCn} e) a Ring of Combat (+9,+0) (+1) {Dx} f) a Ring of Combat (+0,+5) (+1) {Dx} g) a Ring of Protection {FaWr(Cn} h) a Ring of Combat (+1) {Cn A:Earthquake} i) a Ring of Combat (+1) {Cn;Fe} j) a Ring of Archery (+1) {DxSl} k) a Ring of Combat (+5,+0) (+1) {St} l) a Ring of Archery (+0,+5) (+1) {Dx A:Magic Missile} ( page 18 ) a) a Ring of Combat (+1,+3) (+1) {Dx} b) a Ring of Combat (+0,+3) (+1) {Cn} c) a Ring of Combat (+0,+3) (+1) {St} d) a Ring of Archery (+4,+0) (+1) {Dx} e) a Ring of Protection {Bl} f) a Ring of Protection {SiWr} g) The Ring 'Gallalaith' (+6,+3) {PoFe;Fa} h) The Ring 'Thaurmoth' (+3,+3) {Fi;SiLuWr} i) The Ring 'Belegcarak' (+4,+2) (+3) {cursed, Wi;-FiCo;Si~Evil} j) 7 Amulets k) a Sacred Pendant [+15] (+2) {St;Bs A:Sound Ball} l) an Amulet of Trickery (+4) {SlSr;Dk(Dx A:Detect Objects} ( page 19 ) a) a Sacred Pendant [+10] {HlBs A:Breathe Sound} b) an Amulet of Trickery (+5) {SlSr} c) a Sacred Pendant [+5] {CfCa;HlBs} d) a Sacred Pendant [+5] {CfCa;FaBs} e) a Barbarian Talisman (+2) {StDx;Fe[M} f) a Sacred Pendant [+5] (+2) {St;Bs A:Star Ball} g) an Amulet of Trickery (+2) {DxSr;PoCf} h) a Barbarian Talisman [+6] (+1) {St;Fe[M} i) an Amulet (Elemental) {Ac A:Breathe Lightning, @A8} j) a Torc of the Hero (+5,+3) [+6] {Fe;FaSiSdRg[F(StDx} k) a Barbarian Talisman [+2] (+2) {St[M} l) an Amulet of Devotion {LiNx} ( page 20 ) a) a Sacred Pendant [+20] (+2) {cursed, -Lf;Cf;Bs} b) an Amulet of Trickery (+2) {DxSlSr;Dk} c) a Sacred Pendant [+17] {HlLuBs} d) a Sacred Pendant [+17] {Fe;LuBs} e) an Amulet (Elemental) {FiCo A:Poison Dart} f) an Amulet of Trickery (+1) {SlSr;Po(Dx} g) an Amulet (Elemental) {AcCo} h) an Amulet (Elemental) {ElFi} i) an Amulet (Elemental) {AcEl} j) an Amulet (Elemental) {ElCo} k) a Sacred Pendant [+5] {NtFe;LuBs} l) an Amulet (Elemental) {Fi A:Acid Ball} ( page 21 ) a) an Amulet of Devotion (+1) {Wi A:Restore Stats} b) an Amulet of Devotion (+1) {cursed, Wi;-Fe;Rf} c) an Amulet of the Magi (+2) {MdSr~Z} d) an Amulet (Elemental) {Fi A:Frost Ball} e) a Sacred Pendant [+5] (+1) {Wi;RgLuBs A:Dispel Evil} f) a Barbarian Talisman (+2) {St;Fe A:Berserk} g) an Amulet of Trickery (+4) {Sr;Nx} h) a Sacred Pendant [+7] (+2) {StWi;Bs} i) an Amulet (Elemental) {cursed, -Fe;Fi A:Resist Acid} j) an Amulet (Elemental) {Ac A:Shoot Acid} k) a Barbarian Talisman [+6] (+2) {St;-In;Fe A:Berserk} l) an Amulet (Elemental) (+1) {cursed, -In;Ac A:Line of Fire} ( page 22 ) a) a Sacred Pendant [+10] (+2) {Wi;Bs} b) an Amulet (Elemental) {El A:Frost Bolt} c) an Amulet (Elemental) {Ac A:Poison Dart} d) a Dwarven Necklace (+1) {cursed, WiIf;-DxSl;Dk;FaLu} e) a Barbarian Talisman (+2) {Dx;-In;Fa A:Berserk} f) a Barbarian Talisman [+4] (+1) {-In;Fe A:Berserk} g) a Barbarian Talisman (+1) {StDx;-In A:Berserk} h) an Amulet of the Magi (+4) {Sr;FaSi(In} i) an Amulet (Elemental) (+2) {cursed, -Ch;Co A:Fire Bolt} j) an Amulet of the Magi (+8) {Sr~D A:Recall} k) a Sacred Pendant [+5] {FaRgBs} l) a Barbarian Talisman [+9] (+1) {Dx} ( page 23 ) a) a Barbarian Talisman [+2] {A:Berserk} b) an Amulet of the Magi (+5) {Sr~Good(In} c) a Sacred Pendant [+7] {FaBs} d) a Sacred Pendant [+7] (+1) {St;LuBs} e) an Amulet of the Magi (+1) {Sr~Z(In} f) a Barbarian Talisman (+1) {StDx} g) The Amulet 'Aranras' (+3) {St;CfNx(St A:Stone to Mud} h) The Amulet of Rumourmonger (+3) {InDx;Fe} i) The Amulet 'Imthol' (+5,+5) (+1) {InDx;Co;Fa} j) The Amulet of Poles (+1) {InCnSrIf;Po} k) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx A:Pesticide} l) The Inro of Mito Koumon (+2) {InWiChSrIf;Si A:Reveal Identity} ( page 24 ) a) The Amulet of Boromir (+0,+8) {Fe(St A:Terrify Monsters} b) The Dog Collar of Wolf [+7] (+1) {Cn;Fa} c) a Brass Lantern of Infravision (+3) (with 7965 turns of light) {If} d) 11 Feanorian Lamps e) a Feanorian Lamp of Immortal Eye {Bl;Si} f) a Feanorian Lamp of Immolation {[F} g) The Phial of Galadriel (+1) {Sr A:Illumination, @A0} h) The Stone of Lore {Id} i) Rusty Chain Mail of the Olog-hai (-5,+2) [14,-4] (+3) {St;-In;AcPoSo;Rg A:Berserk} j) The Rusty Chain Mail of Rats (-5) [14,+5] (+3) {cursed, WiCnCh;-St;-Co;Ac~Nolv A:Acid Ball} k) Ring Mail of the Olog-hai (-2,+3) [12,+14] (+2) {St;-In;AcPoSh;Rg A:Berserk} l) The Ring Mail of Giles (-2) [12,+18] (+2) {-Sl;FiCoNxCa} ( page 25 ) a) The Metal Scale Mail 'Dindring' (-2) [13,+16] {AcFiCoBl} b) Chain Mail (Dwarven) (-2) [19,+12] (+1) {StCn} c) The Chain Mail 'Brilhen' (-2) [14,+16] (+4) {-20%} {cursed, -DxMd;AcElFiCoSoDi} d) Double Ring Mail of the Uruk-hai (+0,+3) [15,+6] (+3) {St;-In;AcElFiCoPo} e) Double Ring Mail of the Uruk-hai (+3,+1) [15,+14] (+3) {St;-In;AcElFiCoNt} f) Augmented Chain Mail of the Olog-hai (-2,+5) [16,+12] (+2) {St;-In;AcPoCf;Rg A:Berserk} g) Double Chain Mail of the Olog-hai (-2,+7) [16,+11] (+2) {St;-InSl;AcPoFe;Rg A:Berserk} h) Bar Chain Mail (Dwarven) (-2) [23,+14] (+2) {St;Rg} i) Haramakido of the Uruk-hai (+2,+2) [17,+12] (+2) {St;-In;AcElFiCoLi} j) The T-shirt 'I killed the GHB and all I got was this lousy t-shirt!' [1,+0] k) a Filthy Rag of Elvenkind [1,+14] (+3) {Sl;AcElFiCoPo} l) The Filthy Rag of Zoth-Ommog [1,+15] (+3) {In;FiPoFe} ( page 26 ) a) Paper Armour of Elvenkind [4,+9] (+1) {Sl;AcElFiCoSh} b) Soft Leather Armour of Elemental Protection [4,+10] {ElFi A:Frost Bolt} c) Soft Leather Armour of Elemental Protection [4,+9] {cursed, -Fe;Co A:Fire Ball} d) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) {Sl;AcElFiLiDk} e) Soft Studded Leather of Celestial Protection [5,+12] {NtNxShCa;Sd} f) Soft Studded Leather of Elvenkind [5,+14] (+1) {cursed, Sl;-St;AcElFiCoNx} g) Hard Leather Armour of Elvenkind (-1) [6,+14] (+2) {DxSl;-St;AcElFiCoSh} h) Hard Leather Armour of Elemental Protection (-1) [6,+10] {AcPo A:Ray of Cold} i) Hard Leather Armour of Elemental Protection (-1) [6,+13] (+2) {cursed, -Ch;Co} j) The Hard Leather Armour of Himring [6,+15] {PoNtCa[C A:Protection from Evil} k) The Hard Studded Leather 'Naerfana' (-1) [7,+5] (+4) {Sr;Ca} l) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (+10) {-Ch;Ag(Ch} ( page 27 ) a) Padded Armour of Elvenkind [5,+13] (+3) {Sl;AcElFiCoFe} b) Leather Scale Mail of Elemental Protection (-1) [11,+8] {Co A:Lightning Ball} c) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShBl} d) a Leather Jacket of Elemental Protection (-1) [12,+14] {AcCo A:Resist Acid} e) a Cloak of Freezing [1,+10] {Co[C A:Frost Ball} f) a Cloak of Immolation [1,+8] {Fi[F A:Line of Fire} g) a Cloak of Electricity [1,+5] {El[E} h) a Cloak of Elemental Protection [1,+6] {Ac} i) The Cloak 'Barroth' [1,+5] {NtDi;Lu Merry} j) The Cloak of Thorongil [1,+10] {ElFiCo;FaSi} k) an Elven Cloak [4,+10] (+3) {SlSr} l) an Elven Cloak [4,+4] (+2) {SlSr} ( page 28 ) a) an Elven Cloak of Elemental Protection [4,+17] (+1) {SlSr;FiCo} b) a Small Leather Shield of Elemental Protection [3,+15] {Ac A:Resist Lightning, @A2} c) The Small Leather Shield 'Dimthang' [3,+9] {CfNxSo;Fa} d) The Small Metal Shield 'Eglafirn' [5,+14] (+4) {DxIf(Dx} e) a Large Leather Shield of Elemental Protection [6,+6] {AcPo} f) a Large Leather Shield of Night and Day [6,+9] (+1) <-7%> {cursed, -Fe;LiDk} g) a Large Leather Shield of Elemental Protection [6,+7] {Fi} h) The Large Leather Shield 'Vealach' [6,+13] (+2) {DxSl;CfCaBl} i) a Large Metal Shield of Endurance [8,+7] (+1) {Cn(Cn} j) a Mirror Shield [10,+14] {Li;Rf} k) an Iron Crown of Lordliness [0,+7] (+3) {WiCh;So(WiCh} l) an Iron Crown of Seeing [0,+9] (+6) {Sr;Bl;Si} ( page 29 ) a) a Golden Crown of Telepathy [0,+6] {~TeleGood~Do} b) a Hard Leather Cap of Knowledge [2,+8] (+1) {InMd;Cf;Id(In} c) a Hard Leather Cap of Domination [2,+3] (+3) {Ch;Fe(Ch} d) a Hard Leather Cap of Piety [2,+2] (+2) {Wi(Wi A:Cure Wounds} e) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1) {SpDx;-St} f) a Metal Cap of the Kobold (+0,+5) [3,+7] (+1) {St;-Ch;Po} g) a Metal Cap of Piety [3,+5] (+1) [+5%] {Wi(Wi A:Curing} h) an Iron Helm of Knowledge [5,+8] (+2) {In;Cf(In} i) a Set of Leather Gloves of the Thief (+1,-3) [1,+4] (+4) {DxSl(Dx} j) a Set of Leather Gloves of Slaying (+8,+7) [1,+9] (+3) {cursed, -Ch} k) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn A:Magic Missile} l) a Set of Gauntlets of the Thief (+3,-4) [2,+9] (+4) {DxSl(Dx} ( page 30 ) a) a Set of Gauntlets of the Thief (+2,-3) [2,+3] (+2) {DxSl(Dx} b) a Set of Gauntlets of Slaying (+5,+6) [2,+1] c) a Set of Gauntlets of Slaying (+7,+4) [2,+5] d) a Set of Gauntlets of the Wizard (-10,-5) [2,+4] (+1) {InMd} e) The Set of Gauntlets 'Power Shield' [2,+14] {SoFe;Wr[M~Evil} f) The Set of Gauntlets 'Pauraegen' [2,+7] {El|E} g) a Pair of Soft Leather Boots of Levitation [2,+5] {Ca;Lv} h) a Pair of Hard Leather Boots of Levitation [3,+4] {Cf;Lv} i) The Pair of Hard Leather Boots 'Glorcabor' [3,+10] (+3) {StDxCn;Fe;Rg} j) a Pair of Metal Shod Boots of Levitation [6,+6] {Sh;Lv} k) a Pair of Metal Shod Boots (Gnomish) [6,+7] {Fa A:Phase Door} l) a Broken Dagger of Slaying (1d1) (+4,+6) {/PZ~P} ( page 31 ) a) a Broken Sword (Craft) (1d2) (+5,+2) {El|AE} b) The Broken Sword 'Narsil' (2d2) (+6,+10) (+3) {AtSt;Fi/oT} c) The Dagger 'Nimthanc' (1d4) (+4,+6) (+1) {Sp;CoSh;Th|Co A:Frost Bolt} d) a Main Gauche (Trump) (1d5) (+10,+13) (+1) {ChSr;NxSo;FaSdRgWrTe/*U A:Teleport} e) a Main Gauche (Blessed) (1d5) (+5,+7) (+1) {Wi;HlBs~Good} f) a Main Gauche of Slaying (1d5) (+9,+4) {/pU} g) The Main Gauche of Azaghal (2d5) (+12,+14) {*Fi;Cf/XD~D} h) a Tanto (Death) (1d5) (+6,+2) {Nt;Hl|V/A, *} i) a Rapier (Life) (1d6) (+6,+6) (+1) {Lf;HlBs/UL, *} j) The Small Sword 'Excalibur Jr.' (2d6) (+9,+9) (+3) {At;Fi;SdBs/DLZ} k) a Basillard (Nature) (1d8) (+8,+7) (+2) {In;Fi;Rg/Z~Z, *} l) a Short Sword of Westernesse (1d7) (+5,+11) (+1) {StDxCn;FaSi/oTP~oTP, *} ( page 32 ) a) a Sabre (Chaos) (1d7) (+7,+1) {CfCa|Ca} b) a Sabre of Force (1d7) (+5,+8) (+2) {InWi;Si|M} c) a Cutlass of Slaying (1d7) (+4,+2) {/T, *} d) a Wakizashi (Nature) (2d4) (+6,+6) (+1) {In;ElCo;RgLu|EF/Z~Z} e) a Khopesh of Sharpness (3d4) (+6,+7) (+2) {Dg|SS} f) a Khopesh (Craft) (2d4) (+5,+5) {Fi;Lu|EFP} g) a Khopesh of Sharpness (2d4) (+4,+7) (+5) <-38%> {Dg|S} h) a Tulwar (Defender) (2d4) (+6,+8) [+10] {ElFi;FaSi(Cn} i) a Tulwar (Nature) (2d4) (+5,+6) (+2) {In;ElFi;RgLu|FCo/Z~Z} j) The Tulwar 'Cycle of Life' (2d4) (+7,+20) [+10] (+3) {cursed, StCn;-Wi/U} k) a Broad Sword (Nature) (2d5) (+3,+6) (+1) {In;El;RgLu|EFCo/Z~Z} l) a Broad Sword (Blessed) (2d5) (+8,+5) (+3) {Wi;RgBs~Good} ( page 33 ) a) a Long Sword (Chaos) (2d5) (+6,+9) {PoCa|Ca} b) a Scimitar (Defender) (2d5) (+12,+14) [+13] {AcFiCo;FaSiLv(Dx} c) a Scimitar (Chaos) (2d5) (+15,+8) {FiCa|Ca} d) a Scimitar of Sharpness (3d5) (+11,+5) (+4) {Dg|S} e) a Scimitar (Nature) (2d5) (+6,+1) (+2) {In;Co;RgLu|EF/Z~Z} f) a Scimitar of Morgul (2d5) (+12,+8) [+2] {cursed, SiAg|P/LA~L} g) a Katana (Nature) (3d4) (+5,+4) (+2) {In;ElCo;Rg/XZ~Z} h) a Bastard Sword of Slaying (3d4) (+9,+9) {/L, *} i) a Blade of Chaos (6d5) (+4,+5) {Ca} j) 2 Poison Needles (1d1) (+0,+0) k) a Hatchet of Slaying (2d5) (+9,+12) {/*DT~DT} l) a Spear (Death) (1d6) (+5,+8) {PoNt;Hl|PV} ( page 34 ) a) a Spear (Death) (1d6) (+3,+8) {Hl|PV/p} b) The Spear of Hagen (1d6) (+11,+13) (+3) {SpSlIf;CoDk;ThSi|Co/L} c) a Sickle (2d3) (+5,+3) {@w7} d) an Awl-Pike (Chaos) (3d8) (+5,+9) {CaFe|Ca} e) a Trident (Death) (1d8) (+6,+5) {Nt;Hl|PV/A} f) a Trident of Gondolin (1d8) (+6,+8) {Dk;FaSiLu/DoTU} g) a Broad Spear (Pattern) (1d9) (+11,+12) (+1) {StCn;Ca;FaSi/*UL} h) a Broad Spear (Craft) (1d9) (+3,+7) {Ac|A} i) a Pike (Blessed) (3d5) (+4,+6) (+1) {Wi;LuBs~Good} j) a Naginata (Crusade) (2d6) (+10,+13) (+1) {Wi;Fe;SiBs/*UL(Ch} k) a Beaked Axe (Chaos) (2d6) (+9,+8) {SoCa|Ca} l) a Broad Axe (Nature) (2d6) (+6,+9) (+2) {In;Rg/Z~Z A:Slow Monsters} ( page 35 ) a) a Broad Axe of Slaying (2d6) (+6,+4) {/XZ/PL~Z} b) The Broad Axe 'Neithanbarad' (2d6) (+20,+9) (+3) {cursed, ChSr;-CoNt;Fa/L(Ch} c) a Lucerne Hammer (Blessed) (2d5) (+4,+2) (+3) {Wi;FaBs~Good} d) a Glaive (Death) (2d6) (+7,+6) {Nt;Hl|V A:Summon Undead} e) a Lance of Jousting (2d8) (+13,+10) {?} f) a Hell Lance (2d8) (+9,+9) {?} g) a Lance of Slaying (2d8) (+10,+7) {/TZ} h) a Lance of Slaying (2d8) (+9,+6) {/P~P} i) The Lance of Tomoe (2d8) (+8,+5) {|P/oL} j) a Battle Axe (Craft) (2d8) (+3,+6) {Fi;Lu|F A:Line of Fire} k) a Whip (Daemon) (1d6) (+15,+11) (+3) {AtStDx;-WiSl/A A:Destruction} l) a Whip (Chaos) (1d6) (+6,+5) {NtCa|Ca} ( page 36 ) a) a Quarterstaff (Chaos) (1d9) (+5,+9) {LiCa|Ca} b) a Mace (Wild) (1d8) (+5,+7) {LiSo;Si} c) a Mace (Pattern) (2d4) (+3,+8) (+1) {StDxCn;Di;FaSi/*UL} d) a Ball-and-Chain (Defender) (2d4) (+7,+11) [+12] {AcFiCo;FaSiWr(Ch} e) a Ball-and-Chain (Craft) (2d4) (+3,+4) {FiCo;Lu|FCo} f) a Ball-and-Chain of Slaying (2d4) (+5,+6) {/*oA} g) The Jo Staff 'Matoi' (1d7) (-5,+10) [+3] (+3) {StCh;Fi A:Heroism} h) a Three Piece Rod (Defender) (3d3) (+10,+13) [+6] {AcElFi;FaSiLv(Cn} i) a Morning Star (Chaos) (3d6) (+6,+6) {CaDi|Ca} j) a Morning Star (Nature) (2d6) (+5,+9) (+2) {In;FiCo;RgLu|EF/XZ~Z} k) a Morning Star (Nature) (2d6) (+7,+5) (+1) {In;Rg|Co/Z~Z A:Satisfy Hunger} l) The Morning Star 'Firestar' (2d6) (+5,+7) [+2] {Fi;Lu|F A:Fire Ball} ( page 37 ) a) a Flail (Craft) (2d6) (+7,+8) {Po|P A:Poison Dart} b) a Bo Staff (Armageddon) (3d12) (+8,+19) {|P} c) a Bo Staff (Defender) (1d11) (+10,+11) [+12] {AcEl;FaSiRg(St} d) a Bo Staff (Blessed) (1d11) (+7,+6) (+3) {Wi;LvBs~Good} e) The Lead-Filled Mace of Betrayer (3d4) (+11,+5) (+1) {If;Wr/DU} f) a Tetsubo (Life) (3d7) (+6,+11) (+4) {Lf;HlBs/UL} g) a Two-Handed Flail (Craft) (3d6) (+3,+8) {|EP, *} h) a Shovel (1d2) (+0,+0) (+1) {Dg} i) a Gnomish Shovel (1d2) (+0,+0) (+2) {Dg} j) a Dwarven Shovel (1d3) (+6,+5) (+3) {Dg} k) a Dwarven Shovel of Digging (1d3) (+10,+5) (+8) {cursed, Dg;-Ch} l) a Pick (Death) (1d3) (+7,+5) (+1) {Dg;Hl|V} ( page 38 ) a) an Orcish Pick (1d3) (+2,+3) (+2) {Dg} b) The Short Bow 'Lungreg' (x2.50) (+14,+7) (+2) {Bl;Xs} c) The Short Bow of Robin Hood (x3.25) (+15,+17) (+2) {DxChSl;Di} d) a Light Crossbow of Extra Might (x4.05) (+5,+11) {Sh} e) a Light Crossbow of Extra Might (x4.05) (+4,+8) {So} f) a Light Crossbow of Accuracy (x3.50) (+21,+13) g) a Light Crossbow of Velocity (x3.60) (+14,+11) (+1) {cursed, -StSl} h) a Light Crossbow of Accuracy (x3.50) (+24,+9) i) The Light Crossbow 'Glorvagor' (x3.90) (+10,+13) (+4) {cursed, Wi;-Ch;-AcNx;Bs} j) a Heavy Crossbow (x4) (+8,+8) k) a Harp (+3) {Ch} l) 4 Harps (+2) {Ch} ( page 39 ) a) 6 Harps (+1) {Ch} b) 14 Steel Bolts (3d5) (+7,+2) c) 54 Steel Bolts (3d5) (+6,+6) {@f0} d) 29 Steel Bolts (3d5) (+8,+6) e) 21 Steel Bolts of Hurt Animal (3d5) (+6,+5) {/Z} f) 23 Bolts of Slaying (2d5) (+10,+13) {@f0} g) The Black Arrow of Bard (8d4) (+30,+19) {/XD} h) a Cave spider Skeleton i) a Cave spider Corpse j) 58 Iron Spikes k) a Broken Stick l) an Empty Bottle ( page 40 ) a) a Broken Skull b) a Rodent Skeleton c) a Canine Skeleton d) an Elf Skeleton e) a Dwarf Skeleton ==================================== Museum =================================== ( page 1 ) a) The Skeleton of King Duosi, the Chief of Southerings b) The Corpse of Greater Hell-Beast c) The Corpse of Smeagol d) The Corpse of Mughash the Kobold Lord e) The Corpse of Wormtongue, Agent of Saruman f) The Corpse of The Wounded Bear g) The Corpse of Brodda, the Easterling h) The Corpse of Boldor, King of the Yeeks i) The Corpse of Ufthak of Cirith Ungol j) The Corpse of Lady Zhurong, the Avatar of Flame Spirit k) The Corpse of The Variant Maintainer l) The Corpse of Ulfast, Son of Ulfang ( page 2 ) a) The Corpse of Shagrat, the Orc Captain b) The Corpse of Azog, King of the Uruk-Hai c) The Corpse of Grendel d) The Corpse of Sir Gawain e) The Corpse of Gachapin f) The Corpse of Arthur Pendragon g) The Corpse of That @$^%& Black Bat h) The Corpse of Jurt the Living Trump i) The Corpse of Rumourmonger j) The Corpse of The Queen Ant ================================== Statistics ================================= Gold Found : 854934 Selling : 1071477 Winnings : 7000 1933411 Purchases: 836222 Services : 719693 Stolen : 4612 1560527 372884 Objects Found : 17555 Objects Bought : 2407 Objects Destroyed: 13997 Equipment Found Bought Used Dest Weapons 1479 4 0 1299 Shields 213 1 0 193 Bows 315 4 0 277 Rings 109 0 0 17 Amulets 129 1 0 18 Lights 159 3 0 125 Body Armor 948 1 0 836 Cloaks 144 1 0 126 Helmets 205 1 0 189 Gloves 202 0 0 185 Boots 196 2 0 183 Totals 4099 18 0 3448 Devices Found Bought Used Dest Wands 173 2 1276 53 Staves 148 6 1819 83 Rods 132 0 1606 72 Potions 1136 665 172 304 Scrolls 1777 1022 401 839 Totals 3366 1695 5274 1351 Other Found Bought Used Dest Shots 2268 0 0 2182 Arrows 2372 0 0 2297 Bolts 1383 27 0 1212 Spellbooks 287 0 0 284 Food 531 644 230 123 Corpses 1845 0 0 1813 Skeletons 1180 0 0 1169 Totals 9866 671 230 9080 Potions Found Bought Used Dest Cure Critical Wounds 141 266 19 21 Curing 54 43 0 0 Speed 114 98 54 13 Healing 15 14 0 0 Restore Mana 2 2 0 0 Restore Life Levels 41 0 9 10 Strength 5 0 5 0 Intelligence 4 0 4 0 Wisdom 4 0 4 0 Dexterity 6 0 5 0 Constitution 1 0 1 0 Charisma 8 0 8 0 New Life 1 0 0 0 Totals 1136 665 172 304 Scrolls Found Bought Used Dest Word of Recall 196 349 262 6 Identify 89 0 33 20 *Identify* 32 0 16 0 Remove Curse 60 0 0 60 *Remove Curse* 2 0 0 1 Teleportation 208 121 8 74 Teleport Level 18 1 0 2 Destruction 3 2 0 0 Genocide 2 0 0 0 Mass Genocide 0 1 0 0 Acquirement 1 0 0 0 Totals 1777 1022 401 839 Wands Found Bought Used Dest Stone to Mud 12 0 952 5 Teleport Other 7 1 58 3 Totals 173 2 1276 53 Staves Found Bought Used Dest Identify 12 1 1410 4 Enlightenment 5 0 0 3 Telepathy 1 0 0 0 Speed 1 1 2 0 Destruction 0 1 7 0 Totals 148 6 1819 83 Rods Found Bought Used Dest Detect Traps 14 0 632 8 Detect Doors & Stair 11 0 0 8 Detect Monsters 13 0 0 9 Illumination 12 0 0 6 Recall 9 0 0 4 Detection 4 0 844 0 Totals 132 0 1606 72 Spellbooks Found Bought Used Dest Third Spellbooks 6 0 0 2 Totals 287 0 0 284 Egos Found : 1141 Egos Bought : 12 Egos Destroyed: 550 Egos Found Bought Dest Ring of Speed 1 0 0 Boots of Elvenkind 1 1 0 Boots of Speed 3 0 2 Monsters Kills Pct Animals 4871 39.1% Breeders 664 5.3% Demons 592 4.7% Dragons 353 2.8% Giants 375 3.0% Hounds 1409 11.3% Humans 1163 9.3% Orcs 1395 11.1% Trolls 540 4.3% Undead 885 7.1% Uniques 93 0.7% Evil Monsters 6102 48.9% Good Monsters 285 2.2% Neutral Monsters 6071 48.7% Totals 12456 ================================ Last Messages ================================ The Gibbering mouther wakes up. You attack the Gibbering mouther: You hit. You have slain the Gibbering mouther. You attack the Gibbering mouther: You hit. You have slain the Gibbering mouther. You attack the Young red dragon: You hit. You hit. You hit. You have slain the Young red dragon. You have no room for a Wand {average}. You see a Cloak [1] {average, *}. Auto-destroying. You have no room for a Wand {average}. On the ground: a Wand: Frost Ball (4/7 charges). Really destroy a Wand: Frost Ball (4/7 charges)? [y/n/Auto] Destroyed. You activate it... You are surrounded by a white light. You drop 4 Pieces of Elvish Waybread (b). You see a Staff: Earthquake (4/7 charges). You have a Staff: Earthquake (4/7 charges) (p). Inscribing a Staff: Earthquake (4/7 charges). Inscription: ? You have found 84 gold pieces worth of mithril. That was rather dishonorable. You attack the Ghost: You hit. You have destroyed the Ghost. You feel something roll beneath your feet. You have found 870 gold pieces worth of opals. You have no room for 5 Scrolls of Word of Recall {!r}. You have no room for a Jo Staff (1d7) {average}. Really destroy a Jo Staff (1d7) {average}? [y/n/Auto] Destroyed. There is a granite wall blocking your way. <x2> You sense the presence of traps! You sense the presence of doors! You sense the presence of stairs! You sense the presence of treasure! You sense the presence of objects! You sense the presence of monsters! You have picked the lock. You have found 144 gold pieces worth of sapphires. This level can't be all bad... You have no room for a Two-Handed Sword (3d6) {good}. Really destroy a Two-Handed Sword (3d6) {good}? [y/n/Auto] Destroyed. You are not very mystical. That was very harmonious. This level can't be all bad... You attack the Young multi-hued dragon: You hit. Welcome to level 40. Are you sure? [y/n] Wow! You feel very healthy! You miss. You hit. You hit. You have slain the Young multi-hued dragon. You feel something roll beneath your feet. =================================== Options =================================== Preserve Mode: On Small Levels: Sometimes Arena Levels: Sometimes Ironman Quests: Enabled |
Grudge, CL40 Posted on 12.4.2020 04:07 Related character dump: Grudge, L50 Tonberry Maledict Comments? No comments yet. Seen 427 times. |